Help - Search - Members - Calendar
Full Version: 28 Weeks Later
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2
Stormdrake
Am playing with the idea of introducing a variant of V.I.T.A.S. that mimics the effects of RAGE from the movie 28 days or weeks later into my game. I like the idea of a virus that spreads so rapidly turning every day house wives or wage slaves into slobbering monsters. I think I would tune down the probability of infection some to allow for moral torture. "Do we kill any one exposed or wait to see if they turn?" Was also playing with the idea of making those infected with the vampire virus or its variants immune to the infection. Could make for some interesting world development as corporations and goverments try and contain the outbreaks while runners are hired to run blockades and enter quarantined areas. Any thoughts?
Mercer
I've thought about something similar using HMHVV variants that have a much more dramatic effect on the infected; something like super-ghouls and super-vamps. (For the latter, I was thinking of something along the lines of Blade2.) I've also always liked apocolyptic/total breakdown of society style games. On a small scale, it might be something like Bug City. On a large scale, something like Land of the Dead.
Stormdrake
Had similier thoughts about ghouls but was thinking along the lines of "Reavers" from the Serenity movie or Firefly tv series. Able to work togather but completely rabid towards all other metahumans. Was thinking of something along the lines of Resident Evil (1) then Bug City then Land of the Dead depending on the teams success or lack there of. Vamperism might be a better fit though as I could see a corporation messing around with it to acquire the protracted life and other bennies.
Synner667
Have a read of 'World War Z' or 'I Am Legend' or read about the Necrotic Plague from one of the GURPS supplements for interesting ways for this to be done.
Simon May
World War Z is fantastic. By far the best zombie book ever written. I'm hoping the movie is as good as the book was.
elemental_sin
Holy sh!t (!!!) They are making it into a movie?!?! love.gif I can't tell if I want to hug someone or shoot the producer, I guess it depends on how well it is pulled off...
Simon May
At least get the audio book. People like Henry Rollins do some of the voice work and each interviewee is different. Plus all the voice actors are actually from the regions their characters are from.
Stahlseele
i'd refrain from making super ghouls . . or from making it highly contagious . . read marvel zombies and you will see where that leads . . earth has been raided and left void of flesh like a bone thrown to some hungry dogs . . and in the end all the ghouls either eat themselves(not probably somehow . . they never do without any good reason . .) or they just die from loss of a food source . . kinda like the dinosaurs died out . . first the plant eaters because there were no plants left for them to eat due to some global catastrophe . . and then the meat eaters, because the plant eaters are dead . .
Ophis
QUOTE (Simon May)
World War Z is fantastic. By far the best zombie book ever written. I'm hoping the movie is as good as the book was.

I heartily agree with this statement, it's a wonderful book.

More on topic I'd sugest using an ordo maximus (see threats 1) altered variant of the Hmhvv versio that gives Loop Garou and Fomorians.
Stormdrake
Have read both "I am Legend" and Marvel Zombies. Loved both of them but view them as a possible end if the team fails to contain the threat rather than an envirement for them to run in. After all if my players or I wanted to play in a post apocalyptic world we would be playing something else. Its the threat of such a world occurring that they and I find so appealing.
MaxHunter
you guys just gave me some fantastic ideas.

Cheers!

Max
HappyDaze
QUOTE
I like the idea of a virus that spreads so rapidly turning every day house wives or wage slaves into slobbering monsters.

Nah. The virus thing is overdone. Do it with nanites.
Stahlseele
aah . . nanites . . is there anything they can't do? . . grey goo all the way ^^
Serial_Peacemaker
Isn't this what Shedim are for? I mean why tinker around with something else when you can simply have a master Shedim doing an invasion?
Sir_Psycho
Really, if you want to have a zombie style game, Shedim are very flexible when it comes to style of play. You can have a whole township taken over by force 1/2 Shedim and if you like, you can have them run and slobber and "RAWR BRAAINNNS" just like in 28 Days later. Or you can have them be more traditional Romero Shamblor Zomblors. Or go absolutely nuts (with higher force Shedim) using scary powers and maybe even mutating (Eg. Resident Evil 4)

And for inspiration, and sheer hilarity, i'd suggest the infallible zombie reference resource www.zombiedefense.org. grinbig.gif
Buster
For SR style magic zombies, you've got to read the Monster Island books. They're free on the internet, so you can read them at work.
Stormdrake
All good ideas. However one of the reasons I was thinking virus was to play up the corporation angle. Pick your favorite whipping corporation and have them be developing it as a weapon or medical research that goes horribly wrong. This then gives you not only the infected to throw at your players but corporate forces who are either trying to cover it up and/or retrieve the research. Although you could do it with the afore mentioned Shedim who have taken over a small arcology and then you could have the same kinda fun we all had with the Seattle arcology that was taken over by the AI.
Blade
QUOTE
I like the idea of a virus that spreads so rapidly turning every day house wives or wage slaves into slobbering monsters. I think I would tune down the probability of infection some to allow for moral torture. "Do we kill any one exposed or wait to see if they turn?"


Toning down the probability of infection (or having a longer waiting time) is also good for realism: if the virus is too efficient, it won't be able to spread and will quickly die.

Especially if they are flesh-eating zombies : if flesh eating zombies are any good, they don't leave enough time to their victim to turn into zombies. If they aren't, they would get killed before being able to turn to many people into zombies.
Roadspike
QUOTE (Synner667)
Have a read of 'World War Z' ...

Funny you should mention that. I'm just about to run the last session of a World War Z game using the non-Magic and non-Cyber bits of SR3 (Heresy, I know). And after that, just because it was so fun, I'm probably going to try to start up a new campaign in the same setting.

Back on topic, Shedim are nice, but aren't they a little easy to explain as soon as someone gets an Astral gander at one of the 'zombies?' Sort of takes a lot of the horror away if you know that you're fighting spirits who just happen to be using the bodies of the slain (or absent) as vessels. Now a good virus or nanite infection... who knows what's causing the shamblers to do their shambling thing. Plus, it's a good excuse to have the "disease" spread by contact between bodily fluids.

To put some of that always-desirable moral difficulty into the game, have those bitten/gouged/whatever start to get flu-like symptoms and have to make an extended Body Test with a threshold based on the damage level sustained and duration of an hour or so. If they make the threshold before they hit X hours, their symptoms fade and they recover, but if they don't... hello new zombie. Or, alternatively, have the virus make a Rating extended test (maybe based on the level of wound taken), with a threshold equal to the target's body (or half body, given all those freaky huge Trolls and Orks wandering about). If the virus/nanites make the threshold before the subject gets proper medical attention... mmm... brains...
Mercer
Actually, between Shedim and Rage Zombies (Rageombies?), why not use both? If a whole city is going asswild with a rage virus, there's going to be a lot of corpses around for shedim to hijack. Now you got two different types of zombies running around. It also makes for a good red herring. If the first zombies they run across are shedim, they'll think they have it figured out and then that will really freak them out when non-shedim zombies start running around.
Serial_Peacemaker
Well you could just have a normal lethal disease leaving corpses around that Shedim to occupy. Also remember Shedim can get mask self to make things less obvious. Also I generally find that if played right peoples response to Shedim isn't "Oh its a Shedim, no reason to fear." its "Oh ***** its Shedim."
Stormdrake
For the end of the first "chapter" am looking at the team having to insert into a corporate facility that has lost control. To do it on a grand scale I was thinking of doing it in an Arcology. Are there any exsisting floor plans for such a place?
Mercer
Shedim are scary, but they're known scary. Unknown is a whole 'nother type of scary. PC's go from being scared of shedim to being scared of something that's not a shedim, that could be anything. Head fakes, bait-and-switches, red herrings, the cat jumping out of the trash can, these are all horror staples. Its about managing and subverting expectations.
Roadspike
QUOTE (Mercer)
Shedim are scary, but they're known scary.  Unknown is a whole 'nother type of scary.  PC's go from being scared of shedim to being scared of something that's not a shedim, that could be anything.  Head fakes, bait-and-switches, red herrings, the cat jumping out of the trash can, these are all horror staples.  Its about managing and subverting expectations.

Exactly. Shedim are scary, sure, but they're Shedim. They're a known quantity. The old "if it's got stats, I can kill it" mentality from D&D. The players can classify them, so they aren't as lightly to be frightened of them. Now, of course, the characters may be scared out of their wits (along with other less savory things to be scared out of or have scared out of you), but if the players aren't at least a little bit spooked too, it's just not going to be as effective. I do like the idea of Shedim taking advantage of the Zombpocalypse to snatch up a few bodies, especially if some of the Shedim don't have masking--the players get a gander at them, and then think that those walking dead who they can't see as Shedim merely have masking... then they start reacting differently than Shedim-inhabited corpses usually do.
Synner667
QUOTE (HappyDaze)
QUOTE
I like the idea of a virus that spreads so rapidly turning every day house wives or wage slaves into slobbering monsters.

Nah. The virus thing is overdone. Do it with nanites.

Did that with a GURPS Cyber-scenario..
..Nanoware bomb in the middle of London.

Interesting place, after that wink.gif
Synner667
QUOTE (Stormdrake @ Nov 14 2007, 05:21 PM)
All good ideas.  However one of the reasons I was thinking virus was to play up the corporation angle.  Pick your favorite whipping corporation and have them be developing it as a weapon or medical research that goes horribly wrong.  This then gives you not only the infected to throw at your players but corporate forces who are either trying to cover it up and/or retrieve the research.  Although you could do it with the afore mentioned Shedim who have taken over a small arcology and then you could have the same kinda fun we all had with the Seattle arcology that was taken over by the AI.

At least 1 of the Sr novels deals with a "Corp makes zombie virus, so they can profit from the cure" storyline.

In effect, you want to run the ShatterGraves area [or Cannibal Sector, for those of you who know SLA industries] as a 'play area'..
..Enjoy your stay !!


Alternatively, why play zombies as shamblers ??
Have more fun by having the Corp spec-ops as nanoware zombies - Tharkold nanoware reanimates dead people and there's a Space Gods infecton that could have the same effect [both from TORG].

I remember a Chill story where a company was using zombies as cheap data entry staff..
..How's that for a nice surprise for your team ??
HappyDaze
If you go with the nanites, you could even get really SF...

Have the nanites colonize the brain and take control. The nanites themselves getting general instructions from a massive wireless transmission of some kind (insert appropriate technoblable here). This gives your hackers and technomancers the chance to shine instead of the magicians that usually have the limelight.
Synner667
QUOTE (HappyDaze @ Nov 14 2007, 08:46 PM)
If you go with the nanites, you could even get really SF...

Have the nanites colonize the brain and take control.  The nanites themselves getting general instructions from a massive wireless transmission of some kind (insert appropriate technoblable here).  This gives your hackers and technomancers the chance to shine instead of the magicians that usually have the limelight.

Have the zombification spread in a virus-like manner using the widespread nature of those lovely wireless connections..
..And you thought accepting the spam/porn/trojan payload from a botnet was the most that could happen !!

Or, in a magic-rich world..
..Why wouldn't there be magical infections to induce zombie-like behaviour, linked into an Astral Space being [Nestene Consciousness or Yetis, anyone ?? [both from old Dr Who]]
Stormdrake
Take a look at the movie"pulse". The concepts pretty cool even if the movie itself needed help.
FlakJacket
The 5 Scientific Reasons a Zombie Apocolypse Could actually happen article from Cracked is worth a read for some interesting ideas on this.

One thing to consider with something like this is where are you going to set it and is it a mass or generalised outbreak? Having it break out in some third world island country with a few hundred thousand to a million or so citizens/residents allows you to go completely apocolyptic whilst keeping the rest of the game world mostly intact, or is this a new game? Simply have the team be there on unrelated business and then sit back and watch the fun. Failing that the UN or Corporate Court quarantine the place and stonewall the other group so the runners are hired to go in and investigate and find out what's really happening for more high powered teams.
Mercer
Personally, I like the idea of sending them into a corporate arcology, having them fight all sorts of horrible zombie monsters, and when they climb out find out that the zombie apocalypse has hit the entire city and they're crawling out of an undead frying pan into an undead fire. All the sudden, the corporate breakdown becomes the safe zone.
Kingmaker
Are you going for Zombie outbreak or Zombie Apocalypse?
Stahlseele
QUOTE
The 5 Scientific Reasons a Zombie Apocolypse Could actually happen article from Cracked is worth a read for some interesting ideas on this.

aw shit . .
crash2029
Here's a thought...Shedim vs. Undead vs. Metahumanity! Now accepting odds. Shotgun shells on sale at local retailers, get 'em while there in stock!
Stahlseele
shedim win hands down with undead being a close second and metahumanity not even close but third place . . avery metahuman that dies can be possessed by a shedim . . or gets turned undead . . so their numbers grow as the last number dwindles down to nothing . . every undead that gets killed REALLY dead can STILL be possessed by a shedim so their number grows even more . . hrm . . undead being not alive but dead and all could probably be possessed by shedim as well . .
Mercer
See, now that's an interesting idea. A biochemical zombie plague that ends up generating a lot of regular corpses that the shedim inhabit until a shedim ends up inhabiting a biochemical zombie that isn't technically dead and becomes some sort of super-shedim bent on world domination through mass infection.

You know what I'd like to see here? Insect spirits. Particularly if the zombie threat was so great that people had to join forces with the bugs, or if the bugs just started exploiting the chaos. Biochemical zombie fleshforms. I'm lovin' it.
HappyDaze
QUOTE
until a shedim ends up inhabiting a biochemical zombie that isn't technically dead and becomes some sort of super-shedim bent on world domination through mass infection.

Shedim + cybermancy + handwaving some rules = ?
Stormdrake
Going with the idea of insect spirits. Flesh forms could get the virus turning them into zombie flesh forms! The body "dies" but is still animate, super zombies of doom. Gotta figure the insect queen spirit might get a little ticked off though.
Fortune
Not if she is toxic herself. wink.gif
Kingmaker
Is there any reason the Shadowrun Corps/Govs. wouldn't just nuke a zombie outbreak area that isn't a flimsy plot device?
Mercer
They might have trouble reacting as fast as they need to. Its one thing to nuke a zombie outbreak, its another if communication has broken down and no one is quite sure what's going on. How long did the Bug City Containment Zone last before they nuked it? It was about a year or so. That's the thing about last resorts, you have to do them last.

Also, since the Bug City nuke didn't exactly wrap everything up in a neat little bow, the Corp/Govs might be more reluctant to go to that well again.
Sir_Psycho
I was having a quick think about some things said in this thread, and there's a very elegant, surprisingly canon concept you can use. Gemini.

QUOTE (Man and Machine. p.94)
Gemini is a nanotech-based drug recently developed by Mitsuhama as a side effect of their attempts to render cybered animals more tractable. Once injected, Gemini nanites traverse the body until receiving a preprogrammed trigger signal, whcih can be anything from hormonal levels to a chemical presence to an ultrasound signal. When triggered, the nanites stimulate neural responses in the same fashion as chemical narcotics. By targeting a wide variety of cellular drug receptors, the nanites can produce a specific preprogrammed emotional response in the host. This emotion can range from towering rage to deep sadness to sublime contentment. unlike BTLs, Gemini produces its effects, and causes addiction, through emotional manipulation rather than full sensory immersion.


Let's just say a brilliant nanoscientist and his corporate research team were working on a form of nanite with full functionality, that could self-replicate independent of secondary cyberware like a nanite hive/facilitator etc. he succeeds, but on the eve of his breakthrough he heard distinctly familiar ominous music and something went TERRIBLY WRONG.

Somehow, these new nanites, with the Gemini function keyed in, broke out into the nearby community and turned the general population into mindless raging killers, who transfer the replicating rage gemini nanites through the injection vector, which probably includes bites and maybe even scratches.

You'll probably want a secluded location like a town in the desert, a remote country town in the nan or the yucatan, a large village in uganda, or maybe even a settlement on one of the islands in Puget sound or the Carribean League. And the best part of this, is that if you can think of a real, usefully sized town or locale, use something like google earth to find sattelite pictures and use that as a map given to your players.

hell, can some-one suggest me a location + satellite image? I wanna do it myself.
Critias
Just for kicks, I'd have the "triggering effect" of the Gemini be the scent or sight of blood, too.

Say the corp was working on the rage as a means of helping combat soldiers/corporate security overcome non-immediately-disabling injuries in combat. They get hurt and see/smell blood, they freak out and go on the offensive, and maybe when the shooting stops they'll like their shiney new cyberarm or vat-grown organs better anyhow (that the company can then dock their pay for). Some pencil-head somewhere decided it would cut down on emergency medical costs somewhere, you'd no longer have to outfit every squad with a medkit, or something silly like that.
Backgammon
Awakened Rage Virus + Aqualogy = Bioshock
Stormdrake
See I was thinking of a Arcology because it is enclosed and a break out could go unnoticed. Especially if the corporate owners know what is going on and are actively trying to cover it up. I hate to keep referencing movies but the whole "hive" under Racoon City in Resident Evil makes perfect sense and would play very well in the Shadowrun world.
crash2029
Good location for zombie outbreak...Ephrata, Washington. It's not all wikipedia made it out to be. Relatively isolated, the nearest town is five miles away, the nearest city is seventeen miles away. Climate semiarid, few trees, lots of sagebrush, brown rolling hills as far as the eye can see. Population ~6500. Corrupt city council, corrupt businessman basically owns town. And the best mexican restaurant you will ever eat at.
hyzmarca
QUOTE (Critias)
Just for kicks, I'd have the "triggering effect" of the Gemini be the scent or sight of blood, too.

Say the corp was working on the rage as a means of helping combat soldiers/corporate security overcome non-immediately-disabling injuries in combat. They get hurt and see/smell blood, they freak out and go on the offensive, and maybe when the shooting stops they'll like their shiney new cyberarm or vat-grown organs better anyhow (that the company can then dock their pay for). Some pencil-head somewhere decided it would cut down on emergency medical costs somewhere, you'd no longer have to outfit every squad with a medkit, or something silly like that.

Nah.

I'd have the triggering effect be sexual arousal, which is far far more frightening a trigger.

For opposition, blood is far more fearsome a trigger. But, for the possibility of being infected oneself, one simply can't beat sexual arousal for the horror it would produce and one certainly can't beat it for the global social changes a true epidemic will work.

Picture it: a small sleepy town, not unlike the Mayberry of Andy Griffith or the Mayfield of the Beaver Cleaver. Two hormonal all-American kids drive up to Lover's Lane and have a park. Kissing turns to fondling; Fondling turns to tearing and bitting and ripping. They're found in the morning, apparently mauled to death by wild animals, but their car is locked from the inside. Of course, the investigation soon reveals what they did to each other, but it doesn't reveal the reason that they did so until it is far too late.

And in a wholesome upper-middle-class family home, Mommy and Daddy decide to push their beds together for the night. When little Suzy, intrigued by strange noises, asks "Daddy, why are you hurting Mommy?", the result is not the incredibly awkward birds&bees talk that usually follows from such questions; Mommy and Daddy rip her apart and violate her corpse before finishing each other off.

Of course, it is hardest on those who survive the rage and have time to calm down, having brutally murdered their lovers and worse.

As it spreads, sex must be abolished in all of its forms. Even sexual thoughts are outlawed, because it is sexual thoughts that lead to arousal and arousal that leads to uncontrollable rage. All people must wear full burqas when in public; any show of skin or hair risks producing arousal and is thus illegal. Porn is outlawed, as are all other depictions of the human form. All touching is illegal; any physical contact between two human beings for any reason is a crime, because physical contact can produce arousal. Masturbation is, of course, punishable by death. People are not allowed to cohabitate; even parents and children must live in isolation from one another. Human reproduction as we know it becomes impossible. Even artificial insemination is problematic due to the need to collect sperm. Cloning becomes the norm. Personafixes that suppress sexual desire help, but aren't perfect. Every now and then a woman gets wet or a man springs a boner; such unfortunate individuals have to be put down.
Blade
QUOTE (hyzmarca)
Every now and then a woman gets wet or a man springs a boner; such unfortunate individuals have to be put down.

Then you have to outlaw sleep as well.
Critias
And, while a ... fun? ... setting, you're moving pretty far away from a zombie flick at this point.
Stahlseele
and moving straigth into some religious nutjobs wet dream . . yes, that one was intended . .
QUOTE
man springs a boner

not since augmentation, he doesn't neccessarely *g*

make the trigger becoming tired . . everyone becomes tired some time . . and if they don't . . you knock them out and voila, instant raging zombie O.o
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012