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rlemansky
Greetings.

I've read the previous posts on X-Men wannabes as SR players or gangs with some significant interest.

I'd been kicking around the idea of doing a X-Men campaign, with a Sinister spin to it.

I figured Xavier would be a youngish dragon trying to make a place for himself in the Sith World. He could recruit (read kidnap) young adepts and train them to further enhance specific abilities (or spells for the more sorcerous). That way, he'd have tailor made tools to use against his enemies.

Of course, he'd convince his 'charges' that they were Mutants, and that their powers were Genetic in nature as opposed to magikal (inspired by the Psionics bit in Awakenings). That way, when sent out on a mission to destroy a Mom and Pop Research Corp., they think that they're in the right-maybe the Corp's doing research on mutants or into mutant hunting weapons-whatever.

Ally spirits could round out much of the X-Cast if I was going for detail. Wolverine'd be an experiment (possibly on a Shapeshifter), sponsored by the dragon (a trite bit of irony, I know, but it has some appeal).

Since it's a dragon, I was also going to have him be the force behind the Brotherhood of Evil Mutants-another batch of adepts and spirits that directly oppose the X-Men. With a dragon's cunning, the plots that both groups hatch and foil would naturally further his ambitions.

If my players REALLY want to try the X-Thing, I think that'd give them an appropriate SR twist.

What do you think? Any input on adept abilities or spells for particular mutants? Maybe Juggernaut as a cyber-zombie...

R
rlemansky
Additionally, no one would know that he was a dragon-masking and human form would be standard for Xavier.

The entire group could be an Initiating one, so he can further guide their development and bind them to him with oaths and geas and what not.

R
Tiralee
Man - plots like that are what stakes, bonfires and dunking stools were made for.

Think of the horrible angst overload...

Wolverine: (screaming) YOU used ME!
Xavier: I use everyone Logan. Now, are you going to play nicely or will I Biach-slap you into next week?



Most shadowrunners I've played with would be stocking up on AV rounds, HVARS and more magical mojo than I'd like to think about, waiting, just waiting for Mr "I have a dream" to slip up.

Hell. Hijack a sub-orbital and let's see the wizworm dodge it.

<Warm, happy glow.>

L;
LoseAsDirected
I had one game where I let some of my 'dorkiest' friends play any type of character they wanted...

I had Wolverine and Vegeta.. Despite being sickeningly broken, they were actually pretty cool..

Wolverine was a physical adept with insane amounts of regeneration, Titanium Bone Lacing, Retractable Spurs, and keen senses..

Vegeta was just a really powerful Mage/Adept kind of hybrid.
Dr Komuso
To hell with Wolverine, the really scary hitter of an SR X-Men team would be Gambit. Think about it.... an insanely fast physical magician with a couple of super high Force physical manipulation spells. Give him a playing card card geas on his "magician powers", missile mastery, a hell of a lot of improved quickness and improved bo staff points, and watch the fireworks.

Plus he'd be stealthier and more acrobatic than even Psylocke. nyahnyah.gif
The Grifter
Okay, I hate to say it, but Gambit is LAME. Come on, he's a Cajun thief who wears tight pink body armor, and he throws CARDS. Why cards? I mean, he could at least use knives or something cool. Not cards. What is he, a pissed off casino dealer?
Tanka
Pfft. Gambit owns you. He makes explosive cards and other things that he touches, come on!

Seeing as how he's from New Orleans, and they happen to be famous for their Riverboat Casinos, it makes perfect sense.
Kagetenshi
Correction: Gambit 0\/\/|\|z0|25 j00.

~J
fourstring_samurai
correction: gambit (and all his likenesses) is actually owned by marvel.

Kagetenshi
So by extension, Marvel owns you.

~J
fourstring_samurai
rotfl.gif
rlemansky
Tiralee:

'Man - plots like that are what stakes, bonfires and dunking stools were made for.'

Is that because you think the idea is lame or do you think it's a good one (albeit a bit harsh)?

R
D.Generate
Gambit uses cards cause:

1. they are legal
2. they are really cheap

A couple decks of playing cards are alot easier to get past airport security than pockets full of knives.

Besides who cares like tanka said he can make anything he touches explosive. So really then what does it matter if its made of steel or made of paper?
mfb
in Age of Apocalypse, gambit used blades. i thought that was a nice, relatively subtle touch. blades are better because--well, remember the conversation in Armageddon about setting off a firecracker on your palm, as opposed to setting it off with your hand closed around it? it's the difference between exploding against your target, and exploding inside your target.

on another note, how is gambit going to be stealthier and more acrobatic than psylocke? she's a ninja, fer chrissake. her whole thing is flipping out and killing people--some card shark with pink clothes isn't going to beat her on her own turf.

toturi
QUOTE (mfb)
on another note, how is gambit going to be stealthier and more acrobatic than psylocke? she's a ninja, fer chrissake. her whole thing is flipping out and killing people--some card shark with pink clothes isn't going to beat her on her own turf.

Psylocke's a ninja. Gambit's a thief, and he's managed to become the King of Thieves and he married the Queen of Assassins too.

Don't know about you but I would rather piss off a ninja than share a room with someone called the Queen of Assassins.
Fortune
QUOTE (rlemansky)
I figured Xavier would be a youngish dragon trying to make a place for himself in the Sith World.

This is not the World you are looking for. wink.gif
Tiralee
QUOTE
Is that because you think the idea is lame or do you think it's a good one (albeit a bit harsh)?


I say that as a long-time fan of the series (Who was shocked at the "remarketing" of the eX-men...brrrr...) who thought the potential for, well, terribly awful dialogue had just increased 4000x.


I admit, it's a valid idea (hell - The Porno-the-dwarf campaign is still bubbling) and a total mind-job on your players...

But, that being said, I hope you're able to run it without the players nailing you a door after they find out that all thier clashes were, to an extent, staged for "Draconic-effect".

And I'm leaning towards a Cable-esque mage-adept. wobble.gif

Or a Feral/Wolfbane Night One elf Physad with an initiative of 14+ 4D6 (Easily done as a starting character now, thank the gods of FAQ-Errata.) and improved Dikoted hand razors.


But enough - good running and make sure you've got a clear run to the escape pod if they surprise you.

L;
Dr Komuso
Actually, Psylocke's just a corpse now eek.gif

But in all seriousness, while the fuscia body armor was quite lame (Jim Lee looooooves his oddball colors), you can't hold that against an otherwise awesome character. Besides, he upgraded to a sleek black number recently which looks a HELL of a lot better than the current yellow and black travesties they're sporting in New X-Men. And for the record, aside from being the KING of thieves (Officially, now), Gambit is one of the X-Men's single best martial artists, equalled only by Wolverine and Psylocke (Both of whom he can hold his own against).

But, to stay on topic, howzabout Psylocke? How would one incorporate her powers into SR? For the psiblades.... a modified version of killing hands, perhaps? ....With reach? Hmm... maybe not. Of course, she also has (had) that pesky teleporting power.... she might be a tough one after all. wobble.gif

moosegod
Marvel < DC.

That's it.
Shadow
I have one word for you all,

Colossus


I think it's a good idea rlemansky. I would sugest (if your trying to keep it a secret from your group) not using any draconic flare when describing their benefactor, like glowing red eyes or something.

I also would use the word mutant, but I would not do any Xmen parralels (like having your guy be in a wheel chair) it's cool at first but then it is just old.
Kagetenshi
I have one word for you.

Colossus

wink.gif

~J
Zazen
Psylocke beats Gambit hands down. She outclasses him in maneuverability, versatility, comboability, and team dynamics.

She can play chipping runaway games with her psy-shot, double-jump, and teleport, or she can use her impressive dash speed to rush down the opponent. She can combo all of her supers, and can do decent damage with some combos. Her psy-blade assist is an incredibly powerful tool in the hands of a competant magneto, cable, or sentinel.

Gambit, on the other hand, has trouble comboing any kind of decent damage since his good combos rely on OTG links which can be rolled out of. His assists suck, and his mediocre foot speed makes rushdown difficult at best. His only halfway-decent tactic, a glitch, has been banned from tournament play. Even the glitch is weak, requiring him to gain a life advantage in the first place.
Tanka
QUOTE (Zazen)
Psylocke beats Gambit hands down. She outclasses him in maneuverability, versatility, comboability, and team dynamics.

She can play chipping runaway games with her psy-shot, double-jump, and teleport, or she can use her impressive dash speed to rush down the opponent. She can combo all of her supers, and can do decent damage with some combos. Her psy-blade assist is an incredibly powerful tool in the hands of a competant magneto, cable, or sentinel.

Gambit, on the other hand, has trouble comboing any kind of decent damage since his good combos rely on OTG links which can be rolled out of. His assists suck, and his mediocre foot speed makes rushdown difficult at best. His only halfway-decent tactic, a glitch, has been banned from tournament play. Even the glitch is weak, requiring him to gain a life advantage in the first place.

o.O

We're not talking about a game here.

We're talking about the characters themselves.

'Sides, like I said, he can blow drek up. I want to be able to touch something, walk away, and then let it explode after a time of glowiness.
Zazen
QUOTE (Kagetenshi)
I have one word for you.

Colossus

wink.gif

Now he's got tools, but is more of a fringe character because of his serious vulnerability to Cable and Storm. A properly assisted Colossus can tangle with most top-tier characters, and even has a bit of an advantage against Mags. His vulnerability to those two major characters keeps him in the lower tiers, however.
Fortune
What the hell game are you talking about Zazen?
mfb
Marvel Superheroes, best guess.
toturi
Maybe Marvel vs Capcom... or something...
kevyn668
Heros Unlimited...?
Zazen
Marvel vs Capcom 2 wobble.gif
Birdy
QUOTE (Zazen)
Psylocke beats Gambit hands down. She outclasses him in maneuverability, versatility, comboability, and team dynamics.

She can play chipping runaway games with her psy-shot, double-jump, and teleport, or she can use her impressive dash speed to rush down the opponent. She can combo all of her supers, and can do decent damage with some combos. Her psy-blade assist is an incredibly powerful tool in the hands of a competant magneto, cable, or sentinel.

Gambit, on the other hand, has trouble comboing any kind of decent damage since his good combos rely on OTG links which can be rolled out of. His assists suck, and his mediocre foot speed makes rushdown difficult at best. His only halfway-decent tactic, a glitch, has been banned from tournament play. Even the glitch is weak, requiring him to gain a life advantage in the first place.

Was it Gambit who had the afair with that slighly volatily river rat named Rogue? He might be harmless....

Birdy
The Jopp
Well, I think Zazen is talking about the main weakness of Collossus. He can turn himself into metal, that's a very bad thing to do when Magneto is around. Let's see, Magneto, limited magician with a serious fetish for metal, magnetism and removing every non-mutant/non-awakened being on the planet.

Possible spells?

Any physical manipulation targetting metal or perhaps a fetish/restriction on some spells. Oh, heck. Since he can control almost EVERY aspect of magnetism he could just rip out the iron from someones cells and kill them instantly.
Joker9125
QUOTE
Any physical manipulation targetting metal or perhaps a fetish/restriction on some spells. Oh, heck. Since he can control almost EVERY aspect of magnetism he could just rip out the iron from someones cells and kill them instantly.


im gonna go with a custom spell similar to manipulate earth except it will be manipulate metal. you could also use a geas like he can only use his powers against metal. that way normal spells would work with his character.
toturi
Limited Physical Barrier (Metal)
Shape Metal

Some spells Magneto could use
rlemansky
Fortune:

Thanks. Blasted spellcheck must have missed that, somehow. I meant Sixth World. Of course, I imagined your comment with the accent-very well done.

Tiralee:
Thanks as well. I knew it was going to be a total mind job, but most SR players (in my experience) expect the Johnson to be holding out on them-if not selling them out altogether. 'Do your homework' is an SR Commandment. Is it my fault if the players let their preconceptions (player's viewpoint, not character's even-bad roleplaying) allow them to be used and misled? Only almost everyone in the game world will know that 'powers' come from magik or tech, but they're the only ones with it right? Right (I love the Psionics bit in Awakenings, if you couldn't tell).

And I'm not planning on any Draconic references-why tip his hand early? He'll naturally have a powerful aura, but beyond that...

I may even have some 'villains' try to let the players in on the Big Secret-I'm trying to design an investigator (kinda stuck on motivation, though-gov., corp., or media seems way too cliche) who finds out and tries to inform the characters. May mitigate the slings and arrows at the end of the campaign a bit.

And I'm heading towards modified names-I don't want it to be too derivative.

Still, a dragon's cult of brainwashed hero wannabes is (hopefully) going to be a fun corruption of Xavier's vision.

I was really let down by Age of Apocalypse (Sinister's Weapon X was ultimately pointless, as was Xavier's lack of presence-I'd figured telepathy was one thing that could stop Apocalypse, and it seemed to make some more sense, but Magneto ends up doing him in) and Onslaught (Xavier was sitting in his office thinking of ways to dispose of his proteges who were sleeping upstairs at the time, no 'evil Magneto influence' involved-I'm sensing a pattern here), and I love the X-books (as do my players-too bad for them that they've yet to find out about Dumpshock), so I figured an homage apt.

I'll be practicing aikido and defensve spells as well as 'Run-Fu' prior to the revelation. After they cool down a little, I hope they'll consider it a well played campaign and enjoy it as it was.

R
Dr Komuso
QUOTE (moosegod)
Marvel < DC.

That's it.

Agreed. As tough as the X-Men are, they would have their asses absolutely handed to them by the Justice League. smile.gif

That, and DC still has some concept of characterzation, spreading the attention on a team series to the actual team (Rather than making it one big Wolverine spank fest), and hiring good artists for more than their 4 or 5 biggest series. (Marvel, I'm looking in your direction. Give Salvadore Larocca and David Finch those damned contracts already.)

Sorry to go off topic. embarrassed.gif
Zazen
QUOTE (The Jopp)
Well, I think Zazen is talking about the main weakness of Collossus. He can turn himself into metal, that's a very bad thing to do when Magneto is around.

Colossus actually has a relatively easy time fighting Mags. You're kinda right about the metal thing, though. While Colossus's Shoulder Tackle will nullify and move through most projectiles, Magnetos Hyper-Grav is not one of them. A properly played and assisted Colossus will not allow Mags the startup time to pull off that move, however. Even if it does happen an assist usually takes the hit, leaving Mags vulnerable to a painful Colossus combo that can do upwards of 90% damage.
The Grifter
Gambit was cool in his time, but he is seriously played out. Hard Core.

And I've got an easy, and good, Sr conversion for you guys. The man himself, the one man army...

The motha-fraggin' PUNISHER!
Large Mike

Amen, preach it brutha.
The Grifter
W3rd.
Dr Komuso
The Punisher goes so far beyond sweet it's almost ridiculous. Prop him up with some hardcore cyber, don't even worry too much about the grades since he's already crazy. He's fast, strong, and has every single friggin' combat skill at a rating God would envy. And don't forget to armor plate the skull >:D

As far as the Gambit played out thing goes, I'd say this: That can be safely applied to every single one of the X-Men, not to mention most of the 626 universe. Since Fabien left, the X-Men have been plagued by terrible to mediocre writers to compliment mostly average artists. Sorry Marvel, but how many different ways can you try to imitate an art style that isn't all that great in the first place? Of course, Salvadore Larrocca just signed on to Uncanny.... so half the equation for a great comic is there.

A major reason the Punisher has stood the test of time, where other equally awesome character shave suffered, is because he's popular enough to get writers and artists who know their stuff, but obscure enough that Marvel is content to let the two do their own job. Garth Ennis is one of the best writers working today.... put him, or one of the few others of his caliber, on an X-Title, and I guarantee that the merry mutants suddenly won't seem so played out.
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