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First thing first. True, *I* wasn't the one who forced the issue. There were several Dumpshockers that screamed loud and hard about it.
Sorry I must have misread your post because I distinctly remember you writing... let me check...
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You mean I finally forced through another rules change? Sweet.
Yup. I was right. That seems to be you
personally taking credit. But maybe I'm wrong and there's some other rules errata you were referring to and not the Teamwork rules. Some other fix you would like to take credit for?
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For those who weren't there, someone had pointed out that Agent Smith armies could use the Teamwork test rules, magnifying their effectiveness to an incredible degree. Someone offered a house rule that coincidentally looked a whole lot like what was adopted into the errata, and the storm died down.
You might want to look up who did post that "house rule." There's a fair chance you might find that the house rule that "looked like what was adopted into the errata" was in fact posted by one of the people who wrote the errata. So what I object to is you taking credit for someone else's work.
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Second: I don't buy it. If what you say is true, then the Teamwork test fix would have been in
Errata 1.1, the first one. It didn't show up in Errata 1.3; in fact, it didn't show up until
Errata 1.5. If it was such a problem in playtesting, it should have come up in the earliest errata.
I don't care a whole lot whether you buy it or not. Haven't since you took up your crusade. I do care whether other people buy it or not though, so I will endeavour to clarify.
Errata 1.1 was stuff that was caught in last minute proofing and included almost immediately after the book was rushed to release at GenCon. Several things including Teamwork Tests were left out because we wanted to discuss which one of three different solutions we wanted to apply. It was saved for
Errata 1.2. But wait -since you're paying really close attention you will note there was
no Errata 1.2. This was a foul up on our end, it never got published. When we did get round to doing another round
Errata 1.3 (the next version made public) some of the stuff that was slated for errata in the
v1.2 was left out. We're human, we make mistakes. But we included it in the next version we made public
v.1.5Whether you personally believe me or not, I don't care.
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In comparison, Bloodzilla's infinite loop got fixed in the first Street Magic errata; you and Frank both said that there was a fix all ready to go, so it got fixed right away. The Teamwork test didn't get fixed until much later; what does that indicate?
That indicates to me you don't really pay attention to what people post. The Teamwork Test was an out-and-out errata, a needed fix to an existing writeup. Bloodzilla was the result of a couple of lines being accidentally cut in editing and the errata adding them back in. I'm sure even you would understand the difference between plugging something back in and chosing/playtesting several different solutions to decide which best serves the game.
It further indicates that should actually research your claims and get your facts straight before you post. Frank
never said that a fix was ready to go, in fact, Frank isn't particularly convinced with the errata that came out. The only thing Frank ever said on DSF was that he'd seen a couple of versions of
my proposed "errata" (for the record, I say versions because I fiddled with the cap several times before being satisfied). I, on the other hand, did say something to that effect early on when Bloodzilla was brought up as a problem (those people would actually include Frank btw).
Finally, the first round of
Street Magic errata was finished two months after the book was ready. The version we've just put out is in fact v.
1.2. What does that indicate?
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And even if you are right? The fact that you delayed so long shows that it wasn't a serious issue to you. The only reason you put in the fix was because Dumpshockers were protesting. I'll grant that you might have considered the issue, maybe even toyed with a few fixes; but you didn't actually *do* anything about it until after we started a furor over it.
Actually, we didn't actually *do* anything" about it until *long after* there was a furor about it, so as far as you know there is no direct correlation. Furthermore if I'm right—regardless of the reasons for the delays in putting out a solution—the fact remains that you are once again claiming personal responsability for something when, even by your most flattering take on events, you were at most a single voice amongst many. I repeat what I said: You (Cain) have yet to "force through" anything.
However, since this is discussion is way beyond the actual purpose of this thread which is something I am interested in. I do not intend to derail this thread further, so if anyone wishes to test the veracity of my claims on the Teamwork Test issue, I've already got an exempt third party volunteer who has an NDA and is not connected to Catalyst, and who is willing to verify what I've said when I make the material available to him. Take this to PMs though.