QUOTE
When operating with hot sim full-VR, use your Matrix
Initiative rather than your physical Initiative. Hot sim Matrix
Initiative equals your Response + Intuition + 1, and you receive
two extra Initiative Passes (for a total of three). You also receive an
exceptional +2 dice pool bonus to all Matrix tests while in hot sim
mode, due to your hypersensitized state.
Initiative rather than your physical Initiative. Hot sim Matrix
Initiative equals your Response + Intuition + 1, and you receive
two extra Initiative Passes (for a total of three). You also receive an
exceptional +2 dice pool bonus to all Matrix tests while in hot sim
mode, due to your hypersensitized state.
And it also tells us.
QUOTE
Note that when technomancers immerse themselves in full-VR, they are always considered to be running with hot sim (see p. 229). Th e speed bonus for hot sim is already calculated into their Response and Initiative, but keep in mind that they also receive +2 to all full-VR Matrix tests as well.
So what i want to know is that do technomancers get only the +2 that hot sim comes with or do they get +4, the +2 for hot sim that there alway considered to be in, and an aditional +2 for being a technomancer?