This is oddly relevant as we've been burning through the season 1 episodes before their taken out of Netflix instant queue. I've been rationalizing it as research because I'm having to back burner other stuff.

The show does get a bit formulaic but honestly it's formula is still better then 99% of the stuff out there.
As others have said it's nice to see a whole group of talented folks rather then specific super specialized persons that seem to be all the rage around here. In response to someone elses comment from way back I think a mastermind so of character is possible but their going to end up being what I like to refer to as a pointman build. Lots and lots of intuition, high logic, attention coprocessor or equivalent adept powers, sleep regulator, some to good social and stealth groups.
On the GM side of the house you don't necissarily allow someone to make some rolls and then spoon feed them the plan, that's no fun for anyone. You allow them to make some rolls and then give them some starting points and things that draw their characters eye, then they tell you what they want to do and you tell them what they need to roll to make it happen.