Alright, I might have been a little ambitious in choosing this month to try to resurrect this game. I've been doing a surgery internship that has been kicking my ass (~5 AM to ~7 PM every day
), but I only have one week left to go!
I've been doing a lot of thinking over the past few months about what to do with this game. I've thought about just letting it die, but I really love these characters and we haven't even begun to play out the adventure I was hoping for. Plus, it seems unfair to the three of you who are still here and have been putting in the effort the whole time.
That brings me to my current dilemma. What to do? What to do? Well, back when I started this game my goal was to have 3-4 dedicated players- specifically to minimize the risk that the game would stall when people inevitably disappeared. But I was overly sympathetic to the plight of all the people who were dying to get into a PbP game. I let the game bloat to accommodate twice as many people and we wound up with exactly the problem I was trying to avoid. But it seems that by a process of attrition we have basically what I envisioned to begin with. Since you have all indicated that you are down, I say we forge ahead.
So here is the plan:
-- Carter, Petwo and Guy get +5 karma for the smuggler job. If my calculations are correct that makes 7 karma total since the start of the game. Let me know if/how you would like to spend it so I can adjust your sheets accordingly.
-- You each get 15,000
from the recent job. Thats the 60K Kurita paid split 4 ways (with Des)
-- We will quickly move into the original adventure without further ado. This my take some retconing, since I was building the timeline to accommodate parallel story lines, but I'll make it work.
--
OneRonin: If you're still following, I apologize but we will be moving forward without you. I will quickly write Des out of the story.
-- I will make an effort to keep things moving forward on a biweekly basis. If things are stalled I will push them forward with a summary post like the one I just posted to put the smuggler job out of it's (my?) misery.
-- Anyone who posts IC within a one week period will get one point of karma that week, so long as your post has some substance. Posting a line of IC dialogue won't count. Your characters may advance rather quickly as a result, but I'd rather that then they not develop at all. This will start today (Saturday) and will be reassessed every Saturday from here on out. The karma drip will happen even if I cannot write any GM post in a given week.
-- I don't want to do any open recruiting, but if any of you know a Dumpshock poster who you are *certain* would post reliably and make a nice addition to the game I would consider adding just one more player, but then only if we unanimously agree to do so. If this becomes the case I would allow you all to redesign your characters with access to books like RC, which were not yet published when we set out.
-- Alternately, if you guys would prefer, and if you unanimously agree, I would allow you all to redesign your characters without adding a new PC.
Anyone have any questions or suggestions?
I need to spend some time thinking about about how to unfuck the timeline. I'm on call tomorrow (30 hours straight in the ol' hospital) but things should be slow, so I might be able to post a little something. Can't make any promises tho.