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Talia Invierno
Let's add an open-concept up-scale marketplace which is the centre of a smuggling operation (it does deal with real food after all), enclosed within what is effectively a block-sized warehouse. Vendors with booths and wagons everywhere, all with those wonderful carefully stacked piles of loose oranges and other foodstuffs. Bananas and banana skins are compulsory biggrin.gif
Digital Heroin
Just a few more quick random ideas:

Shipyards - Not only do you have a lot of machinery and scrap lying around, but you've got the added fun of water all around;
Golf Course - Nothing like ruining the day of an rich anachronist by having a running gun battle while he's trying to putt;
Bazaar/Arts Festival - Combine poorly laid out makeshift stalls, plenty of people milling about, and possibly bad weather;
Sanitarium - Gotta love those crazies!
Ski Hill - Bunnies of the non-gun variety, weather, and musclebound braindead instructors named Biff; and
UFO Crash Site - Sure, it isn't a real UFO, some illiterate hick farmer just thinks it is. Then again...


draco aardvark
I just got an internship with steel company, they're rather insistent about safety. How about a steel mill?

* big moving things (hundreds of tonnes, often without a driver/operator)
* really hot stuff
* high voltage stuff
* poisonous gas buildup in enclosed spaces
* really loud noise constantly (woops, was that a gun shot or just another random bang?)



on board a plane (are the the terrorists, or is someone else? what weapons did they get past security (does the street sam have his arms, or are they in cargo?))

in the midsts of a LARP

a prison

QUOTE
Several standard environments are easily quirked simply by using unusual temperatures - or weather conditions! - for that environment. A nice, blinding snowfall inside that standard office building can really put a damper on the average shadowrunner's day ...
5ft of snow in a couple of hours, along with temperatures in the -20's. Oh yea, there's definitely magical influence on that one (watch the news, they'll be trying to track it down for weeks)
Grinzwilly
My runners are currently engaged in a run against the Mormon Temple in Salt Lake City. They must find the long-secret Catacombs located under the temple and track down the original golden plates on which the first Book of Mormon was written.

It's an interesting environment; I had to make the Temple floorplans from very sketchy descriptions available online. The Catacombs, of course, are entirely fictional and very entertaining to map. They're filled with every modern security measure you could ask for; ultrasound, lasers, turrets, gas traps, trip wires, paranimals.

Next to infiltrate the Vatican.
Blaze
Some of the more interesting places I've sent teams...
  • A deserted container ship (with a hold full of shedim inhabiting the bodies of the crew)
  • Glamis Castle (fun with werewolves- think Dog Soldiers)
  • A Fourth-World Kaer (done that twice, once in Egypt and the other in the Scottish Wild Lands)
  • Lone Star's Seattle Crisis Management Centre
  • Downtown Sarajevo
  • An Ultraviolet Host (they were locked in while unconscious- took two sessions and an NPC Otaku before they worked it out)
  • A road-trip across the NAN states (the Peacekeeper run from NAN1- run it twice, always ends up a little on the surreal and darkly humorous side)
  • Revlup Security prison in Antarctica
  • Soviet Army prison camp in Poland (well, Oswiecim actually...)
  • Bunraku parlour being run under a Japanese restaurant in The Hague (had to extract one of the 'hostesses')
  • The sub-levels of a demolished corp skyraker (that the players had taken out with different characters a couple of games previously)
I must admit I've always wanted to run an op in a missile silo. Think that'll be on the cards soon...

-JH.
elbows
One time I played in a game set in Providence, RI (where I was living at the time). The GM had grown up there and set most of our runs in real buildings around the city. Now when I walk around Providence, I find myself thinking "I remember when we blew that place up!" or "Hey, this is where we had that big shooutout with the yakuza assassins!"

Since then, I like to use real buildings as inspiration for floor plans -- for example, my PCs recently did a run on a corp office that was modelled on my RL office. It helps with getting the details right, plus you'll never see your workplace the same again wink.gif
Clyde
Two words: Golf Course
Large Mike

A church on Christmas Eve. Make the security system for where the midnight mass isn't being held all sound and radio-scanning based and name the run "Silent Night"

I'm rather proud of that one, myself.
DocMortand
Haven't been a GM for long, but so far we've done a large cargo ship hijack, a temple island run (a little stereotypical, but it's nice), a graveyard for ghoul wave attacks, and that nice kiwi run from Predator and Prey.

I'm definately going to use those missile silo plans tho - nice and detailed.

Other places I plan on doing runs - eventually the Renraku Arcology pre or post Shutdown, and those fake jungles in the Barrens sound like a neat psychotic place to do a run as well.

This is a great thread tho for getting ideas for aspiring GMs like me smile.gif This is much appreciated!
Voran
Costco/Target/KMart equivalent, with malfunctioning fixed-security drones running the rafters, as the lights flash, and you try to catch the RC car sized drone screaming around the floor.
lodestar
An abandoned amusement park - there's nothing scarier than flesh-form clowns after midnight.
Moon-Hawk
Holy drek I am NEVER sleeping again!
Mugzy
Gotta say, I love a good chase scene.

Once did a high speed run westbound down old I-40 near Holbrook.

Also- jungles (riverboat chase scene!) and other harsh environments. Target:Wastelands seems to be a godsend when wanting to go to the extreme ends of the world.

I think a Wal-Mart can provide interesting run options...using only the weapons found within. (Can anyone say aluminum baseball bat!?), as would a shopping mall.

Kagetenshi
Wal*Mart? Can anyone say plentiful array of sporting rifles?

~J
Black Isis
I have been thinking about this a lot lately -- my upcoming game will begin in the Sub-Attica underwater ultramaximum security prison (from the Cyberpunk Horror supplement of the same name) and one of the scenes I have in mind for later on is a meet in a mostly-abandoned Siberian city, with crumbling buildings caked with soot, toxic sludge pools near shutdown factories, and desperate refugees with zipguns and salvaged AK-97s peeking out of every hidey-hole. I think it will end up being a four-way showdown between the runners, the Vory, the UGB, and a toxic shaman. All in the freezing cold. Got this idea after watching the History Channel documentary on Siberia.
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