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Thanee
Well, yeah, if you *could* enchant it as a weapon focus, it wouldn't matter then, right.

Improvised weapons also don't really make reasonable weapon foci, though.

Bye
Thanee
Derek
QUOTE (WorkOver)
but the real question is why is everyone so god damned quick to house rule crap?

The rukes are written as they are written, use em, or just make your own game up and quit wasting your money on a book you will just change every other page.

Everyone is a critic, its no wonder pen and paper games are going the way of the albatros.

to change a video game, you need a cheat device, and of you finish the game, you still suck, because you didn't play the game, the cheat device did.

Pen and paper games, people butcher and cut apart with no remorse.

I would hate to even attempt to try and run in a game ran by 75% of the people who post here.

I think this is the part where you became inflammatory, insulting, and generally started acting superior to the rest of us who enjoy making and using house rules. Now where was that? Oh, yes, it was your very first post in this thread.

QUOTE
I was just asking why everyone is so fast to house rules stuff, with out trying to understand why the rule was written in the first place.


But hey, if you want to try and rewrite history and claim you were just asking a question, well, sure thats your perogative. However, a reasonable person would certainly not read your original post and claim that you were "just asking"
Green Eyed Monster
Previous Related Discussion
WorkOver
QUOTE (Derek)
QUOTE (WorkOver @ Jul 10 2006, 04:15 PM)
but the real question is why is everyone so god damned quick to house rule crap?

The rukes are written as they are written, use em, or just make your own game up and quit wasting your money on a book you will just change every other page.

Everyone is a critic, its no wonder pen and paper games are going the way of the albatros.

to change a video game, you need a cheat device, and of you finish the game, you still suck, because you didn't play the game, the cheat device did.

Pen and paper games, people butcher and cut apart with no remorse.

I would hate to even attempt to try and run in a game ran by 75% of the people who post here.

I think this is the part where you became inflammatory, insulting, and generally started acting superior to the rest of us who enjoy making and using house rules. Now where was that? Oh, yes, it was your very first post in this thread.

QUOTE
I was just asking why everyone is so fast to house rules stuff, with out trying to understand why the rule was written in the first place.


But hey, if you want to try and rewrite history and claim you were just asking a question, well, sure thats your perogative. However, a reasonable person would certainly not read your original post and claim that you were "just asking"

HOLY BUMP A THREAD DAYS AFTER CRAP HAS DIED BATMAN!! Yikes, where have you been? Also, why is asking why everyone changes something, and saying I wouldn't run in the majority of peoples games who house rule excessively claiming superiority? LOL! No where do I say that I am better than anybody at anything smile.gif Sorry. I may be better than some human on this planet at something, but I am not a better person than anyone here at anything because I don't use a bunch of house rules, nor did I ever even apply it.

BTW, if saying people suck for needing cheat devices to beat video games in inflammatory, I would advise against you walking down the street Derek, as people will say much much meaner things than that.

Why did you bump this? spin.gif
Moon-Hawk
So posting two and a half hours after the last post is bumping a dead thread?
Wow.
Thanee
QUOTE (Green Eyed Monster)
Previous Related Discussion

It's related, but still not what I'm asking about... *gg*

I just want to know whether you think the astral form of a melee weapon should be pretty much the same and used in the same way and act the same as the physical form, or whether astral combat is different and more based on magical power than physical form.

Bye
Thanee
Moon-Hawk
I certainly see your point, and I can see arguments for doing it either way. If you wanted to make damage based on force I wouldn't really see a problem with it, but IMO it's not worth houseruling. I'd just rationalize it as the act of enchanting creates an astral form that gains the properties of the physical form. Although it's worth saying again: my opinions on this are sort of assuming that when the creation rules finally come out that enchanting a monowhip will be quite a bit more difficult than enchanting a rawhide whip.
Derek
QUOTE (WorkOver)

HOLY BUMP A THREAD DAYS AFTER CRAP HAS DIED BATMAN!! Yikes, where have you been? Also, why is asking why everyone changes something, and saying I wouldn't run in the majority of peoples games who house rule excessively claiming superiority? LOL! No where do I say that I am better than anybody at anything smile.gif Sorry. I may be better than some human on this planet at something, but I am not a better person than anyone here at anything because I don't use a bunch of house rules, nor did I ever even apply it.

BTW, if saying people suck for needing cheat devices to beat video games in inflammatory, I would advise against you walking down the street Derek, as people will say much much meaner things than that.

Why did you bump this? spin.gif

Thanks for helping prove you are a retard.
WorkOver
Yes Dererk smile.gif I did just that. I proved I am retard. Hey, point me to website where a person on the internet says he doesn't think he is superior to anyone, PROVES he is retarded. I want to be sure that my kids don't read that garbage and end up like you.

Back on topic!


Thanee, I would say yes. I would use the same stats. The rules are cool just like they are. There are no restrictions on enchanting weapons, and rules for things like dikote don't exist yet.

Remeber, 8P just isn't very scary. Sure, the -4 AP is pretty good, but a mono whip is no better than a magical pole arm.

Wait yes it is, because its so easy to hide, but the glitch rules are so much more mean, which makes it up.

Thanee, your argument against the magical monowhip on the astral plane makes the most sense.

People in the other thread want to ban it because its cheesy, or supposedly against the spirit of the rules.

Your argument is that on the astral plane, strength of the attacker is not used, charmisma is.

The monowhip does a set amount of damage, based on weight and physical properties.

You think the damage should be based of charisma somehow, if allowed at all.

Man, arguing from this position Thanee, you make one hell of an argument, and I ee no reason that monowhips SHOULD be allowed, except for the fact that the RAW states that any melee weapon is okay, at the best, the monowhip should be based on charisma like any other melee weapon.

Coming from this position, its tough, and reasonable, you would be correct, but the RAW makes it the other way....
Derek
QUOTE (Moon-Hawk)
So posting two and a half hours after the last post is bumping a dead thread?
Wow.

Thanks, Moon. I guess I was not the only one struck by that non-sequitur.
WhiskeyMac
QUOTE

By the book, a weapon focus deals normal weapon damage (just using Cha instead of Str) in astral combat. It seems a bit weird, but ok...

Now, if a magician has a monowhip as weapon focus this rule really starts to break down. It simply makes little sense (to me anyways) that a monowhip has the same effect on the astral plane.


I think (key word: think) what Thanee is trying to get at is that the monowhip has a set damage code per the BBB, unlike all the other weapons,

QUOTE

Pg. 305 Katana (STR/2 +3)P  Staff (STR/2 +2)P  Monowhip    Damage: 8P


so he's trying to figure out the best way to put that set damage into weapon foci damage which is usually based off an attribute.

Me personally, I'd probably just cut it in half and then add half CHA or something. If monowhips can even be made into weapon foci that is.

Sorry in advance if this has already been mentioned. smile.gif
Thanee
Somewhat... in my view, astral combat is more a battle of will and force than a battle of physical expertise.

You cannot use your physical combat skills in astral space, astral combat is done totally different (an independant skill).

Elementals have all attributes = force, it doesn't matter how strong/tough/nimble they are. Only their force matters.

I just think, that using physical weapon damage codes (with Cha as Str being the only change) just doesn't really fit into this picture, and the monowhip takes this to extremes, by having a purely physical properties based damage code. Your force of will is completely irrelevant there.

Bye
Thanee
Taki
QUOTE (Thanee)
You cannot use your physical combat skills in astral space, astral combat is done totally different (an independant skill).

You cannot use them while you are projecting, but you can while only dual.

QUOTE (Thanee)
I just think, that using physical weapon damage codes (with Cha as Str being the only change) just doesn't really fit into this picture, and the monowhip takes this to extremes, by having a purely physical properties based damage code.

I fully agree with you, and by the way it's a shame a wand couldn't be an astral weapon as powerful as a sword, because it could be a strong symbol of power and aggression (even without counting on the focus level).
Thanee
QUOTE (Taki)
You cannot use them while you are projecting, but you can while only dual.

Yeah dual nature is another issue, which isn't completely consistent.

A perceiving magician can easily be faster (initiative) and have more actions than a projecting magician, which just seems wrong. wink.gif

Dual-natured beings should be *limited* by their meat bodies not *benefit* from them (in the way, that they actually become slower and whatnot when projecting), but well... it's not that easy to make this work in a consistent fashion, I guess.

Bye
Thanee
ornot
That's easy to implement with distraction modifiers. I'm not sure how an astrally perceiving mage can easily be faster than a projecting one. It'd require a pretty pokey improved initiative spell.
Thanee
The point is that you can. And 5 hits on a force 5 spell surely isn't outrageous.

The astrally projecting mage is stuck with 3 IPs and a modest initiative score.

I just find that a little weird. smile.gif

Bye
Thanee
ornot
Is it only 3 IPs for astral projection? I don't have my RAW on me although you're right, that does seem a little on the low side.

Still, it wouldn't be too hard to dispell that spell, and I'm pretty sure that a projecting mage's movement rate is increased so they could easily stay out of reach.
booklord
QUOTE
A perceiving magician can easily be faster (initiative) and have more actions than a projecting magician, which just seems wrong.


Here's a thought.

Have the projecting magician use a charging attack on the dual natured opponent. As a projector your movement rate is way beyond his even if your initiative is not. Futhermore you don't suffer any running modifiers if you're charging.

Unless your opponent has some sort of astral distance weapon like a manabolt, you are guaranteed to attack first. I'd have to reread that charging rules to make sure, but it might be a viable option.
Shrike30
Or simply float upwards about 20 feet and bomb him from the air.
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