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milk ducks
I understand that Sound Suppressor accessories need to be replaced every 300 rounds, but do Internal Suppressor modifications from Arsenal also have to be replaced every so often? Just curious.

-milk.
MikeKozar
QUOTE (milk ducks @ Oct 22 2009, 01:58 PM) *
I understand that Sound Suppressor accessories need to be replaced every 300 rounds, but do Internal Suppressor modifications from Arsenal also have to be replaced every so often? Just curious.

-milk.


Hmm. I don't see an actual rule.

It would make sense for the internal version to be more durable then the screw-on version, so I would probably allow it to be permanent. On the other hand, if I were keeping track of wear-and-tear on weapon accessories, this becomes kind of an 'easy out' for players who don't want to deal with it. If it was that sort of campaign, you could figure out how much more expensive the integral version was and use that as a multiplier (e.g. 4x the cost, so 1200 rounds).

It's all up to how much recordkeeping you want to do, in my opinion.
Saint Sithney
Well, fitting something like that into a weapon's design would require a baffle stack that would have to run throughout the interior of the gun to actually be able to handle the gas load. And to keep the gun from heating up so much a guy couldn't hold it, you'd have to make it out of something like ceramic. So, you can infer that whatever it's made from, you can clean it out with common solvents like acetone rather than replacing the whole thing.

Really an internal silencer would mess up the rifling so much that the gun would shoot like garbage. So, how about we just agree that it works on magic and therefore doesn't have to worry about damage from repeated use. smile.gif
Ayeohx
Could try to Google it. I'm at work; don't think they want me looking for silenced weaponry... may give them the wrong idea.
flext
I always just assumed "Internal" suppressors were just integrated into the firearm, like an MP5SD.
Shrike30
I'd just charge the player for "replacement parts" equal in cost to a suppressor.

I've run through that 300 round life in a single evening of play with an AR; suppressive fire especially lets you burn through them stupidly fast, if you're doing a lot of it, and it's not uncommon for someone at our table to announce something like "I run off the rest of the magazine at them as part of my Full Defense;" no game effect, just looks cool smile.gif I can understand where most games really wouldn't need to track that, through.
Zombayz
An internal suppressor will last far, far, FAR longer than an external one. the VS Val(and it's sniper version, the VSS Vintorez) are good examples of this.

Quick edit: There are quite a few more, but I'm to lazy to remember them. Check http://world.guns.ru/ and you'll find some more.
the_real_elwood
All firearms are going to need some standard maintenance (springs, buffers, seals and whatnot), so for an internally suppressed firearm where the suppressor is integrated, some internal replacement pieces for the suppressor would be all that's required. Theoretically, you could repair an external suppressor by getting some new baffles and whatnot, and just keeping the old suppressor can, but it's not really worth the time and effort. The cost of a suppressor is pretty piddly change anyways, so I wouldn't really worry about it, but then I wouldn't worry about charging a character with an external suppressor for replacing it either. If you really must, just charge the character with the integrally suppressed weapon the new suppressor cost every 300 rounds.
Paul
Unless it served a story telling purpose I wouldn't abuse this. Using this can be a pain in the ass. Of course some people are fine with adding this to the mix.
Ed_209a
QUOTE (Saint Sithney @ Oct 22 2009, 06:05 PM) *
Really an internal silencer would mess up the rifling so much that the gun would shoot like garbage. So, how about we just agree that it works on magic and therefore doesn't have to worry about damage from repeated use. smile.gif

That would be a big surprise to Heckler & Koch and Sterling Armaments. Both of them made very popular suppressed firearms. Firearms that shoot like garbage are rarely popular. Actually, suppressed firearms tend to be more accurate, since the suppressor creates a smoother pressure drop as the bullet leaves the barrel. No magic needed, only careful machining.

QUOTE (Saint Sithney @ Oct 22 2009, 06:05 PM) *
Well, fitting something like that into a weapon's design would require a baffle stack that would have to run throughout the interior of the gun to actually be able to handle the gas load.

Suppressors don't need to go any farther back on the weapon than the beginning of the barrel.

QUOTE (Saint Sithney @ Oct 22 2009, 06:05 PM) *
And to keep the gun from heating up so much a guy couldn't hold it, you'd have to make it out of something like ceramic.

You won't need to do anything unusual to handle the heat. The same kind of hand guard used in lots of rifles will do just fine.

Check out the Wiki article on Suppressors. It is pretty good.

Ed_209a
Really, the whole concept of a suppressor wearing out is way out of date. Suppressors used to use rubber, leather or plastic pieces (called wipes), and those would wear out after a few-to-few dozen rounds. That is where the idea of suppressors always wearing out after 1 mag, always affecting accuracy, and always reducing damage came from. All that was true for wipe-based suppressors. Really, it's like saying all computers are hot, bulky and unreliable because vacuum tube computers were in the 50s.

Most suppressors today use baffles, where nothing ever touches the bullet. Nothing to slow down the bullet, or knock it off course.

Today, suppressors with wipes are a little quieter than those without, but it is rarely worth it for the shortened lifespan.

Bump it forward to the 2070s, and suppressors might be smart enough to adjust themselves on the fly to optimize for ammo type, air temp, air pressure, etc. Today, the best suppressors can reduce noise by 40dB. In SR4 time, everyday suppressors might hit 50+ dB!
Saint Sithney
Aye, aye. There are guns with integrated suppressors, but they were designed that way. In SR, we're taking about an aftermarket add-on which doesn't increase the size of the gun since it doesn't change the concealibility modifier.

Can you imagine fitting an internal silencer into a Walther palm pistol? Or any CC pistol for that manner. Ridiculous.
Need to still have some pipe left after the gas vents out and when you're talking about maybe 2 inches of barrel, you've got no room left for rifling.
Shrike30
That might be why holdouts can't accept accessories. I can't remember if you can modify them or not, though.
Tymeaus Jalynsfein
QUOTE (Shrike30 @ Oct 22 2009, 07:10 PM) *
That might be why holdouts can't accept accessories. I can't remember if you can modify them or not, though.



ALL Firearms have 6 Modification Slots
Tachi
Where does it say you have to replace a suppressor after 300 rounds?
Tymeaus Jalynsfein
QUOTE (Tachi @ Oct 22 2009, 07:22 PM) *
Where does it say you have to replace a suppressor after 300 rounds?



Page 322, SR4A under the heading for Sound Suppressor
Silencers are not held to this rule (See their entry as well)...
kzt
QUOTE (Zombayz @ Oct 22 2009, 04:31 PM) *
An internal suppressor will last far, far, FAR longer than an external one. the VS Val(and it's sniper version, the VSS Vintorez) are good examples of this.

Quick edit: There are quite a few more, but I'm to lazy to remember them. Check http://world.guns.ru/ and you'll find some more.

It doesn't matter. A well made suppressor will outlast the barrel, with only minimal maintenance. None of this replacing parts. Nobody uses wipes any more. Particularly in the US, as they now are legally each a suppressor and unless you have a license to manufacture suppressors just owning spare wipes (or any other suppressor internal parts) will get you sent to jail.

But they do get hot. http://www.surefire.com/suppressors_articles_science_intro

"Suppressors get hot. Alabama pavement hot. White hot, glowing like molten metal hot. Using a high-speed digital camera, SureFire engineers photographed a prototype suppressor glowing white-hot to the point that you could see the baffles through the steel exterior tube."
....
"We've put 1,500 rounds through a suppressor in 30 round bursts, just speed reload after speed reload. We broke the first M4 we tested like this on the fifteenth consecutive magazine, so we took the suppressor off, stuck it on another M4 and kept on with the test. Basically, we wrecked two guns and the suppressor had absolutely nothing wrong with it."
Ed_209a
Well, in general I wonder if the team that wrote that part of Arsenal has ever seen the innards of any firearm.

Regarding an aftermarket integral suppressor, given a competent gunsmith, it really depends on the weapon. All you need is to have most of the barrel exposed. I can picture how you would do it for the modern AR-15/M16, which is probably the conceptual inspiration for the modular weapons of SR4.

For example, the M23 assault rifle from Arsenal. Remove the front sight and handgrip, rework the gas tube/piston (if any), and you can tap the barrel and assemble the baffle stack around it. More likely, the user would purchase a replacement barrel and integral suppressor as a single unit.

Most semiauto handguns could not take an integral suppressor, because the slide that surrounds the barrel is a vital part of the action. You would have to mout an extended barrel, then mount an integral suppressor on that, which defeats the entire purpose.

A revolver would be an ideal candidate, since the entire barrel is exposed. Too bad about that cylinder gap.

QUOTE (Saint Sithney @ Oct 22 2009, 09:39 PM) *
In SR, we're taking about an aftermarket add-on which doesn't increase the size of the gun since it doesn't change the concealibility modifier.

Can you imagine fitting an internal silencer into a Walther palm pistol? Or any CC pistol for that manner. Ridiculous.
Need to still have some pipe left after the gas vents out and when you're talking about maybe 2 inches of barrel, you've got no room left for rifling.

You always have room for rifling. When you picture gas vents in this context, think little pinholes, not the huge holes you might see at the end of a barrel for recoil management. Anyway, with a holdout, your ammo is probably subsonic already, so you don't need barrel vents. So, you end up with a 2" barrel sheathed in a 2.5" suppressor.
kzt
QUOTE (Ed_209a @ Oct 22 2009, 07:35 PM) *
Well, in general I wonder if the team that wrote that part of Arsenal has ever seen the innards of any firearm.

Sure, but it doesn't end there. I'd argue that nobody involved in writing the combat rules for SR4 has actually ever been taught how to use a firearm. They may have fired a few rounds, but they don't understand how to use them or care to learn.
Tachi
QUOTE (Tymeaus Jalynsfein @ Oct 22 2009, 09:26 PM) *
Page 322, SR4A under the heading for Sound Suppressor
Silencers are not held to this rule (See their entry as well)...

Suppressors wearing out after 300 rounds... How odd. I think I'll have to ignore that rule entirely.


QUOTE (kzt @ Oct 22 2009, 09:34 PM) *
It doesn't matter. A well made suppressor will outlast the barrel, with only minimal maintenance. None of this replacing parts. Nobody uses wipes any more. Particularly in the US, as they now are legally each a suppressor and unless you have a license to manufacture suppressors just owning spare wipes (or any other suppressor internal parts) will get you sent to jail.

But they do get hot. http://www.surefire.com/suppressors_articles_science_intro

"Suppressors get hot. Alabama pavement hot. White hot, glowing like molten metal hot. Using a high-speed digital camera, SureFire engineers photographed a prototype suppressor glowing white-hot to the point that you could see the baffles through the steel exterior tube."
....
"We've put 1,500 rounds through a suppressor in 30 round bursts, just speed reload after speed reload. We broke the first M4 we tested like this on the fifteenth consecutive magazine, so we took the suppressor off, stuck it on another M4 and kept on with the test. Basically, we wrecked two guns and the suppressor had absolutely nothing wrong with it."

^^What kzt said.^^ I'm looking at an advertisement for Advanced-Armament suppressors right now that says they're "Designed and Built for Full Auto, Guaranteed for 100,000 Rounds." Yeah, that's right, one-hundred thousand rounds. So, uh, yeah, definitely ignoring that rule, in fact I think I already did and then forgot about it, otherwise, I'd think I would have remembered something that unbelievably stupid.
Tymeaus Jalynsfein
QUOTE (kzt @ Oct 22 2009, 07:42 PM) *
Sure, but it doesn't end there. I'd argue that nobody involved in writing the combat rules for SR4 has actually ever been taught how to use a firearm. They may have fired a few rounds, but they don't understand how to use them or care to learn.


That is a lot of assumptions there KZT...

Shadowrun was never meant to be a simulator system... it has combat rules that are relatively quick and compact... that is all you really need... any attempt to simulate real life would drag teh game into total boredom for the vast majority of players...

I have spent a lot of time in combat, combat training and at the range... I have probably fired, in my lifetime, close to a million rounds of ammunition, on probably 30 different weapon platforms, at targets both living and non-living... I would NEVER play a game that attempted to simulate all of the tedious minutae of real combat...

Just Sayin'

Keep the Faith
Tachi
QUOTE (kzt @ Oct 22 2009, 09:42 PM) *
Sure, but it doesn't end there. I'd argue that nobody involved in writing the combat rules for SR4 has actually ever been taught how to use a firearm. They may have fired a few rounds, but they don't understand how to use them or care to learn.

QFT. If I had the money I'd build a shoot-house, fly all the Devs to where I live and let them fire off a few thousand rounds each to better familiarize them with the reality of firearms. This is recockulous.
Tymeaus Jalynsfein
QUOTE (Tachi @ Oct 22 2009, 07:56 PM) *
QFT. If I had the money I'd build a shoot-house, fly all the Devs to where I live and let them fire off a few thousand rounds each to better familiarize them with the reality of firearms. This is recockulous.


Everyone has to have an opinion I guess...

Keep the Faith
Tachi
QUOTE (Tymeaus Jalynsfein @ Oct 22 2009, 10:01 PM) *
Everyone has to have an opinion I guess...

Keep the Faith

Oh, how cute, a semi-polite dismissal instead of stating why we're wrong. ohplease.gif

*Note, I'm not trying to start an argument, I'm actually curious why you think anyone with an actual knowledge of firearms would ever write such a stupid rule. I'm not talking about game mechanics or turning SR into a combat simulator, just getting rid of some of the unrealistic rules based on guesses and misunderstandings instead of reality. Five minutes talking to you, me, or anyone else with ANY understanding of firearms design (or maybe just using Google) could have prevented many of the arguments stupid rules like this cause. Which doesn't mean Dumpshockers wouldn't have found something else to argue about, but that's a whole other topic.*
Tymeaus Jalynsfein
QUOTE (Tachi @ Oct 22 2009, 09:39 PM) *
Oh, how cute, a semi-polite dismissal instead of stating why we're wrong. ohplease.gif

*Note, I'm not trying to start an argument, I'm actually curious why you think anyone with an actual knowledge of firearms would ever write such a stupid rule. I'm not talking about game mechanics or turning SR into a combat simulator, just getting rid of some of the unrealistic rules based on guesses and misunderstandings instead of reality. Five minutes talking to you, me, or anyone else with ANY understanding of firearms design (or maybe just using Google) could have prevented many of the arguments stupid rules like this cause. Which doesn't mean Dumpshockers wouldn't have found something else to argue about, but that's a whole other topic.*


Not everyone is going to have an in-depth knowledge of a real life situation (in this case... Weapons and Advanced Combat, in all its permutations) to make informed choices when designing rules... not everyone is going to perform in-depth research to figure it out either... some designers just look at Hollywood, or Honk Kong Movies, and decide, hey, that is how I want my game to flow... it is a choice on the designers part to do such... There are a lot of things that they could have done differently, but they chose not to do so... that is their right... I have played some games that take combat to provide several orders of magnitude of realism over Shadowrun... I don't play those games anymore because the combat rules tended to be very agonizing...

Now, I tend to get fairly bent out of shape when a game developer does such things, because I happen to have extensive knowledge of firearms, tactics, and combat... however, I generally tend to just ignore the inconsistencies because I am aware that the game is not meant to be a realistic combat simulator, and that it is truly not realistic to expect such a thing from a game company...

Such rules would drag out combat to such an extreme bit of boredom that I am happy that most game systems do not go that route... do I still complain from time to time, of Course... but is it really worth it in the end? Rarely...

Shadowrun has a fairly easy method of processing combat and all of its myriad intricacies, boiling it down to some fairly simple mechanics... there are other games that flow better in my opinion (Feng Shui for example) but for what it does it gives grit and cinematic actions a chance... could it be fixed... maybe, but it would lose a lot of its appeal with the increasing complications that would be required to fix it completely...

Hope this explains my position a bit... I could probably go on for many pages, but in the end it really is not worth all the work to give us a completely simulationist game... I prefer fun to tedium myself...

Keep the Faith
kzt
Well, OK, I'll admit it's unreasonable to expect that they have some idea what the word velocity means. ohplease.gif
Tymeaus Jalynsfein
QUOTE (kzt @ Oct 23 2009, 04:19 PM) *
Well, OK, I'll admit it's unreasonable to expect that they have some idea what the word velocity means. ohplease.gif


Some concepts are indeed difficult...

Keep the Faith
Chrome Tiger
Some of the newer SOPMOD rated M4 silencers have a lifespan of around 30,000 rounds. Even these need replacing/repacking at the end of their lifespan.
Dakka Dakka
Just to get back to the rules aspect of the initial question and the lack of the developers' knowledge of firearms or suppressors, the accessory sound suppressor does not require replacement if the weapon is fired in semi automatic mode. Only BF an FA count towards the 300 rounds. silly.gif

At my table suppressors do not have to be exchanged - too much bookkeeping. They may be rendered unusable on a critical glitch though.
Tymeaus Jalynsfein
QUOTE (Dakka Dakka @ Oct 24 2009, 01:52 AM) *
Just to get back to the rules aspect of the initial question and the lack of the developers' knowledge of firearms or suppressors, the accessory sound suppressor does not require replacement if the weapon is fired in semi automatic mode. Only BF an FA count towards the 300 rounds. silly.gif

At my table suppressors do not have to be exchanged - too much bookkeeping. They may be rendered unusable on a critical glitch though.



Simple and Elegant...

Keep the Faith
Orcus Blackweather
I think that trying to keep track of wear and tear is a bit silly. Obviously, it can be done if you feel that it in some way enhances your game, but I would prefer a more reasoned approach, something like you pay 10% value of any weapons used on a regular basis, such as when you pay monthly lifestyle, or you could decide that at a certain level of security this is included automatically. I have a fair knowledge of firearms, in real life I do some hand loading, and maintain my own handguns. It is really not that expensive to maintain a handgun, but I have never been in combat, or tried shooting massive amounts of ammo through a weapon (ie. fully auto weapons), so I can't say that I know first hand of the wear and tear that can build up.
Ravor
I have to agree with Dakka Dakka and Tymeaus Jalynsfein with the possible exception of having the supressors foul up on a normal glitch from time to time, I figure that crit glitches should be more dangerous than merely having to spend 300 nuyen.gif for replacement costs.
Tymeaus Jalynsfein
QUOTE (Orcus Blackweather @ Oct 24 2009, 03:19 PM) *
I think that trying to keep track of wear and tear is a bit silly. Obviously, it can be done if you feel that it in some way enhances your game, but I would prefer a more reasoned approach, something like you pay 10% value of any weapons used on a regular basis, such as when you pay monthly lifestyle, or you could decide that at a certain level of security this is included automatically. I have a fair knowledge of firearms, in real life I do some hand loading, and maintain my own handguns. It is really not that expensive to maintain a handgun, but I have never been in combat, or tried shooting massive amounts of ammo through a weapon (ie. fully auto weapons), so I can't say that I know first hand of the wear and tear that can build up.



Wear and tear builds up if you do not maintain your equipment, and over the life off a firearm, if you are not careful you can allow irrreperable damage to occur... but honestly, lifestyle should conver almost all of your incidentals such as routine maintenance...

Of course, replacements come out of your wallet, but what else is new...

Keep the Faith
Tymeaus Jalynsfein
QUOTE (Ravor @ Oct 24 2009, 04:41 PM) *
I have to agree with Dakka Dakka and Tymeaus Jalynsfein with the possible exception of having the supressors foul up on a normal glitch from time to time, I figure that crit glitches should be more dangerous than merely having to spend 300 nuyen.gif for replacement costs.



Honestly, I see a crit glitch with firearms being somewhat dangerous... in the realm of having the weapon blow up in your hand...
Had that happen twice in my life... once when an undercharged bullet lodged ahead of a fully live round in Burst Fire... quite spectacular indeed... the other time due to faulty material in the metal casing of a hunting rifle, it split the casing completely down the side of the rifle... in both instances, I was very glad that I am nearsighted, as my glasses absorbed the majority of the blowback shrapnel... Critical Glitches can and should be somewhat spectacular in my opinion...

Keep the Faith
kzt
QUOTE (Tymeaus Jalynsfein @ Oct 24 2009, 05:15 PM) *
Wear and tear builds up if you do not maintain your equipment, and over the life off a firearm, if you are not careful you can allow irrreperable damage to occur... but honestly, lifestyle should conver almost all of your incidentals such as routine maintenance...

All firearms wear out. Things like springs eventually break and will require someone who knows what they are doing to take the weapon apart and replace parts. I've seen people have them unrepairable fail in classes due to use, though it typically takes a lot of shooting for a quality firearm, as in many tens of thousands of rounds, before the receiver fails.

But more commonly what kills a firearm is doing something stupid, or just being unlucky.
Tymeaus Jalynsfein
QUOTE (kzt @ Oct 24 2009, 05:57 PM) *
All firearms wear out. Things like springs eventually break and will require someone who knows what they are doing to take the weapon apart and replace parts. I've seen people have them unrepairable fail in classes due to use, though it typically takes a lot of shooting for a quality firearm, as in many tens of thousands of rounds, before the receiver fails.

But more commonly what kills a firearm is doing something stupid, or just being unlucky.


They do indeed... no doubt about it, but with proper care and maintenance you can have a firearm that lasts for generations... I have am Argentine Mauser from the Late 1800's (1874 to be exact) that is still in good firing condition, and it is well over 130 years old...

Maintenance is always required to maintain any mechanical device in top order, and I have several weapons that I have put tens, if not hundreds, of thousands of rounds through in my life...

And yes, the Hunting Rifle I had was a quality weapon, but apparently there was a minor flaw that escaped the quality controls of the company, and after several years, and several thousand rounds, the receiver exploded when I was sighting it in for the coming hunting season (using standard Production Ammunition no less)...

What a way to ruin your Hunting season, let me tell you...

Keep the Faith
Ravor
Aye, I still use my old .22 rifle that probably dates back to the 1920s on a semi-regular basis to go "plinking" with. Not sure exactly how old it is, but it predates serial numbers.
Tachi
QUOTE (Tymeaus Jalynsfein @ Oct 24 2009, 07:18 PM) *
Honestly, I see a crit glitch with firearms being somewhat dangerous... in the realm of having the weapon blow up in your hand...
Had that happen twice in my life... once when an undercharged bullet lodged ahead of a fully live round in Burst Fire... quite spectacular indeed... the other time due to faulty material in the metal casing of a hunting rifle, it split the casing completely down the side of the rifle... in both instances, I was very glad that I am nearsighted, as my glasses absorbed the majority of the blowback shrapnel... Critical Glitches can and should be somewhat spectacular in my opinion...

Keep the Faith

Indeed, that's what we gunsmiths refer to as "violent disassembly", happened to me once when firing someone else's .357 that they had been putting +P+ ammo through and didn't tell me. Last time he'd fired it he cracked the cylinder, I put 3 full cylinder loads through it, and it popped during the fourth. Like you I was lucky to be near-sighted, but I've got a little gray spot on my cheek bone where there is still a piece of shrapnel in my face.

I've got an Enfield MkIV .303 that was in god awful shape when I paid 100 bucks for it. I cleaned it up (muttering imprecations and praying to the gunsmith's god for "someone" to have an unfortunately lethal negligent discharge while I scrubbed rust), steamed the wood and replaced the (missing) original WW2 sniper scope with a modern upgrade. It'd had fired tens of thousands of rounds in and after WW2, and after a little TLC, it once again performs like a champ.
Tymeaus Jalynsfein
QUOTE (Tachi @ Oct 25 2009, 02:39 AM) *
Indeed, that's what we gunsmiths refer to as "violent disassembly", happened to me once when firing someone else's .357 that they had been putting +P+ ammo through and didn't tell me. Last time he'd fired it he cracked the cylinder, I put 3 full cylinder loads through it, and it popped during the fourth. Like you I was lucky to be near-sighted, but I've got a little gray spot on my cheek bone where there is still a piece of shrapnel in my face.

I've got an Enfield MkIV .303 that was in god awful shape when I paid 100 bucks for it. I cleaned it up (muttering imprecations and praying to the gunsmith's god for "someone" to have an unfortunately lethal negligent discharge while I scrubbed rust), steamed the wood and replaced the (missing) original WW2 sniper scope with a modern upgrade. It'd had fired tens of thousands of rounds in and after WW2, and after a little TLC, it once again performs like a champ.



Classic Weapons are always an amazing find... My dad found himsel a Japanese 6.5mm Arasaka rifle... what a beauty once it was cleaned up a bit... and boy was it accurate...

Keep the Faith
Tachi
QUOTE (Tymeaus Jalynsfein @ Oct 25 2009, 09:30 AM) *
Classic Weapons are always an amazing find... My dad found himsel a Japanese 6.5mm Arasaka rifle... what a beauty once it was cleaned up a bit... and boy was it accurate...

Keep the Faith

Must have been from one of the early production runs, a good find. The later runs didn't have the quality control of the early runs. The Japanese guns from late in the war were garbage, almost as likely to kill you as the person you were aiming at, which is odd coming from the Japanese, especially since they had the chrysanthemum stamp to show that they were "the property of the Emperor". Just goes to show how desperate they were getting toward the end of the war.
Tymeaus Jalynsfein
QUOTE (Tachi @ Oct 25 2009, 02:05 PM) *
Must have been from one of the early production runs, a good find. The later runs didn't have the quality control of the early runs. The Japanese guns from late in the war were garbage, almost as likely to kill you as the person you were aiming at, which is odd coming from the Japanese, especially since they had the chrysanthemum stamp to show that they were "the property of the Emperor". Just goes to show how desperate they were getting toward the end of the war.



It does indeed look like it is from earlier... and yes, later models are sad in comparison...

Keep the Faith
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