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#1
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Are you a military type with an urge to see strange places and battle impossible evils? If so this game may be for you! We have two long standing players but for various reasons the others haven’t been able to continue and we are looking for fresh players to take the battle forward in a UV combat simulator in a near future (to 2072) version of Seattle.
Character Gen Summary:
Currently we have a mecha pilot / hacker and a combat mage. There’s scope for more or less any character build from hardened merc to shadowrunner, corp black ops member… anyone the Stillwater group might hire to test their simulator. |
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#2
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
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#3
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Target ![]() Group: Members Posts: 30 Joined: 20-November 04 Member No.: 6,844 ![]() |
I'd be interested in joining with a mercenary grunt specializing in heavy weapons, but after looking at the corresponding threads I am wondering a bit if that would actually make sense since Mechas seem to be more efficient in doing the same work for less.
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#4
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
I'd be interested in joining with a mercenary grunt specializing in heavy weapons, but after looking at the corresponding threads I am wondering a bit if that would actually make sense since Mechas seem to be more efficient in doing the same work for less. That's true to a certain extent - mecha get a bit of extra protection and can probably carry a couple of heavy weapons but they also have a big fat target painted on their chests (metaphorically...). This is probably one game where being an assault cannon weilding troll will make you the smaller target! With a ballista missile launcher on your back, a rail gun in hand and wearing milspec armour that will be cheaper than any of the mecha (I would think...), you'll be harder to hit and won't be the target of every light tank or other mecha out there. And to the really nasty stuff, none of this will make a difference...they want to snack on your mind (IMG:style_emoticons/default/ork.gif) |
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,745 Joined: 30-November 07 From: St. Louis Streets Member No.: 14,433 ![]() |
I have a strange urge to see if I can't build my pixie scout... I'd have to trim her back, since she was built to be both the forward eyes and numbers-support for the merc company in an over-powered game. Amusingly, she ended up being more lethal in most ways than the rest of the party combined if given time to get her drone swarm into position.
A scout/sniper would be useful, right? Granted, I'd need to work out how to develop a mobile gun platform for a high power rifle or two... *shrugs* |
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#6
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
I have a strange urge to see if I can't build my pixie scout... I'd have to trim her back, since she was built to be both the forward eyes and numbers-support for the merc company in an over-powered game. Amusingly, she ended up being more lethal in most ways than the rest of the party combined if given time to get her drone swarm into position. A scout/sniper would be useful, right? Granted, I'd need to work out how to develop a mobile gun platform for a high power rifle or two... *shrugs* Just having another warm body would be good at this point... (IMG:style_emoticons/default/nyahnyah.gif) |
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#7
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Hi Mickle...if you want to post a build we can work you in no trouble!
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#8
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Moving Target ![]() ![]() Group: Validating Posts: 151 Joined: 27-August 05 From: MI / USA Member No.: 7,628 ![]() |
Just saw this post...are you still looking for players?
AJC |
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#9
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
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#10
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Moving Target ![]() ![]() Group: Validating Posts: 151 Joined: 27-August 05 From: MI / USA Member No.: 7,628 ![]() |
Thanks for the quick response! I'll dig into the threads this evening and have a concept for you tomorrow - will likely be leaning towards an ex-military/black ops runner.
AJC |
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#11
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,745 Joined: 30-November 07 From: St. Louis Streets Member No.: 14,433 ![]() |
Stage 3
by this, you mean we have 200 BP(or more) of mental attributes, edge, qualities, etc. that will be consistent across characters as we "die" in node? |
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#12
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Moving Target ![]() ![]() Group: Validating Posts: 151 Joined: 27-August 05 From: MI / USA Member No.: 7,628 ![]() |
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#13
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
by this, you mean we have 200 BP(or more) of mental attributes, edge, qualities, etc. that will be consistent across characters as we "die" in node? That was kind of what I was getting at. In practice nobody has wanted to change their character so it hasn't come up at all. You can either break it down like this or simply ignore it, create a 400BP character plus the various bonuses. |
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Lo-Fi Version | Time is now: 3rd September 2025 - 11:42 AM |
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