QUOTE (Biokinetica @ Apr 5 2009, 12:42 AM)

Is the "response" that you're buying a catch-all for the motherboard, case, storage disk/drive/crystal, and all that jazz? And is the firewall that you're buying hardware- or software-based?
Response is technically a stand alone module in most cases, but yes, it's essentially an abstraction for the overall harware proccessing ability and speed of the hardware. Storage memory in SR4/SR4A boils down to "you have as much as you need", unless the GM says otherwise for some dramatic purpose. Note that a Commlink/Normal Node Response hardware unit is
not the same as a Nexus Response hardware unit. You can't build the latter with the former (nor vice wersa really).
Nodes have two Hardware attributes (Response and Signal) and two Software attributes (System and Firewall). A hardware firewall in SR4 is essentially a node with a high Firewall rating (and likely some decent IC/Agents) that acts as a gateway to the matrix for other nodes. The nexus you are trying to build could act as a "hardware firewall" for your team if set up properly.
QUOTE (Biokinetica @ Apr 5 2009, 12:42 AM)

I don't want to pay for the node's signal since the bus already has it's own at rating six, and I figured I could just run a fiber-optic cable or something into the transceiver that's responsible for that 10km spread to save time/money that way. Is this possible?
I'm not sure if by "bus" here you mean a vehicle, or a computer hardware related term, so I'll be general here. It's perfectly legal to
not buy a Signal rating for a node/device, it simply means that the device in question has no ability to connect to the wireless matrix on its own. It can connect to other nodes through fiber optic cables, laser links or the like, or could be connected to a Satellite Link accessory to provide an external hardware wireless connection.
Note that if you connect it to the node of your vehicle and use the vehicles Signal rating to transmit and connect to the matrix, people will find the vehicle node first if they come looking for you. If the security on your vehicle node is not up to snuff, that could mean bad things for you and your team.
QUOTE (Biokinetica @ Apr 5 2009, 12:42 AM)

I'm also trying to work out a few other upgrades. My main problem in this department is that I have no idea how to deal with mod slots, since vehicle's are based on body, and others are listed. How do you calculate how many you have open?
I'm assuming you are referring to the Standard Upgrades listed in the vehicle descriptions. These are designed into the vehicle at the factory, and as such take up no Modification Slots. Just as the rules state, you have a number of slots available to you equal to the body of the vehicle (or 4 in the case of vehicles/drones with a Body <4).