Here's the magician type, though he's still being ironed out. On the whole, though, he's the guy you'll be dealing with, give or take a few skill points or a spell or two that may be revised.
[ Spoiler ]
Character Name: Ivan Beckett
Profession: Special Ops Arcanist, Counterterrorism Specialist
Sex: Male
Build Points Max: 635
Build Points Used: 635
Nuyen:
Build points spent on Nuyen(50)
Nuyen: 350,000
Race:
Race:Elf
Build points spent on Race (25)
Race Notes:
Elf: Natural Low Light Vision
Initiation Grade 3 (30)
Centering, Shielding, Absorption
Attributes:
Build points spent on Attributes (285)
Attributes: (min/current/max)
Agility 2 / 3 (7) / 7
Body 1 / 3 (5) / 6
Reaction 1 / 3 / 6
Strength 1 / 3 / 6
Charisma 3 / 7 / 8
Intuition 1 / 3 / 6
Logic 1 / 3 / 6
Willpower 1 / 4 / 6
Essence 1 / 5 / 6
Magic 1 / 7 / 8
Edge 1 / 2 / 6
Derived Attributes:
Initiative 6
Memory 8
Composure 12
Judge Intentions 10
Lift/Carry 7
Walking Rate (m/turn): 10
Running Rate (m/turn): 25
Swim Rate (m/turn): 6
Lift w/out test (kg/lbs): 30/66
Overhead Lift w/out test (kg/lbs): 15/33
Condition Monitors:
Physical Track: 10
Stun Track: 11
Active SKILLS:
Build points spent on Active Skills: (207)
Ex-Group: Con (Cha) RANK 4 Specialization: Fast Talk
Ex-Group: Leadership (Cha) RANK 3
Ex-Group: Negotiation (Cha) RANK 3
Ex-Group: Ettiquette (Cha) RANK 3 Specialization: Street
Group: Outdoors (Int) RANK 3 3 in group, Navigation, Survival, Tracking
Ex-Group: Running (Str) RANK 3
Ex-Group: Swimming (Str) RANK 3 Specialization: Long Distance
Ex-Group: Gymnastics (Str) RANK 3
Ex-Group: Climbing (Str) RANK 3
Spellcasting (Mag) RANK 7 Specialization: Illusion Spells
Counterspelling (Mag) RANK 6 Specialization: Manipulation Spells
Assensing (Int) RANK 6 Specialization: Metahuman Aura Reading
Ritual Spellcasting (Mag) RANK 3 Specialization: Combat Spells
Astral Combat (Wil) RANK 5 Specialization: Magicians
Ex Group: Banishing (Mag) RANK 4 Specialization: Task Spirits
Ex Group: Binding (Mag) RANK 5 Specialization: Guardian Spirits
Ex Group: Summoning (Mag) RANK 5 Specialization: Guardian Spirits
Ex Group: Longarms (Agi) RANK 4 Specialization: Rifles
Ex Group: Pistols (Agi) RANK 4 Specialization: Semi-Automatics
Ex Group: Automatics (Agi) RANK 4 Specialization: Assault Rifles
Unarmed Combat (Agi) RANK 4 Specialization: Martial Arts
Infiltration (Agi) RANK 5 Specialization: Urban
Perception (Int) RANK 5 Specialization: Visual
Dodge (Rea) RANK 4 Specialization: Melee
Intimidation (Cha) RANK 3
Pilot: Watercraft (Rea) RANK 2 Specialization: Motor Boat
Knowledge SKILLS:
Build points spent on Knowledge Skills:(4)
academic Military Theory & Tactics by SEALS RANK:3 Specialization: Infiltration
academic Military Theory & Tactics by SEALS RANK:3 Specialization: Surveillance/Counter Surveillance
language Spanish Speak/Read/Write RANK:4
language Sperethiel Speak/Read/Write RANK:3
language Portuguese Speak/Read/Write RANK:3
language French Speak/Read/Write RANK:3
Native Language: (free)
English
Positive Qualities:
Magician Special Quality (15 points)
Mentor Spirit (Sky Father (Odin)) +2 to manipulation spells, +2 to detection spells, willpower threshold 3 to retaliate against insult, -1 to resist con (flattery) (5 points)
Negative Qualities:
Sensitive System (15) Rank 1
Spirit Bane – Task Spirits (10) Rank 1
Geasa (Talisman) (10) Rank 1
Spells:
Build Points spent on Spells (63)
Number of Spells Purchased: 21 (21)
Combat: Stunball, Stunbolt, Shatter
Illusion: Trid Phantasm, Improved Invisibility, Stealth, Physical Mask
Health: Heal, Oxygenate
Manipulation: Levitate, Influence, Alter Memory, Mob Control, Control Thoughts, Magic Fingers, Shape Metal
Detection: Mind Probe, Spatial Sense extended, Detect Life extended, Clairaudience, Clairvoyance
Foci:
Build Points spent on Foci (10)
Power Focus rating 5 125,000
Centering Focus rating 5 75,000
200,000
Alphaware Muscle Toner rating 4 0.32 42,000
Alphaware Platelet Factories 0.2 50,000
Trauma Damper 0.2 40,000
0.72
Aluminum Bone Lacing 0.5 10,000
Deltaware Datajack 0.05 5,000
0.275
.995
142,000
Tradition details: Norse
Combat: Guardian
Detection: Water
Health: Fire
Illusion: Air
Manipulation: Beast
Drain: Willpower + Charisma
Physical Description:
Ivan Becket is a tall, relatively thin, wiry man (6’5�, 185 lbs). He looks human, having had his elven ears blunted and his features changed somewhat cosmetically in order to appear less distinct., along with giving him the ability to grow thick, relatively course facial hair. He wears his hair long, and a thick, but well maintained beard. He is less strenuous about his physicality than most SEAL’s, focusing instead on unique tactics and his magical capabilities, though he keeps himself trim and constantly works on his agility and aim.
Ivan is well known amongst his peers for his religious and magical leanings, as he follows the Norse pantheon half-heartedly as a religion, and obsessively as a tradition of spellcasting. He relates especially well with Odin, and often consults his god in times of trouble. However, when it is required, he removes all trappings of his faith and tradition, masquerading as mundanes or other types of magicians as needed.
Ivan Beckett was born on June 18, 2020, to Pamela and Avery Beckett. Unusual amongst elven families, he was a third child, with two older siblings, a sister, Angela Beckett, who died in a car accident when he was still young, and a brother, Ronald Beckett, who was killed in combat before Ivans birth, working as an Army Ranger.
Ivan found himself running rather wild as a youngster, in a predominantly human area, as his parents had little money, and after two of their children had been killed, little motivation to push themselves for something better. This led Ivan to do a few stupid things, followed by a few more; the surgery that left him much more human looking happened during this phase, using stolen money. Throughout his escapades, unlike most of his ganger friends, he kept up with his schoolwork, acting more on the model of what he thought his brother would have been like than his father, who spent the majority of his time drinking.
As Ivan came closer to graduation, he became disenchanted with the lawlessness and idiocy of his former friends, distancing himself from them as he managed to graduate first in his class. He earned a few minor scholarships, one of moderate worth, but it wasn’t enough to take care of room and board. So, Ivan followed his brothers path, to little objection from his parents, who at that point, were hardly living any more. Four months later, they were both dead, and he was in the Navy.
He found the disciplined lifestyle difficult, when it was thrust upon him, but soon adapted to it, coming to enjoy the feeling of control it gave him over his own actions. After having felt nearly a passenger on some of the wild events of his youth, he relished the sensation of being in command of himself. He excelled at his training, and was given one other surprising boost as basic training came to an end; unknown power welled up in him, seemingly triggered by his new outlook and control, and he realized he had magical potential.
Al of this seemed almost too much, but true to his new self, he worked harder than he ever had, focusing on becoming the best sailor and soldier that he could be. He volunteered for training in the Thaumaturgical School, learning most of his spells there, spells that were mission-oriented, that would aid in stealth, combat, and counterterrorism. He didn’t know it, but he was being groomed to enter the SEALs.
Upon graduation, he was offered the chance to go through the SEALs training, and he accepted it without blinking. He was by far one of the weakest, physically, to go through the training that iteration; he met the minimums required, and a little more besides, but his totals were never nearly as impressive as some of the others. Still, he qualified, and brought a considerable talent into play that was needed on a force such as this; magical capabilities. He was forbidden from using his magic to get him through the course, but one thing did give him an edge; a glowing, warm sense of accomplishment, of honor, and of pride seemed to take form, warming him in the icy water, comforting him as he collapsed on the beach, weeping from exhaustion. It took form, a large man, wearing thick robes and a wide-brimmed hat, smiling kindly and urging his young warrior on, from a scarred, one-eyed visage. The figure seemed kind, but it was most certainly not gentle; it was power, personified, and it wished for Ivan to keep going. So, he did.
He graduated training, and was presented with his trident. From there, he focused his specialization on Counterterrorism, and Thaumaturgical studies, learning by doing what he needed to cover his team. He focused heavily on spellcasting, though he didn’t shirk on conjuring the spirits of his tradition, which he grew to understand was defined by his experience during Hell Week. He felt a kinship with the Norse Pantheon, which manifested in his Mentor Spirit, the fiery visage of Odin, his power revealed. As a fellow warrior, he encouraged bravery and strength, and as the wisest among the Aesir, he encouraged tactical movement, preparation, and defense. Countering the spells aimed at his companions was important, as was astral surveillance, so he didn’t skimp in the fields.
Some of his spells made traditional training obsolete, though he managed to learn the basics anyway. Other tasks he learned spells specifically for, in order to make up for weaknesses in himself. Focusing so intently on his missions and his magic, however, left little time for anything else, and Ivan is known as being somewhat quiet, something of a loner when not in combat or on a mission.
Recently, upon joining Consular Operations, he’s come into his own. Developing his power took a backseat to operating at peak efficiency, and he had some bits of ‘ware installed to improve his overall performance, and reduce the draining effects of his spells. It reduced his considerable power somewhat, but he knew that he could regain it, given time. Knowing his unit needs him to cover them, he was more than performed his duties, and as he grows in faith and talent, he finds comfort in knowing that his soul, and that of his companions, will rest in Valhalla, should they fall.
Guns----
For preference
Colt Manhunter S
FN Five-seveN smart
USAS 12
Remington Bolt Action 700/750 .338 Win Mag