Oenone
Oct 18 2008, 10:25 PM
Which science does the teacher in your post teach? All of them? Or just one of the big three? (Physics, Chemistry or Biology)
Edit - And sorry for my slow posting this weekend, I have friends visiting and haven't been online much. Only grabbing a short bit of time now because people are on the way back from a shop trip.
Karaden
Oct 18 2008, 11:24 PM
That's fine, everyone seems to have been a bit slow this weekend.
As to your question, she teaches all the sciences. They don't have anything besides the big three, and really they only barely have physics and biology. The school is being funded by a small chemicals corp, so they're hoping to subtly push students towards that profession by that being the only science they really have exposure too. Of course the nuyen going towards the school is a virtual waste, but they can use it for PR as they donate and support education and all that.
Mickle5125
Oct 19 2008, 05:32 PM
just an fyi: Dryden's currently sitting near Carson and waiting for him to wake up, so that he can foolishly put his life on the line to try to talk Carson into joining them... Son of a gun, this is seeming like a really, really bad idea... *sighs* ah well. Course is laid in, Plan is set, and I'm going to have to roll up a new character shortly, I imagine.
Unless, of course, the GM has someone come and A) drag Carson away, or B) drag Dryden away...
Karaden
Oct 19 2008, 08:04 PM
Or C) Carson doesn't wake up by the end of lunch. If you continue to wait for him and skip classes he continues to fail to wake up though the end of school.
Oenone
Oct 19 2008, 09:40 PM
Basically the intention is to try get the things needed for one or two molotovs or something similar. Just incase the crowd meeting after school turns out to be less than friendly (well, that or if Carson wakes up and comes looking for us).
I've left his Taylers request vague on purpose, because I haven't got any clue what is actually in the locker that could be used.
Karaden
Oct 20 2008, 12:17 AM
Well, your most basic molotov is little more then a bottle of gasoline with a soaked rag to light it. More advanced stuff uses basic napalm which requires gas and styrofoam. And if you want to get really advanced you suspend a small amount of explosives in the napalm to get it to fly everywhere when it lights on fire.
Given those credentials I'll assume Tayler is looking for the explosives to give the napalm a nice spread. The napalm itself takes too long to make before the end of school. I'll go ahead and give you your option of getting the supplies for a good number of molotovs or 1-2 frag grenades.
Oenone
Oct 20 2008, 05:44 PM
Well you can also make them from alcoholic drinks too.
Oh and I remember reading if you add sugar to the mixture it clings when it burns.
He'll be making the basic molotovs. Because the intention is to have them to hand incase the after school thing turns sour.
Karaden
Oct 20 2008, 06:01 PM
The problem is the chemicals lab doesn't have large amounts of alcohol or gasoline or anything similar. He won't be able to make a molotov in a few minutes with the stuff he has on hand.
As for the sugar... do you know how hard that is to find in SR? I mean it isn't exactly gold, but you aren't going to find any in the school.
So, your options from the supply closet are:
1. explosives to make high quality molotovs later
2. explosives to make an improvised frag grenade or two
3. Random other chemicals to perhaps make drugs or some such later on.
End result is you get a frag grenade or two for after school, or you get nothing for after school, but stuff for later. Molotovs are not an option by the end of school
Oenone
Oct 20 2008, 06:24 PM
Then grenades it is. Hell I'd take glass bottles filled with strong bleach if that's what would be on hand quickly.
As for the sugar, I never said it was easy to get hold of, simply that it made them more effective.
Little Johnson
Oct 20 2008, 06:59 PM
actually its styrofoam or laundry detergent not sugar.
makes napalm ive done it its pretty simple..er i meen ive read a lot about it for informational use only ofcourse.
In RL im a pyrotech
Oenone
Oct 20 2008, 07:19 PM
Hmm, found the bit I remembered reading on wikipedia.
Thickening agents such as tar, sugar, animal blood, XPS foam, egg whites, motor oil, rubber cement, and washing-up liquid have been added to the fuel, analogously to the use of napalm, to help the burning liquid adhere to the target and create clouds of thick choking smoke.
Edit - But anyway lets move on shall we? I don't think it really matters what he makes, so long as it hurts people if we throw it at them. The specifics aren't really something worth holding the game up about, right?
Little Johnson
Oct 20 2008, 07:53 PM
Tink has signifacant chem skills if you need them or if you need a quick container milled or lathed for the grnade. and my armor skill is good enough i could make a detonator while you cook the explosives.
Little Johnson
Oct 21 2008, 06:07 PM
Can we get a short list of local pawn shops and music stores that would be potential targets please?
id like to send my minion out to scrounge us up a cpl rave site prospects as well
Karaden
Oct 21 2008, 08:47 PM
Alright, I'll work on getting together a list of stores and such. It isn't going to be very long though as you are in more of a... 'suburb' then a city proper. Besides the local Stuffer Shack, most of the stores are at least closer to city space.
As for rave locations... you have your pick. Plenty of abandoned lots, some surrounded by various grades of fencing, some not. There is also the old train depot to the east. It has been abandoned, but has several old train cars and a few 'abandoned' buildings (Read infested with homeless)
Anyway, I'll get a more detailed listing of what is where for you guys. I'll likely try and get together an actual map of the local area.
Oenone
Oct 21 2008, 10:27 PM
Personally I'd suggest something like a warehouse or maybe (this is probably unlikely) a barn or something. We find a decent location we could potentially turn it into our base of operations.
While the train depot sounds like it has promise the homeless already using it seems a little offputting. They might not take well to us being around (and could steal anything we leave if we set up shop there). Plus in my experience train stations / depots all tend towards being a bit cold and open plan.
Although... if there's a tunnel nearby and we could move the train cars into it that'd be a reasonable hideout.
Edit - However, given the age of the train cars I suspect moving them is going to be pretty damn impossible.
Mickle5125
Oct 21 2008, 10:28 PM
ooo... the train depot looks promising...
Oenone
Oct 21 2008, 11:03 PM
Do we really want to deal with the hassle of the residents though?
Suppose we could take a look before committing to the area, see if the place is suitable for our needs.
Mickle5125
Oct 21 2008, 11:06 PM
Anyone got any contacts for good recreational drugs? we might want to provide a little something... get them a little more reliant on us...
We can go check it out while they're out looting...
Oenone
Oct 21 2008, 11:16 PM
Sounds like a plan. And nope Alexei knows a Street Doc, but that's likely to be entirely the wrong kind of drugs.
Mickle5125
Oct 21 2008, 11:23 PM
hey, I've got a contact that I can use. Totally forgot about him...
Karaden
Oct 22 2008, 12:12 AM
Not likely to be able to get anything out tonight, but I should have time tomorrow to get a good map together. Future topography aside, saying something to those gathered might be nice. Of course we haven't heard from anders for a while, and would like to be sure we have imput from everyone before moving on. These formative parts of forming the full gang are some of the most important, and will shape opinions on the gang, and philosophies held by the members.
And in case your wondering, you've already managed to set some philosophies.
Mickle5125
Oct 22 2008, 12:30 AM
yeah... mess with one of us and get your hoop kicked.
Oh, and drool over my absolute sexiness and rousing speeches.
Karaden
Oct 22 2008, 01:44 AM
Sure... those are totally it...
Andrensath
Oct 22 2008, 05:26 AM
QUOTE (Karaden @ Oct 22 2008, 01:12 PM)
Not likely to be able to get anything out tonight, but I should have time tomorrow to get a good map together. Future topography aside, saying something to those gathered might be nice. Of course we haven't heard from anders for a while, and would like to be sure we have imput from everyone before moving on. These formative parts of forming the full gang are some of the most important, and will shape opinions on the gang, and philosophies held by the members.
Sorry, work was unexpectedly busy.
Oenone
Oct 22 2008, 05:49 PM
QUOTE (Karaden @ Oct 22 2008, 01:12 AM)
And in case your wondering, you've already managed to set some philosophies.
Kick people when they're down and then go through their pockets while they're out cold?
Little Johnson
Oct 22 2008, 06:42 PM
we stood up for our own and even when some of us had no chance of hurting carson we didnt let our fellows down.
we didnt kill carson and that meens something. had we pulled guns and unloaded or slit his throught when he was down that would ave said something different.
Intentional or not we set a standard here.
Karaden
Oct 22 2008, 06:47 PM
Very perceptive.
Mickle5125
Oct 22 2008, 06:55 PM
I still think it had something to do with the sheer sexiness that was my awesome speech skills.
Little Johnson
Oct 26 2008, 06:56 PM
thinking out a few days not today..does auto theft work like it does now?
IE can i get our scrounger to hit the junk yards for totteled cars and bikes , then we buy them for next to nothing. strip the tags and ID numbers like the vin and then steal a simalur model/year and replace the tags and IDs..presto clean car/bike.
Karaden
Oct 26 2008, 07:27 PM
Ah, I see. So your buying the old tags and VID from trashed cars and put them on newly stolen ones? Well, the problem and advantage is that the IDs for vehicles are all virtual, meaning there are no physical tags to strip. You'd also have the same problems as using the SIN of a dead person. The tags would be marked as destroyed.
Now, there are plenty of things you can do to get around this. First off, there are methods of re-activating tags (In case someone decides to fix it up) or get new ones for the vehicle. Second you could create fake VIDs similar to creating fake SINs.
Also keep in mind that each VID needs to be linked to at least one SIN as being the owner of the vehicle.
Oenone
Oct 26 2008, 08:13 PM
You do still have license plates on the vehicles according to Arsenal. Because you can buy a Morphing License Plate.
The best way I can think of doing it is to steal the vehicles and take them somewhere with dead signal. (Maybe put them in an unused railway tunnel with wifi inhibiting paint inside it) And then you wipe the pilots memory and fit a spoof chip so it, which will automatically spoof a fake ID for the vehicle.
Karaden
Oct 26 2008, 08:51 PM
Yes, license plates do still exist, and are still used occasionally, but cops tend to be more reliant on the VID because visual isn't always an option. So, it is less vital, but you would need to change out the plate.
Oenone
Oct 26 2008, 08:58 PM
Honestly I think we'd be better stealing the car and stripping it for parts. Rather than re-selling the whole thing.
It's a lot easier to burn out the tags and 'clean' pieces, plus it's easier to start out on for an organization of our size and builds us some contacts with a mechanic who'll be able to sell us transportation later on. (Maybe even do some custom upgrades for us too)
Karaden
Oct 26 2008, 09:43 PM
Well, I think he was wanting to keep the cars for members of the gang. But yeah, all up to you guys what you want to do. As I recall we have a scrounger minon who has a contact with a junkyard, so a place to sell stolen parts or get old parts to make stuff is all possible.
Karaden
Oct 28 2008, 01:42 AM
Apologies for the lack of posting today, but I've been at school for the last 15 or so hours, and still won't be home for another 3. Need to make myself a list of what all I need to post.
1. Reactions to the two current IC posts and any that come up.
2. Short list of local shops
3. Map of the area with points of interest.
4. I think those are the only three things on my plate for the moment, though it'll have to wait till tomorrow afternoon. Anything else anyone can think of?
P.S.
I suppose I haven't said this in the past, but Monday and Tuseday are my busiest days by a good portion, so sorry if the game tends to slow down around then.
Mickle5125
Oct 28 2008, 02:14 AM
maa... I think we all understand the real life problem. It gets in everyone's way.
Oenone
Oct 28 2008, 05:34 PM
Don't worry about being slow on Tuesdays on my account, I have an offline game which eats almost my entire evening.
Karaden
Oct 31 2008, 06:04 PM
Ok, so longer delay then I was hoping for, but finally have plenty of free time. Expect the short list... shortly.
Mickle5125
Dec 11 2008, 07:14 PM
*uses his thread necromancy powers to bring the thread back.*
De Badd Ass
Dec 13 2008, 10:04 PM
QUOTE (Karaden @ Oct 31 2008, 01:04 PM)
Ok, so longer delay then I was hoping for, but finally have plenty of free time. Expect the short list... shortly.
QUOTE (Mickle5125 @ Dec 11 2008, 02:14 PM)
*uses his thread necromancy powers to bring the thread back.*
bump
Karaden
Dec 14 2008, 04:28 PM
Indeed, DBA will be joining us, my finals are over on tuseday, and hopefully things will start moving at a better pace again very shortly. Waiting for an IC post of some kind from our resident Rigger before moving it along.
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