I found another thread that discussed this this am. Don't know how I missed it.
http://forums.dumpshock.com/index.php?show...9&hl=shamanHere is Glyph's take:
[ Spoiler ]
For a mage face, you are going to have to min-max a bit, and sacrifice in a few areas - not to powergame, but simply because a mage face is trying to do two jobs that are both pretty expensive, build-point wise.
Attributes - your Charisma and Willpower are going to be soft-maxed. They are both your Drain Attributes and the two primary Attributes of a face. Body, Reaction, and Intuition will be about average, and Agility, Strength, and Logic are going to have to be dump stats. Magic will be soft-maxed, but as useful as Edge is, it is not essential, so it will be minimal to start with. I like high Edge, but any time you do a dual-specialty type of character, there will not be enough points for it.
Qualities - Dragonslayer is a the best mentor spirit for a mage face, giving combat spell bonuses and a bonus to a social skill (Seductress has disadvantages that are too crippling), and you will want first impression. And, of course, magician.
Skills - the Influence group, of course, along with some minimal Intimidation. For magic, get spellcasting, counterspelling, and summoning. Binding and ritual sorcery can be picked up later, and banishing is just about worthless. The minimum other essential skills.
Spells - a pretty bare-bones assortment to start with, but enough to be versatile. Avoid mental manipulations - they can cause too much ill will, and give you a bad rep, if you use them in conjunction with your face duties. They are more acceptable used for other purposes, but can be picked up later.
Gear - a power focus and a counterspelling focus. Wait until after char-gen to get sustaining foci - you want them high enough Force to get the maximum benefit from them (5 hits for improved invisibility=force: 5 focus needed). Cosmetic bioware modifications are cheap, don't hit your Essense, and can give a potential bonus to your social skills.
(I hatehatehate empathy software. It's not on this build, but if your GM uses it, then you had better move a point from contacts to resources, and get the software (not the friggin' toy) and a micro-sensor with a skinlink).
Different players will have different priorities, but those would be mine for an elven mage face intended to be the primary person in both roles. So here is a rough build:
Elven Mage/Face
BREAKDOWN (400 Points)
Core Attributes: 150
Special Attributes: 50
Race: 30
Active Skills: 128
Qualities: +10
Contacts: 11
Resources: 18
Bind Foci: 05
Spells: 18
=Attributes=
Body: 3
Agility: 2
Reaction: 3
Strength: 1
Charisma: 7
Intuition: 3
Logic: 2
Willpower: 5
Magic: 5
Edge: 2
Essence: 6.0
Initiative: 6
Initiative Passes: 1
Physical Damage Track: 10
Stun Track: 11
Current Karma: 0
Total Karma: 0
Street Cred: 0
Noteriety: 0
Public Awareness: 0
=Qualities=
First Impression
Magician (Shamanic tradition)
Mentor Spirit - Dragonslayer
---
Allergy - Silver (uncommon), Moderate
Sensitive System
Spirit Bane - Fire Spirits
=Active Skills=
Assensing: 1
Counterspelling/Combat: 4/+2
Dodge/Ranged: 2/+2
Influence Skill Group: 4
Intimidation: 1
Perception: 2
Spellcasting/Combat: 6/+2
Summoning/Spirits of Man: 4/+2
=Knowledge Skills=
English: N
Sperethiel: 5
---
Gang Identification: 3
Magical Background: 5
Safe Houses: 2
=Bioware=
Minor Cosmetic Modification (2,000 Nuyen)
=Spells=
Manabolt
Stunball
Heal (Fetish-limited)
Increase Reflexes
Improved Invisibility
Levitate
=Bound Magical Foci=
Counterspelling/Combat Focus (rating: 3)
Power Focus (rating: 2)
=Contacts=
Fixer (Connection: 3/Loyalty: 2)
Talismonger (Connection: 3/Loyalty: 3)
=Lifestyle=
Low Lifestyle (1 Month prepaid)
=Equipment=
ID/Credsticks:
Fake SIN (Rating: 4), Fake Magic License (Rating: 4), 4 Standard Certified Credsticks.
DocWagon:
Basic DocWagon Contract (1 Year).
Magic:
Magical Lodge supplies (Rating: 5), healing fetish.
Armor/Clothing:
Armor Vest, 2,000 Nuyen worth of assorted clothing.
Commlink/Software/Simsense:
sony Emperor Commlink with Renraku Ichi OS, sim module, biometric reader, suvocal mic, trodes, electronic paper, mapsoft (Seattle metroplex, Rating: 6), 4 VR games, Virtual Surround Music.
Other:
Sports bag (of 100 Nuyen cost), Mage Sight Goggles, Glasses (with Flare Compensation, Image Link, Low-Light, Visual Enhancement: 3, and Magnification) x 2, Medkit (Rating: 6) with 2 refills.