QUOTE (Veggiesama @ Feb 16 2009, 02:25 PM)

Runners Companion has a karma character creation system, right? How does that stack up compared to the house rule systems floating around? I used some variation of Serbitar's, I think.
Karma creation is good, although the default amount of 750 Karma definitely creates more powerful characters than the default amount of 400 build points. It creates more "balanced" characters, but only in the sense of being able to max out your specialty
and get some other stuff. The biggest controversy about it is that you don't pay racial costs, per se. This is balanced out by higher Attributes costing more, instead of being a flat rate.
To give an example - with build points, a character spends 40 points to buy "troll", then 40 points on Strength (which starts out at a base rating of 5), raising it to a 9. A human who spends 40 points on Strength gets it at 5. In karma gen, the troll doesn't have to pay to be a troll. However, getting that Strength of 9 now costs 90 Karma, as opposed to the human, who gets his 5 Strength at 42 Karma. So the troll isn't really "free". If he wants to start out with soft-maxed Body and Strength, it will cost him 96 Karma more than it will cost the human to have soft-maxed Body and Strength.
You might ask "Well, what if someone just gets picks a metatype and
doesn't max out their stats - if, say, they pick ork and get a Body of 4 and Strength of 3, which is plenty for their Celtic druid? Which is where the controversy comes in. Sure, they can do that, saving 36 points over the human, in exchange for some caps on mental Attributes. But orks came out ahead in build points, too, with a net savings of 20 build points over a human, and enjoyed flat Attribute costs on top of that.
Elves, on the other hand, suffer no lower Attribute caps, so they would seem to get a 15 Karma savings over a human, with no drawbacks. But in my mind, someone who doesn't take advantage of an elf's higher caps in Agility and Charisma at char-gen is shooting himself in the foot. Hell, elves were the only ones that came
behind humans in build points, but people
still took elves, because of their bonuses to certain stats. Let the point-scrimpers have their piddly 15 Karma savings - I would rather have a Charisma of 8, even if it costs 30 Karma more than a human with a Charisma of 6.
QUOTE (Veggiesama @ Feb 16 2009, 02:25 PM)

Anyway, I love the SR fiction so I might pick up some of the mentioned books for that alone. Though I am curious about the crunch: someone mentioned power creep was setting in? Is there anything in particular to worry about? I'm getting sick of D&D 4e for that reason alone.
The worst offender is empathy software, which gives a bonus to social skills up to its rating (and it can go up to 6). Most people house rule or eliminate empathy software, and hopefully a future errata will nerf it (SR3 had a similar problem with the original mnemonic enhancer).
Arsenal,
Augmentation, and
Street Magic have new toys, of course, but nothing
really overpowering - a basic book sammie, adept, or mage could still hang with characters made with the new books, in my opinion. There is some power creep, but it is minimal.
Runner's Companion introduces karmagen, which, as I noted, makes more powerful characters. But just as with build points, you can adjust the amount of points to suit your campaign. It also has rules for playing everything from metavariants, to SURGElings, to infected (vampires, etc.), to shapeshifters, critters such as pixies, and even free spirits or AIs. For the most part, they do a decent job of balancing these character types. There is one huge glitch, though, which I think one of the developers already
said was not intended. I discussed how karmagen's elimination of racial costs doesn't really break the game - well, there are two exceptions. Free spirits and AIs are both balanced, in large part, by having
huge "racial" costs to play them. So when you use a system that eliminates racial costs, well... it's not pretty (Some of the pricier shapeshifters might fall into this category, too). Drakes and infected are all right, since being a drake or an infected is treated as a special Quality, rather than a racial cost.