Shadowrunner Nights, A Neverwinter Nights Mod |
Shadowrunner Nights, A Neverwinter Nights Mod |
May 7 2005, 11:27 AM
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#1
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Target Group: Members Posts: 8 Joined: 26-February 02 Member No.: 120 |
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May 7 2005, 11:49 AM
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#2
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Do a search:
http://forums.dumpshock.com/index.php?showtopic=8319 The discussion pretty much tells it all. |
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May 7 2005, 12:17 PM
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#3
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Target Group: Members Posts: 8 Joined: 26-February 02 Member No.: 120 |
sorry
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May 7 2005, 03:33 PM
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#4
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Moving Target Group: Dumpshocked Posts: 189 Joined: 21-April 04 From: Usually in the Nexus Member No.: 6,266 |
FYI - I have been trying to get this set up for a week or so. I already had Neverwinter Nights, but when I installed it it required the Expansion, Shadows of Undrentide. So, I picked up the expansion off of Ebay, and yesterday I got it in. Anyway, when I installed it, it now tells me that I need the Hordes of the Underdark expansion. So, I am now awaiting that Expansion.
Point - Just wanted to help anyone who wants to play the mod from having to find out one step at a time that the expansions are needed. If you can get the NW set that has all three, then it will save you alot of headaches. BTW - The link on this thread to the SRN profile was a great link. I can't wait to get my HotU upgrade. This looks like it is going to rock. Damn, why won't Microsoft get off their asses and make a all-out SR VGame??????? |
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May 7 2005, 03:38 PM
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#5
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Note that the module doesn't necessarily need SoU and HotU to run, depending on what resources are used. It's just that when the Toolset saves, it "flags" a module as requiring the expansions if they are installed on your computer. These flags can be removed, allowing a module that says that it requires SoU and HotU resources to play to be opened in a NWN-only toolset or client, with varying results depending on what game resources are used (i.e. if the mod uses the Underdark tileset, then you absolutely need HotU).
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May 7 2005, 03:45 PM
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#6
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Moving Target Group: Dumpshocked Posts: 189 Joined: 21-April 04 From: Usually in the Nexus Member No.: 6,266 |
OK, I'll bite.
I don't have HotU just yet, but everything is installed and ready. Without the expansion, how do I play it? |
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May 7 2005, 06:18 PM
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#7
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
http://nwvault.ign.com/View.php?view=Other...r.Detail&id=690
This is Lilac Soul's info changer, which manipulates the "expansion required" flags for both modules and ERF files. |
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May 7 2005, 08:07 PM
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#8
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Running Target Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Wow. I haven't played NWN in over a year, but I'll try this out. Is it any good?
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May 8 2005, 03:22 PM
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#9
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Hey, you know what would be fun? A shadowrun mod for Max Payne 1. It would be all about the atmosphere...
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Lo-Fi Version | Time is now: 17th January 2025 - 10:39 PM |
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