QUOTE (Stahlseele @ Sep 2 2009, 10:33 PM)

Can he be killed with propper equipment and/or planning?
In theory. I like to take risks as a GM and pit myself against the players. I might stack the deck, but I'll leave the chance for them to mess up my plots. I like to pit my wits against five people at once.

I need to revise Harlequin's stats a little as he ought to be better at magic. But I have kept to normal augmented limits so there's a natural limit to how far he can go. What does it matter if you can cast a Force 50 Fireball if the Drain will kill? I also stuck within the rules for Extended Masking, limiting how many Quickened spells and foci he could have about him.
All that said, I may have to raise his Attributes higher. Not things like Body or Strength. I gave him good ratings at these because of his background as a warrior and because these are things that I see being refined over the centuries, but not silly high ones. I think he had Body 5 and Strength 4 - basically where I could see someone with a very, very trained, but not overly large figure. However, since I wrote that version of the Clown Prince of Magic, Augmentation has been published and Runner's Companion and we've seen that it's possible to push your attributes higher than normal maximums through technology (e.g. Genetic Optimisation). If there is any magical equivalent to such technological (and I think there should be), then Harlequin would know it. The only point I broke the rules with Harlequin was in giving him two Exceptional Attribute Qualities. I don't think that's so very wrong - come on: He's HARLEQUIN!
So if he had Exceptional Attribute: Logic, and the magical equivalent of Genetic Optimisation, then that gives him a natural Logic maximum of 8, potentially magically boosted to 12. That's pretty terrifying, but it's very far from the hand-waved omniscience that the book tells you to do as GM.
But it does bring us neatly on to my own take on Harlequin which I've refined somewhat for my own campaign. How exactly does someone with that degree of intelligence relate to normal people, not merely due only to their own intelligence and power, but combined with literally having existed for thousands of years. Bear in mind this person was already an extremely gifted Hermetic magician (or close to that tradition). He'll be someone with a very focused mind. Think about that. He could set aside eighty years to study philosophy or mathematics or linguistics or microbiology. Do you not think that a mind like that, in the first couple of millenia of drifting around the planet never once, for example got curious about living cells, their composition, construction, what those funny double helix were? (What, you think Harlequin can't manage an electron microscope? He could literally spend fifty years establishing a war-like kingdom just to funnel funds and slaves to a hidden, technologically-advanced village, secluded in Tibet where he casually dedicated twenty years to raising and teaching a generation of engineers, doctors, mathematicians and chemists all of which he could teach
himself, just for the purpose of making himself a new toy). And none of this is even starting on the soft sciences. How many odd cultures or beliefs might just have been H. running a social experiment?
Someone like that, with those personal powers (even suppressed during the down cycle, he's still capable of extraordinary things) and with all that time? I give about four centuries before he's clinically insane by our standards. And that's probably generous.
"Forgotten more than you'll ever know?" Yep - that's just scratching the surface of a character like Harlequin. Once I started thinking about the character, I found the canon version that I started with, getting shaded darker and darker in my imagination.
What's he like by 2070 in my campaign setting? Well first it should be made clear that he is the only IE in my campaign. Ehran the Scribe is an ironic joke in my campaign. He is a spike baby who, being one of the first people to really explore the power of magic, got a big leap ahead compared to most of the Sixth World. His Atlantean Foundation managed to unearth a lot of old materials about the Fourth World (well, "a lot" being a relative term). It's all fragmentary really, but irony of ironies, he did come across references to an immortal elf. To someone with the ego he has, that was an irresistable conceit, and he's been putting out (in a discreet "I deny all rumours" sort of way) that he is the immortal elf returned. And of course, this has reached the pointy ears of the real one. Ehran is one of the most powerful magicians in the Sixth World in my game, he pretty much runs his own nation. And he's currently terrified ever since he realised that something from the Fourth World has noticed him and is coming to find him.
I don't think my Harlequin can really relate to metahumanity anymore. At least not on the individual level. I've made him a kind of cosmic joker. The PCs recently came across a holo of a person with their face cut off. Removed, I should say, with incredible surgical precision. The victim is still alive as it happens and being kept so on life support in a Belle Vue hospital, bills paid by an anonymous benefactor. The victim was a Scatterbrain ganger who went by the name of Harlequin, known for his wild and sometimes dark sense of humour and love of practical jokes. Caimbuel, on arriving in Seattle, took his face, and his personality, as a means of interacting with normal people. When you have Logic 12 and are thousands of years old, it's probably hard to maintain a normalish persona that people can actually relate to - to be stable enough that people can actually talk to you, make deals with you, negotiate or question you. Call the severed face sympathetic magic of a kind, if you like. Caimbuel is now wearing it as his own drawing on the ganger's personality the way you or I would use a French dictionary if we were in France.
That's what Harlequin is in my game. A monster that has lived five-hundred lifetimes and needs to sustain some sort of advanced MindProbe on a hapless victim (who he keeps unconscious to minimise instability) to operate in metahuman society and belief systems. A fun-loving, anarchic criminal played by an angel.
And that's what the PCs are up against.
Now come on, all you Harlequin haters. Who
doesn't like the re-written version?

K.