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betageek
I hadda go with a solid no on this one, if for no other reason I can't afford to buy a console that expensive when I have college to pay for and my EMT refresher looming that I still have to figure out how to pay for...
Justin Cray
First I was in denial that this game would even be made, then I was prepared to buy a 360 just to play this game, now I am not so sure I would even download the demo for PC (if there even is one).
nezumi
I'd like to play it, but I won't pay more than $20 for it. So that probably means playing the demo, getting a copy from a 'friend' or just waiting until it lands in the bargain bin.

But I'm not planning on upgrading to Vista, and getting an xbox is just out of the question. So maybe I won't be playing after all.
Thorn Black
I'm a yes. Played the old Shadwrun on the SNES and although it wasn't shadowrun as we know it, it was close enough for me.

I'm of the opinion that the more people who are aware of the shadowrun brand, including the console gaming community, the better. And if some of that interest generated by this game filters back to the RPG then so much the better.
PhishStyx
Voted no because I don't have or want Windows Vista at any time.

EDIT: Just noticed this topoic to be 2 years old, sorry about that.
CanRay
I might buy it, used, if it ever comes out for the PS3. nyahnyah.gif
Stahlseele
i would not even buy it if it came out for the nintendo wii, my second most favourite system . . it is out for pc and that is my favourite system and i still did not buy it . .
CanRay
I wouldn't call coming out for Windows Vista so much a "System" as a "Virus waiting to infect the world with evil tendrils.".
ShadeRavnos
Yea, I bought it but haven't played it yet... Being that is Vista only and my lappy top doesn't have the video ram to run it and my desktop is XP... And the wife wont let me use her's to play it(she's so mean sometimes)

From what I've seen of it it may be OK for network play as far as PC goes... But heard that the Xbox version is multiplayer only, no storyline mode.
Isath
I saw a demo Version, yet I still wonder where the link is between the name and the game. Although it states Shadowrun there for sure, they put some other game onto the disc...I guess.

Even the old SNES Shadowrun game was more Shadowrun than that thing.
bofh
Sorry chummer, my deck can't handle that dreck. I'd have to wipe it and reload all my programs.


(running a Mac, no console of any sort in the house.)

Carl
masterofm
It seems like the poured gasoline on the system and lit a match. Then after it got turned to ashes they urinated on the ashes, then threw up on it, and then had a monkey eat it so it could defecate it out and then wash rinse repeat about three times and there you go. The old RPG shadowrun I believe it was either on the Gen or SNES.... now that was good times. I got right up near the end of that game, but could never really beat it. Oh well.
Blade
QUOTE ("masterofm")
The old RPG shadowrun I believe it was either on the Gen or SNES.... now that was good times. I got right up near the end of that game, but could never really beat it. Oh well.


There's one on the SNES and one on the Genesis. Both are good, but the SNES one is a bit less canon than the Genesis (both in fluff and rules).
There's also one on the Mega CD/Sega CD which looks great. It uses SR2/3 rules with dice rolls shown on screen during combat. Unfortunately it's in Japanese and there's no translation available.
ravensmuse
QUOTE (Blade @ Jul 14 2008, 06:29 AM) *
There's one on the SNES and one on the Genesis. Both are good, but the SNES one is a bit less canon than the Genesis (both in fluff and rules).
There's also one on the Mega CD/Sega CD which looks great. It uses SR2/3 rules with dice rolls shown on screen during combat. Unfortunately it's in Japanese and there's no translation available.

Well, floating around on the seedier undersides of the net there may be one. You never know. Fan translations, especially of older games, are starting to really get some steam.
Blade
Even there, there's no translation.
There had been one project to translate each screen, but it was abandonned after translating the 5 first screens.
Someone also did some work on the coding side to figure out how to hack in a translation. He wrote a document about it but he didn't went any further.
There was also the last message in this thread, that could mean that something is on its way, but could also just mean that it's probable that someone will do it some day.
paws2sky
QUOTE (masterofm @ Jul 14 2008, 01:45 AM) *
It seems like the poured gasoline on the system and lit a match. Then after it got turned to ashes they urinated on the ashes, then threw up on it, and then had a monkey eat it so it could defecate it out and then wash rinse repeat about three times and there you go. The old RPG shadowrun I believe it was either on the Gen or SNES.... now that was good times. I got right up near the end of that game, but could never really beat it. Oh well.


You make the world a beautiful place with your words.

-paws silly.gif
ravensmuse
QUOTE (Blade @ Jul 14 2008, 08:37 AM) *
Even there, there's no translation.
There had been one project to translate each screen, but it was abandonned after translating the 5 first screens.
Someone also did some work on the coding side to figure out how to hack in a translation. He wrote a document about it but he didn't went any further.
There was also the last message in this thread, that could mean that something is on its way, but could also just mean that it's probable that someone will do it some day.

See? I knew that some work had to have been done. With the fact that the roleplaying and video gaming hobbies intersect, and with SRs popularity, someone somewhere must have seen, "has not been translated" and gone, "fuck that particular brand of noise."
nezumi
QUOTE (ShadeRavnos @ Jul 13 2008, 06:26 PM) *
But heard that the Xbox version is multiplayer only, no storyline mode.


You heard correctly. What you omit is that the PC version also has no storyline mode.

In both versions, the actual 'Shadowrun' content was going to be added in a patch, but since FASA Interactive went belly up, we'll likely never see that either.

Tell me how you like it smile.gif
Kagetenshi
I could probably work on a script, but I could never get the ROM to not freeze up and haven't been able to find the game in any of the used bookstores or suchlike (let alone a megadrive).

~J
CanRay
I tried it at a friends place.

It's Battlefield with a few extras.

That's. It.
masterofm
That's odd I specifically remember the copy of Shadowrun that I had was all in english. It was the SNES version of the game. You start out with a cranial bomb in your head and have a short amount of time in which to find a street doc or you are toast. I think I still have the game somewhere in my parents basement. It was quite a fun game, and it was all in english.
Stahlseele
yeah, the SNES-VERSION was in english . .
CD VERSION was not in english . .
ornot
I downloaded the demo, and it was quite amusing, as multiplayer only FPSs go. Nothing remotely to do with Shadowrun, unfortunately. There's no way it could compete as a multiplayer FPS with the merchandising juggernaut that is Halo; and without the fanbase and the players it's doomed to failure.
ravensmuse
Now that I'm on a lunchbreak and can actually talk...

I haven't picked up and played (even with a price drop the 360 is still out of range) but what I saw informed me to stay away. I'm pretty familiar with the video game scene, and you could tell they were desperately trying to sell the thing. The moment SR players heard "resurrection tree"? It was game over. No dice.

A SR MMORPG could work, I think - runs are essentially quests, after all, and you'd just have to choose a setting city to act as a hub. SR even has a decent justification for pick-up-groups, people who essentially have no idea who the other person is, but they're all out for some dough.

Of course, you'd get jerks like me who'd just want to stay in their doss and work on their magic / resonance skills, but hey. I spent two years sitting in Kelethin just getting drunk, after all.
cryptoknight
I would cry/scream/beg for an SR MMORPG... The trick would be to come up with runs that are intriguing and *sadly* not repeatable...

I mean... what kind of sense would it make... if everybody was doing DreamChipper... or hitting the same research complex for the same paydata?

Now what would be cool... would be if the first group of runners start bringing in contact info... which gets word somehow and causes another run to be hired to protect the target of the first run... which might get a third team involved to stop the 2nd... etc
CircuitBoyBlue
QUOTE (PhishStyx @ Jul 13 2008, 03:24 PM) *
EDIT: Just noticed this topoic to be 2 years old, sorry about that.

You got my hopes up that there was a new one coming out that could make us forget the horror, and now I'm sad frown.gif
Stahlseele
yeah, microshit killed SRO <.< . .
Ed_209a
I was ambivalent enough about this game when it was called Counter Strike. wink.gif

+1 vote for the SR MMO.

Doing it right would be very hard though. It would be a drag if I had to repeatedly endure the same exact sets of missions like I do in other MMOs. Random instanced missions would be very cool.
Stahlseele
it WAS being done right!
and then MS went and said:"no, your good game is not allowed to be produced because we want to sell our shit even if you would work with us in this!"
the follow-up-project to SRO is linked last in my sig, but is more or less dead i am afraid . .
suppenhuhn
Before i heard the game would be an fps i was really looking forward to this but now it appears to be jsut some generic shooter that has only the name in common with the p&p so i voted no.
hobgoblin
funny thing is that i could have sworn that anarchy online could serve as a nice basis for a SR style MMO.

hell, it got most of the features there already, with its tech level so high its basically magic...
Stahlseele
a mod for WOW would be more or less fitting too . . . farming ancients for elven ears for example *g*
cryptoknight
QUOTE (Ed_209a @ Jul 14 2008, 12:34 PM) *
Doing it right would be very hard though. It would be a drag if I had to repeatedly endure the same exact sets of missions like I do in other MMOs. Random instanced intriguing unique missions would be very cool.


Minor correction... the problem I see with instanced missions is that it precludes the ability for somebody else to be hired to counter your mission...

Course I guess they could join your instance... but that might seem odd.

2nd Edit: corrected my correction... smile.gif
Ed_209a
I would love a SR MMO to be like playing Deus Ex co-op. Deus Ex has everything except the magic.

Speedware would be tough to model as a FPS when some are running at 1IP and others at 3IP. If the 3IP move normal speed and the 1IP are slow mo, the 1IP guys instantly become handgun adepts because they have three times as long to put the reticle dead on your left eye.

Regarding joining an instance, perhaps a mission gets generated 10 minutes after you are detected in the building. If that other team accepts the mission and arrives while you are still in the building, the hunt begins...
paws2sky
Speedware could (would?) be absurdly good in a MMO/FPS environment. Probably what they'd have to do is give the character with speedware bonuses like improved rate of fire, improved movement rate, reduced time required to complete certain types of physical actions, etc.

Unfortunately, I can see this very easily going the route of "ZOMG! I got a Jazz (+3% speed, +5 STR) drop! 10 doses!!! w00t!"In other words, very minor bonuses would become a big deal. *shrug* Maybe that's appropriate, but... I dunno, that sort of number squeezing bores me to tears.

My SR MMO wish list:
  • I'd really, really hope for something akin to a FPS with this game. Combat with a TF2 or BF2142 feel, rather than a CoX or WoW feel. I want to actually have to AIM at my target, rather than have some kind of auto targeting feature kick in.
  • Dynamic skill challenges, puzzles, and such would be... well... freakin' fantastic.
  • Randomly generated maps built from a selection of floor plans would be nifty.
  • A reputation tracking system with your contacts would rock. Getting better deals from fixers or talismongers because you've done well by them... and so on.
  • Contacts could be divided into categories based on their primary functions: Fencing, Information, etc.
  • Street cred, notoriety, public awareness... GTA style - get too much public awareness and people start showing up to try and off you, sometimes its cops, other times the mob, etc. Whoever is low or negative on your reputation track might show up.
  • Skills that reduce the chance of failing a task, rather than guaranteeing success. For instance, I shoot at a guy, it reduces the deviation of the bullet, etc.


Yeah, there's lots of potential... too bad I won't ever get to help brainstorm on it. spin.gif

-paws
Stahlseele
all that and so much more was in the planning stages of SRO. . they had a running pre alpha for some streets allready as far as i know . . they're now working on a more "gibsonian" cyberpunk MMORPG(yeah right, it's been changed just enough so micro$hit does not shit bricks over it) . . if they're still alive at all . .
link is in my sig, go there and post ideas, maybe it will get them rotating again for more updates ^^
cryptoknight
Well... apparently Microsoft returned the rights for the FASA software and now Jordan Wiseman has the rights...

http://www.shacknews.com/onearticle.x/50247

That being the case... maybe there will be SRO... or BTO... either would be cool...

I'm just curious what happened to Renegade Legion... nobody mentions that anymore... and I loved that game too.
Stahlseele
ok, i posted at SRO about the wiseman thing, maybe in some weeks we will get an answer *g*
Adam
To the best of my understanding, Smith and Tinker is licensing the rights from Microsoft; Microsoft still owns 'em.
Stahlseele
ah well, technicalities . . as long as someone who will not do the micro$ucks thing has access it's still good . .
i am still hoping for a revival of SRO <.< . . i wanna build up my trogcorp! ;_;
hobgoblin
hmm, going deus ex could have potential. i kinda liked how the skill system affected the aim of things.

but seriously people, you should have a look at anarchy online. the original game is available free these days, with the option to upgrade to the latest addons later. it got guns, it got "magic", it even have a kind of matrix (used as a travel system but oh well). biggest problem with it is that it has balancing issues, most specifically within the pvp area frown.gif
Nkari
Since it is a FPS and not a RPG its a Download and try before I decide if its worth my money or not.. (Most likley it will NOT be worth my money..)


FFS bring out a shadowrun RPG game.. with multiplayer option.. geez.. look at the neverwinter nights 2 franchise and take insperation from there..
But I prevere KOTOR 1 and 2.. 1 beign the best ofc since 2 was rushed in the end.. wich gave it a really really crappy ending..
hobgoblin
mass effect wink.gif
Blade
I wouldn't play a SR MMO, because I don't want to spend my time on randomly generated runs with no backstory. I don't want to play in a world where all places, mysteries and situations are written somewhere on a forum. I don't want to see a Sprawl crawling with "runners". I don't want to play with illiterate 13 years old whose idea of roleplay is to add "plz" at the end of their requests.
ornot
There's a rather good cyberpunk mod called Dystopia, using the HL2 engine. No magic, but tech implants, and big guns, and a matrix where you can affect the real world and engage in cyber combat.
Wesley Street
QUOTE (Blade @ Jul 15 2008, 04:16 AM) *
I wouldn't play a SR MMO, because I don't want to spend my time on randomly generated runs with no backstory. I don't want to play in a world where all places, mysteries and situations are written somewhere on a forum. I don't want to see a Sprawl crawling with "runners". I don't want to play with illiterate 13 years old whose idea of roleplay is to add "plz" at the end of their requests.


Or illiterate 20-30-somethings. The idea of a Shadowrun MMORPG does not appeal to me at all. A well done console RPG a la Mass Effect would be ideal: limited character generation options with a well-written and set storyline that allows the player to gather a team of specialists as the story progresses.
Blade
Yes, though you could add a multiplayer mode where the team members are controlled by other players.

Heh, there's actually a lot that can be done with this idea of a story-driven open-ended co-op game... Imagine, for example, that you could betray or be betrayed by other team members, that each team member has his own hidden secrets or agenda.
cryptoknight
Well at the very least... they could do it NWN style... I'd hate to finish the RPG and be done... being able to write my own mods... would be intriguing.
Wesley Street
QUOTE (cryptoknight @ Jul 15 2008, 09:35 AM) *
I'd hate to finish the RPG and be done.


That's what sequels are for!
john_doe
QUOTE (hobgoblin @ Jul 14 2008, 09:46 PM) *
mass effect wink.gif


Indeed. Love that game. Has tech and Magic (sorta) Could prob create a SR game using this model, and i have yet to play a bad Bioware game (but that may change now that EA owns them frown.gif )
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