QUOTE (Larme @ May 8 2009, 05:01 PM)

Yeah, actually I heard about a thing with German law and a Warhamer 40k movie. Games Workshop ended up forbidding the 3D movie Damnatus from being shown -- it was created without their permission by some 40k fans, and GW's lawyers believed that, under German law, if they let someone else put their names on the Warhammer 40k product, they would lose all intellectual property rights to the brand.
QUOTE (Wesley Street @ May 8 2009, 06:21 PM)

It sounds like there was a bit of ignorance on both sides. The fans should never have created the thing without seeking permission of the owners (legal issues aside it's just common courtesy). And GDW shouldn't have made a stink about IP rights. If Star Trek and Star Wars fandom have show anything it's that fan-produced content doesn't threaten IP rights... so long as it's clear the fan films are made by fans and the creators don't pass themselves off as the IP owner's representatives. Those fans are the company's biggest customer base and supporters.
Except that as Games Workshop people view it, their games have no fans. What they have are
customers.
QUOTE (Metalmek @ May 6 2009, 09:00 AM)

you gotta give those french credit for top notch writing ... hopefully they didn'nt make the gaming mechanic
French story and background writers ares awsomes!
It was an reading orgasm for me when I read "Les ombres d'europes" (shadows of europe)
Huh. Thanks for them. It's probably the most favorable review of
SoE I ever read.
QUOTE (GreyBrother @ May 6 2009, 03:59 PM)

Have to say... the german Version of SOX is awesome and a really good read. And i am one of those "German is probably bad, no recommend"-gamers. But SOX is well written. Best part is, that those who always lived in the zone have not much clue about metas and magic ^^
To me, the SOX sourcebook and campaign prove, if still necessary, that you can play nearly anything with Shadowrun. In this case the aforementioned Mad Max, Fallout or STALKER, as you like. Old-time players will be in for some surprises. Actually, to me, reading SOX first made
Feral Cities Chicago chapter rather disappointing. As far as "feral" as a meaning, a few cities blocks cut out from the rest of the world for three years barely stands the comparison with an entire region isolated for sixty years (though it sure doesn't help that I'm not a big fan of insect spirits). As a local, funniest part is that SR timeline has Cattenom accident happening in 2009 (or 2008 in some books). Thus, cars, techs, supermarkets brands, ads and everything else lying around in the SOX is those you see nowadays. It greatly helps with some description.
QUOTE (Noirfatale @ May 6 2009, 08:53 AM)

Second part, Bad Omen, is a great Campaign which leads the runners through SOX to find a secret buried a long time ago, who once uncovered may touch the whole country of France...
I guess a more appropriate translation would be a "a big campain". They're not confident enough to claim it be a great one, yet.
Kinda strange to remember how I exposed in a French EuroSB/SoE team reunion in may 2001 the plot that would become the central point in this campaign years later.