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The_Dood
When the players each made their characters I explained to them that the basic mechanic was Attribute+Skill. So the player making the hacker naturally boosted Logic (Which is used by the hacking skill group) but during gameplay we've found that hacking primarily uses the mechanic Skill+Program.

So what does a hacker need Logic for?
Jaid
oh, hackers need logic a lot.

that is to say, if they intend to program anything at all, they're going to spend a whole heck of a lot of (in game, not RL) time using their logic attribute, on account of it takes months to program just about anything.

(FWIW, a somewhat common house rules seems to be more along the lines of spells... you roll logic + hacking/computer, and the program rating caps your successes, kinda like how magic works. alternately, i believe i've seen at least one place (Frank's rules, maybe?) where it's capped by the program rating + 1, so that you can do limited stuff even if you have no program for it)

this certainly makes it more appealing to have logic as a hacker, since if you couldn't tell from the first part of my post it's not terribly useful for programming anything... (in fact, that would probably also make TMs a lot more appealing, especially if you made another houserule to use resonance + hacking/computer skill capped by CF rating... maybe i'll whip something up real quick to see how that would work for a chargen TM. of course, this just makes them even more unable to take cyber/bioware without screwing themselves over...)
Chandon
Script kiddies don't need logic.
Digital Heroin
Script kiddies may not, but useful Hackers who actually want to garner some measure of professional respect can't rely on other people's programs.
ShadowDragon
Script kiddies shouldn't be as good as an actual hacker with a good logic score.

Add another GM to the list of who uses the logic + skill capped by program rating houserule.
ShadowDragon
QUOTE (Digital Heroin)
Script kiddies may not, but useful Hackers who actually want to garner some measure of professional respect can't rely on other people's programs.

Unfortunately this is not a reasonable expectation unless you like turning your shadowrunner in a NPC computer programmer.
Chandon
Another possible houserule that might be worth considering is to cap program rating at logic. That way, it works pretty much exactly the way it was playtested - except characters are forced to make sense. The in game explanation would be "it doesn't matter how good the program is if you can't figure out how to use it to its full potential".
Jaid
QUOTE (Chandon)
Another possible houserule that might be worth considering is to cap program rating at logic. That way, it works pretty much exactly the way it was playtested - except characters are forced to make sense. The in game explanation would be "it doesn't matter how good the program is if you can't figure out how to use it to its full potential".

that could work, but it's certainly counter to the way the rest of the system works... that is, the standard is to use attribute + skill. it makes sense to continue that trend and use attribute + skill for hacking, and then add in that the program rating limits the number of hits you can get. or at least, it makes more sense than making logic limit the number of successes possible, whilst being balanced still.
Jack Kain
Yeah we need to see those hackers with Logic 6 and rating 3 cerebral boosters really using those brains.
Garrowolf
The problem with doing the success caps like that is that you are replacing one system unlike the core mechanic with another. I know that some spells are like that but I don't see what the problem is with just adding the program to the Attribute + Skill. It just works like another device. You end up with a fair amount of dice but you would be facing others with the same thing so it balences back out.
Then just make it so that you can't do that action without the program, unless you are slow hacking.
Garrowolf
I use this:

Matrix Actions

This returns the comupter system to the core mechanic: Attribute + Skill +/- Device. All character based rolls use this. Agents may use the Pilot + Program mechanic.

Free Actions

* Alter / Swap Icon (pg 211)
* Changed Linked Device (pg 135)
* Detect Wireless Node (pg 225) - Logic + Electronic Warfare /Scan
* Jacking Out (pg 220)
* Speak Text or Phrase (pg 136)
* Terminate Data Transfer (pg 219)

Simple Actions

* Call/Dismiss Sprite (pg 235)
* Deactivate Program or Agent (pg 228)
* Decrypt with key (pg 225)
* Issue Command (pg 221)
* Log Off (pg 220)
* Observe in Detail (pg 217) - Inituition + Computer /Analyze
* Transfer Data (pg 219)

Complex Actions

* Attack (pg 230) - Inituition + Cybercombat /Attack
* Compile Sprite (pg 234) - Resonance + Compiling
* Control Device (pg 220) - Inituition + Device Skill /Command
* Crash Program/OS (pg 223) - Logic + Hacking /Attack
* Data Search (pg 219) - Inituition + Data Search /Browse
* Decrypt (without key) (pg 225) - Logic + Hacking /Decrypt
* Detect Hidden Node (pg 225) - Inituition + Electronic Warfare /Scan
* Disarm Data Bomb (pg 224) - Logic + Hacking /Defuse
* Edit (pg 218) - Logic + Computer /Edit
* Intercept Traffic (pg 223) - Inituition + Hacking /Sniffer
* Intercept Wireless Signal (pg 225) - Inituition + Electronics Warfare /Sniffer
* Jam Signal (pg 225) - Logic + Electronics Warfare /Jammer
* Log On (pg 220)
* Reboot (pg 221) - System + Response
* Reboot Technomancer (pg 221) - Logic + Willpower
* Redirect Trace (pg 224) - Inituition + Hacking /Spoof
* Repair Icon (pg 219) - Logic + Computer /Medic
* Run Program or Agent (pg 227)
* Shut Down a Sprite (pg 236) - Resonance + Decompiling
* Spoof Command (pg 224) - Inituition + Hacking /Spoof
* Track User (pg 219) - Inituition + Computer /Track

Intuition is used in tests requiring reaction or cunning. GM can request that Logic be used instead if it makes more sense in the circumstances.
Konsaki
I dont know about adding the program rating into the dice pool... That would allow some people to oneshot another matrix user sometimes, or outright kill them with black attacks.
I would just use the programs as a limiter on how many hits you can get, being Program rating + 1 as the max.
That way, even though you might not have a program, which is often in a TM's case, your base logic and skill knowhow can at least get you something done. Like searching the net (Lets say for Pred IV repair instrucitons), without a search engine (google), the hacker will have to just type out random web addresses to try and find something relavent. (Predator.com, Aresguns.com, NRA.org, etc) Obviously not the most efficient way to do it, but it might get you something.

The hacking actions probably wont work without actually having the program at least at level 1. Attack, armor and the such.
Garrowolf
Actually you just hit on something that I have wondered about. Don't they have search engines anymore? Why the data search program on your commlink?
pragma
It could be argued that there are no more servers on which to run search engines. If the entire matrix has been replaced by a mesh network, finding someone within broadcast or rebroadcast range who is making a search program (which might contain personal configurations) publicallly available could be a crapshoot, but not impossible as indicated by the option of defaulting to the data search skill. More convenient to have your own adaptive web crawler at your fingertips.
Garrowolf
I thought that there was still a Matrix on land lines as a back bone and the wireless part was just access.
Jack Kain
All the old hard lines are still there and they even have the old terminals.
Blade
In HotSim VR mode, the hacker spends 1 second to do his complex action... Logic isn't really involved here. It's just about having good programs and knowing how to use them.

Logic is invloved when the hacker actually has time to think about something. Hacking isn't all about using programs to do things just like B&E isn't just about using tools to get inside. Sometimes, you'll be confronted with something that'll need some intelligent thinking.

For example, you've got a nifty sequencer and you're using it to unlock a door. The problem is, the door unlocks when you enter some short sequence but triggers an alarm if you don't enter another code afterwards. If you just know how to use the sequencer, you'll get inside, trigger an alarm and get caught. If you're a covert-ops specialist, you'll know about this and let your sequencer run a bit longer.

It's exactly the same in the Matrix : if you're logical, you'll guess that this "TOP SECRET" node is just a one-way node full of Black ICE.

Nothing prevents the GM to ask for a "Logic+Hacking" test from time to time, to see if the hacker will be able to figure out such traps. And nothing prevents the GM to quickly resolve non-vital hacking scenes by simply asking for a "Logic+Hacking" test, the same way he may ask the face to roll "Charisma+Con" to quickly resolve a social encounter.
DireRadiant
p. 218 Using Computer Skill
"When you are dealing with a particular device, you roll
Computer + Logic against an appropriate gamemaster-determined
threshold. When you are utilizing a particular program,
you roll Computer + program rating. Standard situational modifi
ers may apply, as decided by the gamemaster."

p. 223 Using Hacking Skill
"When you are directly
interacting with a device, make Hacking Tests using Hacking
skill + Logic. If you are utilizing a hacking program, makes tests
using Hacking skill + program rating."

p. 225 Using Electronic Warfare Skill

"When dealing hands-on with communications technology,
make tests using Electronic Warfare + Logic. When utilizing
programs, use Electronic Warfare + program rating.'

Now for the tricky part, there are lots and lots of examples of doing Skill + Program, but I can't find examples of Skill + Attribute.

But the statements seem to apply that you can use Skill + Attribute to accomplish, what exactly?

In each section there follows a list of tasks using the skill.

It seems to imply you can default to Logic, or simply use Logic instead of the program.
Moon-Hawk
Hmmmm, what about:
Program+Skill (max hits equal to program rating+1) for the script kiddies
-or-
Logic+Skill(max hits equal to program rating+1) for the real hackers.
And by "-or-" I mean it is decided at the time of dice rolling, and characters can choose to use whichever method is more beneficial to them?
This idea is off the top of my head, is it crap?
edit: It looks like DireRadiant and I are thinking along the same lines, aren't we?
DireRadiant
QUOTE (Moon-Hawk)
edit: It looks like DireRadiant and I are thinking along the same lines, aren't we?

I'm happy to admit I don't know. There are many reasonable suggestions that have been made. But they are all suggestions. It would just take one example or explanation somewhere to help interpet the text and make it useful.

The simplest thing I can think of that I would use is

If PC has Computer, they can default to Logic -1 for any Common Use Program.
If PC has Hacking, they can default to Logic -1 for any Hacking Program.

Or more specifically if the PC has Skill that program is associated with, they can use Logic - 1 instead.

e.g. Blackout uses CyberCombat/Hacking, so the PC could use CyberCombat + Logic - 1 in a Blackout test. Limited by system response of course.

Not particulary game breaking, saving money on program, but spending on Logic isntead.
Eryk the Red
Now, I use the matrix rules basically as they're written in the book, but I've long thought it'd be better to have programs be like (in a metaphorical sense) matrix gear/cyber, as opposed to the more common proposed change, which makes them like spells. (I would rather see a variation of that applied to TMs.) So Matrix actions are made with Att + Skill, and programs provide bonuses or other benefits to the action (and are often required). For example, a cybercombat attack is made by rolling Logic + Cybercombat. An attack program would determine the base DV for the attack. There could be a wide variety of attack programs that provide other benefits, probably in exchange for a reduced DV (or perhaps all attack programs have (rating) DV plus other effects). The same would go for other actions. Medic, for example, would be very simple. Its rating is added to the Repair Icon test (Logic + Computer, probably), though I would give it a threshold of 2 to bring it more in line with RL first aid.

Just some thoughts. I've not tried to implement it or formally write it up, mostly because my group doesn't hack much.
ShadowDragon
QUOTE (DireRadiant)
If PC has Computer, they can default to Logic -1 for any Common Use Program.
If PC has Hacking, they can default to Logic -1 for any Hacking Program.

Or more specifically if the PC has Skill that program is associated with, they can use Logic - 1 instead.

e.g. Blackout uses CyberCombat/Hacking, so the PC could use CyberCombat + Logic - 1 in a Blackout test. Limited by system response of course.

Not particulary game breaking, saving money on program, but spending on Logic isntead.

So if I made a PC with logic 6 and cerebral boosters 3, not only would I never have to buy a program, but I'd be 2 dice better than any hacker who uses programs. How is this not game breaking?
Eryk the Red
I don't think that the fact that maxing out an attribute and boosting it as much as you can gets you a benefit, even a major one, makes a rule game-breaking. I don't like the suggested rule, either, but not for that reason.
DireRadiant
QUOTE (ShadowDragon)
QUOTE (DireRadiant @ Oct 30 2006, 10:48 AM)
If PC has Computer, they can default to Logic -1 for any Common Use Program.
If PC has Hacking, they can default to Logic -1 for any Hacking Program.

Or more specifically if the PC has Skill that program is associated with, they can use Logic - 1 instead.

e.g. Blackout uses CyberCombat/Hacking, so the PC could use CyberCombat + Logic - 1 in a Blackout test. Limited by system response of course.

Not particulary game breaking, saving money on program, but spending on Logic isntead.

So if I made a PC with logic 6 and cerebral boosters 3, not only would I never have to buy a program, but I'd be 2 dice better than any hacker who uses programs. How is this not game breaking?

Compare the BP costs for the software versus the bioware and attributes.

And you'd still be limited by response.
ShadowDragon
Hah well you never said I'd be limited by responce. I suppose it's not game breaking, but I still don't like it. It makes being a hacker too cheap and easy. If logic and programs are required, it's more inline with the investment required to be a good face, mage, or sammy.
GrinderTheTroll
QUOTE (ShadowDragon)
Script kiddies shouldn't be as good as an actual hacker with a good logic score.

Add another GM to the list of who uses the logic + skill capped by program rating houserule.

You're hadicapping to solve min/max player types here. Gm control can go a long way, or just roll with the punches.

As a hacker, being able to do a lot with few resources is where you want to be. You can do alot with a little program. It doesn't take large rated programs if you have a good skill or Skill+Attribute in SR4.

In real terms, you can hack quite a bit using very basic tools that if rated in SR terms would be like 1's or 2's (Simple hexeditors, text editors, keyloggers, etc). Hacking a system is and can be done with the very tools the target system has in place. You 'exploit' weaknesses or know behaviours in the OS to get your task done.

hobgoblin
QUOTE (Garrowolf)
Actually you just hit on something that I have wondered about. Don't they have search engines anymore? Why the data search program on your commlink?

there are already programs today that pool the results from several search engines.

http://www.alkalisoftware.ca/Telesc.html

is a freeware example.

still, its a remnant of the VR matrix i guess.

remember that in SR, you do not experience the matrix via programs like we do today. you travel the matrix in a much more direct way. every "web page" is a separate "building" (host/node). and while SR4 introduce the ability to have your icon/persona appear in multiple buildings at the same time, this was not possible before.

it may also be that the search program is smart in ways that google can only dream about today.

but the best way to think about the SR matrix is a place where the web never happened. its much more like its still in the BBS era in many ways. so firing up the search program is like going war dialing (trying phone number after phone number, listing the ones that have a modem attached and then checking whats behind each modem later on).

one many suspect that the SR matrix is what the net would be if the corps had managed to take full control. every connection payed for like a phone call. every piece of info you either have to pay for or get washed over by a ad tsunami. we are so used to just paying our flat rate isp bill and then visit anything and everything that we can think of.

read anything about the net neutrality debate that have been going on in USA lately? take the most user hostile spin you can find, make it a nth degree worse and you may well have the matrix.

forget GNU or their GPL, forget linux, forget freeware (if it comes free its spyware at best). the corps own the matrix, and will fight to maintain ownership of every last packet sent over its fibers and frequencies.
GrinderTheTroll
QUOTE (hobgoblin)
still, its a remnant of the VR matrix i guess.

remember that in SR, you do not experience the matrix via programs like we do today. you travel the matrix in a much more direct way. every "web page" is a separate "building" (host/node). and while SR4 introduce the ability to have your icon/persona appear in multiple buildings at the same time, this was not possible before.

it may also be that the search program is smart in ways that google can only dream about today.

but the best way to think about the SR matrix is a place where the web never happened. its much more like its still in the BBS era in many ways. so firing up the search program is like going war dialing (trying phone number after phone number, listing the ones that have a modem attached and then checking whats behind each modem later on).

one many suspect that the SR matrix is what the net would be if the corps had managed to take full control. every connection payed for like a phone call. every piece of info you either have to pay for or get washed over by a ad tsunami. we are so used to just paying our flat rate isp bill and then visit anything and everything that we can think of.

read anything about the net neutrality debate that have been going on in USA lately? take the most user hostile spin you can find, make it a nth degree worse and you may well have the matrix.

forget GNU or their GPL, forget linux, forget freeware (if it comes free its spyware at best). the corps own the matrix, and will fight to maintain ownership of every last packet sent over its fibers and frequencies.

Nicely put Hobgoblin!

I think your points are often overlooked in SR4. From my own experience with SR4 it was a bit of a transistion to not overlay SR3/Today on-top of SR4.
Blade
I partly agree with that.
If the Internet is mostly free, it's because it originated from the military (who won't pay for accessing their own network) and the researchers (who tend to distribute freely the content of their research). It was then mostly used by students who weren't intrested in getting money from it. That's the only reason why you don't pay to use a search engine. Had a company created the Internet, you'd have to pay to use it, just like you have to pay for most services.

But in Shadowrun as in Real Life, there are many people who actively support free information and net neutrality. A lot of cyberpunk fiction revolve around a community fighting against the megacorps for freedom of information. In Shadowrun such groups are frequently mentionned just like Open-Source software. The Matrix may not be as free as the internet, but it isn't completely owned by Megacorps.

Websearch engine are totally possible, even in SR4. It's just a public node with a public browse program. But most shadowrunners won't really appreciate leaving logs of their shadowy searches in a public node (even if the access to the log is restricted to superusers and their connexion is routed through an anonymizer) and those who wants to hide themselves will be able to evade such searches.
Eryk the Red
And you could safely assume that a Browse 1 program is equal to a publicly accessible browser (which is why all comms in my game automatically have Browse 1). Better than that requires specialized software, which likely does a lot more than just search for instances of a keyword you input.
GrinderTheTroll
QUOTE (Blade)
Websearch engine are totally possible, even in SR4. It's just a public node with a public browse program. But most shadowrunners won't really appreciate leaving logs of their shadowy searches in a public node (even if the access to the log is restricted to superusers and their connexion is routed through an anonymizer) and those who wants to hide themselves will be able to evade such searches.

You can call out all sorts of specific search criteria in SR4 (Criminal Records, High School Photos, Aliases, etc.) and there are no modifiers for types of systems checked. Thresholds are determined by scope of your search. Although this does seem odd to me (how can my browse get my DMV records, arrest records, etc., without a login/permissions?) it appears to be available doing a data search in SR4, unless of corse that data isn't available through the Matrix.
laughingowl
QUOTE (GrinderTheTroll)
QUOTE (Blade @ Oct 30 2006, 03:58 PM)
Websearch engine are totally possible, even in SR4. It's just a public node with a public browse program. But most shadowrunners won't really appreciate leaving logs of their shadowy searches in a public node (even if the access to the log is restricted to superusers and their connexion is routed through an anonymizer) and those who wants to hide themselves will be able to evade such searches.

You can call out all sorts of specific search criteria in SR4 (Criminal Records, High School Photos, Aliases, etc.) and there are no modifiers for types of systems checked. Thresholds are determined by scope of your search. Although this does seem odd to me (how can my browse get my DMV records, arrest records, etc., without a login/permissions?) it appears to be available doing a data search in SR4, unless of corse that data isn't available through the Matrix.

Grinder:

Atleast by my take on it, data search (scope Matrix) still cant get you what does not exist on the 'open' Matrix.

There are 'modifiers' for what type of system you are checking you have to have access to said system.

'Open' node (where anonymous or anyone is given user accesses) can get a lot, new sites, public records, matrix data sites, etc.

However, to 'search' Lonestar's records you need to be tied into them. If you dont have atleast user accesses to their system you arent't searching their system.

Now like 80% of hacking, what is where and how much is on 'public' versus 'private' systems is a GM's call.

hobgoblin
QUOTE (GrinderTheTroll)
Nicely put Hobgoblin!

I think your points are often overlooked in SR4. From my own experience with SR4 it was a bit of a transistion to not overlay SR3/Today on-top of SR4.

heh, thanks. but i wonder if not your giving me to much credit cool.gif

about search services. i kinda recall one from target:matrix. it was built around a host/node where a person could show up and get access to a agent equipped with the needed programs. tell it what you wanted to find and it would find it.

im guessing tho that public search services like that will have areas of search locked out. real life pages can block the indexing bot of the search engines from listing the pages by including a robot.txt file on their page. running your own searching program would probably allow you to ignore such things.

still joe wageslave would probably use the company portal/community node as a springboard for all his matrix tasks thats outside of the broadcast range of his comlink.

ie, his comlink would come preloaded with a "bookmark" for said node, and there he would find a company run search service, company run chat room, company "myspace" area, and more.

and joe wageless would probably have his comlink preloaded in a similar fashion based on what service plan he got with his comlink wink.gif

remember, IE is the real world most used browser because it comes preloaded. and outside of USA, msn is the biggest im network (iirc). in USA AIM tops msn because everyone use or used AOL.
GrinderTheTroll
QUOTE
Atleast by my take on it, data search (scope Matrix) still cant get you what does not exist on the 'open' Matrix.

There are 'modifiers' for what type of system you are checking you have to have access to said system.

'Open' node (where anonymous or anyone is given user accesses) can get a lot, new sites, public records, matrix data sites, etc.

However, to 'search' Lonestar's records you need to be tied into them. If you dont have atleast user accesses to their system you arent't searching their system.

Now like 80% of hacking, what is where and how much is on 'public' versus 'private' systems is a GM's call.


>>Post MASH-UP <<

QUOTE
about search services. i kinda recall one from target:matrix. it was built around a host/node where a person could show up and get access to a agent equipped with the needed programs. tell it what you wanted to find and it would find it.

im guessing tho that public search services like that will have areas of search locked out. real life pages can block the indexing bot of the search engines from listing the pages by including a robot.txt file on their page. running your own searching program would probably allow you to ignore such things.


Yeah sadly nothings really defined about public/private nodes, although I do understand about corp records and such. Even in SR3, the trend was just modifiers for more secure datastores you didn't need passcodes/access for things like Criminal Records just took longer.

GM decisions are fine for me and my group, but it's nice to know what all hackers can get with just a simple search, or is hacking the DOJ required to get someones criminal history. cyber.gif

Wakshaani
I'm reminded of just how dang *expensive* the average Agent costs. Heck, a common level 2 runs as much as an entire *month* of a Low Lifestyle, and that's without even adding programs! I'm betting that no one under the Middle range has access to 'em, unless they coded their own.

Well.

On their *own* Commlink.

On an actual node, whole other animal. Corps can afford to put a handful of Agents for multiple users to share.
Jack Kain
Of course having an agent or two on your side is quite useful as they can be a great aid and battle. One money saver is to write programs yourself. Once you program an Attack Program Rating 6. You can freely copy it onto any agent you wish.
laughingowl
QUOTE (Jack Kain)
Of course having an agent or two on your side is quite useful as they can be a great aid and battle. One money saver is to write programs yourself. Once you program an Attack Program Rating 6. You can freely copy it onto any agent you wish.

Although most hackers are going to take near three months to code an attack 6.

Three months low lifestyle (and think I would be give modifiers if coding from squatter or street) and you have paid as much for your lifestyle as the program.

Still cheaper to buy and just crack smile.gif then copy all you want
Wakshaani
On that, I'm hoping that they'll put in some degrading rule once the Wireless book comes out. Each iteration drops a rating, for example.

Now, if you had the master copy of a program (Rating 6), you could churn out 5's all day long, but to have a 6, you'd either have to code your own or use the original.

Meanwhile, anyone who got a '5' from you could make copies, but only at level 4.

And so on, and so on.

Otherwise, it doesn't seem very feasible on an economic scale to even *create* programs. The only things taht anyone would buy would be a program rated high enough that they, themselves couldn't code or that they couldn't just borrow from a friend for a DAY and crack.

Heaven forbid SOTA gets involved. Taking 3 months to make a rating 6 program, only to have SOTA knock it down 2 steps before you even finish?

Le Ow.

Kinda makes you wonder how MCT and friends stay in bidness.
laughingowl
Wakshaani

A few things I do to 'help' the issue.


1) the 'crack' test to by pass the software is to make A copy. EVERYTIME you need a copy, you need to crack it.

2) Glitches on the crack test can damage the copy. Cirtical glitches will damage the 'master'. (niether of these will be apparent until used for 'real' and then analysed to see why the didnt perform as expect. (matrix perception (3) to notice something not right, the logic+software (3) to actually identify the 'corrupted' section of code (though cant be fixed unless you can reprogram it/upgrade it).


3) I change all of the 'times' lists in the book to weeks BUT require 3 times the number of successes. (a slight reduction in total time needed ( 25% reduction) and a since I uses the maximum number of tries equal 'base' dice pool (skill+attribute) a better chance of 'failing' if coding above you abilities. If 'team working' to make a program though, you can crank them out fairly fast if you have 2-3 others 'helping' to dump dice into your test.
Chandon
I really don't understand why everyone has such a big problem with software working in the game like it works in real life. Once you crack a commercial software program, you've got as many copies as you want to make - that's the way data works.

Yes, the Shadowrun world is a little bit odd given the existence of Agents. Perhaps there's a problem there that needs to be fixed. The solution to that problem shouldn't be to say that people can't copy data any more than the super broken attack of pushing someone off a tall building should be fixed by removing gravity from the game.
Garrowolf
I agree. If it can be done in real life then that should be the ruler, not cannon.

One of the things that I did was gave the hackers a way to create their own programs quicker then the table they gave. That way as long as your character has the right levels in his skills he gets those programs for free. He is also assumed to be able to keep up with SOTA.

If one person buys high end software then everyone in the group gets a copy, but if it is too high a level then they can't keep up with the SOTA.
laughingowl
QUOTE (Chandon)
I really don't understand why everyone has such a big problem with software working in the game like it works in real life. Once you crack a commercial software program, you've got as many copies as you want to make - that's the way data works.

Yes, the Shadowrun world is a little bit odd given the existence of Agents. Perhaps there's a problem there that needs to be fixed. The solution to that problem shouldn't be to say that people can't copy data any more than the super broken attack of pushing someone off a tall building should be fixed by removing gravity from the game.

Chandon:

UNTIL sota rules come out the 'crack' each time you make a copy is my way to 'adlib sota' rules.

If you have a legitimate copy, then sota is not an issue (liveupdates smile.gif

The 'crack' roll isn't so much as to make a copy of the program that will 'run' it is to make a copy that successfully registers and can get updates (that not prone to sota).

Or to use 'real life' Right now every time the 'atch' the program, you generally need a new crack/patch. (mini-images are getting rare, and patched.exes more common). SO I guess instead of making a 'crack' check every time you make a copy, I guess you could require a c'rack' check every month to get your updates or the program degrades a rating
Jaid
you could also assume that there is some minor hardware component to the program, and thus you need to 'crack' the program each time to match the new hardware. or you could just declare "it works like that because i want it to" and be done with it, since it is just a game after all.
Fortune
I'd look into hacking the place that sends out all those update patches for Attack and Exploit Programs. biggrin.gif
Ranneko
Personally, once you get into the weeks and months intervals for a task, I would use a house rule of that being working on in in typical business hours, say 9-5 (or given the way the SR universe treats workers 8-6).

This would mean that a hacker could well be programming and still get in a run or two. It may require a couple of nights without sleep so they may want to use some long-haul to help get the job done.

Yes, this does have the side-effect of most hackers constantly working on their next program, but I hardly see that as unrealistic.
laughingowl
Ranneko:

Yes another very valid way to cut down on the times is assume the 'lsited' time are 'work weeks' (or months).

So 40 hour 'weeks' and 4 week (160 hours) months.

Now even doing this the hacker can easily do 'other things' between the work. since the rules for extended test pretty much say (unless GM rules otherwise) that you just keep track of the time you have worked on it, when you get time equal to interfval you make a check.

As listed you COULD work on it for 15 minutes a week and ultimtely get a check. (either 2880 weeks later, if you go with a month being 30 days of 24 hours of work), or 640 weeks (if you go with a month being four forty hour weeks).

The one problem you need to decide on how to handle this is 'days'

Are days 24 hour period (so a week is less then twice as long as a day) or are days '8 hour periods'.

If adopting this I would suggest scaling days down to 8 hours also. (that still bumps it by a facotr of 8 of the next lower step hours).

Fortune
I believe it is stated somewhere (but it could be in an older edition) that a 'Day' are considered to be 8 work hours.
laughingowl
QUOTE (Fortune @ Oct 31 2006, 05:36 AM)
I believe it is stated somewhere (but it could be in an older edition) that a 'Day' are considered to be 8 work hours.

There is one place with its own rules that this is mentioned.

Learning spells.

here it says that each day the mage must spend 8 hours. That they can do other things, but must spend 8 hours. If they dont get in the 8 hours the test fails.

All their examples though always list the results taking full days.

This COULD be used as a basis to say that it is 'full days' (or 'weeks', or 'months') required (no double shifting), but you COULD do other things during those same days.

Eitherway is up to the GM. Both are valid views, and honestly neither one is likely to break the game. though is you say it is just 'man-days' alone, you potentially allow a person to take long haul and do 2 weeks of work in 4 days.
Blade
QUOTE (GrinderTheTroll)
Yeah sadly nothings really defined about public/private nodes, although I do understand about corp records and such.  Even in SR3, the trend was just modifiers for more secure datastores you didn't need passcodes/access for things like Criminal Records just took longer.

GM decisions are fine for me and my group, but it's nice to know what all hackers can get with just a simple search, or is hacking the DOJ required to get someones criminal history. cyber.gif

You don't need to hack your way inside the Lone Star Matrix server to get access to a criminal record. The datasearch skill isn't just about entering keywords on a search engine. It's about knowing where, who and what to ask.

Even today, I'm pretty sure you may get access to criminal records by getting valid username/password or even the file itself on some hacking BBS, without having to hack anything for it.
If you want to illegally download free music, you don't have to hack an online music store. You just have to use the good tools and search at the right places.

Sure, some modifiers based on what you're searching might be useful, but we'll have to wait for Unwired to get the canon values for those.
GrinderTheTroll
QUOTE (Blade)
QUOTE (GrinderTheTroll)
Yeah sadly nothings really defined about public/private nodes, although I do understand about corp records and such.  Even in SR3, the trend was just modifiers for more secure datastores you didn't need passcodes/access for things like Criminal Records just took longer.

GM decisions are fine for me and my group, but it's nice to know what all hackers can get with just a simple search, or is hacking the DOJ required to get someones criminal history. cyber.gif

You don't need to hack your way inside the Lone Star Matrix server to get access to a criminal record. The datasearch skill isn't just about entering keywords on a search engine. It's about knowing where, who and what to ask.

Even today, I'm pretty sure you may get access to criminal records by getting valid username/password or even the file itself on some hacking BBS, without having to hack anything for it.
If you want to illegally download free music, you don't have to hack an online music store. You just have to use the good tools and search at the right places.

Sure, some modifiers based on what you're searching might be useful, but we'll have to wait for Unwired to get the canon values for those.

So defining what is and is not available for datasearch is important. See the datasearch-Agent could find whatever I wanted if it's online and I have enough time to wait. That retrevial time is reduced if I run the search in the system/node instead of just "Someplace in the Matrix".

With that being said, finding "Corp X R&D files" would be easy if the system/node is online and available. Run an Agent to search for it. It might comback and say "file not found", but that's fine (and expected).

The tricker part is looking for and defining things that may or maynot be online and available without special access. Currently, there are no stipulation (or definitions) on private systems like the DOJ, DMV, etc.

Yes it's a GM call, but a pretty messy one IMO.
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