QUOTE (Fuchs @ Nov 10 2008, 11:04 AM)

Some builds that we see here on Dumpshock one simply doesn't imagine in a normal group. I'd not have thought, before taking some looks at the characters here, that anyone would build such stuff, so I'd not have thought I'd have to mention that such stuff was not wanted.
Finding a bug is a good chance for making a bugfix, isnt it? So why not try out to build uber characters just to see if theres any bug in the system?
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Personally, I don't do the "those are the rules, build your character like you want within those rules" way anymore, too much trouble for no gain. Instead it is "Pick your character concept, then we build the character together with the entire group, amking sure it fits in, both background and stat-wise. If someone builds their character anyway before coming to my game, it gets adjusted - either upwards, or downwards, until it fits in with the other characters present.
I agree with everything but the "either upwards or downwards".
Certainly, every character being a specialized face is not very useful. So characters may have to be adjusted to fit together but letting the players build their pcs on theirselves spares time. If they have trouble with the rules while making characters, theyll certainly ask the group about it. We will try to find out how the particular rule works and if theres an obvious error in the rules, we'll houserule it.
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Everyone is responsible to make sure everyone else has fun. That means making sure that one's character doesn't ruin the game for others, no matter the rules.
Thats what I said. Its not the gms duty to control the players. If s.o. ruins the game theres nothing a gm could do what a player couldnt.
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Also, a GM has to do all the work to prepare a run, picking plot, NPCs, and twists. You can't outsource that to the players without ruining the run.
Yes, thats it. I'll do no more than these things. As a gm I will neither search for errors in the rules nor do anything else which hasnt directly to do with the run.