QUOTE (Machiavelli @ May 17 2011, 11:50 AM)

Our GM now refuses to accept metavariants in combination with Surge. I created an fomori-mystic adept with 5 power points (hardmaxed magic) and i urgently need a higher agility. I am not going to implant ´ware and i lack spellcasting skills. I also spent most of my quality points (10 for mystic adept, 10 for "way of the adept", 5 for mentor spirit) so i don´t have the 20BP left that would be needed for the exceptional attribute (agility). I planned to ask the GM for a medium rating 2 surge, only to get metagenetic agility, nothing freakish or something else. IF he declines, do you see how to manage to raise the attribute anyway and save the build?
QUOTE (Machiavelli @ May 20 2011, 09:37 AM)

This was the intention for this topic. The GM feels uncomfortabel with class 3 surge metavariants that use restricted gear and possession magic...so i tried to reduce the powergaming a little bit but this doesn´t mean that i want to play a sore loser. I thought about a combat-character that is capable of doing the tank-job. So a troll is definitely preferable. If you want to be a real tank, you should also bring along some resistance to magic...so magical capabilities are the thing to go. Because i cannot do metavariant and surge alltogether, i had to choose and took the fomorian. But the problem with a troll is the relatively low agility and for this problem i needed a solution. Acutal status is "exceptional attribute - agility" for 20BP, i dropped "way of the adept" for the moment (buy it later in game) and i would also switch the metagenetical increase in body for the same increase but in charisma. So he is tough enough and can deal some damage in the future. Is that still powergaming?
If your GM is uncomfortable with throwing Surge into the mix, check with him if he is fine with you simply buying metegenetic properties without Surging. From pg 110 of RC:
QUOTE
Metagenetic qualities are special Positive and Negative
qualities that can only be taken by characters with the appropriate
genetic background. Only characters that have bought a metavariant
metatype (pp. 70–72) or the changeling quality (p. 73) may
choose qualities from this section.
If he's fine, you can delay picking up Way of the Adept as you have planned, and use the remaining 20 BP to buy Metegenic Improvement (Agility) instead of Exceptional Attribute.
There is absolutely nothing wrong with powergaming. The main idea of a game is to have fun as a group. If everyone in the group does it, it's not a problem. If it's a mixed group, one of the things your GM may be concerned with is that the increased opposition he needs to throw at you may be too much for the rest of the players and make it less fun for them.