I also design characters for fun and decided to try this concept of a satyr parkour and savateur adept.
He's main line of work is that of a burglar but I can see he moving through roof tops while shadowing someone (he has some nice software for surveillance jobs). And though he disdains physical violance (an infiltrator shouldn't have to use it) he is quite capable of defending himself and kicks like a heavy pistol.
The fun part is that I inadvertently gave him an armor combination (FFB Armor + PPP System with an overcoat on top) that looks like a Gambit costume! That makes me think of how much of my subconscious mind is impregnate with comic books ideas...
Character Profile[ Spoiler ]
Real name: Renée Corso
Street name: Faun
Metatype: Satyr (Ork metavariant)
Sex/Age: Male / 21
Height/Weight: 1,60m / 69kg
Place of Birth: Marseille (Dragonville)
Actual Residence: Redmond Barrens - Seattle Metroplex
With black hair and eyes, Renée looks like the typical mediterranean biotype except for the goat-like horns and legs.
Renée didn't know his father, a sailor from Corsica. His mother died early, victim of the unhealthy conditions of the barrens of Marseille. He was living on the streets when, at the age of 12, Renée goblinized into a satyr. Although a painful process, his new strength and speed - with the aid of some magic - gave him an edge in the daily battle for survival.
In a short time he got some street cred as a second story artist and made some acquaintances inside the Millieu, the Marseille Mafia. Renée's career as a shadowrunner starts when he gets a call for a mission against a SK facility. Something went wrong and he was spotted. He had orders to leave no witness but killing another person is something he just can't stand. For his misfortune, SK decided to make an example of that and hunt Renée down. Left out to dry by his former employers, the only way out of that situation was to leave the country as fast as he could. The young satyr got a huge debt with the Vory (who are specialized in this kind of metahuman smuggling) to get him out of town and ended up in the Seattle shadows.
Character Stats[ Spoiler ]
Race: Satyr (25 BP)
Attributes: (265 BP)
B: 6
A: 5
R: 5 (7)
S: 5
C: 3
I: 3
L: 3
W: 3
Edge: 1
Magic: 6
Initiative: 10 / 3 IPs
Active Skills: (126 BP)
Electronics Group: 2
Climbing: 3
Gymnastics (Parkour +2): 6 (8 -> satyr legs)
Running (Urban +2): 3
Unarmed Combat (Savate +2): 4
Throwing Weapons: 1
Infiltration: 3
Shadowing: 2
Perception: 2
Knowledge Skills: (18 Free)
French N
English 5
[Street] Crime Syndicates: 3
[Street] Marseille Politics: 3
[Professional] Security Design: 5
[Interests] Downtempo/Trip-hop music: 2
Qualities: (-20 BP)
Adept (5 BP)
Martial Arts (10 BP)
Pacifist (-5 BP)
In Debt (-30 BP)
Adept Powers:
Great Leap: 4
Freefall: 3
Improved Reflexes: 1
Attribute Boost [Agility]: 1
Traceless Walk
Wall Running
Martial Arts:
Savate: +2 DV Unarmed
Manuevers: Kick Attack, Finishing Move
Gear and Lifestyle: (2 BP)
Low Lifestyle (2 months)
Full-Body Form-Fitting Armor (6/2) [Ars:48]
+ Ruthenium Polymer Coating [Ars: 50]
+ SecureTech PPP-System [Ars:49] - forearm guards, leg and arm casings, shin guards, vitals protector (+2/+4)
Steampunk Line Overcoat (3/3) [Ars:46]
+ Ruthenium Polymer Coating [Ars: 50]
Googles (steampunk style) (Cap 3) [SR4:323]
+ Image Link [SR4:323]
+ Flare Compensation [SR4:323]
+ Camera (Cap 1) [SR4:325]
+ + Low-Light Vision [SR4:323]
+ + Thermographic Vision [SR4:324]
+ + Vision Enhancement [3] [SR4:324]
+ + Vision Magnification [SR4:324]
+ Directional Microphone (Cap 1) [SR4:325]
+ Laser Range Finder (Cap 1) [SR4:326]
Earbuds [SR4:324]
+ Audio Enhancement [3] [SR4:324]
+ Select Sound Filter [3] [SR4:324]
+ Spatial Recognizer [SR4:325]
Novatech Airwave (Response 3; Signal 3) [SR4:317]
Iris Orb (Firewall 3; System 3) [SR4:215]
+ Analyse 3 [SR4:226]
+ Browse 3 [SR4:226]
+ Edit 3 [SR4:226]
+ Encrypt 3 [SR4:226]
+ Mapsofts 3 [SR4:320]
+ Facial Recognition 3 [Ars:60]
+ Vehicle Identification 3 [Ars:60]
+ Visual Spotter 3 [Ars:60]
+ Voice Recognition 3 [Ars:60]
Nanopaste Trodes [SR4:318]
Stealth Tags (20 tags) [SR4:319]
Operations Cleanup Kit [Ars:63]
Autopicker 4 [SR4:326]
Maglock Passkey 4 [SR4:326]
Sequencer 4 [SR4:327]
Glasscutter [Ars:62]
Gecko Tape Gloves [SR4:327]
10 Flash-Bang Grenades (Dmg 6S; AP -3; 10m radius) [SR4:314]
10 Smoke Grenades (10m radius smoke) [SR4:314]
Fake SIN [4] - Name: Ars�ne Lupin - Profession: Circus artist - Nationality: UCAS
Fake SIN [4] - Name: Charles Verne - Profession: Commercial agent - Nationality: Salish-Shidhe
Certified Credstick (Gold) - 750Y
Contacts: (6 Free Contacts House Rule + 2 BP)
Squatter: L3/C1 - The first "friend" Renée made in Seattle. This guy can come up with some hideouts for Renée in exchange of protection for the squatters.
Fixer/Mob Soldier: L1/C3 - The Vory soldier who is supposed to collect Renée's debt is crazy enough to run some operations for his own sake without the participation of the syndicate (and without paying the syndicate's share). The good part is that it means some work for Renée (or some nasty vengeance from the syndicate).
I used
THIS and
THIS spreadsheets to buil the character and would like to say thanks to the authors!
EDIT: Changed Adept Powers selection, added Throwing Weapons and grenades.