In Runners Companion it says the following:
QUOTE
For spirits of possession traditions, the spirit’s Physical
attributes are added to the attributes of the vessel possessed by the
spirit.
attributes are added to the attributes of the vessel possessed by the
spirit.
In Street magic is says:
QUOTE
If the vessel is inanimate or dead, the spirit’s
Force is added to any appropriate Physical
ratings (at the gamemaster’s discretion). For
instance, a corpse’s attributes would be appropriate,
as would a jar’s Barrier rating, or a vehicle’s
Body, Armor, and Speed—though not it’s
Handling.
Force is added to any appropriate Physical
ratings (at the gamemaster’s discretion). For
instance, a corpse’s attributes would be appropriate,
as would a jar’s Barrier rating, or a vehicle’s
Body, Armor, and Speed—though not it’s
Handling.
Now, i understand perfectly that the regular attributes on a living creature are boosted by the bought attributes the spirit have - but how does one handle unliving beings like posessed drones and armour ratings?
Normally Force would apply to both attributes and armour, how would one solve it now? And what attribute would be added to a drone? Or armour rating? Force?
It is both slightly conflicting and makes it more confusing.
Would a free spirit PC add Reaction to a drones handling and Force to armor unlike a regular possession spirit? Or dont they get a bonus at all? Since force is note used according to RC and there is no armor attribute...