Oracle
Nov 23 2005, 12:22 PM
But please no Neo-Facist police state. Twelve years of that have been enough by far. o_O
Grinder
Nov 23 2005, 12:30 PM
But would fit better into SR-canon than the current german crap.
Oracle
Nov 23 2005, 12:39 PM
I like some parts of it. The Westphalian theocracy for example. Or the SOX.
But I really hate what they did to Saxony.
Grinder
Nov 23 2005, 12:45 PM
Or Berlin. Or Meck-Pomm (the germn TIr). Or the Blackwood.
I like Rein-Rhur-Sprawl, i like Hamburg and the whole northern states (besides Meck-Pomm) and in party Bavaria and the south. But the rest plain sucks.
And i especially dislike the overall anarchists tone in the last sourcebook. Crap, pure crap.
Bullet Raven
Nov 23 2005, 01:05 PM
I like setting campaigns in Germany... shame I failed my German A level
Eyeless Blond
Nov 23 2005, 03:35 PM
Heh, sounds like there's almost as much grumbling about German canon by Germans as there is grumbling about Californian crap by Californians.
Well, if you guys feel too frustrated, you can comfort yourselves by noting that at least they didn't turn your largest city into an island in defiance of all geological sense (Los Angeles) or have the European Union kick you out, apparently for being an economic and political burden, followed by being invaded from four sides by four different countries to get at all your plentiful resources.
Grinder
Nov 23 2005, 03:38 PM
Wouldn't be much worse than the current setting.
MYST1C
Nov 23 2005, 03:54 PM
QUOTE (Eyeless Blond) |
Well, if you guys feel too frustrated, you can comfort yourselves by noting that at least they didn't turn your largest city into an island in defiance of all geological sense |
Well, we do have Hamburg - a city partially flooded by a storm tide in 2011. So far acceptable.
Problem: Contrary to popular belief Hamburg is not located on the North Sea coast but several kilometers up the Elbe river and large parts of the city are considerably above sea level.
Yet for some strange reason the water did not retreat after the flooding. Instead parts of the city stayed submerged. Among them areas that lie higher in elevation than un-flooded areas nearby...
But don't get me wrong - I like the "Venice of the North" Hamburg setting and am willing to suspend disbelief.
I generally like the AGS. Elements I don't like are Saxony (military dictatorship born in the EuroWars turned pseudo-monarchy, complete with racism, militarism and arrogant nobility), Westphalia (an arch-conservative catholic de facto-theocracy in an AFAIK today predominantly protestant area?) and the "Mini-Tír" Pomorya.
Grinder
Nov 23 2005, 04:03 PM
Westphalia is a catholic stronghold today.
Synner
Nov 23 2005, 04:16 PM
It's important to keep in mind that Americans only ever had access to the watered down version of the AGS in the Germany SB and the chapter in SoE. Neither goes off the deep end in the same way DidS did and both reign in some of the wilder ideas.
The thing to remember is that as distasteful as the setting is to some fans, many others have been using it (or parts there of) as stands for 10+ years now, and liking it (I was surprised by how many of those I met at Spiel were okay with it). Bearing this out setting books have continued to sell well (namely B:ADL). Consequently, rebooting the setting is not an option for FanPro D (or US for that matter), as it would amount to hanging those long time players out to dry.
I've mentioned this before, but if the negative feeling towards the current setting is really so widespread (and not reserved to a small vocal minority), I fail to see why people don't do something about it. And I'm note even mentioning actually pitching concrete proposals, or the usual 10 people getting on the soapbox on the FanPro D Forums, but rather starting up petitions or mail in campaigns to actually try to impact future development with the upcoming Hot Spots books.
Grinder
Nov 23 2005, 04:26 PM
Actually i don't have the impression that the german people of FanPro care too much about SR (just thnk of the crappy weblog they did for SR4) or the players. They only appear at their own boards and don't make the best impression to me (and a lot of people i know).
When saying that it would piss off long-time players of the current german setting when you change the setting - what did you do to SR3 players? Hell, you changed the whole system!
I can't see why a setting shouldn't be subject to change. Schockwellen in particular did so already, why isn't it possbile to wrtie up another campaing that changes the german setting?
Superbum
Nov 23 2005, 04:35 PM
QUOTE (Synner) |
- That being said, German material that hasn't required elaborate retoractive explanations and major recaps has appeared in American canon (notably the changes to the "German" greats in DotSW, several new developments in the AGS in SoE, and groups in SOTA64 and Loose Alliances). Even "shockwaves" from the German campaign and setting material have been noted in US products. Such cooperation will continue for the foreseeable future as American and German developers and freelancers work hand in hand on upcoming books. |
That's just it, though. We don't want recaps or shockwaves we learn about at a later time. We don't want to advance our storyline one direction only to recieve a new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon.
This 2 different canon crap is annoying, and has been since FASA. I owned the Germany SB and I rather enjoyed it because it kept me informed. However, since then there has been some sort of smokescreen on european information (up until SoE, of course). It just gives the american player the illusion that Fanpro D is trying to have its own canon.
Now that all publishing is under Fanpro and, as you said, both American and German developers/freelancers are working together; I would have thought this weird seperation of canon would have stopped.
Fanpro D has proved my hopes were wrong.
Synner
Nov 23 2005, 04:49 PM
QUOTE |
Actually i don't have the impression that the german people of FanPro care too much about SR (just thnk of the crappy weblog they did for SR4) or the players. They only appear at their own boards and don't make the best impression to me (and a lot of people i know). |
Have you actually ever approached one of the German writers? Have you ever talked to Christian Lonsing or the freelancers at a con? Judging by your post, I'd say no. I've only ever been to two events in Germany and the one thing I can say without a doubt is that the people involved in SR do care very much about the game.
QUOTE |
When saying that it would piss off long-time players of the current german setting when you change the setting - what did you do to SR3 players? Hell, you changed the whole system! |
And the fact that the setting and history remained unaltered should be telling. one thing is to change the core mechanics of the game, another entirely is to say "all the stuff you've been playing off and background information you've been integrating in your games for the past 10 years is retroactively different, sorry."
QUOTE |
I can't see why a setting shouldn't be subject to change. Schockwellen in particular did so already, why isn't it possbile to wrtie up another campaing that changes the german setting? |
This is a false comparison - Schockwellen did not retroactively change the setting, quite to the contrary in fact. It took Proteus canon and ran with it. In truth at the end very little has actually changed at all. Anyone who hasn't read the campaign will end up using Proteus in exactly the same way as someone who has - and remain oblivious to the changes at the top. Plus ça change...
This isn't to say that it isn't possible to evolve the current setting, or even that it isn't desirable. I for one would like to see elements of the German setting changed (for the better) over the next few releases. What I am saying is that it shouldn't be done retroactively.
Synner
Nov 23 2005, 05:00 PM
QUOTE (Superbum @ Nov 23 2005, 04:35 PM) |
That's just it, though. We don't want recaps or shockwaves we learn about at a later time. We don't want to advance our storyline one direction only to recieve a new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon. |
Okay then let me put it this way. When has this ever happened? When has FanPro US ever released a " new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon" regarding German material?
Even Schockwellen doesn't do that. Americans have been privy to glimpses of the events in Schockwellen which are fully integrated in the storyline though not the backplot (which would require retroactively explaining everything from the Sandmann files to what the hell is the story behind Nachtmeister and his FBV). To the writers' credit the end result of Shockwaves leaves Proteus apparently unchanged to the outside world - meaning it remains a mysterious corp with a hard to pin down powerbase and agenda.
QUOTE |
Fanpro D has proved my hopes were wrong. |
How? By providing an expanded location description of Hamburg, as added value for buying the German version of the book rather than the English one? By catering to their fanbase by providing them with a full German Runner Haven locationwriteup rather than a condensed version? As someone who cooperated on, helped develop and edit the English version, all I can say is: bulldrek.
PlatonicPimp
Nov 23 2005, 05:24 PM
Synner, I don't beleive this thread is meant to be an attack on the european material. Quite the opposite, in fact. We English speakers want that material for ourselves. Nothing, NOTHING, SR related is "unimporatant" or "Uninteresting" to us, even if it only relates to a 5x5 square foot area in the basement of an unrated corporation's tax writeoff warehouse. We want to know it all.
As for starting petitions or write ins, what does it matter where you developers hear these desires from? Does getting desires on the direction we want the line to go magically gain more weight if it comes to you through certain methods of communication? WE WANT ENGLISH TRANSLATIONS OF GERMAN MATERIAL. Will you and the other fanpro people get that message clearer through the post?
chevalier_neon
Nov 23 2005, 05:45 PM
Yes... And I would also like french translations !
Oups... sorry, I couldn't prevent myself...
Honestly, some of you were speaking of the french sourcebook that was dealing with France... From what I can remember, the information inside were not canon...
And if I am not mistaken neither, the german canon was from time to time rather far away from the official line...
So I do prefer relying on the english version for official background, and having german, french or whatever sourcebook not being canon...
FrankTrollman
Nov 23 2005, 06:18 PM
QUOTE (synner) |
Okay then let me put it this way. When has this ever happened? When has FanPro US ever released a " new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon" regarding German material? |
For German material? Can't recall that ever happening.
But the CFS has gone back and forth several times and is now a complete contradictory mess.
The PCC conquered Los Langeles.
But, the population of the PCC is only 9 million, slightly more than half the population of that city alone.
Tidal waves somehow turned LA into an island, despite the fact that the San Fernando Valley is a valley.
The headquarters of one of the AAA megacorps is in LA, in the CFS.
But, LA got let go because it was economically unimportant and is supposedly no longer in the CFS at all.
---
At this point, Los Angeles is such a mess that there's nothing you could do with it or say about it that wouldn't be contradicting canon somewhere. That strikes me as worse than any of the details the Deutchlanders are going on about.
-Frank
Superbum
Nov 23 2005, 06:23 PM
QUOTE (Synner) |
Okay then let me put it this way. When has this ever happened? When has FanPro US ever released a " new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon" regarding German material? |
Uh, they are about to do it. Lets say I use material of the US version of Runner Havens and I choose to run in Hamburg. Anything I do as a GM is now subject to info that I am missing in the German version.
PlatonicPimp
Nov 23 2005, 06:39 PM
yeah, my game is set in Europe, too, and I've just had to decide that, Screw canon, I'm doing what I like. Nevertheless, I'm a little sad about this.
Synner
Nov 23 2005, 06:51 PM
QUOTE (Superbum @ Nov 23 2005, 06:23 PM) |
Uh, they are about to do it. Lets say I use material of the US version of Runner Havens and I choose to run in Hamburg. Anything I do as a GM is now subject to info that I am missing in the German version. |
This is incorrect. What you won't get in the English version is district by district outlines, a breakdown of the local government, or the names of all the interesting local haunts, but you will get all the major plots, the major players and get enough of a district and location overviews to make the setting playable. All content has been developed by the same writer and the FanPro D material contains no hidden twists or German-only plots just local colour and minor details.
Gothic Rose
Nov 23 2005, 06:56 PM
QUOTE (FrankTrollman) |
At this point, Los Angeles is such a mess that there's nothing you could do with it or say about it that wouldn't be contradicting canon somewhere. That strikes me as worse than any of the details the Deutchlanders are going on about.
-Frank |
You could demolish the entire thing and build a giant parking lot. That would probably be an improvement.
FrankTrollman
Nov 23 2005, 07:10 PM
QUOTE (Gothic Rose) |
QUOTE (FrankTrollman @ Nov 23 2005, 01:18 PM) |
At this point, Los Angeles is such a mess that there's nothing you could do with it or say about it that wouldn't be contradicting canon somewhere. That strikes me as worse than any of the details the Deutchlanders are going on about.
-Frank |
You could demolish the entire thing and build a giant parking lot. That would probably be an improvement.
|
Heh. But we
already did that.-Frank
MYST1C
Nov 23 2005, 07:37 PM
QUOTE (Synner) |
This isn't to say that it isn't possible to evolve the current setting, or even that it isn't desirable. I for one would like to see elements of the German setting changed (for the better) over the next few releases. |
I'd say the changes have already started:.
- The corps conquered Berlin leaving only a small part of the city in anarchy (Chrom & Dioxin, 1996).
- The troll king went missing (DidS2, 2001).
- SURGE brought chaos to Westphalia exposing a rift between hardliners and moderates within the German Catholic Church (DidS2) and now the leader of the hardline faction, Cardinal Heeremann, has died (Die 6. Welt, 2005).
- Marienbad left the AGS and joined the Czech Republic (SoE, 2004).
If further books bring change in Saxony (a revolution maybe or disastrous military action against Poland?) and Pomorya is somehow removed/reformed I'm totally satisfied.
That way change demanded offgame could be brought ingame, at the same time demonstrating a dynamic living game world.
Critias
Nov 23 2005, 07:44 PM
QUOTE (Synner) |
Okay then let me put it this way. When has this ever happened? When has FanPro US ever released a " new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon" regarding German material? |
I like how you mention it has to be German material, specifically, to qualify for this argument. Because, well, if you just said "regarding material" there, you'd be leaving yourself wide open for people to line up and spout off about how many settings and timelines have been retroactively changed, making us backpedal to explain inconsistencies.
*cough* Tir Fucking Tairngire *cough*
Synner
Nov 23 2005, 08:10 PM
QUOTE (Critias) |
QUOTE (Synner @ Nov 23 2005, 12:00 PM) | Okay then let me put it this way. When has this ever happened? When has FanPro US ever released a " new book down the line that shows what we missed, forcing us to retroactively change what our players thought was canon" regarding German material? |
I like how you mention it has to be German material, specifically, to qualify for this argument. Because, well, (...)
|
Maybe because I was specifically replying to Superbum's comments (as indicated by the fact that I quoted him) regarding FanPro D material and nothing else.
And if you read my post again you will find that even if I were to widen my reference your Tir crack doesn't stand up because in that case there is no canon to be retroactively changed.
FlakJacket
Nov 23 2005, 08:17 PM
QUOTE (M¥$T1C @ Nov 23 2005, 07:37 PM) |
If further books bring change in Saxony (a revolution maybe or disastrous military action against Poland?) and Pomorya is somehow removed/reformed I'm totally satisfied. |
Speaking of Pomorya, what exactly is up with the place? Any of the resident Germans care to shed some light on this demi-Tir since I don't have access to SoE currently, and well from the sounds of it the German language version is a lot more detailed? Thanks.
Superbum
Nov 23 2005, 08:24 PM
QUOTE (Synner) |
What you won't get in the English version is district by district outlines, a breakdown of the local government, or the names of all the interesting local haunts,... |
So I will not be getting any of the fluff that is core to supplying the correct feel to my players. Thanks.
RunnerPaul
Nov 23 2005, 08:44 PM
What gets me is that the whole philosophy of "the English-speaking market has little interest in translations of the German material" seems to be based on poor sales of a single sourcebook several years ago.
One datapoint does not a trend make.
And even if it did, products signifigantly different than a sourcebook such as Die 6. Welt, are also not considered for translation.
Synner
Nov 23 2005, 10:04 PM
QUOTE (Superbum @ Nov 23 2005, 08:24 PM) |
QUOTE (Synner @ Nov 23 2005, 01:51 PM) | What you won't get in the English version is district by district outlines, a breakdown of the local government, or the names of all the interesting local haunts,... |
So I will not be getting any of the fluff that is core to supplying the correct feel to my players. Thanks.
|
That's not what I said, but feel free to interpret it whichever way you like.
The new location book format will focus and detail two major sprawls per book (note: FanPro D is expanding Hamburg exceptionally for this one to provide a core German setting. The German language chapter is unlikely to be ready for translating or even finished when Runner Havens goes to press). To round off the book and offer alternative settings and plots, several other sprawls are given a necessarily less detailed look. These other sprawls are meant to broaden horizons, offer alternative backdrops and open a greater spectrum of possibilities.
All I can say is that, if the Shadows of writeups for smaller countries weren't descriptive and atmospheric enough for you, then the backup sprawls chapter probably won't work for you either. If on the other hand, you liked Lisbon in SoE or Indonesia in SoA then you'll probably like this part of the book.
Grinder
Nov 23 2005, 10:23 PM
QUOTE (Synner) |
And the fact that the setting and history remained unaltered should be telling. one thing is to change the core mechanics of the game, another entirely is to say "all the stuff you've been playing off and background information you've been integrating in your games for the past 10 years is retroactively different, sorry." |
You got me wrong on that: i never wanted to change the past of the german setting. All i want is a change of the current setting. History is moving forward, so could the setting. We already had some changes in the setting (as M

STIC mentioned), so why isn't it possible to overthrow the current setting and install a new one? I.e. a new revolution sponsored (indirectly) by Lofwyr which brings a new facist police-state to Germany. Maybe the northern half of the country resists that change and has a new governemt of its own. But please get rid of all the small countries, which give the ADL the impression of a would-be-north america.
Grinder
Nov 23 2005, 10:25 PM
QUOTE (FlakJacket) |
Speaking of Pomorya, what exactly is up with the place? Any of the resident Germans care to shed some light on this demi-Tir since I don't have access to SoE currently, and well from the sounds of it the German language version is a lot more detailed? Thanks. |
Why another Tir-state? Why? Because America got its state and even those bloody irish, so why not Germany? Everything the USA has is cool. They have an elven state? We can as well!
It's an economic backwater, it's too small and it's ridicoulus.
Synner
Nov 23 2005, 10:48 PM
QUOTE (Grinder @ Nov 23 2005, 10:23 PM) |
You got me wrong on that: i never wanted to change the past of the german setting. All i want is a change of the current setting. History is moving forward, so could the setting. We already had some changes in the setting (as M STIC mentioned), so why isn't it possible to overthrow the current setting and install a new one. |
And you got me wrong if you understood I was saying that there won't be change. We've been seeing gradual change and I'm sure it will continue.
Personally I've got a lot of faith in the current German crew, a lot of the changes I've seen have been for the better and the discussions I've had with them are promising. The reason I've been mentioning writing in or starting a petition, is that unless you make your voice heard (in a reasonable and constructive manner) change might not be in the direction you (meaning the fanbase unsatisfied with the current status quo) are looking for.
FrankTrollman
Nov 23 2005, 10:59 PM
QUOTE (Grinder) |
It's an economic backwater, it's too small and it's ridicoulus. |
How does that not apply to Tir Na Nog?
It has 3.7 Million People. Total. That's smaller than such cities as New York, Los Angeles, Chicago, DC, San Jose, Philidelphia, Dallas, Boston, Detroit, Miami, Houston, Atlanta, Seattle, and Phoenix. It's slightly larger than Minneapolis, but only barely. The only reason anyone gives a crap what happens in Tir Na Nog is that it is apparently filled with Immortal Elves, so people who want to see Earthdawn easter eggs can pore through the Tir writeup looking for them. From any practical social, economic, or military standpoint it's completely irrelevent. Having the nation of Tir Na Nog angered at you would be substantially less of an inconvenience to a corporation or organization than being banned in Atlanta. Pepsi cares more about Coke's iron grip in Georgia than it does about what side Tir Na Nog takes in the cola wars.
So the Germans wanted an excuse to drop Earthdawn easter eggs in their own language. I don't care, that sounds pretty reasonable.
-Frank
Grinder
Nov 23 2005, 11:05 PM
QUOTE (FrankTrollman) |
How does that not apply to Tir Na Nog? |
That's only one part of the facts i dislike about Pom. Tir Na Nog is Ireland, and Ireland is somehow... more fitting to have a fairy-tale kingdom

Not that it's the best-wrritten piece of canon, but it was nice. And it didn't appear just to be there because "the amis have one too!".
Grinder
Nov 23 2005, 11:08 PM
QUOTE |
And you got me wrong if you understood I was saying that there won't be change. We've been seeing gradual change and I'm sure it will continue.
|
Ah, i see. It was just because you wrote of "retroactively" changings and that made me wonder.
QUOTE |
Personally I've got a lot of faith in the current German crew, a lot of the changes I've seen have been for the better and the discussions I've had with them are promising. The reason I've been mentioning writing in or starting a petition, is that unless you make your voice heard (in a reasonable and constructive manner) change might not be in the direction you (meaning the fanbase unsatisfied with the current status quo) are looking for.
|
Ok, i'll do so tomorrow. Maybe i even might get a reply... but i'm still having the opinion that the german crew needs to do a lot of work in personal PR. Actually a good part of the german players don't like their work too much. And the crappy translated last books don't help to change that opinion.
FrankTrollman
Nov 23 2005, 11:16 PM
QUOTE (Grinder) |
QUOTE (FrankTrollman @ Nov 23 2005, 11:59 PM) | How does that not apply to Tir Na Nog? |
That's only one part of the facts i dislike about Pom. Tir Na Nog is Ireland, and Ireland is somehow... more fitting to have a fairy-tale kingdom  Not that it's the best-wrritten piece of canon, but it was nice. And it didn't appear just to be there because "the amis have one too!". |
Now don't get me wrong - I don't really know what I'm talking about. I haven't read the German-only source material. But Grimm's Fairy Tales are actually from the modern-day BRD, so having a "fairy tale kingdom" somewhere in there seems pretty reasonable.
Did they put it in a dumb place? Wear white socks after Labor Day? What does the German-only stuff actually say about the Pom that's so angering?
As someone who hasn't seen this material, the argument needs to be framed a bit better before I can even see where different sides are coming from.
-Frank
Fortune
Nov 24 2005, 02:57 AM
QUOTE (Synner) |
The new location book format will focus and detail two major sprawls per book (note: FanPro D is expanding Hamburg exceptionally for this one to provide a core German setting. |
My question is why do the German (speaking) consumers get three full blown settings in Runner Havens as opposed to only the two that the rest of us pay for? Why do the German speaking people need a bonus incentive that the rest of us don't? Why do they deserve bonus material more than the rest of us?
And I still see no real reason for Die 6 Welt (the Sixth World) to be a German-only release. Even if it does contain other German-only information ... in fact, especially because it contains such info.
As for the suggestion that I learn German, I don't believe there should be the need. Shadowrun is printed in both German and English, and the information should be available to those people that speak either language.
Oracle
Nov 24 2005, 06:36 AM
QUOTE (FrankTrollman @ Nov 24 2005, 12:16 AM) |
Did they put it in a dumb place? Wear white socks after Labor Day? What does the German-only stuff actually say about the Pom that's so angering?
As someone who hasn't seen this material, the argument needs to be framed a bit better before I can even see where different sides are coming from. |
For me it is quite difficult to tell what is wrong with Pomorya. It does not have the right look and feel. The historical background of the other two dendelion-eater kingdoms is much more convinving concerning the metaplot and the Earthdawn-Shadowrun crossover. Pomorya leaves the impression, that the German authors simply saw Tir Tairngire and Tir Na Nog (and I don't give a frag on the correct spelling of those, never liked these fragging dandelion-eaters after all) and said "Uuuuuh! Pixypixies...me wanna too pixypixies!".
It is as unfitting to German all day reality as all those small feuding city states are. I would say 95% of all Germans see themselves as Germans first (well in fact nationality isn't veryimportant for most of us) and second as Saxons, Lower Saxons, Hamburgers

... Okay, the Bavarians are different. But who really cares?

If you take a look at modern day Germany in my opinion there are two distinct possibilities. The first is the development of some kind of "economy-first" police state dominated by corporations. Our former secretary of the interior, Otto Schilly, paved the way for that by introducing lots of new laws cutting down important civil rights and by fighting out his personal feud with the press. The new conservative government will as sure as hell not be any better. The second possibility is, that over the next 50 years the neo-conservatives will put so much pressure onto the people, that the country explodes and the people start fighting back. That could lead to something a bit similar to the official SR background, but surely not to that crap.
EDIT: Germany, even medieval Germany has nothing to do with what is described in Grimm's Fairy Tails. Especially because the english translations are more than only bad.
FrankTrollman
Nov 24 2005, 07:43 AM
So the problem with Pomorya is that it isn't written convincingly? That's a lethally severe problem, but one which ironically can be fixed without really changing the setting at all, just by writing it more convincingly. A good example of that in action is the contrast between the old Tir Na Nog book and the much shorter and punchier segment in SoE. The basic framework is the same, but with all the digressions about the unstoppable economic and military power of frickin Ireland backed up by a feudal economic system removed, it's a whole lot easier to take.
As to Germans feeling pretty German rather than Saxon (or whatever), yes that's true. And it may surprise you to know that most Californians feel like they are Americans first and so on and so forth. The Awakening brought out sessessionism worldwide, not just in the US. With the military power of individuals randomly advanced to meaningful status, the smaller scale disputes became bigger deals. The US broke up into three major chunks and ended up losing a bunch of minor crap to sorcerous cabals in doing so. Having an occassional medium-sized country break into a bunch of pieces and then refederate doesn't sound too weird. Not as weird as India managing to hold on to Nagaland and Tamil-Nadu!
So far the complaints I'm hearing seem to be:
1. Somebody didn't look at a topographical map when they wrote which parts of a city were underwater. Fix: redraw flood map after looking at actual topography.
2. Pomorya was poorly and unconvincingly written. Fix: Rewrite in a more convincing fashion.
3. Someone got excited and moved the Reichstag to a post-office box in Bristol. Fix: Either ignore it entirely, or write up a tirade about how now the Reichstag meet in a castle large enough only for the parliament and security, and all staffers are forced to stay on the mainland and communicate through the Matrix. It was probably instituted as a security procedure.
4. Someone had the audacity to make a Catholic theocratic local government in one of the more Catholic areas of Deutschland. Fix: Is that even a problem? I'm confused.
Now, I've also seen some people complaining about Berlin being an Anarchist mess that makes no sense. What does it actually do that makes no sense? This being the Awakened world, I would think that a number of major cities would at various times declare new Shanghai/Paris style communes. At least for a while.
-Frank
mfb
Nov 24 2005, 07:57 AM
i have to agree with Fortune. i don't think anyone's begrudging german-speaking SR players german-centric play material; indeed, with a fan community as large as theirs apparently is, i'd be upset if there weren't material being produced that caters to them. however, we certainly are jealous of them for getting material that we don't get. it's not like german-language SR exists in some kind of vaccuum, and doesn't interact with english-language SR--just look at Shockwaves. the game that english-speaking players get is being impacted by information they don't have access to. i think that's something worth being upset about.
Oracle
Nov 24 2005, 08:06 AM
A possible solution could be offering translations over Holo Streets. Perhaps something Fanpro US already has in mind?
Critias
Nov 24 2005, 08:27 AM
I doubt it. That would make people happy, and we can't have that!
MYST1C
Nov 24 2005, 08:41 AM
QUOTE (mfb) |
with a fan community as large as theirs apparently is |
The German SR community is indeed large - in Germany the status of SR is quite different from the USA.
As I understand it, in the US Shadowrun is one RPG among many, with D&D as the unmatched market leader.
In Germany, FanPro's The Dark Eye fantasy system has been the market leader for the last 20 years and it's likely to stay that way.
Next come D&D, SR and WoD, with the exact order changing every year.
Nearly every German RPG gamer has at one point tried SR or at least knows about the game, you will find SR games at every convention, SR books at every FLGS, SR novels* in most bookstores.
(*Aside from translated English novels ~20 original German SR novels have been published in the last years.)
Oracle
Nov 24 2005, 08:48 AM
I think the WoD isn't as popular as before the restart. In fact I don't know a single regular group playing the new edition of Vampire. Also the relatively large Vampire LARP community did not change to the new background.
Synner
Nov 24 2005, 08:59 AM
QUOTE (Fortune @ Nov 24 2005, 02:57 AM) |
QUOTE (Synner @ Nov 24 2005, 09:04 AM) | The new location book format will focus and detail two major sprawls per book (note: FanPro D is expanding Hamburg exceptionally for this one to provide a core German setting. |
My question is why do the German (speaking) consumers get three full blown settings in Runner Havens as opposed to only the two that the rest of us pay for? Why do the German speaking people need a bonus incentive that the rest of us don't? Why do they deserve bonus material more than the rest of us?
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The short answers (that others have already mentioned) are: a) because they have to wait several more months for the German version when the English version is already available to them; b) because the language barrier isn't as much of a problem for them as it is for Americans, and as such they deserve extra local focus material for buying German production rather than English version (FanPro D needs to make a living too); c) because they pay slightly more for their version of the book; and d) because every licensee is allowed to produce their own content (if the new French license goes ahead I wouldn't be surprised to see a similar add-ons there); e) finally (to quote MYSTIC) given that the Hamburg was picked for a 2000-word writeup in the English version it would be considered "barely enough to introduce someone not familiar with the older AGS books to the city and would be completely dissatisfying to someone whos already knows Germany".
Then there's relevance and mileage: is a 5$ (USD) hike in the price worth it to find out there's a bar called Empire in St. Pauli, a fence named Anya in the harbor district and the name of the Senator for Public Health - when the main plots, characters and forces about town will be in the shorter version anyway (a price increase should also take into account the context of buying 4 new core SR books in the next year and a couple of other sourcebooks).
There's also the issue of practicality: besides adding 5$ (USD) to the price tag, given writing and translation time the add-on would delay production up to 4-5 months (further).
I want to reiterate this, because it seems to be something people are missing: The German add-on is always written after the English drafts are finished. This makes it impossible to include them in an English book even were a translation worthwhile commercially. Then there is also the fact that until Christian Lonsing took over the line the material produced for Shadowrun D was often incompatible with canon (or just plain munchkin). Finally, there is the matter that even though canon is mostly integrated now, a lot of the German material is littered with local references, old characters and plot details (that date back to the FASA years, this is the case with Shockwaves, but also B:ADL/T:AGS and Die 6 Welt) that would be coming completely out of the blue - and are for the most part pretty useless without the context.
Going to the trouble of translating, properly editing the English, explaining such references or replacing them, weeding out "legacy"inconsistencies, explaining who many of the major German players mentioned are, providing the backstories required, etc, for a product that's an atypical unproven quantity (a 500+ page trade paperback format book), written specifically by German authors for a German audience, is not a feasible enterprise or an acceptable risk for a company with the size and manpower of FanPro US (particularly not when its currently completely geared towards churning out the new core books).
QUOTE (Oracle) |
A possible solution could be offering translations over Holo Streets. Perhaps something Fanpro US already has in mind? |
That's one of the possibilities I meant when I said:
QUOTE |
While in the past there have been practical limitations and commercial viability issues to translating such material, recent developments may open up new options. |
Personally, I think this sort of add-on stuff on Holostreets would be perfect (same with the German-language chapter of System Failure), however, until Holostreets is up and running there's really no point in speculating about this possibility. Bear in mind there are other possibilities, though the terms of FanPro's license with Wizkids does limit us somewhat.
Note this would still not be feasible for other types of material like Die 6 Welt or the German Hot Spots books in the works for next year.
mfb
Nov 25 2005, 08:43 AM
i dunno. it just seems like getting some of it translated should be a bit higher on the to-do list, given that every time someone mentions the german-language stuff everybody goes ape over it. granted that DS isn't the end-all be-all of SR fandom, or even a good representation of it, it's still striking to me that there's so much noise here about wanting the german-language stuff.
re: the difficulty in getting the translation done along with all the stuff that has to go along with it. why not just do the translation of the material and make it available, without bothering with all the cross-referencing and explanations? we're big kids, we can handle it. if we have questions about it, there are plenty of german-speaking posters here and elsewhere online that we can yammer questions at. just get the new stuff translated and available, and a lot of people will be very happy.
Oracle
Nov 25 2005, 08:57 AM
QUOTE (mfb) |
granted that DS isn't the end-all be-all of SR fandom, or even a good representation of it,[...] |
Why do you think that DS is not representative for the whole SR-community?
mfb
Nov 25 2005, 09:01 AM
it just isn't, in my experience. there are a wide array of viewpoints, here, but they tend to fall within a certain range. the range is different at different sites. it's... i dunno, i guess the best way to describe it is 'personality'. different groups of fans have different overarching 'personalities'.
Critias
Nov 25 2005, 09:24 AM
QUOTE (Oracle) |
QUOTE (mfb @ Nov 25 2005, 09:43 AM) | granted that DS isn't the end-all be-all of SR fandom, or even a good representation of it,[...] |
Why do you think that DS is not representative for the whole SR-community?
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Why do you think it is?
Oracle
Nov 25 2005, 09:34 AM
Nearly 6.600 members. No preselection of members besides of the necessity of an internet-connection. I think that makes DS pretty representative. Am I wrong? Well, possibly the casual Shadowrun players are a bit underrepresented.