QUOTE (MYST1C @ Aug 19 2008, 06:45 AM)
Ghost Cartels is a plotbook like Emergence. Feral Cities is a location book like Runner Havens and Corporate Enclaves.
Ghost Cartels is a plot book and adventure campaign, but unlike Emergence, it has fully fleshed out adventures in it, with statted NPCs (who use all the cool toys from
Arsenal, custom cyberware suites from
Augmentation, and advanced magic stuff from
Street Magic), statted out security systems, drones, critters, and MAPS. It also has fiction to ground the events in the world, much like Emergence opens with. It also takes the runners to all our current core locations. If you have
Runners Havens and
Corporate Enclaves, you'll get twice the milage out of
Ghost Cartels.
If anyone was at GenCon and stopped by the Catalyst booth, they no doubt heard Peter Taylor talk about Ghost Cartels (alot).