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SL James
QUOTE (mfb)
you're missing what i'm saying. where did all these no-cyber computer junkies come from? all the otaku have, at a minimum, a datajack. do you see most players creating technomancer characters with datajacks? or other cyber that they had installed before the change? being a mage/technomancer is hard enough as it is in SR4; i seriously don't see many players making that sacrifice.

You mean how many people are going to play Technomancers who were Otaku before the Crash, inflicting a Resonance penalty simply because under Third Edition to access the Matrix they had to have a datajack and ASIST converter at the least, not to mention any other useful cyber like the Math SPU and Encephaelon or various bioware, or other cyber/bioware that they might be interested in having before their systems because as fickle as mages' to the presence of technology?

I'm guessing, "Not many".
mintcar
If there isn´t such already I will add a negative quality that is "useless cyber clogging up you´re system and stealing essence but doing no good" that gives a decent amount of bonus build points.
prionic6
I think the question is: Where do technomancers getr their powers from. This is in my eyes the same question as where did otaku get their powers from, what is the deep resonance? The otaku question was never fully explained and was left as a mystery - a plot device. Every GM could come to his own conclusions and use it in his game. Is it a spirit in the machine? An AI? Genetically altered experiments?

The same situation is back with technomancers. I am sure there will be many in-game thought schools where those powers come from. Some will have a shamanistic totem-like view of their powers. Some will think of them dependent on a holistic body or something. We are looking forward to some in-game research about the stuff with many good opportunities for runners. But as with the deep resonance it will stay a loose end until fanpro decides to wrap it up and start new storylines.

To me it seems clear, btw., that there is at least a bit of (aspected) magic at work. Or maybe a new, 6th world force, that could start to become as powerful as magic but not less mysterious - a third aspect between physical and astral. If you think about it, the matrix has been kind of like a third aspect before! It is now ready to mix up with the physical world, just like magic could do from the beginning. It even has a name - resonance.

But the real secret behind it is up to your decision. If you don't think its biologically explainable for a body to talk radiowaves, make it magic. No problem. But to be honest, the whole DNI-stuff seems a bit far-fetched anyways. It just wouldn't work in the real world.
Ellery
Unfortunately, many the same people who don't buy the "radio brain" story, because they're interested in tech and want it to be not too ridiculous, probably also don't want Technomancers to be magical, because they're interested in tech. But that's the option they'd get forced into if they wanted to keep anything like real-world electricity and magnetism.
hobgoblin
QUOTE (prionic6)
But to be honest, the whole DNI-stuff seems a bit far-fetched anyways. It just wouldn't work in the real world.

dont be to sure...
prionic6
@ellery:

Okay I see that. So what explanation do you have for the deep resonance? Is it altering brain structure?

Actually, all you need for emitting radiowaves is a source of electrical flow and a dipol. The body can count as a dipol without any problems. It has a high resistance, granted, but maybe thats one of the secrets the resonance dos: I lowers your (electrical) resistance. The source for the signal would be in the same place where it is for otaku, just connected to the body as the antenna. If the brain can speak ASIST it can speak any wireless protocol, too, I think, so thats not the problem. So everything is there: The electrical flow from the brain, talking protocols. The dipol (antenna). The remaining question is, how and when did the brain evolve to use the antenna? Was it natural, artificial or magical mutation?

Another question is, if you have no jack/wireless-"jack", how do you get in contact with the deep resonance. Simple: Since radiowaves are everywhere and it is possible for the brain and the body to evolve to use them, the deep resonance experience can happen anytime, everywhere. This could be the reason why there are many more new-world-"otaku", there is no need to live in a tribe and get the specific otaku "training".

Of course you could say "no, I don't believe the brain can use the body as an antenna". But you could also say "no, I don't believe the brain can talk ASIST" because thats biologically impossible, too!
prionic6
QUOTE (hobgoblin)
QUOTE (prionic6 @ Aug 21 2005, 01:30 PM)
But to be honest, the whole DNI-stuff seems a bit far-fetched anyways. It just wouldn't work in the real world.

dont be to sure...

I'm not sure about the possibility of a datajack, maybe it could work. But the sensual override (don't have the acronym handy) where you are fully emerged and even in a different timeframe. No. This is impossible.
Ellery
Well, okay, you're doing better than most of the previous attempts. Unfortunately, the time constants (that govern ion channels that govern the current flows that cause dipoles) of the biological system tend to be at the fastest a fraction of a millisecond (0.5ms or so).

2kHz just isn't a very useful transmission frequency.

There are a few tricks that one can play to get things up a bit faster, but not the six orders of magnitude to put it in the 2GHz range that starts being useful for high-bandwidth data communications.

Also, for a variety of reasons, the signals are tiny to start with, damped by the body, and coupled very poorly to the air. So there's two massive fatal flaws with a biological explanation.

If you had an array of wires tuned to slightly different frequencies or which picked up different sequences, you could use the same method as in the auditory system to pick up a useful signal (and, potentially, transmit one also).

In terms of the brain understanding how to use hardware that's hooked up to it in a compatible way, it's actually quite good; monkeys can use to learn robotic arms controlled by electrodes planted with no particular skill in their brain (certainly not in the cells controlling their real arm); people can even learn to modulate the synchronous activity of large parts of their brain ("brainwaves") in order to move cursors. In both cases, after the skill is learned, it's implemented unconsciously. Pretty cool. We don't know how it works.

However, at the moment, DNI-type things don't seem that farfetched. Dreams exhibit time dilation and muscular override and so on already. We certainly don't know how to do it, and it may in the future appear absolutely ridiculous, but it doesn't now. (Somewhat implausible, sure, but that's where the fiction bit comes in. Otherwise it would just be science.)
hobgoblin
QUOTE (prionic6)
QUOTE (hobgoblin @ Aug 21 2005, 01:43 PM)
QUOTE (prionic6 @ Aug 21 2005, 01:30 PM)
But to be honest, the whole DNI-stuff seems a bit far-fetched anyways. It just wouldn't work in the real world.

dont be to sure...

I'm not sure about the possibility of a datajack, maybe it could work. But the sensual override (don't have the acronym handy) where you are fully emerged and even in a different timeframe. No. This is impossible.

and you have never experienced a dream i take it?
prionic6
You have some good points there... I will try my best, though smile.gif

- The frequency thing is a very hard point to argue with. I was tossing some arguments around but until now they are all flawed. Maybe I can come up with something later.

- "The signals are too tiny to start with". Also correct. The technomancer would need the electrical-eel-organ or a better conductivity or both. Did anyone cut up a technomancer to look for that organ? I am sure someone will. I would say a strong signal from a biological body is possible.

- Could you explain that stuff about the array of wires futher? I'm not sure I understand it. Is it an argument how the frequency thing could be resolved?

- You got me with the stuff about dreams, too. I'm still not sure if it would really be exploitable for the timeeffects we have in the game but it's at least a start.

Hmm. So maybe it is impossible to come up with a manaless explanation about radioheads. I see why you oppose it, then. On the other hand I think it has more opportunities for good stories than it has problems. It is not THAT far away from real world physics and would be possible if I could come up with a good explanation about the frequency thing. Damn. I will!
hahnsoo
Nanites. Lots and lots of nanites. That's what's really in Nuke-it Burgers... Nanites that transform you into a total Radiohead. smile.gif

Seriously, it's easy enough to simply say "Well, they need a small amount of cyberware to get up and running, but this doesn't affect their Resonance." But hey, everyone has their own house rules.
Ellery
The array of wires requires something metallic, which wouldn't be found in an unaugmented human.

The trick for receiving would be to have individual antennas each of which were preferentially sensitive to different frequencies or different chunks of data. You'd then have individual neurons reading out the activity of these antennas (using the local fields generated by the antenna to trigger the neuron).

Now you've converted a stream of data coming through one bit at a time into a bunch of chunks of data represented by neuronal firing. Unfortunately, the chunks are no longer ordered in time. You then need to compare overlapping chunks to piece together the original order, which you could do to some extent at least by playing with the connections the neurons made.

It's still a very difficult problem, but at least the core aspects of turning a stream into a large number of chunks solves the timing problem (and replaces it with a more tractable order-of-occurrence problem), and the conduction problem is solved by using metal.

Transmission would be harder still, and would really only be feasible if the communications system was designed to work in a compatible way. I can't think of a good way to generate high-bandwidth radio communications, but I also can't think of a good reason why it's necessarily impossible. Even if the transmission array of wires has a resonant frequency, it's hard for me to see how neurons would drive the wires strongly enough to get a substantial signal.
blakkie
QUOTE (mfb @ Aug 21 2005, 12:26 AM)
two problems with that. the minor problem is that a) the fact that the WMI was to be ready for deployment by 2065, and b) the ubiquity of the Matrix 2.0 in 2070 both indicate that the downtime was relatively short. but you could stretch it and say there was maybe two years where there was no Matrix, and therefore nobody got datajacks (that doesn't answer the problems with other cyber, though). two years doesn't even qualify as a mini-generation.

You misunderstand my meaning. I'm suggesting that ever since Matrix 2.0 came in technos can become active without datajacks. Initial contact with Deep Resonance is though whatever that Combat Mage has (and i'm making an assumption based on the name). Trodes and Sim Module modified for BTL/hot sim.
hobgoblin
QUOTE (Ellery)
The array of wires requires something metallic, which wouldn't be found in an unaugmented human.

err, we all contain trace amounts of iron nyahnyah.gif
just up the dosage cyber.gif

hmm, i wonder if not the cells of the body could deposit strings of iron in a persons bones and thereby form said antenna...
Ellery
Sure, but that's still not unaugmented. You'd at least need genetic engineering. Actually getting metallic deposits wouldn't be so hard (a couple of genes should do the trick). Getting them in exactly the right patterns to serve as an antenna array, however, would be very difficult indeed.
blakkie
QUOTE (hobgoblin)
QUOTE (Ellery @ Aug 21 2005, 03:02 PM)
The array of wires requires something metallic, which wouldn't be found in an unaugmented human.

err, we all contain trace amounts of iron nyahnyah.gif
just up the dosage cyber.gif

hmm, i wonder if not the cells of the body could deposit strings of iron in a persons bones and thereby form said antenna...

At first blush i'm thinking conduit in bones, to reduce deformation during motion. And iron isn't the only conductor.
hobgoblin
QUOTE (Ellery)
Sure, but that's still not unaugmented. You'd at least need genetic engineering. Actually getting metallic deposits wouldn't be so hard (a couple of genes should do the trick). Getting them in exactly the right patterns to serve as an antenna array, however, would be very difficult indeed.

and last time i checked the finest tool for rewriting genes are our own body.

like say i have said, the technomancers may well be related to magic but have no magical ability. rather then use the stuff usualy there to handle magic to instead handle electronics wink.gif
Rotbart van Dainig
QUOTE (Jürgen Hubert @ Aug 21 2005, 07:21 AM)
The way I see it, the laws of nature of the pre-Awakening Shadowrun world still work normally, except where magic is involved - and magic simply added another layer of complexity.

Quite possible, yes... but thats an assumption, not a fact.
Considering Shadowrun had events contradicting that assumption, it might not be a better one than the model of reality originally presented by M:tA.
blakkie
QUOTE (hobgoblin @ Aug 21 2005, 07:24 AM)
QUOTE (Ellery @ Aug 21 2005, 03:12 PM)
Sure, but that's still not unaugmented.  You'd at least need genetic engineering.  Actually getting metallic deposits wouldn't be so hard (a couple of genes should do the trick).  Getting them in exactly the right patterns to serve as an antenna array, however, would be very difficult indeed.

and last time i checked the finest tool for rewriting genes are our own body.

like say i have said, the technomancers may well be related to magic but have no magical ability. rather then use the stuff usualy there to handle magic to instead handle electronics wink.gif

Ya, that it was magic transformation. Possibily done by a force completely external from the techno. So the agent of change, Deep Resonance?, is instead of some matrix dwelling AI a here-to-unknown free spirit that has the ability to permanently reform living creatures at a very detailed cellular level. The techno then operates in the mundane.

This would also help explain how the transformation can occur w/o Essense loss. Which it is, a magic or techincal source transformation, will be much harder to determine from the techno rules. Likely impossible. At that point it is a matter of waiting to see if the fiction bring it out.
Ellery
QUOTE
and last time i checked the finest tool for rewriting genes are our own body
Um, no, not really. There's some randomizing and selection in the immune system, but there isn't really any "rewriting".

So, check again.

Hint: this is why genetic engineering can do things that selective breeding can't.
hobgoblin
but the tools for selective rewrites are in the body allready, they just need more control wink.gif

just like how a experient showed that chips that wired themselfs up randomly across some generations could become more effective at the job then designed chips doing the same task.

so right now its not a matter of bad tools, its a matter of bad control. you have more control in a lab. but in the body the changes come into effect more or less instantly and can be "debugged" on the fly wink.gif

ie, activate something in the brain that allows the brain to control the rewriting of the genes much more then at present and what do you have?

the tools are there, one only need to learn how to control them.
mfb
QUOTE (blakkie)
I'm suggesting that ever since Matrix 2.0 came in technos can become active without datajacks.

yes, but how many technophiles are there going to be who don't get datajacks? even in SR3 prices, they're not terribly expensive; in SR4 prices, you can afford one by working at mcdonald's for a week. it'd be like a modern-day technophile that has never owned a computer--sure it's possible, but you've got to come up with a special background story for every single technomancer who doesn't have a 'jack. after about the third technmancer who is cyberphobic because his mom died of complications during datajack surgery gone horribly awry, i'm going to get tired of it, y'know?

or does the DR pick 'em up before they learn about computers? that would be just plain odd, though i suppose it makes sense if you basically just decide that DR = magic. which, well, bleagh.

QUOTE (prionic6)
But you could also say "no, I don't believe the brain can talk ASIST" because thats biologically impossible, too!

that's a pretty big leap, given that ASIST doesn't even exist. my view of otaku abilities has always been this: the DR reroutes the synaptic paths in a child's brain, using ASIST biofeedback, into a configuration that can mimic the functions of a cyberdeck. it's simply a matter of a higher-order computer running an emulator of a lower-order computer.
blakkie
I was thinking that the ones without datajacks experience DR before they really get hard into the tech-savy scene. Perhaps DR goes on recruitment and makes an evaluation of raw talent or of someone who would respond well/successfully to transformation.

It seems reasonable that many people that aren't old enough or haven't been tested yet for magical abilities use the hot sim trodes until such time that they are sure they don't damage any unrealized awakened Gift. A by-product is that DR can make contact before they've had implants.
mfb
so, basically, the same way mages and adepts usually get picked up. bleagh. there are still problems, though, mainly relating to the question of where all the adult technomancers in 2070 came from.
blakkie
QUOTE (mfb @ Aug 21 2005, 11:39 AM)
so, basically, the same way mages and adepts usually get picked up. bleagh.


A lot of them that are implantless, ya. Or in a culture that abhors implants.

QUOTE
there are still problems, though, mainly relating to the question of where all the adult technomancers in 2070 came from.

Adult as in over 21? Because 16ish (i'm guessing as canon top end for waiting for magical ability to arise) + 5 years is 21. The technos over 21 w/o implants are an issue unless there are surgery rules for healing essense holes. There can only be so many that were so dirt poor they couldn't afford a datajack, but somehow eventually experienced DR.

Although clans (whatever they are like now) could physically go on recruitment drives through the unwashed masses looking for members to join them.
mfb
so, you'd need to be either <22ish, or a special case. meh. just doesn't seem nearly as interesting as otaku.
Kagetenshi
QUOTE (Ellery @ Aug 20 2005, 03:47 PM)
I also don't think you mean that you believe that trees can grow to 60' from seed in minutes.  (Well, not in less than hundreds of thousands of minutes, anyway....)

Bamboo+adequate fertilizer+low gravity conditions. I bet you could get a 60' tree in under a hundred thousand minutes that way.

Granted, that's orthogonal to your point. Or perhaps not, as it's more or less the equivalent (in terms of changing what's being worked with) of implanting cyberware.
QUOTE ("prionic6")
But the sensual override (don't have the acronym handy) where you are fully emerged and even in a different timeframe. No. This is impossible.

ASIST, and you're very wrong about this. Others have already handled this one, though.
QUOTE (hobgoblin)
just like how a experient showed that chips that wired themselfs up randomly across some generations could become more effective at the job then designed chips doing the same task.

This isn't true, it's just much easier and cheaper to let the chip "evolve" than to design it that well to begin with.

So who wants to bet that the Technomancers will be played as pretty much human, while the Otaku were barely still classifiable as such?

~J
blakkie
QUOTE (mfb)
so, you'd need to be either <22ish, or a special case. meh. just doesn't seem nearly as interesting as otaku.

Huh? With Otaku you had to be <22 for your entire career AND a special case. Or is that what you mean?

In any event, ya i expect them to be less "interesting". The "interesting" part being linked to there NPCs design, a design that didn't fit well for use as PCs.
Ellery
QUOTE (hobgoblin)
but the tools for selective rewrites are in the body allready, they just need more control wink.gif

just like how a experient showed that chips that wired themselfs up randomly across some generations could become more effective at the job then designed chips doing the same task.

so right now its not a matter of bad tools, its a matter of bad control. you have more control in a lab. but in the body the changes come into effect more or less instantly and can be "debugged" on the fly wink.gif

ie, activate something in the brain that allows the brain to control the rewriting of the genes much more then at present and what do you have?

the tools are there, one only need to learn how to control them.

No, the tools are not there. Find any scientific report of biological control that allows creation of a novel DNA sequence comparable in length to a gene.

Genetic algorithms have produced more efficient architectures than human design in some cases. This isn't relevant unless you can implement a genetic algorithm to do the task at hand. In some cases, such as "find an antibody that binds this antigen well", the search space is small and the test is fast, so the body can shuffle through the billions of combinations needed to find some good hits, and then optimize them. Growing antennas in the body is once again millions of times more involved, and isn't something you can get wrong billions of times. And that's assuming that you have the right genes to secrete iron in wires anyway, which is doubtful. It's hard to create genes with a specific function.

Also, this brain control of the rewiring of genes is a novel concept. Care to explain how that could happen without a heavily genetically engineered organism to begin with?
mfb
well, the whole point of technomancers is that you don't have to be a kid anymore to get mysterious computer powers. except you sorta do. and... they're just not interesting. maybe the flavor text will make them cooler, but i dunno. i agree that it's a good idea to expand otaku from their limited society for the sake of better integration with standard games, but that doesn't mean you have to suck all the flavor out of them.

i will say that sprites seem pretty cool, though.

if technomancers can genetically engineer themselves, why can't they self-grow their own geneware? a couple geneware tricks could really help out someone with no magic and no cyber.
Bandwidthoracle
Every time I read this topic I immediatly think of feverheads spoiling my lual...it's come up often enough I thought I'd share it.
blakkie
QUOTE (mfb)
well, the whole point of technomancers is that you don't have to be a kid anymore to get mysterious computer powers. except you sorta do. and... they're just not interesting. maybe the flavor text will make them cooler, but i dunno.

But you don't have to be kid, you can be an adult. Just as an adult you are more likely to have some cyber. Not to say that there won't be some cyber/bio that is somewhat common among technos. And technos can continue being one as you grow up which i thought was the actual main OOC point of the move from Otaku, as part of it being more a PC option.

As for their 'coolness' i think it will depend on how they compare in play to their cyber counterparts. If you play them just like a cyber decker then meh. But if they play differently, then i can see them having some flavour even outside the fluff.
Bandwidthoracle
QUOTE (blakkie)
QUOTE (mfb @ Aug 21 2005, 02:35 PM)
well, the whole point of technomancers is that you don't have to be a kid anymore to get mysterious computer powers. except you sorta do. and... they're just not interesting. maybe the flavor text will make them cooler, but i dunno.

But you don't have to be kid, you can be an adult. Just as an adult you are more likely to have some cyber. Not to say that there won't be some cyber/bio that is somewhat common among technos. And technos can continue being one as you grow up which i thought was the actual main OOC point of the move from Otaku, as part of it being more a PC option.

As for their 'coolness' i think it will depend on how they compare in play to their cyber counterparts. If you play them just like a cyber decker then meh. But if they play differently, then i can see them having some flavour even outside the fluff.

Can technomancers gease or does losing essense hurt them more than mages?
mfb
my point is that you're pretty limited in your character concept options. anybody with half a brain is going to look at you funny if you play a 45 year old technomancer with no cyber or bio. a 45 year old mage (the most comparable character type)? no problem.

for that matter, how sure is everybody that age-related Fading no longer applies? the vast, vast majority of technomancers are going to be below the Fading threshold anyway.
hahnsoo
QUOTE (Bandwidthoracle)
Can technomancers gease or does losing essense hurt them more than mages?

As of right now, there are no SR4 rules for Geasa. Thus, you couldn't Geas magic losses anyway, unless you House Rule it.
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