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> 2072 [+4 Months], Multiple Players / GMs - Recruitment Always Open
LostProxy
post Sep 13 2011, 08:17 PM
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@Cheese
I heavily edited my character after I realized some math mistakes. By the time you're reading this it may not be done but if I post that means it was.

2nd If I try to hack one of those drones linked to the deck node can I route through them and begin hacking the deck ops node?

@Aria
What programs did you want?
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AppliedCheese
post Sep 13 2011, 08:25 PM
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You'll find that they are running slaved to the deck ops node, basically using a bounce back from crew men (user level accounts) also subscribed to the node. The implication, of course, is that any deck ops personnel not currently subscribed to the node still have some sort of Access ID pre-emplaced which lets them link into the node with little more than personal security measures, and they are probably easier to break and then use to gain legit user access to the deck ops node. Of course you have to rely on them staying on deck.
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Seth
post Sep 13 2011, 09:16 PM
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QUOTE
Hmm..how much is reconstructive surgery? Feck it, with the level of heat on all of this, it might be easier to list what reconstructive options won't have to be used by the whole team. Global fame = done in the shadows.

It also means +6 on most social rolls: how useful is that!
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AppliedCheese
post Sep 13 2011, 09:24 PM
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Significantly if your going in to politics. However, autograph seekers make discrete meets difficult. As do fan sites streaming your life. Of course, this global fame is more like global infamy. Bin laden walking down the vegas strip.

@ Zaranthan

Who says I haven't already got your critical glitch going? Puny mortal eyes scrying where they shouldn't. Time will tell, mm? (IMG:style_emoticons/default/wink.gif)
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LostProxy
post Sep 14 2011, 01:40 AM
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Roll for breaking into the deck ops node through one of the slaved drones.

http://invisiblecastle.com/roller/view/3186323/ 7 hits. on the first try and they're rolling against my Stealth of 6. I'm going for a basic account since it should give me all the data they're getting.

Second roll.

http://invisiblecastle.com/roller/view/3186327/ 6 hits. Even if it was a 6/6 system that would have made it in. Now all I'm hoping is they didn't make it against my stealth. Even if they did with the Mute option I'll have a turn to Disarm their analyze so I should be fine.

Also making a data search on my compatriots, see if I can find any info on my team. Rumors, reputation, etc. Consider he did this as they were introducing themselves.

http://invisiblecastle.com/roller/view/3186328/ = 5 hits on Silk

I'd roll the others but Invisible castle is acting all funny so I'll save them for later.
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AppliedCheese
post Sep 14 2011, 07:57 AM
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Invisible still going nuts. You broke the firewall round 1. There is a marginal chance, but sufficient, chance that deck ops will detect you on that one roll, but castle isn't rolling right now...if you could roll your disarm attempt just in case, that would be good.

Out of question, doesn't on the fly hacking carry a pretty stiff penalty? Like i said, i'm not 100% on the matrix.

For my own sanity, can use the Xd6.hits(5) roll method?

As for data search, I assume you hunting through the matrix in general or?
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Aria
post Sep 14 2011, 08:08 AM
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QUOTE (LostProxy @ Sep 14 2011, 02:40 AM) *
http://invisiblecastle.com/roller/view/3186328/ = 5 hits on Silk

I'd roll the others but Invisible castle is acting all funny so I'll save them for later.


Silk has been careful not to show anyone her eyes as they stand out a tad - mirror shades all round! Shadow forums like the Seattle shadow node or Dumpshock (assuming we're using that as an ingame node?) might have some info but not much - she's only been really working the shadows for the last six months (ish) although you might find links to the Prime Runner team Balefire...I leave it to you and AC how much of her background is PC knowledge (IMG:style_emoticons/default/smile.gif)
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Aria
post Sep 14 2011, 08:10 AM
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QUOTE (AppliedCheese @ Sep 14 2011, 08:57 AM) *
Out of question, doesn't on the fly hacking carry a pretty stiff penalty? Like i said, i'm not 100% on the matrix.


Hacking a slaved node drops you into the main one automatically (it usually has harder firewalls etc and a spider around possibly). We went through this with Seth and Xarin recently too (IMG:style_emoticons/default/smile.gif)

Seth, can you link your helpful findings? I NEED to drink more coffee now...
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AppliedCheese
post Sep 14 2011, 09:17 AM
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Target is just firewall, correct?
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JxJxA
post Sep 14 2011, 12:07 PM
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@ Seth: I'm good with moving forward. I was hoping to pick up some more ammo and weapons, but it looks like we have to book it to the warehouse. If Molly's safehouse has some reserves, Demon will gladly take them off of her hands and leave some nuyen behind... ;-p
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Aria
post Sep 14 2011, 12:37 PM
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QUOTE (AppliedCheese @ Sep 14 2011, 10:17 AM) *
Target is just firewall, correct?

Some cheet sheets <<here>> that might prove useful...

I think a user account is = firewall, security is +3 and admin is +6 (complex action, extended)

The node is running analyze+firewall to detect the intrusion vs. stealth program rt.
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Zaranthan
post Sep 14 2011, 03:13 PM
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QUOTE (AppliedCheese @ Sep 13 2011, 04:24 PM) *
@ Zaranthan

Who says I haven't already got your critical glitch going? Puny mortal eyes scrying where they shouldn't. Time will tell, mm? (IMG:style_emoticons/default/wink.gif)

Oh god, there's a Horror RIGHT BEHIND ME, isn't there? We're actually in a background count of 75 and the rest of the run is going to be a fever dream as my soul slides out of my brain. We're in an ultraviolet node. Everyone on the boat is a ghoul. The boat is a free spirit. THE NERPS! THE NERPS ARE EATING MY EYES!

SLAP

*blink blink* Sorry, method acting's a bitch sometimes.
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Aria
post Sep 14 2011, 03:26 PM
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Just to clarify where I sit with karma/cash in the 2072 thread (for my own benefit as much as anyone elses…): Earned to date = 46.
Silk has taken 26 of this and Ember 8 so far (+2 from Seth)

Ember’s shopping list:

Stim patches – looks like I’d overlooked their usefulness to a mage (thanks Seth!) …I think that dates back to when using medical drugs in SR used to screw mages! …looks like Ember might become a stim junkie!

4xStim [3] = 300
4x Stim [6] = 600 Guessing I can pick these up easily at Molly’s?!?

A summoning focus [3] Air (binding cost 12 karma) 45,000 nuyen! According to the (unofficial) cheat sheets I’ve read you can use these D to resist drain (provided you don’t use them in the summon test) but it doesn’t mention that in the main rule book (unless the summoning test effictively covers the drain, ugh semantics?!?)… is that something from Street Magic or an errata or just wrong?

Don’t suppose I can get someone from the Stillwater Circle to bring me one? It’ll only take 3hrs to bind it (we might live long enough (IMG:style_emoticons/default/nyahnyah.gif) )!!!
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Seth
post Sep 14 2011, 06:47 PM
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@Aria
I think that the standard focus's don't help with drain. I hope I am wrong, but I don't think so.

You can spend you karma on initiation, and centering is very good for drain.

You can have someone from Stillwater bring you a focus: just tell them where you are and hope they don't rat you out (IMG:style_emoticons/default/ork.gif) . Only kidding: loyalty 4 or above contacts aren't going to mess you up.

@JxJxA/Aria
Molly's panic room has basic ammo (no APDS), first aid kits and trauma patchs. If you want to steal/use them go ahead. If you want to leave some cash behind, assuming she has an IQ left, she will be pleased.

@Aria/On the ship
Arggh: Helpful findings...lost them (I am in Berlin at the moment and my desktop isn't...).

Basic rules:
Hacking on the fly: Hacking+exploit, extended test, 1 Complex Action, difficulty the firewall or firewall +3 or firewall +6 (for user/security/admin)
The system is making an extended test as well, 1 test each time you hack. Firewall+Analyse, and it needs your stealth program rating to spot you

You can make it more complex if the system is encrypted or has IC /Spiders:
The IC/Spider makes opposed matrix perception tests vs your hacking + stealth to spot you. Given the high variance on shadowrun rolls, it is only a matter of time before they see you.
Encryption doesn't take long to crack. Complex action to set it going, them you just wait until it is done.

As far as I can see, an average hacker with 12 die can pwn a rating 3, usually deal with 4s and 5s, but cannot deal with a 6. A good hacker (15 to 20 die), is one up on that: pwns up to a 4, deals with 5s, and usually deals with 6. Oh and technomancers pwn any rating.
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Zaranthan
post Sep 14 2011, 07:07 PM
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QUOTE (Seth @ Sep 14 2011, 01:47 PM) *
@Aria
I think that the standard focus's don't help with drain. I hope I am wrong, but I don't think so.


QUOTE (FAQ)
In SR4, can you withhold dice from a Sorcery or Spellcasting Test and use those dice instead to resist Drain, as you could in SR3?

This rule was dropped in SR4—it was a special case rule that didn’t apply to any other mechanics in the game. If you happen to like it, you can of course continue to use it in your own games as a house rule. The entry for the Spellcasting Focus in SR4 had an incorrect reference to this rule that was corrected in SR4A.


If you want more dice against drain, you need a fetish, as well as learning the spell in fetish-limited form (basically considered a different spell for most intents and purposes).
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LostProxy
post Sep 14 2011, 10:31 PM
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Is IC working for anyone?
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Zaranthan
post Sep 15 2011, 03:37 AM
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You mean the thread? I can read all the posts just fine. Maybe you had a DNS hiccup?
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LostProxy
post Sep 15 2011, 03:54 AM
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Lol, naw I meant Invisible Castle. Should have thought about that heh.
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Seth
post Sep 15 2011, 04:42 AM
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Invisible Castle has regular hiccups. Wait 5 minutes and it often sorts itself out.
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AppliedCheese
post Sep 15 2011, 07:00 AM
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Still down. Grrr.
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AppliedCheese
post Sep 15 2011, 12:37 PM
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Sitrep on the objective from our current view? I'll move Dealer up to jump off point for the infiltration, but need a little knowledge on what everyone is doing.
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galenbd
post Sep 15 2011, 01:01 PM
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@Disfunctional Family
I'm going to have to bow out of this game. My life has gotten rather busy of late. Sorry.
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Seth
post Sep 15 2011, 02:31 PM
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Cya Galenb, hope things go well in the future
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Aria
post Sep 16 2011, 07:45 AM
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QUOTE (galenbd @ Sep 15 2011, 02:01 PM) *
@Disfunctional Family
I'm going to have to bow out of this game. My life has gotten rather busy of late. Sorry.

Sorry to hear that Galen. Come back whenever you can and we'll slot Jamie in, or a new character if you prefer...
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Notsoevildm
post Sep 16 2011, 09:07 AM
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@Seth:
Some rolls for last post but Invis. Castle is down. I tried a few links before I found one I could at least copy the results from, so you'll have to trust me on these.

First aid roll for taking painkillers: Log 3 + Skill 1 + kit 6 - stun 2 - mage 2 - cybered 2 = 1 hit (threshold is 2 so no boxes healed)

Assensing test = int 3 + assensing 2 + actively looking 3 - stun 2 = 1 hit - oh look a hellhound!

Summoning F3 Beast spirit (optional power: Venom): Summon 3 + Magic 3 - stun 2 + Edge 2 = 6* 2 6* 4 5 6* + 2 2 5 = 5 hits
Spirit resists = 2 2 2 - no successes = 5 services
Resists 2S drain = cha 3 + will 5 = 6 4 1 6 5 1 2 3 = 3 hits, no drain

4S / 0P damage
1 edge used
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