Help - Search - Members - Calendar
Full Version: Recruitement: Ork Underground Needs Runners
Dumpshock Forums > Discussion > Welcome to the Shadows
Pages: 1, 2, 3, 4, 5
Samantha
I just want you all to know, that if I die, I'm totally going to make the most bad ass troll ever. But that's only if I die, which hopefully, won't happen. I actually built my character rather well this time, I think.
Rasumichin
QUOTE (Samantha @ Aug 21 2008, 08:27 PM) *
You have to keep in mind that Spike WAS a Lonestar officer. However, she was mostly one because A: It beat being beaten up by them, B: Got her access to guns and gear, and C: Gave her excuse to beat up on people who she thought deserved it.

So she isn't going to be all high and mighty about your drugs and your illegal activities because she's a shadowrunner.


That sounds good.
I prefer it anyway when there's not too many tensions within the team.
Rasumichin
@ WMS : What are the connection ratings for Dem Bones, Talks-With-Trees-And-Walls-Apparently and Amy Martinson?
And as foci are restricted gear, do i need a fake license for each, one for all foci or is it all covered under a fake thaumaturgy license?
WearzManySkins
QUOTE (Rasumichin @ Aug 22 2008, 06:16 PM) *
@ WMS : What are the connection ratings for Dem Bones, Talks-With-Trees-And-Walls-Apparently and Amy Martinson?
And as foci are restricted gear, do i need a fake license for each, one for all foci or is it all covered under a fake thaumaturgy license?

@Rasumichin
Those are standard types of contacts, not group contacts so you pay from 1-6 in connection and loyalty in ratings.

Foci are restricted gear. Foci will need a license fake or not if you get checked by Lone Star or other security law enforcement types, and yes like each gun you will need some kind of license.

WMS
Rasumichin
QUOTE (WearzManySkins @ Aug 23 2008, 01:25 AM) *
@Rasumichin
Those are standard types of contacts, not group contacts so you pay from 1-6 in connection and loyalty in ratings.

Foci are restricted gear. Foci will need a license fake or not if you get checked by Lone Star or other security law enforcement types, and yes like each gun you will need some kind of license.

WMS


Allright, thought that the connection rating might be set for those.

One more question regarding mystical healing : would the aura reading specialization of Assensing apply to such tests?
Or would that fall under a specialization of its own?
WearzManySkins
QUOTE (Rasumichin @ Aug 22 2008, 07:39 PM) *
Allright, thought that the connection rating might be set for those.

One more question regarding mystical healing : would the aura reading specialization of Assensing apply to such tests?
Or would that fall under a specialization of its own?

Augmentation page 123
QUOTE
Healing with Assensing may be used to harmonize and strengthen the body’s living energies, qi, or kundalini by stimulating energy nexi in the
patient’s aura (i.e., chakra points, meridians, qi nodes, etc). This is typically achieved by direct stimulation (e.g., acupuncture, fuming) or by a laying-on of hands (e.g., reiki, shiatsu). While the appropriate procedure varies according to tradition, the character makes an Assensing + Intuition Test (instead of the usual Medicine Test). Each hit provides +1 die to any subsequent Healing Tests the patient makes for healing through rest.


So do you wish to stick needles with burning Moxa into your team mates, give them some very firm hands?

Wonder what sized acupuncture needles one uses of a Troll? Knitting or Crochet needles? grinbig.gif

For Mystical Healing you will have to Name the Knowledge skill or specialization of same. Remember the skill rating is the cap on the number of successes using the Mystical Healing.

WMS

WMS
Rasumichin
Well, i was aware of that (except for the knitting needles bit, that is grinbig.gif ).
My initial idea was to take Accupuncture as a knowledge skill, though moxibustion or shiatsu might also fit.
What i was not aware of until i just reread the quoted passage is that mystical healing is also possible using the Enchanting skill...
Could be good news for crizh, if he puts some of his free knowledge skill points into brewing healing potions or somesuch.


What i was wondering about, though, is the appropriate specialization for Assensing.
In the recent drafts, i have specialized in aura reading.
Would the 2 bonus dice i receive from a specialization apply to mystical healing tests as well as to assensing a person normally?
It could make sense, given the fact aura reading also includes figuring out the medical condition of the assensed subject if one achieves enough hits.

I could also live with that application requiring its own specialization, or might settle for the basic skill rating for mystical healing and aura reading and specialize in psychometry instead, which is also named as a possible spec in the BBB.
Just wanted to know how you'll handle this.
Gray
Here is my first attempt at a 3D render of Glitch.

Glitch - head shot

Is he "too human looking" for a human looking Ork? His bushy hair kinda covers his lightly pointed ears, and his tusks are too small to stick out of his mouth.
Rasumichin
The forehead, nose and mouth certainly have something orkish to it, even without the tusks protruding.

Seems about right for a human-looking ork, i'd say.

Nice picture, BTW.
What program did you use for that?
Gray
QUOTE (Rasumichin @ Aug 22 2008, 10:09 PM) *
The forehead, nose and mouth certainly have something orkish to it, even without the tusks protruding.

Seems about right for a human-looking ork, i'd say.

Nice picture, BTW.
What program did you use for that?

I used DAZ 3D Studio.

Here's a slightly updated version with Kurt Cobain style hair...

Glitch take two
Glyph
Dancer is pretty complete, but two questions:

WMS, apparently one of the magic tweaking options in the errata for Street Magic is
QUOTE
p. 31 Tweaking the Rules
Add the following tweak:
"Adept Initiation. Groups may consider allowing adepts to gain 1 Power Point instead of a Metamagic at Initiation."

Initiation couldn't really fit in for her that well, but if you use this optional rule, I could initiate twice for 29 BP and pick up some powers to boost her face abilities a bit. I was considering the initiate once/raise Magic once route, too, but adept metamagics are pretty underwhelming, and even the two potentially useful ones, adept centering and item attunement, didn't fit the character very well.


For the rest of you:
It's starting to look like a game of low-rent runners who do a lot of hooding. I'm not sure what Lifestyles you guys picked, but if everyone else picked Low, I might downgrade Dancer's lifestyle to a few months of Low, too.

It would be easy to justify either a High lifestyle (successful runner with top-grade 'ware) or a Low one (muscle, only recently getting better jobs, the 'ware was either payment from people with access to clinics and economies of scale, or represents her life savings from being a popular dancer, gambled on getting better work as a top-notch runner).
crizh
QUOTE (Glyph @ Aug 23 2008, 06:55 AM) *
It would be easy to justify either a High lifestyle (successful runner with top-grade 'ware) or a Low one (muscle, only recently getting better jobs, the 'ware was either payment from people with access to clinics and economies of scale, or represents her life savings from being a popular dancer, gambled on getting better work as a top-notch runner).


Bear in mind that their is a lot of variance in lifestyle now with the RC rules. Scab will likely have a High lifestyle but still live in relative poverty...
Mister Juan
Lifestyle wise, I was actually planning on having Moe live out of his Vista Bus (converted to "High" Ameneties).
Hell, theres probably enough room for others to bunk in wink.gif That is, if they can stand him nyahnyah.gif
crizh
Ahhh, the Connestoga Vista, be still my beating heart.

There's nothing quite like 20 modification slots for only 25k to warm the cockles of any riggers heart...


[ Spoiler ]


Yum.
Glyph
I don't have the RC yet. I probably won't get it until it comes out in hardcopy. I guess my two main concerns are logical consistency (why would one team member be able to afford a high lifestyle if the others don't), and being able to afford it during the game (if we are mostly "hooding" or fighting humanis thugs). But the lifestyle was one of the things I was still waffling about. I might wind up downgrading it to low, just to make her circumstances a bit more gritty.
Glyph
Okay, I have decided to downgrade her lifestyle to 3 months of low, partly to be able to change her reflex recorder/gymnastics to a vocal range enhancer. And I will either initiate once and raise my Magic for 34 BP, or initiate twice for 29 BP, depending on WMS's ruling. I know exactly what I want to do in either case, and I'll post the final revision of her then.
Gray
QUOTE (WearzManySkins @ Aug 21 2008, 11:21 PM) *
Synner detailed in this thread

Unofficial RC

Warezhouse 24 would be Connection: 3(13) (Base 3 + Membership 2 + Area 1 + Matrix 2)

WMS

@WearzManySkins

1) How does 3+2+1+2 = 8 get converted to a 13 Connection rating?

In the examples the other Groups do not get 5 points added to their rating...
QUOTE (Muspellsheimr @ Aug 5 2008, 03:45 AM) *
the_dunner:
In my notes, I had the following:
ShadowSEA
Connection: 2(11) (Base 2 + Membership 6 + Area 2 + Matrix 1)

Komun�€™go Ring
Connection: 4(11) (Base 4+ Membership 4 + Area 2 + Magic 1)


More to the point how many BP would it cost to get this group as a contact at at Loyalty 3?

My guesses are:

a) 16 (3 Loyalty plus 13 connection however it was derived)
b) 11 (3 Loyalty plus 8 connection as it adds up)


2) Lifestyle wise, what would you see the neigborhood we occupy in Underground rating as a neiborhood?

Street/Z-zones, Street, Squatter, or Low?

3) What connection Rating is Molly Malone? I'm thinking Glitch may have gamed with her in the past... possibly they are in the same Clan in a game? The other contact I was thinking of, and I know it's weird, is Bruce. Either him or Vixen.
Samantha
QUOTE (Mister Juan @ Aug 23 2008, 01:51 AM) *
Lifestyle wise, I was actually planning on having Moe live out of his Vista Bus (converted to "High" Ameneties).
Hell, theres probably enough room for others to bunk in wink.gif That is, if they can stand him nyahnyah.gif


Perhaps even below the cockles, in the sub cockle region.
WearzManySkins
QUOTE (Glyph @ Aug 23 2008, 12:55 AM) *
Dancer is pretty complete, but two questions:

WMS, apparently one of the magic tweaking options in the errata for Street Magic is

Initiation couldn't really fit in for her that well, but if you use this optional rule, I could initiate twice for 29 BP and pick up some powers to boost her face abilities a bit. I was considering the initiate once/raise Magic once route, too, but adept metamagics are pretty underwhelming, and even the two potentially useful ones, adept centering and item attunement, didn't fit the character very well.


For the rest of you:
It's starting to look like a game of low-rent runners who do a lot of hooding. I'm not sure what Lifestyles you guys picked, but if everyone else picked Low, I might downgrade Dancer's lifestyle to a few months of Low, too.

It would be easy to justify either a High lifestyle (successful runner with top-grade 'ware) or a Low one (muscle, only recently getting better jobs, the 'ware was either payment from people with access to clinics and economies of scale, or represents her life savings from being a popular dancer, gambled on getting better work as a top-notch runner).

@Glyph
I do not have any issues with you taking the tweaking the rules for a power point instead of a metamagic feat.

WMS
WearzManySkins
@Gray
grinbig.gif I did not say that Synner's math for the calculation was accurate, but I have not yet seen any explanation for the extra 5 points in connection either.

So subtract 5 points from the connection rating.

If and or when the math for those is explained and it costs more, you are Grandfathered, if it is less, you get some more points to spend. grinbig.gif

One note for everyone, there is only One parking structure for the Ork Underground, so any vehicles are either parked there or parked elsewhere on the surface.

Yes Fungitech has some parking but not for the general or not so general public.

WMS
Glyph
QUOTE (WearzManySkins @ Aug 23 2008, 02:55 PM) *
@Glyph
I do not have any issues with you taking the tweaking the rules for a power point instead of a metamagic feat.

WMS


Cool. cool.gif

Okay, here is the final version of Dancer.

[ Spoiler ]
crizh
QUOTE (Rasumichin @ Aug 23 2008, 02:55 AM) *
Could be good news for crizh, if he puts some of his free knowledge skill points into brewing healing potions or somesuch.


Having had a good look at this I'm astonished at how good Scab would be at this. It would make a good link to the Doc for him and give him another role to fill in the OU community.

I'd have to re-jig my knowledge skills a little but I think it's doable.

@WMS can I just ask, is it alright to save some BPs as karma? I'd like to bind a spirit into long term service rather than waste loads of BPs on having pre-bound Spirits but I'd have to do it 'in-game' because the Spirits you start with are limited to your Magic in Force.
Samantha
In the OU I can see Spike being the lady people go to when they plan on going up against Lonestar. It's not that she doesn't like Lonestar, she thinks it serves a purpose. She just doesn't like the people IN Lonestar. Those guys are assholes.
crizh
Here's a slight update to Scab. Changed some gear and gave him the 'healing' touch....

[ Spoiler ]
Gray
Here is the (nearly) finished version of Glitch.

Portrait: Glitch

Stats:
[ Spoiler ]


50+ Questions
[ Spoiler ]
crizh
Off to bed now, but first 50 questions for Scab...


[ Spoiler ]



Little Louie
[ Spoiler ]
Gray
Here's a 3D render I made of my interpretation of Dancer based on her description.

Dancer

She might be a bit too human looking yet, and I only did a generic glow tat. Let me know what you think.
Samantha
If I gave you good desc could you do the same for me? *Grin* You're really good.
Gray
QUOTE (Samantha @ Aug 24 2008, 05:30 PM) *
If I gave you good desc could you do the same for me? *Grin* You're really good.


Definitely. smile.gif I'll have to look for some online file storage space so I can save them in higher resolution.
Samantha
Alright.
She's rather tall and burly, like many orks, with right and left cyberarms and a synthetic cyber torso. Not sure how good you are at cyberware...
Her skin color is darker than the ones you've done so far, not black, but close. Her head is buzzed close to her skin with a skunk-style mohawk down the middle. Depending on what sort of expression you're giving her, she's brown haired when calm, red headed when angry, blonde when sad, etc. Her eyes are dark brown, almost black, and she has a bull style nosering.
Glyph
QUOTE (Gray @ Aug 24 2008, 01:56 PM) *
Here's a 3D render I made of my interpretation of Dancer based on her description.

Dancer

She might be a bit too human looking yet, and I only did a generic glow tat. Let me know what you think.


Pretty close. The pose, expression, hair, ears, bodily proportions (petite for an ork would be about normal for a human), what she's wearing, and skin tone are all spot on. The glow tats are silvery runes all up and down her body, but you don't really need to depict them, since they aren't "on" by default. She mainly used them in dancing, and will tend to only activate them now if she is out clubbing in a skimpy number that can show them all off.

Her face matches the SR4 description of orks very accurately, but I picture her with a softer face and a more normal-looking snub nose. Mostly personal preference - I never did like the sunken eye sockets and "pig snout" look that started cropping up in 4th edition. I picture orks more old-school, like the picture of the ork hacker, or the cover of Arsenal, rather than the cover of Augmentation, even if the latter look does make them more noticeably different than humans. Orks have a pretty wide variety in their appearance, so she would tend towards the more "human-looking" end, except that her tusks (hard to do in Daz, I know) and ears would be definitely orkish, and she would make no effort to hide them. I kind of see her as someone who could have "passed" for human with a bit of ear surgery and dental work, but chose not to.

Can't wait to see Samantha's!
WearzManySkins
@Crizh
What grade initiate is your character?

WMS
Gray
@Glyph
I'm glad you don't go for the pig snout. It broke my heart to put it on her. How is this? I softened her features, and made her a little more feminine. I added the emerald earrings to match her green eyes.

Dancer take two

QUOTE (Samantha @ Aug 24 2008, 05:41 PM) *
Alright.
She's rather tall and burly, like many orks, with right and left cyberarms and a synthetic cyber torso. Not sure how good you are at cyberware...
Her skin color is darker than the ones you've done so far, not black, but close. Her head is buzzed close to her skin with a skunk-style mohawk down the middle. Depending on what sort of expression you're giving her, she's brown haired when calm, red headed when angry, blonde when sad, etc. Her eyes are dark brown, almost black, and she has a bull style nosering.

Here is what I got so far for Spike (just her head). Is the mocha skin ok, or should it be darker?

How obvious are her cyber arms? I know a good package to match with the torso if they are all obvious.

Spike take one
Glyph
Very good. smile.gif

The nose/eye sockets were the only thing different than how I had envisioned her, so this version is right on the money. She's someone who doesn't look like she would be able to kick ass in a fist fight, which is part of what the fun in playing her will be.

I like Spike's, too.
crizh
QUOTE (WearzManySkins @ Aug 25 2008, 01:14 AM) *
@Crizh
What grade initiate is your character?

WMS


He's more the introspective sort than the power-hungry type and I just couldn't decide which Metamagics to take so I went with the maximum grade I could take without boosting his Magic Stat which is five in his case. I know that's quite high and I'll tone it down if you need me to but I'd rather not have to. I kinda like the kid the way he is....
DocTaotsu
I'm afraid that a number of real world concerns have come up in the last couple of days so I may not be able to take part in this game. When are you planning on kicking this off WMS?
Samantha
QUOTE (Gray @ Aug 24 2008, 07:33 PM) *
@Glyph
I'm glad you don't go for the pig snout. It broke my heart to put it on her. How is this? I softened her features, and made her a little more feminine. I added the emerald earrings to match her green eyes.

Dancer take two


Here is what I got so far for Spike (just her head). Is the mocha skin ok, or should it be darker?

How obvious are her cyber arms? I know a good package to match with the torso if they are all obvious.

Spike take one


The skin color: Good
The Hair: Well, the hair is too long, it should be a lot shorter... let me find a good picture. I may have used the wrong term. One moment...


Hmph. Can't seem to find one. It's very short, and thicker, like an inch and a half higher than the rest of the hair, and usually isn't fanned or spiked.

The cyberarms are very obvious. Think metallic muscle structures on the upper arms, and chromed out metal on the forearms (Her Cyber Shotgun is hidden in the right one)

She could stand to be tuskier.

I like the tatts.
Gray
QUOTE (Samantha @ Aug 25 2008, 03:14 PM) *
The skin color: Good
The Hair: Well, the hair is too long, it should be a lot shorter... let me find a good picture. I may have used the wrong term. One moment...


Hmph. Can't seem to find one. It's very short, and thicker, like an inch and a half higher than the rest of the hair, and usually isn't fanned or spiked.

The cyberarms are very obvious. Think metallic muscle structures on the upper arms, and chromed out metal on the forearms (Her Cyber Shotgun is hidden in the right one)

She could stand to be tuskier.

I like the tatts.

I'll have to play with the mohawk. I thought you meant similar to a skunk's tail when you described it. Maybe a different hair model altoghether? I think I can make the tusks a little bigger, the problem is getting them not to clip through the lips.

I know the perfect package for the cyberware. I'll work on it when I get home from work.
Samantha
Well, think of cartoon skunks.. like... The one from.. shit.. what's that old movie? With the skunk boy who falls in love with the skunk girl? I think it was Bambi. Let me see..

Skunk style

Like that hair right there.

And you could try pulling the lower jaw out a bit, since I'm sure Orks are a teeny bit underbitten due to the tusks.
Mister Juan
I'll have a final CS / Background up either tonight or tomorrow.
I think I'll dump the Bus in favor of a lifestyle, a few sensors packages for the drones... and maybe a small cheepo vehicle to roam around the Underground (a troll of a segway has to be hilarious!)
WearzManySkins
QUOTE (crizh @ Aug 24 2008, 11:11 PM) *
He's more the introspective sort than the power-hungry type and I just couldn't decide which Metamagics to take so I went with the maximum grade I could take without boosting his Magic Stat which is five in his case. I know that's quite high and I'll tone it down if you need me to but I'd rather not have to. I kinda like the kid the way he is....

From the first page of this thread.
QUOTE
Let me know if you plan on taking more than one rank of initiation.

I have a cap of 2 ranks of initiation at character gen, sorry I was not clear on this.

@DocTaotsu
If everything gets settled out I was "planning" on starting it this weekend. But let me know what you can participate in.

WMS
DocTaotsu
Hm... alright, we'll see how hard I get hit at work this week but hopefully I'll be ready to go by the weekend. I may have to drop out for a month or so but I'll let you know ahead of time.
crizh
QUOTE (crizh @ Aug 19 2008, 09:28 PM) *
So, for example, 5 BP's to join a group and 8 BP's for one level of initiation with an Ordeal?

Heck if you let me I'll take 5 ranks. There are just so many cool Metamagics I can never make up my mind which one to take...


Sorry, I did say. When did you say 2 max?

Umm, I'll be back after a major re-write then...
WearzManySkins
QUOTE (crizh @ Aug 25 2008, 05:29 PM) *
Sorry, I did say. When did you say 2 max?

Umm, I'll be back after a major re-write then...

Sorry just reread the thread, I missed that. But the cap is 2 ranks for initiation.

WMS
crizh
QUOTE (WearzManySkins @ Aug 26 2008, 01:02 AM) *
Sorry just reread the thread, I missed that. But the cap is 2 ranks for initiation.

WMS


Can I use the buying additional Metamagic rules then? I've suddenly got 41BP's to spend...
WearzManySkins
QUOTE (crizh @ Aug 25 2008, 06:06 PM) *
Can I use the buying additional Metamagic rules then? I've suddenly got 41BP's to spend...

Sorry my Datasearch skill is not up to locating those....can you direct me to them?

WMS
crizh
QUOTE (WearzManySkins @ Aug 26 2008, 01:36 AM) *
Sorry my Datasearch skill is not up to locating those....can you direct me to them?

WMS


Street Magic p52.
WearzManySkins
QUOTE (crizh @ Aug 25 2008, 06:39 PM) *
Street Magic p52.

ah ok thanks......so basically you make one grade of initiate, take a metamagic feat, then buy another for a fixed cost. So in your case instead of having 5 metamagic feats you can have 4 metamagic feats.

That is a end run around the cap on only two ranks of initiation. Sorry but no, not at character generation, IG yes I will have no issue with that optional rule.

WMS
crizh
Fair enough. Hmm, back to the drawing board....
Mister Juan
@WMS
Just so I know how much ressources I would have left, how much would it cost for Moe to get a living space large enough to hold a drone repair/mod shop, as well as surface acces (if such a thing is even possible!). The main issue here, is that I'm trying to see how Moe would be able to get some of his "bigger" drones in and out of the Underground, when and if need be (especially the airborn ones wink.gif)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012