QUOTE (Fortune @ Feb 18 2008, 08:03 AM)
Personally, I don't really think a modification to the implanted commlink should cost Essence, although I fully support it not coming as standard. I think a happy medium (which will be my future rulings in my games) is that adding the sim module modification will cost money, but not Essence.
I wonder if the essence issue isn't about installation order. If you get the sim mod added into the commlink (price increased accordingly) then no extra essence cost. However if you get it added at a later date, they have to open you up again, so bang, more essence lost.
I also wonder if there isn't another issue here that just occurred to me (which is surprising it did since I am practically half asleep from lack of sleep when I tried to sleep. wow did that make any sense?) Okay here it goes:
Let's think about this, "what does a sim module do?" well this snippet says
QUOTE
"It translates computer signals (simsense data) into neural signals, allowing the user
to directly experience simsense programs and virtual reality
okay so what does that mean to you? To me, it means there is this thing plugged into the brain that makes you feel things. Okay, "plugged into the brain" is kinda scary, and serious, that is if my sci-fi movies and tv shows are any source. okay the commlink makes you see and here things so it costs you .2 essence (right?). well the sim module makes you see, hear, smell, tase, aroused... whatever, as if you are actually there (or whatever the simsense is doing).
So in those rambling terms, the extra essence cost all of a sudden makes alot more sense to me. It's more intrusive than a phone in you head.