Help - Search - Members - Calendar
Full Version: First PC Death in campaign today
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2
Rotbart van Dainig
QUOTE (Moon-Hawk)
QUOTE (MaxMahem)
Pay was generous (5k) but not unreasonable, in the end the team ended up getting twice that as a bonus.

eek.gif For a bug hunt?

Eeek indeed. Bug hunts start at double-digit grand per person.
Trax
Ares and the Runners didn't KNOW that it was a bug hunt at the time. All they knew was that a couple of people from Ares disappeared and needed someone to find out why.

It was only later that they discovered the bugs, as he said, it was 5k at first, but got 10k each in the end.
Whipstitch
Yeah, the initial run was merely an inspection.

The Firewatch team that got sent in on the actual, honest-to-god bug hunt is probably up to their eyeballs in novacoke, hookers and stock options right now.
cx2
It isn't entirely clear whether "The team ended up getting twice that as a bonus" means the pay was doubled, or the bonus they got was double the original pay. It does sound more like 10k, but it is possible he could also have meant 5k pay + 10k bonus.
MaxMahem
QUOTE (cx2)
It isn't entirely clear whether "The team ended up getting twice that as a bonus" means the pay was doubled, or the bonus they got was double the original pay. It does sound more like 10k, but it is possible he could also have meant 5k pay + 10k bonus.

Its the later. The total pay for the run was 15k (in Ares script) plus some assorted gear for the spelunking expedition (climbing harnesses, lights, ect).
Whipstitch
Not to mention the fact that having an Ares Johnson who knows your team can handle minor bug encounters is a pretty sweet deal, provided they're not having you killed.
Moon-Hawk
QUOTE (MaxMahem)
QUOTE (cx2 @ Dec 13 2007, 03:23 PM)
It isn't entirely clear whether "The team ended up getting twice that as a bonus" means the pay was doubled, or the bonus they got was double the original pay. It does sound more like 10k, but it is possible he could also have meant 5k pay + 10k bonus.

Its the later. The total pay for the run was 15k (in Ares script) plus some assorted gear for the spelunking expedition (climbing harnesses, lights, ect).

That's how I interpreted it. I hope the giant smiley after the bad, bad man comment made it clear that I was joking. wink.gif
Anyway, it sounds like a fun run. Nobody's upset. Don't feel like you killed a character; really, he killed himself.
kzt
It really does seem more a case of suicide than murder...
Ed_209a
Many roleplayers can make a character with a tragic flaw.

Very few can make one, then knowingly play it through to it's inevitable conclusion.

<golf clap>
Wounded Ronin
QUOTE (MaxMahem)
Killed the first PC in my campaign yesterday.

Congrats! Go and sip some Wild Turkey on the rocks, since hitmen always have bourbon on the rocks after a hit.



Uh, in other news, how does a Staph bacteria infection become untreatable by the street doc? What happened to the doc's supply of antibiotics?
MaxMahem
QUOTE (Wounded Ronin)
Uh, in other news, how does a Staph bacteria infection become untreatable by the street doc? What happened to the doc's supply of antibiotics?

As I said earlier its a drug resistant form of Staph that I've homebrewed using the Augmentation disease rules. I put a thread about it and some other disease I made rules for here.

It should be a surprised as drug resistant forms of Staphylococcus aureus are already become the rule rather than the exception. The range of anti-biotics to which it is resistant to has also expanded. I have just expanded upon this trend, and so by 2070 mos strains of Staph (like Tuberculosis in the rules) is resistant to virtually all anti-biotics. Treatments such as magic, nanotech, and genetech still work, but are considerably more expensive, and your average street doc doesn't have access to them.
DTFarstar
They are also researching a way to use bdellovibrio, a natural bacterial predator, to control Staph and Strep infections. It originally seemed promising, but they've been having setbacks lately.

Chris
Wounded Ronin
QUOTE (MaxMahem)
QUOTE (Wounded Ronin @ Dec 14 2007, 04:43 PM)
Uh, in other news, how does a Staph bacteria infection become untreatable by the street doc?  What happened to the doc's supply of antibiotics?

As I said earlier its a drug resistant form of Staph that I've homebrewed using the Augmentation disease rules. I put a thread about it and some other disease I made rules for here.

It should be a surprised as drug resistant forms of Staphylococcus aureus are already become the rule rather than the exception. The range of anti-biotics to which it is resistant to has also expanded. I have just expanded upon this trend, and so by 2070 mos strains of Staph (like Tuberculosis in the rules) is resistant to virtually all anti-biotics. Treatments such as magic, nanotech, and genetech still work, but are considerably more expensive, and your average street doc doesn't have access to them.

Ah, okay. Wow, you're cool to actually have something like that implemented for game play. love.gif
Siege
SR may not be as dark and gritty as Cyberpunk, but it's twice as paranoid - what other game gave us the immortal phrase, "it ain't a shadowrun until your Johnson screws you twice"?

I run into a femme fatale in an abandoned, deeply underground location and my "oh drek" radar implodes. She says anything resembling "for the life you have given me" and I'll lose about ten pounds in ammo and assorted munitions on the damned spot.

I don't think you should feel particularly guilty - it wasn't an Orbital Cow Strike or a Thermonuclear Device in a Pizza Box scenario. Your players didn't consider the implications and didn't, from the sound of it, plan for medical emergencies, so there isn't too much more you can do.

-Siege
Magus
Hey Seige long time no see where have you been hiding?
Siege
Fort Jackson, Fort Lee, Fort Bragg, Anaconda and now back in Bragg.

-Siege
MaxHunter
QUOTE (Siege)

I run into a femme fatale in an abandoned, deeply underground location and my "oh drek" radar implodes. She says anything resembling "for the life you have given me" and I'll lose about ten pounds in ammo and assorted munitions on the damned spot.

QFT!!! My thoughts precisely.

Cheers,

Max
Wounded Ronin
Once someone did a mini CoC d20 game for me and, wanting to save time on chargen, the guy let me run a 1st edition Oriental Adventures sohei character I'd created earlier.

I tried to stab the femme fatale with the 1d3 damage chopsticks but it didn't work. frown.gif
Siege
QUOTE (Wounded Ronin)
Once someone did a mini CoC d20 game for me and, wanting to save time on chargen, the guy let me run a 1st edition Oriental Adventures sohei character I'd created earlier.

I tried to stab the femme fatale with the 1d3 damage chopsticks but it didn't work. frown.gif

It's not the size of the chopstick, but how you use it. nyahnyah.gif

-Siege
knasser
QUOTE (MaxMahem @ Dec 12 2007, 12:21 AM)
Killed the first PC in my campaign yesterday.  I feel slightly guilty about it, but not to bad.  Wondering what you alls opinion is.


Funny. I usually try to kill off a PC in the first session or two if I'm starting with a new group. I don't try too hard, but I like to catch the "slowest moving" character with something. It's nice because it gets it out of the way, not too much has been invested in the character by that point and it establishes that death can happen if you make too many mistakes. I feel its worth it for the tension I can generate later on. A single PC death is good for months of PC common sense if you play it right.

Of course then the players get that look on their little faces.
CircuitBoyBlue
What, are you role-playing in prison?
knasser
QUOTE (CircuitBoyBlue)
What, are you role-playing in prison?

Me? No - it doesn't drive away players so long as its their fault they died and you don't laugh too loudly.

Seriously, I think its good to have a PC death early on. It encourages everyone to exercise some intelligence and identify with their characters more. If you fear for your character, or any other emotion on your character's behalf, the world they live in becomes a little more real.
Kyoto Kid
...with one GM I had, PC death would have been preferable as this person had a thing for pitting us against Great Dragons (and not the ATGM variety). I retired three characters, two of which after only two missions into the campaign just to avoid the GM from turning another one of my PCs into an GD's NPC minion (I had already lost two this way). It was so ridiculous I wondered if I wasn't playng "Shadowrun the Gathering - the collectible character game" (with the GM doing all the collecting) instead of just plain ol' Shadowrun.
Wounded Ronin
QUOTE (knasser)
QUOTE (CircuitBoyBlue @ Dec 21 2007, 08:29 PM)
What, are you role-playing in prison?

Me? No - it doesn't drive away players so long as its their fault they died and you don't laugh too loudly.

Seriously, I think its good to have a PC death early on. It encourages everyone to exercise some intelligence and identify with their characters more. If you fear for your character, or any other emotion on your character's behalf, the world they live in becomes a little more real.

Prolly.
Siege
It's the d20 scenario - players are invariably a lot more cautious at 1st level because they know death is one stray goblin arrow away.

-Siege
knasser
QUOTE (Siege)
It's the d20 scenario - players are invariably a lot more cautious at 1st level because they know death is one stray goblin arrow away.

-Siege


And that's the nice thing about Shadowrun. You can develop your character and become incredibly powerful and dangerous, without ever quite losing that "one goblin away" feeling. I love it! cool.gif
Mercer
Although with "goblins" being a somewhat obscure HMHVV-dwarf variant, you don't see a lot of them.
knasser
QUOTE (Mercer)
Although with "goblins" being a somewhat obscure HMHVV-dwarf variant, you don't see a lot of them.

That's because midget ghouls look silly:

QUOTE

GM: These aren't just like the ghouls you fought last week though. Oh no - these ghouls are short!
Players: rotfl.gif

There's something cheesy about Dzoo-noo-qua too. Too D&D. I do have a banshee NPC however. She's an exec at a record label.
Kruniac
I'm sorry - I dont understand the problem. Have the spirit make its Inhabitation roll as per normal, and if the spirit manages a Good Merge, the character can be played as good old Thrall, plus some new beefy abilities.

If you obtain a Hybrid merge, you can still play the character, as he retains some memory.

If the spirit results in True Form, then the player can play that particular Mantid spirit in True Form.

What exactly is the problem? I'm creating a fly PC as we speak.
Glyph
The "problem" is that the PC is possessed by a spirit, his personality is gone, and he is an NPC. The possibility of letting Thrall be played by the character was considered, and rejected, by the GM. Creating a Fly PC? Good for you, sounds fun, but obviously your GM is house ruling some things for that to happen.
Muspellsheimr
Another problem is the decision was made months ago. Try to avoid resurrecting threads with no relevance to anything current.
Wounded Ronin
Well, I'll always drink to a player character death...
tech2.0
My Hacker/Technomancer was the first to die. The group was hired by the mob to hit a vory goon before the drek hit the fan. I has doing remote hacking at a cyberbar and cafe shop, after I finished and was back in the meat. I saw a Vory goon smiling at me and asked me to follow him for a short talk. We had 2 big runs against the Vory to begin with, so I pulled my gun and fired, 2 rounds later I was died but used my deadmans action to fire once more and killed the Vory goon. Also before the run I borrowed 2k from the merc mage inthe group to get system rating 6. He was not happy. The 2nd death was the Face/adept who was a LS mole, he died by the gillette dumping a car on him.
MaxHunter
good death! rat had it coming, I guess...

Cheers!

Max
Jackstand
In the old days, I played with a pair of exceptionally lethal GMs. I think that the average life expectancy of a PC was about one session and a half. A lot of that, I'll admit, is because I refused to powergame to the extent that most of the others did, so that challenges scaled to their levels were pretty much totally overwhelming for me, but the others all died constantly, too, so I'm sure it's not just that.

On the up side, though, at least it got me to devote a lot of gear and whatnot to memory so that I could more quickly make a replacement and get back in the game. nyahnyah.gif
Sweaty Hippo
QUOTE (mfb @ Dec 11 2007, 08:14 PM) *
i think he pretty much got what he asked for. i mean, who goes on a bug hunt, sees a hot chick, and doesn't think "mantid"?


Me. The first thought that leaps to mind is "Evil Seductress!"
Spike
And my first thought is always: how can I pull off banging her and getting away with it... because I'm totally a manwhore like that in game...
Wounded Ronin
QUOTE (Spike @ May 28 2008, 06:42 PM) *
And my first thought is always: how can I pull off banging her and getting away with it... because I'm totally a manwhore like that in game...


That would actually be pretty cosmically awesome. Kind of like when you lure a kitten with a piece of bacon with the intention to capture it and drown it but instead it manages to snatch the bacon, pee on your hand, and escape.
Cantankerous
Never, ever remove a Players right to play their character in a foolish manner. But never reward them for it either. I'd say the OP was completely fine in how he handled the situation.


Isshia
Faelan
Even though it happened a while back, and his campaign has progressed past this point, I have to give the OP a thumbs up. Also whoever the player was thumbs up for playing your weakness to the end.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012