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Apr 19 2010, 03:16 AM
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#1
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
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Apr 19 2010, 04:06 AM
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#2
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I'm eager to review it. Thanks in advance. (IMG:style_emoticons/default/smile.gif)
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Apr 19 2010, 04:09 AM
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#3
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Street Doc ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Wow! Nice work chinagreenelvis! Thanks for posting. I will have to pass this on to my group next weekend!
Edit: the dice roller is also neat. |
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Apr 19 2010, 05:11 AM
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#4
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
Awesome, thanks. I can already see that there are other tweaks and adjustments that I'm going to have to make, but it's late and I'm tired, so check back for updates...
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Apr 19 2010, 05:15 AM
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#5
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Street Doc ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
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Apr 19 2010, 09:03 AM
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 |
You might also want to post it to the community projects forum as well, so that it doesn't get lost here amongst the traffic.
Also, the sheet is awesome. ...but, could you add a negative modifier box for calculating physical track? It could fill in for those weird occurrences, like Neoteny for Gnomes and Changelings. (IMG:style_emoticons/default/smile.gif) |
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Apr 19 2010, 03:14 PM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
A-posting I will go.
You can actually enter negative numbers into the "Additional Physical" or "Additional Stun" boxes and it will subtract the appropriate amount. Is there something that could replace the word "additional" to illustrate that better? |
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Apr 19 2010, 03:19 PM
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#8
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Perhaps a build code version number is in order, as you make tweaks. (IMG:style_emoticons/default/smile.gif)
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Apr 19 2010, 04:06 PM
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#9
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
Interesting, I see that this thread is also available in the Community Projects section. I assume it must be cloned or linked since it appears identical in both sections. Either way, whoever took care of that - thanks.
As of the latest update, I've included a version number in the Acrobat properties info. Great suggestion. EDIT: Ah, I see the thread was simply moved. That works too! |
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Apr 19 2010, 05:13 PM
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#10
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 |
I wish that this forum had karma, so I could give you some. This is awesome!
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Apr 19 2010, 05:30 PM
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#11
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Moving Target ![]() ![]() Group: Members Posts: 150 Joined: 30-May 09 Member No.: 17,222 |
A-posting I will go. You can actually enter negative numbers into the "Additional Physical" or "Additional Stun" boxes and it will subtract the appropriate amount. Is there something that could replace the word "additional" to illustrate that better? Can't think of any, but I imagine ''modifier'' would be an appropriate (and commonly used) word. Also, awesome sheet man. Makes me wish I had a printer. |
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Apr 19 2010, 05:58 PM
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#12
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
Ah, modifier is a good word. I'll keep that in mind for 0.5. I guess this sheet could technically work on paper as well. Never thought of it being used that way...
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Apr 19 2010, 07:19 PM
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#13
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Target ![]() Group: Members Posts: 61 Joined: 10-December 08 From: Brasil Member No.: 16,674 |
Most excellent work!
Just one thing I found weird (under personal data): character class?? (IMG:style_emoticons/default/grinbig.gif) |
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Apr 19 2010, 07:41 PM
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#14
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
Class, I figured was the best way of stating a characters paradigm - Mage, Rigger, Samurai, Hacker, etc., though I can see how the "Occupation" box may make that confusing. That one is for if a character has income from something other than shadowrunning. "Arms Dealer", "Private Detective", "Stripper", whatever suits your fancy.
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Apr 19 2010, 07:51 PM
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#15
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Target ![]() Group: Members Posts: 61 Joined: 10-December 08 From: Brasil Member No.: 16,674 |
Class, I figured was the best way of stating a characters paradigm - Mage, Rigger, Samurai, Hacker, etc., though I can see how the "Occupation" box may make that confusing. That one is for if a character has income from something other than shadowrunning. "Arms Dealer", "Private Detective", "Stripper", whatever suits your fancy. I understood that. I was just kidding because people around this forum often see "classes" as part of that game that gives you cancer... What about "Archetype"? |
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Apr 19 2010, 08:25 PM
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#16
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
Oh, hah - I see. Archetype works better, I think. Another change for 0.5.
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Apr 20 2010, 07:52 AM
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#17
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,359 Joined: 25-June 02 From: Vancouver, B.C., Canada (go Canucks!) Member No.: 2,904 |
Class, I figured was the best way of stating a characters paradigm - Mage, Rigger, Samurai, Hacker, etc., though I can see how the "Occupation" box may make that confusing. That one is for if a character has income from something other than shadowrunning. "Arms Dealer", "Private Detective", "Stripper", whatever suits your fancy. My level 8 Street Samurai blasts the minions with his +2 Franchi SPAS shotgun on max choke! (IMG:style_emoticons/default/grinbig.gif) |
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Apr 20 2010, 03:36 PM
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#18
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
But how does he fare against a gazebo?
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Apr 20 2010, 06:26 PM
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#19
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,359 Joined: 25-June 02 From: Vancouver, B.C., Canada (go Canucks!) Member No.: 2,904 |
After the party has had an extended rest: just fine. We'd use up all our action points though. (IMG:style_emoticons/default/wink.gif)
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May 2 2010, 01:32 AM
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#20
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
Updated again.
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May 5 2010, 08:34 AM
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#21
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Moving Target ![]() ![]() Group: Members Posts: 147 Joined: 6-March 10 Member No.: 18,253 |
test
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May 5 2010, 08:35 AM
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#22
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Target ![]() Group: New Member Probation Posts: 4 Joined: 29-April 10 Member No.: 18,521 |
Ah those without laptops flipping through pages.
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May 10 2010, 09:26 PM
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#23
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Moving Target ![]() ![]() Group: Members Posts: 174 Joined: 28-February 08 Member No.: 15,719 |
I'm going to try and use my second wind during the next encounter, as long as my Rigger isn't out of healing surges. Although, do using second wind while jumped in repair the drone or the rigger?
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Jun 3 2010, 12:08 PM
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#24
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Moving Target ![]() ![]() Group: Validating Posts: 664 Joined: 7-October 08 From: South-western UCAS border... Member No.: 16,449 |
Could you enable saving a filled form?
Other than that, I like it very much. |
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Jun 4 2010, 04:59 PM
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#25
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 |
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