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#476
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
for what its worth, the problem for healing always seemed more of a Mana inhibition problem, the Cyber & the "unnatural" aspects in the body made it more difficult to allow the positive effects to work. It's always been nothing but a blatant "balance" hack, a way of saying "screw you, no magical friends for you" to those with augs. Which, really, if you're gonna have it be that way, fine, just make it consistant. Make it harder to attach negative mana and healing effects, too. If the soul is that hard to find because of all the augs, it should be hard to find for negative effects, too. |
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#477
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 ![]() |
Going into and out of full VR taking a full minute each way, or causing severe disorientation (i.e. -6 dice pool on all actions until the brain and senses realign). Goal being to keep the players in the same world. ... so you LIKED it when the Rigger was the "I stay in my hyper-armored Van of Doom, 24/7/52" ...? NO, thank you very much. |
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#478
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
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#479
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 ![]() |
Away from books now, but aren't all health spells harder to cast on low-essence targets, both positive and negative?
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#480
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 ![]() |
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#481
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
I do like the color of magic and cyber being somehow opposed. However, 'no healing' is a pretty heavy penalty for the cybered guy. My inclination would be to shift the penalty to something less damaging, such as time to cast or requiring a spell matrix or somesuch.
Alternatively, you could make cyber reduce the impact of ALL aura-affecting magics, but that might nerf magic to a large degree. |
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#482
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I do like the color of magic and cyber being somehow opposed. However, 'no healing' is a pretty heavy penalty for the cybered guy. My inclination would be to shift the penalty to something less damaging, such as time to cast or requiring a spell matrix or somesuch. Alternatively, you could make cyber reduce the impact of ALL aura-affecting magics, but that might nerf magic to a large degree. I don't think it would nerf it all that much, since it is likely to be a dice penalty if done similarly to how Heal Works. |
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#483
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
but what I'd like is some rules in the book about running a 2050 game (assuming it's not compatible with 2050). Not heaps, maybe just a short chapter on fluff, feel and gear/magic/ware limitations. I wouldn't want this in the core book, as a file on converting characters for the 2050's sure, but in core? No. For two reasons. First it might confuse newer players on when and where the game is set, it makes the product feel more scatter brained. Secondly, the same reason I don't want "before expansion XYZ" servers in MMOs. The timeline should continue moving forward and tell new stories, without the creators feeling obliged to please the crowd prefering the older stuff. With tabletop RPGs this is even more valid as the old stuff is still there as it was just in the days (while MMOs suffer from power creep and having higher level players around, making the experience "not the same") If you hate the rules you just use another ruleset and keep the fluff. Like when I decided I wanted to run bug city and did so in 4th. QUOTE Spell matrix We're in Earthdawn now? |
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#484
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 ![]() |
I wouldn't want this in the core book, as a file on converting characters for the 2050's sure, but in core? No. That one's solved with using consistent rules for any timeline, and production dates for gear. Well, maybe half a chapterette on structured networks and grounding.Sure, that Rating 6 custom commlink is becoming an Excalibur, but mechanically it's the same. BLAM. We're in Earthdawn now? Well we have matrix spells already... |
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#485
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Moving Target ![]() ![]() Group: Members Posts: 289 Joined: 26-February 02 Member No.: 1,625 ![]() |
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#486
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 ![]() |
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#487
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
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#488
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
so . . what's a pixie? Heh... Pretty sure they are Windlings for Shadowrun. (IMG:style_emoticons/default/smile.gif) *watches as Bigity runs away in horror* |
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#489
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
The second windlings show up, I'm outta here! Little bastards so . . what's a pixie? Heh... Pretty sure they are Windlings for Shadowrun. (IMG:style_emoticons/default/smile.gif) And they wear boots!
*watches as Bigity runs away in horror* |
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#490
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
nice pci, something my girlfriend would like, but it needs something to give a size relation to really make it work in this context i am afraid. i'm thinking something like Inky from the Realm of Atland Webcomic. |
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#491
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
Why is this thing so iffy with images -.-
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#492
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
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#493
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
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#494
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
No I was refering to my DS it refuses to load image files over certain resolutions. Mostly because it loads them in the cameras for whatever reason
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#495
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Except when they randomly work for some inexplicable reason. it doesn't work anymore, it worked some months ago for a week or two. then i posted one and it was disabled again. No I was refering to my DS it refuses to load image links over certain resolutions. ah, right, i forget you're a bit limited right now. |
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#496
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,018 Joined: 3-July 10 Member No.: 18,786 ![]() |
When discussing pictsies, I really prefer the Nac Mac Feegle.
Nae king! Nae quin! Nae laird! Nae master! We willnae be fooled again! |
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#497
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
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#498
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
Aye, ye must watch yerself with them wee bastards, buggers will chib ye and take ye heed straight of, every shug and his ma canne tru that.
Glaswegian faeries really? Apparently scots is recognised as it's own language upping my total language count to 3½ (IMG:style_emoticons/default/biggrin.gif) Do you speak scots? |
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#499
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 ![]() |
O_o
Wow. That's ... it's just .... Wow. ... ... That is SO going to be a useful resource, for writing proper Scots dialogue in play-by-post games .... (IMG:style_emoticons/default/biggrin.gif) |
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#500
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
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Lo-Fi Version | Time is now: 31st May 2025 - 11:43 AM |
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