Hey everyone,
I have a few questions about stacking certain affects and what is allowed and what isn't allowed. I have searched this forum and looked over the books many times, so I'm pretty certain that my questions will either be answered with common sense, up to the GM, or a forgotten sentence. I also put the SR4 icon up, but if there is any confusion I am using the 20th anniversary edition as my guide and follow those rules.
1) How does Reflex Recorder work? For instance with attributes, if I had 5 agility and then implanted rating 2 muscle toner, I'd have 5(7) agility. With Reflex Recorder it states that you add 1 to the rating of a specific skill or skill group, so does that mean that my augmented skill value is increased by 1 or my natural skill value. Here's an example of where the difference matters. If an adept took reflex recorder on a rating 6 skill, can he use improved ability twice or three times max? If it was three times, then the maximum skill rating for a metahuman would be 12: 7 (with aptitude) + 1(reflex recorder) + 4 (from improved ability). Otherwise it's maximally 10.
As in example I can mention Catlike and the Natural Athlete positive qualities mentioned in Runner's companion. Natural athlete and Catlike explicitly mention that the +1 skill rating is subject to modified skill maximums. Reflex Recorder does not mention the skill maximums.
2) It's pretty clear that you can't stack 10 glasses together all with rating 3 vision enhancement and claim that you now have +30 dice to visual perception. Or wear contacts and glasses stacking vision enhancement. Or wear glasses and have cybereyes and attempt to stack vision magnification/vision enhancement, because technology doesn't work that way. I understand that from common sense, but I didn't find a ban of this type of behavior in the book. More reasonably my question is this: if I have an adept with improved senses (vision enhancement equivalent) and vision enhancement in glasses, do they stack? I'm not sure at the moment, but there is probably a spell that gives vision enhancement if I cast that on somehow who already has it in some way or another, does it stack? If you had a shapeshifter or an infected adept, they have critter enhanced senses and can take adept enhanced senses, do those stack? If I had cybereyes and adept based vision enhancement do they stack, if I had bioware that improved my hearing does that stack with the adept equivalent, etc.?
3) It makes sense that bioware and cyberware of the same type don't stack most of the time, but is this true all of the time. Cybereyes and catlike eyes don't stack as you lose one or the other in the process (depending on the order you got them). On the other hand, olfactory booster (basically a cybernose) and enhanced pheromone receptors (bionose) could be compatible. What do you think?
4) This question isn't about stacking, but I couldn't really find a very good description of what "specifically within the game mechanics" the critter power "enhanced senses" does. For instance does enhanced hearing allow you to hear high and low frequency sounds, does it add +2 hearing dice, does it do both?
5) Also not about stacking. The allergy negative quality is well documented in the books, but I haven't read a precise description of vulnerability. I can kinda guess at it, but I'd like a book based blurb or something.
6) Also not about stacking. Is the attention coprocessor viable as an adept "improved sense"? Is bioware viable as an adept "improved sense" or only cyberware?
Sorry if this is a bit long, I tried to organize it a bit so it'd be easier to refer to and answer piecewise. I'm fluent in English, but chose not to make all my "sentences" grammatically correct, in case anyone wonders. Please and thank you for all relevant responses.