Redjack
Apr 12 2007, 11:46 AM
Hmmm.. Alrighty then.. Well how about you remote control them for a while... Hopefully the players show back up. I know the Painted Samurai game is lamenting in S_Killers absence as well. Hopefully RL will clear up for them and they can get back in, if not we can consider options around that in a few more weeks. So ka?
gobogen
Apr 12 2007, 11:41 PM
I'm not sure that's such a great idea. Remote Control works fine for one character, but not 3 out of 5. That results into basically running the game and playing the game all by myself...
Redjack
Apr 13 2007, 01:28 AM
Well.. It was an idea... Ok, I'm looking for options that keep us from quiting the game. So until you tell me that you're giving up I'm gonna keep trying to keep this game alive.

How about one of these options:
1) Soykaf and I declare actions for the missing team members until they return or get retired.
2) Simon and McKinney continue on, not knowing where the team disappeared to. If the players return, their characters can get out of jail/escape the ghouls/convince the Vory not to dismember them/Other {GMs Choice}
3) Option 1 or 2 + open recruitment for new players. We continue playing while you consider applications to join the team.
Are you enticed..?
gobogen
Apr 13 2007, 01:37 AM
Well, I had similar options in mind already, especially 1. Let me put on a time line. Let's say 10 days from now. In 10 days, I'll take such action. I really want to avoid it, that's why I wait.
Redjack
Apr 13 2007, 03:03 AM
So... till that 10 days runs out do Soykaf and I continue and you will plot device why we aren't hearing from the other team members ... or does the game go on hold.... or {option #3}?
gobogen
Apr 13 2007, 04:44 AM
I'll have to put us on hold for a while..
SoyKaf Adict
Apr 16 2007, 03:58 AM
Okay, so no more posting for now?
Redjack
Apr 20 2007, 12:18 AM
*Bump*
Another five says and still Soykaf and myself...
SoyKaf Adict
Apr 22 2007, 02:38 PM
Well this is right fine rut we're in, sad to see this dying and it was so young... -sniff-
Redjack
Apr 22 2007, 04:20 PM
Well with eight of the second ten done, looks like its recruitment time..
gobogen
Apr 22 2007, 07:30 PM
edit
So yeah, I'm not sure if I want to go forward with this the way it's starting.. I know it's very anti-climactic but maybe it's just a sign that I won't like GM'ing on the DS forums. I find this kind of stuff easier to react to as a player than as a GM.
SoyKaf Adict
Apr 24 2007, 01:28 AM
It takes a certain type of person to be a GM... You gotsa have a lot of time on your hands. Syndicate is doing a good job but he has work time conflict and such so the game is suffering a little.
Your game was cool, we had some really dynamic characters, but this is the fate of ALL role-playing games in the end... Someone has time conflicts and the game dies. It's written in the unwritten book of "Why Role-Playing will not get you laid, and other neat facts." Hahaha.
Bottom line is, it's the MAN's fault, stick it to the man! WOOO ANARCHY RULES!!!!
Redjack
Apr 24 2007, 01:53 AM
I perfectly fine continuing on with two players and a GM. To be honest, the two best forum games I played in were a one player and a two player game.... A few motivated players who are able to manage their time constraints with a motivated GM can make for a kick ass game.
In any case, I'll respect whichever choice you make.
gobogen
Apr 24 2007, 02:17 AM
You know what Redjack, that's actually a very good idea. If you two are up for it, maybe we could work something out. I'd have to think about it, and I'm not sure if we would keep going with the current game, or if we'd have to back up a little. But I'm willing to give this a try, even with just the three of us.
Redjack
Apr 24 2007, 02:50 AM
Great! Let us know how to proceed.
SoyKaf Adict
Apr 25 2007, 01:29 AM
I'm all upons that! We could've totally been set up and they expected us to all go there to scope the joint... leaving two short ends... muahaha, I love it!
gobogen
Apr 27 2007, 09:46 AM
You know what, you've convinced me to just keep playing the game. Interact normally with the other characters, take actions as normal and let me handle the details.
If anyone wants to come back into the game, don't post IC and drop a line here first.
For now the game is just going to be Redjack and Soykaf adict.
Redjack
Apr 27 2007, 04:01 PM
I'll let you work with Soykaf to advance the game to 2am. Then I'll work out the second summoning and be ready for an advance to 6am... barring any unforseen things between now and then.
SoyKaf Adict
Apr 28 2007, 01:11 PM
I'll be back from work sometime around 4PM, thank you work for sending me to podunk county, GA. Pop. 0
Redjack
Apr 29 2007, 02:09 PM
| QUOTE (SoyKaf Adict) |
| Podunk county, GA. Pop. 0 |
Must have been a longer trip...
gobogen
Apr 30 2007, 12:45 AM
I'm glad you guys are still sticking around.
For the meet and the progress we've done up to now, I give both of you 3 karma.
Redjack
Apr 30 2007, 12:50 AM
Noted and logged. Thanks!
Redjack
May 2 2007, 06:20 AM
Amok texted Holden & McKinney only, right?
SoyKaf Adict
May 3 2007, 01:41 AM
I added the Karma as well. I dunno....
Redjack
May 3 2007, 05:35 PM
Now I feel like Cynic (Puyallups)... Stuck summoning while the action is happening...
gobogen
May 3 2007, 05:39 PM
Eh sorry about that. You'll have plenty of action coming your way soon I'm sure.
Redjack
May 3 2007, 06:01 PM
I'm not worried.
I bet Rex gets action first though.
SoyKaf Adict
May 6 2007, 09:40 PM
Rex? Your pet elemental? or what?
SoyKaf Adict
May 6 2007, 10:07 PM
I'll use Invisible Castle, because it's easiest to track the rolls for you.
Strength(4) + Thrown Weapons(2) = 6 total dice.
0 Hits 1 Crit FailureWow... I now hate Invisible Castle....
This'll be fun to watch, heh.
Redjack
May 6 2007, 11:34 PM
| QUOTE (SoyKaf Adict) |
| Rex? Your pet elemental? or what? |
Rex is gobogen's troll in my Puyallups game. He is in a gang heavy area.
gobogen
May 7 2007, 08:38 PM
You rolled one 1 out of 6 dice in the dice pool. The rule on glitch states that it occurse if half or more of the dice in a "dice pool" are 1's, not half or more of the skill dice in particular.
So you didn't get a critical glitch in the end, too bad because it is a GM's wet dream (I hope it's not only me

)
I'm quite busy these days. I should make an action resolution post soon when I find the time, but in the mean time, you might as well go ahead and make a initiative test in case it becomes necessary (you're obviously not surprised).
gobogen
May 11 2007, 03:33 AM
Ok so I don't know for how long I'll be busy and I'm really sorry to slow things down just as things were getting back up... Maybe I'll find time this weekend.
SoyKaf Adict
May 11 2007, 09:19 PM
It's cool, I can wait to see people getting covered in boiling soykaf... It'll be worth it.
Redjack
May 15 2007, 10:45 AM
| QUOTE (gobogen) |
| Ok so I don't know for how long I'll be busy and I'm really sorry to slow things down just as things were getting back up... Maybe I'll find time this weekend. |
How does the week look for you?
gobogen
May 16 2007, 04:23 PM
I'm still looking at the forums in my spare time, but that spare time if very limited. I don't think I'll have much time until next Monday. I'll try to find time before that but it's really hard.
Redjack
May 23 2007, 01:44 AM
How do things look now? Missing you in two games..
SoyKaf Adict
May 23 2007, 05:59 AM
Yeah, Syn's game died, this is my only one. Waiting for the people's skin falling off from boiling hot soykaf!
Redjack
May 24 2007, 02:48 PM
I think RL gobbled up Gobogen
SoyKaf Adict
May 25 2007, 03:59 AM
WE MUST SAVE HIM FROM THE WORLD! BY WAITING....
Redjack
May 31 2007, 02:20 PM
Hmmm Another week and no gobogen... RL must be digesting him by now...
SoyKaf Adict
Jun 2 2007, 09:28 PM
Digesting? I think it already pooped him out by now O,o
gobogen
Jun 18 2007, 03:10 PM
Hey guys... really sorry. Real life has caught up on me. Obviously, I can't go on with this game.
SoyKaf Adict
Jun 19 2007, 06:37 PM
It happens to the best of us. McKinney you incredible asshole, we will never see how much you suck at throwing coffee...
gobogen
May 3 2008, 09:58 PM
QUOTE
It happens to the best of us. McKinney you incredible asshole, we will never see how much you suck at throwing coffee...

Yes we will!
It's time to resurrect this game. I've asked SoyKaf through pm and I know that RedJack is still active. The question is, are you still interested in this game?
I've had a lot of things change in the last year, irl, and now things are more normal again. I'll have plenty of time to post on dsf and I was thinking we could go ahead and continue with this game.
We already have had a discussion (a year ago, gulp) about what to do with our 3 MIAs, which was to just make them more or less follow - I'll play them when needed but mostly I expect to see you take decisions for them. At any point, feel free to take over IC posting for them, for example when you're out of the action (like RedJack's character currently).
I could post their stats and gear in the first post of OOC for reference, so that you know what you can accomplish or not with them. How does this sound?
Apart from that, when I'll hear from you in here, I'll resume with an IC post, and the result for that coffee throw
Redjack
May 4 2008, 06:02 PM
Nearly spot on a year since the game went to sleep.. (Your last IC post being May 3, 2007)
gobogen
May 4 2008, 08:59 PM
And I hope you won't hold it against me too much. Shall we move on now?
Redjack
May 4 2008, 10:20 PM
Actually I was noting the timing as, "Wow! A year." As opposed to chastising you about it. I fully understand RL and its demands.
gobogen
May 5 2008, 07:31 PM
Go ahead with initiative and intented actions/associated rolls, etc., for McKinney.
SoyKaf Adict
May 7 2008, 07:08 PM
I need to check what I did and did not roll yet... But I think I'll get right to that.
SoyKaf Adict
May 7 2008, 07:37 PM
An initiative roll, a grenade roll, then a swiss cake roll.
Search by character "EatMe" from now on, or by campaign "Project Infinity," and you'll find my rolls if you need to check, but I'll link them through here too.
Initiative Roll: Reaction + Intuition;7d6(Forgot it's not a hit test, and that other unfortunate quality)=Total 17/2=8.5=9(I halved the roll, because I forgot to roll half the dice. And rounded up)
Initiative RollChuck the Bag Roll: Agility + Thrown Weapons; 6+2; 8d6=4 hits!
Throw that Bag!Won't you want to know what that bag has in it?
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.