QUOTE (LurkerOutThere @ Oct 25 2009, 10:21 PM)
Ok here's the problem with a GITS conversion. GITS actively glamorizes and highlights the cybernetically enhanced highlighting the things they can do that others simply can't and outside of a few inconsistancies (you can't tell me that built of the same materials the Major should be as stong as Bato, stronger then human certainly, but they've just got more room in his frame to put muscles). Shadowrun by comparison can't go three steps without reminding one that "OMG Cyber is horrible and passe and easily detectible and ONLY MAGIC is the true way to go." This started as a dystopian/game balance thing and has now just become this hoary overstatement. It's one of the few things I've really begun to despise about the setting, I really think the essence cap should go away at delta-grade not just be reduced down, but that's just me.
Additionally building a character based on the majors skill set alone would be a fools errand as she pretty much has any skill the team ever needs, it raises the question a lot of tiems of why the rest of them are even there at all, just send the major to do it.
I'm not looking for a like for like translation though.
This is what I'm looking for:
Metahuman or perhaps AI PC's of different abilities that can rig a completely human looking body. The rigged body doesn't have to be the uber soldier of doom that the major is, just passably human with a variety of different skills depending on the PC.
I hope that makes sense.
As for the magic element, what I love about SR (and I must admit I am very new to it, only recently coming from World of Darkness/Feng Shui) is that it has many different aspects that you can focus on, combine, expand upon - or if you like, ignore altogether.