QUOTE (knasser @ May 28 2007, 02:02 PM) |
This sounds good! I don't know whether the aspect should be 3 or 4. But either way, the players are going to have to rely on their smarts to get out with their target. At least it's more obvious with 4. I love what you've done with Hotfoot / Bramble. Really fits the atmosphere and the Hedge Witchcraft. I'm starting to think that Hedge Witchcraft is better anyway. I have a new group starting next month so I might copy that. Couple of notes: Balamohan is a man's name. Bandhula or Bandhura would be female equivalents. Secondly, make sure you have some good reasons for the player's sticking around. When they realise how much of a disadvantage the home terrain is, they may well be tempted to get out of there fast and try something else. My approach is to put strong deadlines on the rescue, but another idea I had was about hooking the players in to the Carnival by having Rebus either put some sort of brand on them or get hold of some ritual links to them. They seriously do not want to leave with that in his possession and if they do, then it lets Rebus hook them back in. Especially if they hadn't realised sHe had taken them. Rebus also has the supporting mages and an aspected base to do it from, too! Sounds like they have a good team, though. My predicitions - Siren will run aground when she finds that most of the opposition are female / transgender and will get herself into deep trouble with one of them, Sin will initially worry when the raven grows weak and also end up having to mind control either Kodiak or Calibur to protect him from Rebus's illusions and manipulations. And the hacker will grin very very widely. Anyway, I hope it's creepy, that's the main thing. Look forward to hearing about it! -K. |
QUOTE (toturi @ Jun 2 2007, 05:09 PM) |
4) The Divining question was : "Will our plan succeed in rescuing the youth alive with minimum injuries on our side, despite any foreknowledge by our enemies of our actions?" |
QUOTE (knasser) | ||
*Jaw on the floor.* I really don't know what to say. I'm sorry that your group didn't enjoy it much. As you specifically asked about the domain, I pitched it at four because other examples of four given in SM were a park that saw a violent riot and still occasionally sees political protest, an old battleground that is commemorated yearly, etc. Rating three lists things like a church where something spiritually significant once happened, etc. I figured a place where perhaps upwards of thirty people participated in ritual human sacrifice on a reasonably frequent basis, the home of a shadowspirit and deliberately enhanced / aspected by a black magician with geomancy rated a four. Possibly higher, but I thought it would be too unbeatable for most groups. Ultimately Toturi, and I said this in the PMs as well, you were the GM. The level of the background count and the power of the opposition was chosen by you. -K. |
QUOTE (snowRaven @ Jun 3 2007, 12:28 AM) |
Oh, and knasser - I forgot to say: The players had a lot of fun (with the possible exception of the one playing Sin, who felt somewhat helpless, but had a fairly good time regardless). The rest stayed until 4 in the morning to finish the run because they enjoyed it so much. |
QUOTE (snowRaven) |
In fact, I checked up on Cleansing and since it only takes 1 Complex Action I feel it might be a bit too powerful - with Cleansing, you really do not need to get Filtering - it's easier just to remove the background count altogether. I'll have to check, but I think Cleansing was more balanced in previous editions. |
QUOTE (toturi) |
For me, if a written adventure does not have written scaleable villians, I will not scale them. |
QUOTE (knasser) |
All NPCs in a written adventure are scalable. You are the GM. It is a bit of paper. I guarentee you will win any confrontation it and yourself. ![]() |
QUOTE (toturi) |
SnowRaven: The boss's son and (probable)heir is in danger. He knows that his own people can't handle it, he already tried in house. Revealing his weakness is balanced by the fact that he wants his kid back(so Character's desired result is at once Advantageous and Annoying to the NPC). I set up the Triad boss as an Equal Opponent, so Street Cred on both ends were the same and by canon, the only Notoriety that the boss should have is the one for Killing an innocent person (and you can only kill an man in so many ways). And besides, Notoriety would not have helped as it was a Etiquette roll, not Intimidation. The RP was good for the meet with the boss was good. The entire conversation was in Mandarin: "I know your son is in trouble, big brother. But we are outsiders. We would rather not interfere in the affairs of your family. 'Family affairs should not be shared with the outside'(it is actually quite idiomatic, but it loses in translation)" "Everyone here is Han(Chinese). We are all brothers; if your brother needed your aid, would you not help him?" "Since you put it that way, then we are family. Your trouble is my trouble, we will see what we can do, but we might require assistance from you to save your child(heir)." "What parent will not do so? 'Even a savage tiger will do all to save its cubs.'" |
QUOTE (toturi) | ||
Then it would not be As Written. I couldn't live with myself. ![]() |