I have both versions of Dancer done, as well as Viper, the gothy black magician. The eco-activist Celtic druid, I only have the rough stats (everything but gear) and a general idea of his personality so far. I'll wait on Dancer for now, but here is Viper's sheet:
Name: Viper
Gender: Female
Race: Human
BREAKDOWN (400 Points)
Core Attributes: 180
Special Attributes: 50
Race: 0
Active Skills: 116
Qualities: +15
Contacts: 10 (plus 10 Free)
Resources: 21
Spells: 33
Bind Foci: 5
=Attributes=
Body: 4
Agility: 2
Reaction: 4
Strength: 1
Charisma: 5
Intuition: 3
Logic: 2
Willpower: 5
Magic: 5
Edge: 3
Essence: 6
Initiative: 7
Initiative Passes: 1
Physical Damage Track: 10
Stun Track: 11
Current Karma: 0
Total Karma: 0
Street Cred: 0
Noteriety: 0
Public Awareness: 0
=Qualities=
Allergy: Seawater, Mild
Low Pain Tolerance
Mage (Black Magic)
Mentor Spirit (Dark Goddess/Morrigan)
Sensitive System
=Active Skills=
Assensing/Auras: 1/+2
Counterspelling/Combat: 4/+2
Dodge/Ranged: 2/+2
Influence Skill Group: 3
Intimidation: 1
Perception: 1
Spellcasting/Combat: 6/+2
Summoning/Spirits of Man: 4/+2
=Knowledge Skills=
English: N
Japanese: 3
Celtic Mythology/Morrigan: 2/+2
Magical Background: 5
Seattle Night Spots: 2
Tattoos: 2
=Bioware=
Minor Cosmetic Biomods (2,000 Nuyen)
Sensitive Skin
=Bound Foci=
Counterspelling/Combat Spell Focus (Rating: 3)
Power Focus (Rating: 2)
=Spells=
Flamethrower
Stunball
Stunbolt
Heal
Increase Reflexes
Improved Invisibility
Control Thoughts
Fashion
Levitate
Makeover
Sterilize
=Contacts=
Fixer (Connection: 4/Loyalty: 2)
Hacker (Connection: 2/Loyalty: 2)
Street Doc (Connection: 2/Loyalty: 2)
Talismonger (Connection: 4/Loyalty: 2)
=Lifestyle=
High (1 Month)
Starting Money: 4d6 x 500 Nuyen plus 6,000 Nuyen.
=Equipment=
Fake ID (Rating: 4), Fake Mage Registration (Rating: 4), 4 Certified Credsticks.
DocWagon Contract:
Basic (1 Year).
Magic: Magical Lodge (Rating: 5).
Commlink/Software/Simsense:
Novatech Airware Commlink with ISIS Orb OS, sim module, skinlink, biometric reader (print scan), trodes, and subvocal mic; Programs (all Rating: 3) - Analyze, Browse, Command, Edit, and Encrypt; Linguasoft (Chinese, Rating: 3), Virtual Surround Music.
Armor/Clothing:
FFBA (half-body suit), Lined Coat, Urban Explorer Jumpsuit, 1,500 Nuyen worth of assorted clothing.
Other:
Butt Pack, Glasses with Image Link, Flare Compensation, Low-Light Vision, Skinlink, and Optical Vision Magnification; Survival Kit, Medkit (Rating: 6) with 2 refills, Metal Restraints, 2,500 Nuyen worth of tattoos.
=Background=
Bull's 50+ Questions -
1. What is your character's Sex?
Female.
2. What is your character's physical size?
Short height, slender build.
3. What is the color of the character.s Hair, eyes, and skin?
Her hair is dyed a dark green, worn short and spikey but with a long braided ponytail. She has bright green eyes and pale skin. She usually wears a flourescent light green lipstick. She has extensive tattooing. A diamond pattern on the small of her back is the center of a design of snakes coiled around vines, both green but with vivid red flowers, that coil down the sides of her thighs and encircle her navel in front. Her forearms are encircled with vivid metallic holofoil tattoos of shiny barbed wire, with ruby bursts that look like blood.
4. What is the character's general appearance (i.e., How does she dress, etc.)?
Viper is usually an incongruous combination of perky goth and grungy goth. Black, studded synthleather, black workboots and jeans, then something like a pink "death kitty" T-shirt. She also usually wears armbands and loop earrings (and a few other piercings) of plastic in rainbow hues. With her Fashion and Makeover spells, she can (and does) dramatically change her look quite often. Viper is bouncy, almost hyperactive, and can seem spacey at times, although the latter is mostly an act.
5. Where was the character born (City, State, Hospital Name)?
Viper was born in the First Baptist Med Center, one of the many free clinics that opened with high ideals and didn't last very long. Her and her older brother Alfric were the only two actually born in medical facilities; the rest of her siblings were born with the assistance of midwives.
6. What is the characters date of birth?
April 10th, 2049.
7. What was the character's family life like?
Viper's dad was a Seoulpa ring stringer who was a messenger boy and odd jobs man, a hustler but not very good at it. Her mom was a spacey, pot-smoking neo-pagan who ran a junky "new age" shop selling crystals and other quasi-mystical junk (with some "herbal remedies" behind the counter). They were both relatively nice people, actually, just not the most responsible parents. Viper and her siblings learned to fend for themselves early, with mixed degrees of success. All of them became troublemakers and hellraisers to some degree or another, though.
Viper grew up on the outskirts of the Redmond Barrens, where the cops were people you paid off so you could stay in your squat, any kind of ID you had (if any) was a fake, you bought everything with certified cred, and the possibility of sudden violence hung over most social interactions. She has since found places where people have SINs they were born with, Lone Star is polite and helpful, and you don't have to worry about being shot every minute. But those places are kind of boring - maybe that's why so many uptight suits go slumming.
8. Has the charcter begun her own family?
Not even. Viper is an irresponsible hedonist at this point. And she hasn't exactly had the best parenting role models, either.
9. Where or how was the charcter educated?
Viper was an occasional student at North High School, a sprawling dump of a public school, before dropping out mid-way through her Junior year. She managed to pick up some reading and math, and cause a few teachers to quit or get ulcers, but school took a lower priority than learning the more important lessons of hustling to survive on the streets.
When she awakened, in her mid-teens, a thin, intense man in sepulcher black, known only as Dark, took her under his wing. He told her that he could teach her POWER, not the fluffy, crystal-waving drek but the real thing. She was a bit apprehensive when Dark told her there was a price, that she would have to do things for him. But it turned out to mostly be running errands to pick up magical supplies for him, since his abrasive personality had made him persona non grata at most of the talismongering places in Seattle. Magic was an exciting new world for her to explore, one that opened up all kinds of possibilities. Despite the occasional dryness of the lessons, she gave it her full attention, because she could see the potential.
10. Has the character ever done anything else for a living?
Legitimate work is not something that is even on her radar. Her main concern alternates between having wild fun, and becoming more powerful magically.
11. What are the character's political and religious beliefs?
Viper is pretty cynical (but apathetic) politically. She has soaked up her crotchety grandfather's dislike of the NAN, who created a swarm of refugees who had to huddle in the slums so these sanctimonious back-to-nature freaks could have half the country to frolic around in. The Tir also creep her out - the jackbooted totalitarian thing is kind of cool, but they are also racist and incredibly pretentious.
Religiously, she is agnostic, although her rituals are influenced by Dark, who had added a bit of Celtic flavor to his dark magical trappings. She sees Morrigan as a vague guiding concept that crops up in the occasional dream or vision, and hasn't really thought about whether she is a concept given shape by humanity's collective unconscious, or some kind of guiding intelligence. All she knows is that she is a source of instruction and occasional guidance that meshes with her own personality well.
12. Describe the character's Moral code. Include how mercenary she is, whether or not she'll kill innocents, etc.
Viper is mercenary-minded (although money doesn't MATTER that much to her), and cheerfully amoral, although she has a few lines she doesn't usually cross. She can be ruthless when people cross her, though, and frightening when she is angry. She despises BTL dealers because of her brother's death, although most drug or sim use will get a slight, pitying condenscension from her. To her, drugs are for unlucky mundanes who can't trip just by opening their minds to see astrally, and sim is for timid mice who want to experience something, but don't have the guts to actually do it. Viper would never hurt a child, although she feels awkward around kids, since she doesn't know how to really deal with them.
13. What are the character's goals?
Viper is very enthused about exploring her magic, simulaneously learning secrets, gaining power, and getting wealthier (the latter is mostly a way of keeping score, not that she is one to disdain her creature comforts). Currently, her only real goal is her tattoos - she has meticulously planned out exactly what she wants done, but it's taking a while and costing a lot, because she insists on the absolute highest quality.
14. Why does the character run the shadows? (Why does she run the shadows still, rather than getting a "real" job?)
Viper doesn't respect authority or like dealing with a regular schedule. She took to running naturally, since it was the logical step up from the small-time mischief and quasi-legitimate errands for shady characters that she started out doing.
15. What kind of personality does your character have? This should not necessarily be obviously stated in the background, as it is more important for actually playing the character, but it may color or add mood to the history.
Viper has a lively, outgoing personality. She likes being with people, but often says or does things to shock people or to push their buttons. Her miscievous sense of humor can be cruel at times. She is curious, and quick-thinking. But she is still very immature - she is fickle, shallow, and has given little, if any, consideration to her future.
16. What special qualities does the character posess? This does not refer to skills, but rather at other things, such as How he gets along with people, does he plan ahead, etc.
Viper is fearless, although this can be far from an advantage at times.
17. Are their certain things the character can't or won't do? Why?
Viper won't let herself get stuck in a regular job or tied down in a relationship. She is too immature for those things at this point in her life. Even before she bonded with her Mentor spirit, she still had a hard time backing down from confrontations.
18. What things, people, or ideas does the character hate?
Viper is a real tattoo snob. It's the ultimate art form to her. She has nothing but disdain for people who get drunk and get a tattoo. She thinks "gang" tattoos are almost as bad - they are taking an expression of individuality and turning it into an expression of conformity. She hates industrial music, but LOVES hating it, and loves to annoy rivetgirls with her observations about it. Her only real hatred is for BTL dealers, because of her younger brother, Star, who succumbed to them. Star was actually just as responsible for his own addiction - he sought out the beetle dealers, blew off people who were trying to help him, and probably had more chances to go straight than he really deserved. But since his death, Viper has kind of ret-conned a lot of that to put all of the blame on the evil beetle dealers who killed her sweet, innocent younger brother.
19. What things people, or ideas does the character love?
Viper is a party animal - the wilder, the better. She can be a bit morbid, and likes skirting the edge of danger at times. She likes sharing rumors and gossip with others, and prides herself on keeping up with it. She loves the goth lifestyle, although she doesn't take it that seriously. She is very much a social animal, even though she likes pushing people's buttons.
20. What is the character's name? Give both full birth name, as well as nicknames, street names, etc.
Her "real" name is Angel Dawson, although Viper isn't just a street name, it's what she answers to now - she hates being called Angel, which only her mom and her older brother do (the latter to get back at her for calling him "Al" instead of his full name, "Alfric"). Her fake ID lists her as "Janet Green".
21. Determine what your character used to do, before becoming a shadowrunner (very important).
Viper was a street kid who always got into trouble. Her mom thought that learning magic from Dark might settle her down a bit, but it hasn't - nor has it led to her becoming interested in any quasi-legitimate ways of making money.
22. Decide why your character left her old job, if she had one (also important).
Shadowrunning wasn't a "new" job for her, just a step up the ladder of illicit activity.
23. Come up with a reason for why the character became a shadowrunner. (This very often will tie in with #22. This is not the same as #14, but rather why he started running the shadows originally. What led him to it?)
It just kind of happened. Dark's fixer (some gent named Tanner, who eventually got shot by a Triad enforcer) needed some awakened help for a few thugs, and one of his semi-regular runners, to deliver a few boxes to a warehouse, and Dark, too hung-over himself, gave him her name. No one tried to nab the boxes, although one of the thugs dropped one of them, releasing an albino devil rat. Fortunately, Viper was able to stunbolt it before it escaped. Since then, she increasingly got shadow work, eventually moving completely up from the small-time stuff.
24. How did your character come to know his or her contacts? Contacts are an important part of Shadowrun, decide how and why you know them.
Mamba (Fixer) is a thin, bald, sour-faced Jamacian, usually accompanied by a hulking bodyguard named Mum (who doesn't talk, thus the nick), who dabbles in a bit of this and a bit of that. She got a call from him after she had done well on a few jobs - Mamba always keeps an eye out for new talent. He is a good fixer, but strictly low to mid end of the food chain - he could get you an assault rifle or sell the hot set of wheels that you just nabbed, but he couldn't get you a Panther cannon or a Steel Lynx drone (although he might know someone who could). He is a hard-nosed bargainer, but relatively trustworthy for his profession. In addition to their snake-ish monikers, Mamba and Viper also share being tattoo snobs in common, although Mamba's extensive bodywork follows more traditional abstract tribal designs.
Piro (Hacker) is a nondescript-looking young man (although Viper usually deals with him through the Matrix, and has only seen him in person a few times). Mamba originally recommended him to Viper, when she needed some information on a local company for a run. When not hacking, Piro likes playing online games, using a cute little-girlish avatar to make it even more humiliating when he frags his opponents.
Mal Practice (Street Doc) is a sardonic street doc with a very dark and morbid sense of humor, which immediately endeared him to Viper when her team brought in a wounded teammate to him. Mal likes Viper, because she will actually call him Mel (his name was Mel Prentiss, which meant that his street name would inevitably become Mal Practice). He got kicked to the curb after he found out about an illegal organlegging scheme at his hospital - and got too greedy when he tried to cut himself in for a piece of the action. Although his bedside manner is rather callous, he is still a competent EMT, and Viper knows that he will respect a patient's awakened status when treating them.
Mort (Talismonger) is a goth, more traditional than Viper's eclectic look - black leather, lace, and too much eyeliner. Mort has a pretty good selection of stuff, although he leans more towards shamanic than hermetic. His shop, like himself, has a gothy theme - a bit too much, in Viper's opinion (things like the candles on top of fake skulls take it to the realm of cheesiness). Mort rarely has any high-force foci, but runs a brisk trade in illicit spell formulas. He is friends with her mom, so Viper is careful about saying or doing anything around Mort that she doesn't want to get back to her mom.
25. Does the character have a SIN? Does the character actually use it? Or is the character one of the SINless masses? This may be affected by the characters previous employment.
Viper has never had a SIN.
26. Is the character a full-time shadowrunner? Or does the character lead a Batman-like double existence?
Viper is a full-time runner.
27. Which person(s) or group(s) do you love the most?
Her family (although for some of them, like her mom or Alfric, she would rather get her toenails pulled out with pliers than admit it), and some of her partying buddies that she has known for awhile. She likes the group she's been running with, but hasn't known them as long.
28. Which person(s) or group(s) do you hate the most?
BTL dealers.
29. Which person(s) or group(s) do you respect the most?
She read the diary of Tamir Grey and was impressed (Angst! Wai!).
30. Which person(s) or group(s) do you fear the most?
Bunraku parlors. Chips that turn people into mindless puppets really give her the chills. They are even worse than BTLs, if that's possible.
31. What is your favourite colour?
Green, obviously, although black (and pink) are close runners-up.
32. What is your favourite food and/or drink?
Although capable of ingesting incredible quantities of junk food without gaining weight (high metabolism), her favorite food and drink are hydroponically-grown veggies and Tir wine (one of the few pleasures she feels slightly guilty about).
33. What place would you most like to visit?
She's been in Dante's once or twice, but what she would really like would be to go to one of the "invitation only" areas someday.
34. Which person(s) or group(s) are you most loyal to?
Her and her siblings have always looked out for each other. Even her and Alfric, who get on each other's nerves, would help each other out if it was serious trouble. Viper would also bail out her deadbeat dad, but more grudgingly, and would be shocked if he ever returned the favor.
35. What pastime (that you particiapate in regularly) gives you the most enjoyment? (Warning: Answering Sex for this question can and will result in penalties to your character!)
Viper likes parties and other events that have an edge of danger to them. That combines her two favorite things - parties, and getting into trouble.
36. What pastime (that you participate in regularly) gives you the least enjoyment?
She loves her tattoos. Getting them, though, is no fun. Mainly because she hates sitting still for so long. And ever since she got a biomod to make her skin more sensitive, she has been a bit overly sensitive to pain.
37. What annoys you the most?
People who ignore her.
38. What (if any) is your favourite form of art?
Tattoos are an art form for her. She will consider her overall vision, and how it will combine with her existing tattoos, before she adds a new one. She also thinks graffitti can be an art form, if ephemeral, since most wall art that she admires is soon defaced with... more graffitti. She thinks modern art is utter B.S., but admires the mix of cynicism and pseudointellectual babble used to sell it.
39. What is your greatest goal?
To complete her collection of tattoos. She will pursue her magic just as doggedly, but with no goals - she's just going wherever it winds up taking her.
40. What do you think is your character's best quality?
Her lack of self-delusions - she lives right under her skin, and seldom has an unexpressed thought or un-acted on impulse. She can cut right through other people's B.S. at times.
41. What do you think is your character's worst quality?
Her lack of responsibility, her apathetic cynicism, and her disregard for the future (which sometimes includes what the consequences for her actions will be ten minutes later). She can be appallingly callous and ruthless at times, too.
42. What is the most important thing you have ever done?
She helped some guy get away from some brutal-looking thugs, once, on a whim. She turned them both invisible, then healed the bullet wound on his arm afterwards. Mainly because doing it was an adrenaline rush, and partly an instinctive desire to help the underdog. The man's escape, with the information that he discovered, was vitally important in thwarting the plans of some very bad people. Viper doesn't know that, though, and barely even remembers the incident.
43. Which religion (if any) do you follow?
None. She doesn't quite consider her relationship with Morrigan religious, but hasn't given it that much thought.
44. What is your most treasured possession (and why)?
Her Cthulhu plushie. It was a gag gift, but he is her favorite stuffed toy. She will still cuddle it when she has had a bad day.
45. What are your three most common dreams?
> Walking slowly through a primeval forest, breathing in the rich, woodland smells, and strangely not bothered by the scent of blood mixed in with them. Normally, she would be swiftly bored, but instead, a dreamy peace fills her. When she reaches a clearing, Morrigan appears, and speaks to her. Sometimes she can't remember what is said, but still feels strangely peaceful upon awakening. Other times, she will remember, but the vague words won't make sense until weeks or months later.
> In a nightclub or at a party, but everyone is ignoring her. When she tries to say something, no words come out. When she tries to touch someone, her hand goes right through them. Sometimes she will wake up feeling vaguely uneasy, other times the dream will continue and segue into other confusing, disjointed dreams. In a much rarer nightmare version, it ends with everyone around her fading and becoming ghostlike, except for a man in a red suit sitting at the bar. When she slowly walks up to him, he turns around and looks right at her with glowing red eyes.
> Flying at exhilarating speeds, sometimes through a bizarre cityscape, and sometimes through a primeval forest. Sometimes there is a floating traffic sign, which talks to her, but usually in unintelligible gibberish.
46. What is the Characters current relationship with her family?
She is a bit contemptuous of her dad. She will help him out, but doesn't respect him very much. She has more respect for her mom, who at least tries, even though they disagree on nearly everything.
She is closer to her siblings, especially her younger brother Moon, even though he gets into all kinds of trouble (without Viper's knack of getting out of it). Her and Alfric snipe at each other a lot, but actually get along well. Her sister Gem is more friendly, but despite occasional visits, is not as close to Viper or the others - she is living in a different world now, while they are still more or less on the streets.
47. If the characters family is still alive, what do they do, and where do they live?
Her parents live above her mom's shop, near the Redmond Barrens (not near enough for the worst of the violence to spill over - although it is not a nice neighborhood, either). Her mom still works in her shop, but her dad has been laid up on crutches for about a week since a few gents whacked his knees with baseball bats a few times.
Alfric, her older brother, is a probationary member of the Cutters now (and very gung-ho about it), getting him his mom's strong disapproval and eye-rolls from Viper.
Moon, her younger brother, has moved in with his older girlfriend, a corporate secretary in Renton. Viper is already silently predicting how Moon will mess things up this time, but for now he is doing fine, although she doesn't see him quite as much.
Star, her younger brother, is dead (and somewhat canonized by Viper).
Jake Riggs, her maternal grandfather, recently passed away. Her maternal grandmother passed away when she was too young to remember, and she never met her paternal grandparents (Mick was estranged from his family).
Gem, her older sister, is still a high-priced call girl in downtown Seattle. Her mom still thinks she is a real estate agent.
48. Where did the character learn his Skills?
The streets, mostly, except for her magical insruction from Dark.
49. Does the character have a good luck charm? What is it, and why?
She claims that the Celtic medallian she wears brings her luck, but if she lost it she would just shrug and buy another one.
50. What type of music does the character like?
She likes goth music, as well as bouncy, mainstream, brainless pop music.
51. List any past serious relationships that your character has had, and give a brief overview of the relationship.
None, really. The closest she got was this guy she shacked up with for about a week, named Brad, who got too possessive and annoying for her, so she ditched him. He stalked her for a while afterwards, which she thought was kind of cool, but after he approached her again, and got told that she left him because he was really kind of a poor performer in the sack, he apparently snapped and went into a night club with a gun and got killed by a troll, who was irritated by being shot with a streetline special, which stung slightly. When she came out of the restroom, and saw Brad's mangled body, she said "Whoa. Cool."
52. Where does your character live? Why does he live there?
Viper lives in an apartment in a bad part of town, but the boosted utilities are reliable and on all of the time, most people wouldn't even think about messing with the shady characters running the building, and inside the drab exterior is an opulent interior. Although her place is clean and very well appointed, it is also a schizophrenic mix of cutesy and punky goth, like her wardrobe, only on a more disturbing scale.
53. Remember, your Gamemaster like detail, so if you can think of any other little details, quirks, or whatever that you think might please the almight GM, then add them in as well. Oh, and your GM won't use any of these details against you at a later date. trust me...
Viper is played a bit against type, although she is more ruthless than she might seem at first. A decent combat mage with well-rounded magical capabilities. She has the stats to be a secondary face, but not really the temperament.