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sfogarty
I have some questions on rules that we have a hard time settling.

1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.

2) Improved invisibility and cameras: Is this a mater of object resistance (in which case you need force 4), or a matter of a spell resisted by the guy or program looking at the picture through the camera? I see the former as a matter of the spell being a binary "You see him, or you don't", the later being a matter of "You see a wavering outline/can notice places where the invisibility spell isn't perfect?" Since this is a physical spell, I would assume it is the later, and the onus (with a hefty negative) is on the person viewing through the camera.

3) Do reflex enhancements offer riggers any benefit when jumped into a drone? If they are using matrix initiative..

4) How visible in the astral plane is having a spell active? Being a
mage? Casual scan, or does it require a examine in depth? (might be
able to look these up).

5) How close does a spirit have to be to use its powers? How visible
are the powers when being used? How visible are spirits in the astral? is a spirit concealing me utterly useless if there is a mage on the opposing team? (My opinion: yes).

6) Hacking a comlink: As I understand it, a comlink is a persona. The PAN is the location that you can hack into, governed by the comlink. If an alert is raised, almos tevery PAN will alert the bearer of the comlink that 'hey, something is going on.'

7) Hacking doors: how often are doors connected to the matrix? Maglock doors? Just logs, or can you open them up too?
James McMurray
QUOTE
1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.


To affect an object you have to overcome the object resistance. I don't have a book handy though, so I can't be positive.

QUOTE
2) Improved invisibility and cameras: Is this a mater of object resistance (in which case you need force 4), or a matter of a spell resisted by the guy or program looking at the picture through the camera?


Resisted by the object.

QUOTE
3) Do reflex enhancements offer riggers any benefit when jumped into a drone? If they are using matrix initiative..


No. Physical initiative enhancers are useless in full VR or jumped in mode.

QUOTE
4) How visible in the astral plane is having a spell active? Being a
mage? Casual scan, or does it require a examine in depth? (might be
able to look these up).


Just looking will show you all astral presences, including spells.

QUOTE
5) How close does a spirit have to be to use its powers? How visible
are the powers when being used? How visible are spirits in the astral? is a spirit concealing me utterly useless if there is a mage on the opposing team? (My opinion: yes)


Distance needed to maintain powers is undefined, although they need line of sight to start it.

Spirits are as visible as anything else on the astral plane.

Concealment from spirits doesn't go away just because there is a mage nearby.

QUOTE
7) Hacking doors: how often are doors connected to the matrix? Maglock doors? Just logs, or can you open them up too?


I'd say they're almost never connected to the wireless matrix, but would frequently be connected to a hardlined security system. The level of connection would depend on the facilty, although it would normall be set so they can be opened (or more importantly closed) by remote security personell.
Cabral
A door might be WiFi if it scans personel badges as they walk up to it. They also might be Wifi if they need to patch into the local security net but the owner didn't want to take the time and expense to run the hidden wires.
Slithery D
QUOTE
QUOTE
1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.


To affect an object you have to overcome the object resistance. I don't have a book handy though, so I can't be positive.


This is correct.

QUOTE
QUOTE
2) Improved invisibility and cameras: Is this a mater of object resistance (in which case you need force 4), or a matter of a spell resisted by the guy or program looking at the picture through the camera?


Resisted by the object.


This I very seriously question, as noted at my 1:41 post here.
sfogarty
QUOTE (Slithery D)
QUOTE
QUOTE
1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.


To affect an object you have to overcome the object resistance. I don't have a book handy though, so I can't be positive.


This is correct.

Why? As the rules describe it, object resistance is used in resisted tests, in lieu of the object making a resisted roll. When you cast invisibility on someone, it is NOT a resisted test against the person you cast it on. I don't resist you casting invisibility on me, other people trying to SEE me resist my invisibility spell by rolling perception with a threshold of my hits.

If the target of the spell would not normally resist the spell, why would object resistance come into play? My reading of the rules does not suggest this. Object resistance is only mentioned when talking about resisted spells.
James McMurray
QUOTE (Slithery D)
This I very seriously question, as noted at my 1:41 post here.

The only response I have to that post is "don't bother trying to rationalize magic, especially SR illusions." If that's the sort of thing you're into a search for Illusion, Invisibility, or Physical Mask will point you to a plethora of threads from all editions trying to wrangle a unified system out of the SR illusion rules.

My advice is to just use the rules exactly as written. They work that way just fine.
stevebugge
QUOTE (sfogarty)
QUOTE (Slithery D @ Aug 22 2006, 03:41 PM)
QUOTE
QUOTE
1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.


To affect an object you have to overcome the object resistance. I don't have a book handy though, so I can't be positive.


This is correct.

Why? As the rules describe it, object resistance is used in resisted tests, in lieu of the object making a resisted roll. When you cast invisibility on someone, it is NOT a resisted test against the person you cast it on. I don't resist you casting invisibility on me, other people trying to SEE me resist my invisibility spell by rolling perception with a threshold of my hits.

If the target of the spell would not normally resist the spell, why would object resistance come into play? My reading of the rules does not suggest this. Object resistance is only mentioned when talking about resisted spells.

The default option is that all spells are resisted, you as a sentient can choose not to resist a spell (in most cases) and while you'd be nuts to do that to a hostile powerbolt more than likely you will choose not to resist an invisibility in most circumstances. Objects do not have the option to choose not to resist a spell, the object resistance is always on, sort of a magical inertia that must be overcome.
LilithTaveril
Except when the rules blatantly contradict themselves (like whether or not adepts get mentor spirits) or when they produce effects too unrealistic to be acceptable due to oversimplification.

That said, I agree. Don't bother trying to rationalize it. I guarantee that if they ever figure it out, whatever you've come up with is wrong.
2bit
using object resistance is the best for everybody... by the time the image gets recorded on disc or viewed by someone electronically, the effect needs to be set in stone, resisted or unresisted. Two people aren't going to look at a recorded image, and one person clearly see a metahuman and another see an empty hall; otherwise the data would be magically enchanted with the spell and we know that's just not true cyber.gif Spell resistance in this case needs to end at the camera recording the image.
Cabral
Rules as Written, to affect an Object you need to meet or beat the treshold from the Object Resistance Table. Therefore, to cast Invisibility on an object, you need to achieve enough hits to meet or beat the treshold. However, hits, not net hits determine the effectiveness of the Invisibility spell.

Logically, you need to beat the Object Resistance treshold because non-living objects do not resist spells. Since the target of Invisibility does not resist the spell, the Object Resistance threshold should not apply.

As for the camera, the camera is the observer, not the people watching TV. Therefore if the caster gets enough hits to meet or beat the camera's threshold (which will 4 or higher), then the camera can't see the invisble target and thus cannot convey visual information about him.
sfogarty
QUOTE (Cabral)
Rules as Written, to affect an Object you need to meet or beat the treshold from the Object Resistance Table. Therefore, to cast Invisibility on an object, you need to achieve enough hits to meet or beat the treshold. However, hits, not net hits determine the effectiveness of the Invisibility spell.

I am curious where you find this in the rules as written... I could quite possibly be reading them wrong, but at the moment I cannot find this. Only that objects, when they would resist, instead use object resistance.
sfogarty
QUOTE (2bit)
using object resistance is the best for everybody... by the time the image gets recorded on disc or viewed by someone electronically, the effect needs to be set in stone, resisted or unresisted. Two people aren't going to look at a recorded image, and one person clearly see a metahuman and another see an empty hall; otherwise the data would be magically enchanted with the spell and we know that's just not true cyber.gif Spell resistance in this case needs to end at the camera recording the image.

Or you can consider 'noticing someone affected by improved invisibility' to be 'noticing the strange visual oddities left by an imperfect spell bending light.' In this case, the camera would faithfully record the visual oddities and could later be analyzed.

I find it entirely strange to think of two people looking at an improved invisible person, one of them seeing nothing, the other seeing the person plain as day. I may be deviating from the rules here, and I'm trying to ask about the RaW.
Abschalten
Physical spells cast on non-living objects are never resisted (as in, they never roll Body or Willpower or any other relevant attribute or skill to reduce the hits/net hits on the spellcasting test.) However, the spellcasting attempt has to meet or exceed the THRESHOLD of the object before any effect is made. This means you have to get 3 hits on an improved invisibility test to fool a camera, and you have to get 4+ hits to cast powerbolt on a drone or vehicle.

The term for the Threshold you have to beat is called Object Resistance, but it's a bit of a misnomer, as the object never resists. It's merely how tough it is to get the desired effect on the non-living object due to how processed and 'unnatural' it is.
Abschalten
QUOTE (sfogarty)
I find it entirely strange to think of two people looking at an improved invisible person, one of them seeing nothing, the other seeing the person plain as day. I may be deviating from the rules here, and I'm trying to ask about the RaW.

That is what the RaW say. If I get 3 hits in my improved invisibility spell, and you resist with 4 hits, but your buddy resists with only 2 hits, then you see me, but your friend doesn't. Simple.
James McMurray
Simple in rules, convoluted in logic. Hence the "don't try to rationalize magic" approach. smile.gif
Abschalten
QUOTE (James McMurray)
Simple in rules, convoluted in logic. Hence the "don't try to rationalize magic" approach. smile.gif

Well, that's what I meant. One is as good as the other. smile.gif
Cabral
QUOTE (sfogarty @ Aug 22 2006, 05:11 PM)
I am curious where you find this in the rules as written... I could quite possibly be reading them wrong, but at the moment I cannot find this. Only that objects, when they would resist, instead use object resistance.

Page 174. It says spells cast on objects need to meet or beat the threshold, not if they would be resisted. smile.gif
sfogarty
QUOTE (Cabral)
QUOTE (sfogarty @ Aug 22 2006, 05:11 PM)
I am curious where you find this in the rules as written... I could quite possibly be reading them wrong, but at the moment I cannot find this. Only that objects, when they would resist, instead use object resistance.

Page 174. It spells cast on objects need to meet or beat the threshold, not if they would be resisted. smile.gif

I'll start a new topic on this, cause it's important.
spiderjones
Hmm, here's a related question. Does a corpse count as an object for such purposes? Say you want to conceal a corpse with invisibility, would any attached bioware or cyberware make the resistance threshold more difficult?
Abschalten
QUOTE (spiderjones)
Hmm, here's a related question. Does a corpse count as an object for such purposes? Say you want to conceal a corpse with invisibility, would any attached bioware or cyberware make the resistance threshold more difficult?

I thought about this myself a couple days ago, and my thoughts were that corpses qualify as non-living objects, though they would have an EXTREMELY low Object Resistance (more than likely a 1) due to the fact that they're mostly biological. Now if it's some borg character or otherwise riced out sam, I'd probably raise that a bit, using GM fiat and gut intuition.

Actually the idea of watching somebody die via the astral is a bit scary to me. One second you're looking at the aura of a living thing. The aura fades, and what you see is the black silhouette of their corpse hitting the ground.

frown.gif
hobgoblin
heh, sounds like what apple wants to make people think happens when you remove the ipod earbuds from a persons ears...
Synner
QUOTE (sfogarty @ Aug 22 2006, 07:47 PM)
1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.

2) Improved invisibility and cameras: Is this a mater of object resistance (in which case you need force 4), or a matter of a spell resisted by the guy or program looking at the picture through the camera?

Improved Invisibilty against cameras, vehicle or drone sensors uses Object Resistance.

The important thing with invisibility spells (and any other Illusion spell) is to figure out what "target" is being fooled by the illusion. The target of an illusion is always whatever/whoever is directly perceiving the illusion.

With normal Invisibility the target is any living being able to perceive/sense the illusion. Improved Invisibility extends the effect (making it physical) to any electronic or digital sensors that would be otherwise unaffected by a mana spell.

Cyberware (specifically cybereyes) having been paid for with Essence are considered a holistic part of a living character and hence only normal Invisibility is needed to fool the viewer.

Other (non-implanted) visual technological sensors, be they a wall-mounted camera, a drone's sensor suite or a vehicle's basic sensors use Object Resistance – ie. if the sensor (the target of the spell) fails to pierce the illusion, the person linking to the sensor has no idea the image he is seeing is the illusion. If no one is observing through the sensor (such as an automated drone using Pilot) the sensor is still fooled.

QUOTE
3) Do reflex enhancements offer riggers any benefit when jumped into a drone? If they are using matrix initiative.

No. When using VR to “jump into” drones and vehicles a rigger uses his Matrix initiative. Physical initiative enhancements have no effect on full VR immersion.

QUOTE
4) How visible in the astral plane is having a spell active? Being a
mage? Casual scan, or does it require a examine in depth? (might be
able to look these up).

Any active magical aura is clearly visible as such on the astral (unless Masked). See under Auras and Astral Forms p.181-182 SR4.

The successes required to gleam detailed information on the subjects of Assensing are detailed under Astral Perception (p.182 and chart on p. 183 of SR4). and environmental modifiers are expanded in Street Magic’s Astral Space chapter.

QUOTE
5) How close does a spirit have to be to use its powers? How visible
are the powers when being used? How visible are spirits in the astral? is a spirit concealing me utterly useless if there is a mage on the opposing team? (My opinion: yes).

The simple answers are: in most case LOS to employ a power (see power descriptions for ranges); as visible as any spell or active magical presence; see Auras and Astral Forms on p.182; and, pretty much, since it is a physical power (unless of course the magician is target by the power on the physical in which case he gets the same modifiers as everyone else – ie. even in the astral he’ll have difficulty “locking on”).
2bit
QUOTE (sfogarty)
QUOTE (2bit @ Aug 22 2006, 04:50 PM)
using object resistance is the best for everybody...  by the time the image gets recorded on disc or viewed by someone electronically, the effect needs to be set in stone, resisted or unresisted.  Two people aren't going to look at a recorded image, and one person clearly see a metahuman and another see an empty hall; otherwise the data would be magically enchanted with the spell and we know that's just not true  cyber.gif  Spell resistance in this case needs to end at the camera recording the image.

Or you can consider 'noticing someone affected by improved invisibility' to be 'noticing the strange visual oddities left by an imperfect spell bending light.' In this case, the camera would faithfully record the visual oddities and could later be analyzed.

I find it entirely strange to think of two people looking at an improved invisible person, one of them seeing nothing, the other seeing the person plain as day. I may be deviating from the rules here, and I'm trying to ask about the RaW.

Yeah I think one way or the other, some suspension of disbelief will need to be applied. If you want to do it the way you describe, thats cool, but you may just want to apply some of previous editions' rules to it since it sounds a lot more like a perception check as opposed to spell resistance. People analyzing a pre-recorded image for sure is a perception check (or other relevant video analysis skill).
Elve
the downside is that spirits can shortcut via metaplanes in such a setup... Since teh are within is technically not warded...
James McMurray
Any GM who allows that deserves what he gets. smile.gif

There are some ways to work around it without completely banning it, but unrestricted use of metaplanar shortcuts means that anyone capable of summoning high force spirits is a force to be reckoned with on a global scale.

If you don't want to ban it outright, perhaps restricting it to "spirits can go where they've been or where they're summoned" could work. another option would be that normal wards also block off the metaplanes to anyone not attuned to the ward. So the security mage can summon his buddies inside, but if a runner team wants spirits available they'll have to come in with them astrally or physically.
mdynna
QUOTE (Synner)
The important thing with invisibility spells (and any other Illusion spell) is to figure out what "target" is being fooled by the illusion. The target of an illusion is always whatever/whoever is directly perceiving the illusion.

With normal Invisibility the target is any living being able to perceive/sense the illusion. Improved Invisibility extends the effect (making it physical) to any electronic or digital sensors that would be otherwise unaffected by a mana spell.

Cyberware (specifically cybereyes) having been paid for with Essence are considered a holistic part of a living character and hence only normal Invisibility is needed to fool the viewer. Other visual technological sensors, be they a wall-mounted camera, a drone's sensor suite or a vehicle's basic sensors use Object Resistance – ie. if the sensor (the target of the spell) fails to pierce the illusion, the person linking to the sensor has no idea the image he is seeing is the illusion. If no one is observing through the sensor (such as an automated drone using Pilot) the sensor is still fooled.

Excellent, that is always how I have played it. In short: if you cast Improved Invisibility and you beat a Camera's Object Resistance Threshold, then anyone observering through that camera feed cannot see you. No roll, not possible.
Ranneko
With the invisibility thing, I have one question.

If you normal invisibility cast, and you have someone within range of the effect, looking through a camera focused on the person. Do they see through the invisibility.

i.e. Hacker 1 has a shoulder mounted camera (for some recording reason or something), and has an AR window in his image display with a feed from the camera.
Mage A casts invisibility on himself and Hacker 1 fails to resist.
Does Mage A disappear from the AR window for Hacker 1 as well as his normal sight, since he is within range of the spell and failed to resist it.
laughingowl
QUOTE (Synner)
QUOTE (sfogarty @ Aug 22 2006, 07:47 PM)
1) Any problems invisibility-casting on a vehicle or drone? Object resistance should not apply, since the target of the spell does not resist it, but the viewers of the target.

2) Improved invisibility and cameras: Is this a mater of object resistance (in which case you need force 4), or a matter of a spell resisted by the guy or program looking at the picture through the camera?

Improved Invisibilty against cameras, vehicle or drone sensors uses Object Resistance.

The important thing with invisibility spells (and any other Illusion spell) is to figure out what "target" is being fooled by the illusion. The target of an illusion is always whatever/whoever is directly perceiving the illusion.

With normal Invisibility the target is any living being able to perceive/sense the illusion. Improved Invisibility extends the effect (making it physical) to any electronic or digital sensors that would be otherwise unaffected by a mana spell.

Cyberware (specifically cybereyes) having been paid for with Essence are considered a holistic part of a living character and hence only normal Invisibility is needed to fool the viewer.

Other (non-implanted) visual technological sensors, be they a wall-mounted camera, a drone's sensor suite or a vehicle's basic sensors use Object Resistance – ie. if the sensor (the target of the spell) fails to pierce the illusion, the person linking to the sensor has no idea the image he is seeing is the illusion. If no one is observing through the sensor (such as an automated drone using Pilot) the sensor is still fooled.


Ok question:

Camera (part of a building security system).

Imp Invisibilty on something passing it.

Overcome the Object resitance of the camera guards in the monitor room dont see anything...

Now how about if a rigger 'jumps into it' (presuming a rigger modified security system).

Is it an object or the Rigger.

Likewise Drones... Overcome an Object (or resisted by the jumped in rigger?)

peace
Cabral
It's still the camera observing and feeding the data to the rigger so Object resistance ... now if the Camera was Inhabited by a Spirit (ie, an Ally in a homunculus), it would be spellcasting hits versus spirit's hits .... which in turn wouldn't matter as the spirit is astral percieving and ignores the illusion. biggrin.gif
James McMurray
QUOTE (Ranneko)
If you normal invisibility cast, and you have someone within range of the effect, looking through a camera focused on the person. Do they see through the invisibility.

Yes, the camera will show you the invisible guy. If for some reason you're looking both at an AR screen of the location and your eyes and you fail the resistance roll you will only see them on your AR screen.
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