QUOTE (justkelly @ May 2 2014, 01:23 AM)

Edit: Was twins, now a triplet set. I'm a bit ambitious, but I've just got a story brewing, so we'll see how it works...Will post details here soon.
Okay - I wan't sure if I wanted another game, but I think I have a character story I want to play. The backstory is still WIP, but I've got a set of triplets, 2 boys & girl to introduce.
Tina, Tommy and Travis Andrews, 19 year old triplets born in Chicago, UCAS. For reasons to be developed, parents are not in the picture and the twins were in orphanages/foster homes until they escaped together about age 15.
All three are aspected magicians: Tina Conjures, Tommy is a Sorcerer, and Travis Enchants. They have recently left Chicago as Tina has had too many bad experiences with the resident spirits. They arrived in Seattle with basically the clothes on their backs, so have sought any and all work to survive using their combined magic skills.
I'll post character specific very soon. Not sure where they should go, but they'll have a local diner owner (or other relevant) contact who may be able to introduce them into one of the tribes as a new safe haven for them that is "off the streets".
Feedback is welcome now, as well as when the character details are listed. I'll update this post instead of taking up more space. I hope I can play all three characters, but if not, I'll figure something out.
Given three characters, decided a new post would be cleaner for adding their data.
Backstory-Family was never rich, but they were happy. Lived in a low-rent area of Chicago outside the CZ, but had to deal with gang activity in their neighborhood. Mother was a waitress at a local diner, walking distance from home; Dad was a former runner (Magician) turned businessman-talismonger from Boston. He has no lingering ties from Boston, and started fresh in Chicago where he met the mother. Triplets are unusual, and of course hard to take care of relative to the one child at a time program. Life was happy. When kids were about 10, Dad's store was robbed, while Mom was visiting of course, and both were killed. Kids were moved into a local orphanage. Placing three kids together is extremely difficult, so they occasionally were separated into different foster homes. While they were good kids, they would escape to be together again. At 15, they decided to stay together no matter what and left the home. They've been living on the streets or cheap apartments when they could afford to, by working odd jobs and using their talents. While Dad was a full mage, each child received only part of his heritage. So they worked together to be a "whole" magician. Tina has an affinity with spirits, particularly with Air spirits. She treats them like "birds in the park" and feeds them whenever possible. Travis is the extra calm one, having to spend lots of time with his craft. Tommy is the hothead, wanting to always protect those he thinks need protection. With Chicago's bug spirits aplenty, Tina had to guard herself to avoid them. After one last encounter with a nasty free spirit, she begged her brothers to leave Chicago. Having no ties, they do so, hitching rides to Seattle. Why Seattle, well why not.
pdf files for each character can be found at this link
http://1drv.ms/RcVaPKcharacter creation details for each character can be found at this link
http://1drv.ms/1q2DgPkThey've been in Seattle an short period of time, getting work at a local diner and meeting people who worked or ate there. They each have different contacts which I need to detail a bit more. They have taken other jobs, and while creating foci and alchemy preps could be a good money maker for Travis, he hasn't really found a good place to sell consistently yet so has a hard time buying the materials. Tina has the most consistent of income generation right now by working in the diner. Tommy occasionally will work at the diner too, but sometimes gets into more accidental trouble than anything else. The siblings are very close and won't allow themselves to be separated again.
Insertion into the game---While at any one time, all three could be available, once they find a home, they may only show up as their skills need them. So Travis may sit back a bit to work his alchemy for the tribe behind scenes more often than not - he could become a money maker when the Tribe wants another cash flow source. Tina's resources with spirits would be useful in some scenarios, not all. Tommy being the hothead he's tagged with would jump into whatever frek he could find that his siblings will let him. Given their relatively young age, finding mentors to guide them in their learning of magic, or other mundane skills, would be useful.
Again, feedback is welcome on the three characters, their story, as well as how they can fit into the game. I don't really have a preference on which Tribe they join. While the Mechanicals seem an obvious fit due to the magic, Freedom may actually be better to balance the active players. I'll let the GM and current cast of players provide input on this one please.