Ok, my Dwarf Shamen (Dragonslayer Totem) will finally be seeing use tomorrow, but I'm still unsure about my spell selection.
I'm playing mostly combat oriented, could I please get an opinion on this selection?
Magic Fingers - Force 1
Increased Reflexes - Force 2
Improved Invisibility - Force 2
Fast (Learned Exclusive) - Force 2
Nutrition (Learned Exclusive - Force 2
Physical Barrier - Force 2
Heal (Learned Exclusive) - Force 4
BatteringRam - Force 4
StunBall - Force 6
ManaBolt - Force 6
Inc Ref Note: The way my GM is working it is: TN and Drain codes as standard, max number of successes is limited by force, every 2 successes gives you +1d6 init.
BatteringRam Note: This is a custom spell I'm negotiating with my GM about. Think Powerbolt that cannot hit living targets. If my GM and I cannot agree on an appropriate drain code, I'll use PowerBolt instead.
So, what do you all think?