QUOTE (Mr. Unpronounceable @ Jul 5 2008, 08:55 PM)

Spirits definitely have both physical and stun tracks (at least, if the GM isn't treating them as mooks,) though I don't think it was spelled out explicitly until Street Magic. (I'll try to find a page reference p.94, first sentence under disruption.)
The bit that always bothered me is that a spirit's physical damage track will grow if he manifests, or shrink if he returns to the astral - leaving a potential window of auto-disruption.
The related question is, given what has been said on other threads, is there any way other than rest for Spirits to heal?
(We have been told that the heal spell won't work. I just can not imagine first aid working. So in the case above, the spirit needs to rest for days materialized, so as to avoid disruption?)
Thank you,
Joel