Just as a general comment, you may want to be more careful about quoting. I don't think Crizh or anyone else around here would appreciate having my words thrown in their virtual mouths.

QUOTE (Karoline @ Nov 18 2009, 07:09 AM)

As for PPP being 'flimsy sports gear' I'm fairly sure the description of it is more along the lines of "The SecureTech PPP (Personal Protection Piecemeal) System consists of padded densiplast sections that the wearer can combine to give additional protection to several body parts." And densiplastic is rated the same as 'bulletproof' glass and security doors, so it isn't exactly 'flimsy'.
You should read the full description. It's interesting that you quote that, but ignore the very next sentence. "Each piece of armor is available in at least three styles: as discreet protection designed to be worn beneath other clothing, as an obvious strapped addition to other visible armor, and as sports equipment."
It doesn't get much more flimsy than that. Especially when compared to the hardened alloys and other such materials used in cyberlimb armor.
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Nice self contradiction there. You start by saying that armor doesn't take fractionation into account by how much they cover, then a sentence or so later you say that armor takes into account how much it covers.
That's the best rebuttal you could come up with?
You said the rules account for fractional armor ratings by applying them to their values. They don't, because that assumes the rules
use fractional armor ratings. Instead, they give
whole values to armor ratings, and those
whole ratings account for both cover and quality. No fractions involved.
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May want to do your math again. Armor value is divided by 5. There are six limbs you could theoretically get armor on, so you can go with 'just' torso, both arms, and both legs, and end up with 4/4 armor.
You have a page reference for that use of the number "5?" The rules say that you take the average of all limbs, right after saying that cyberskulls and cybertorsos are considered limbs. The number "5" never comes up. Two arms + two legs + skull + torso = 6 cyberlimbs, especially when getting shot in the head counts in the "take the average value of all limbs involved in the task (round down)" conditional.
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I'm not saying that the divide by 5 rule is great, I'm just saying that a single cyberleg with armor 4 is equal to rating 4 orthoskin for a fraction of the cost and the same amount of essence, and that is before adding in the fact that you then have the other benefits of a cyberlimb to play with. Heck it is even cheaper than a theoretical rating 4 dermal plating which would cost an extra 1 point of essence, and once again has more advantages.
Except they're not related at all. Both Orthoskin and Dermal Plating are little more than toughened skin. Your entire body is covered by it but it still provides only half the benefit of an Armor Vest. Both of those
pale in comparison to an entire limb covered in
and out with hardened alloys, reinforced joints, and improved structural reinforcement. Not some thin coating spraypainted on the surface, which is all but what it would have to be to work the way you so desperately seem to want it to work.
Afterall, at character creation, you could have a Cybertorso and Cyberskull loaded with the maximum amount of armor (2 points each). And do you know what you get for that? Absolutely nothing. No benefit whatsoever. It takes a minimum of
three such limbs before you see so much as one point of actual armor under that house rule.
And yes, if you only look at the cost of the armor, cyberlimb armor is fairly cheap even if it's hard as fuck to get (Availability 20 for Armor 4; that's the same as
Heavy Milspec Armor!). Considering that you
have to also have cyberlimbs before you can armor them, and that a minimum of one of them
has to be alphagrade, and that unless you go full beta you can't get any kind of reflex enhancements.. Especially since you have to apply the same multiplier to the armor, too, since its an enhancement. Yeah, so cheap and convenient to get!
To reiterate, in order to get to this mythical cybermonster you're so terrified of existing, you pretty much have to blow 388,800¥ and 4.35 Essence on the cyberlimbs and armor
alone. That leaves you with a whole 1.65 Essence to work with, letting you get Wired Reflexes or Move-By-Wire 1, or maybe 2 if you can get your hands on deltaware. Totally worth 3/3 armor. Yessir. And I see those
every day in games, too! Oh, and did I mention that price and availability is only for a baseline cyberlimb, meaning Bod 3/Agi 3/Str 3 for all your stats on all tests? If you want to get those stats up to a functional level for a cybermonster, the price and especially the availability skyrockets. Just to get it to Bod 4/Agi 4/Str 4 is +108,000¥. Nevermind that you had to blow around 46 Capacity to get there, too, which is
huge considering that Capacity is the primary perk cyberlimbs provide.
But yeah, you're so right. 388,800+¥ and 4.35 is so much cheaper than Orthoskin or Dermal Sheathing, both of which have their own special options available, too. And it's about as subtle as a guy walking down main street in Heavy Milspec Armor wielding a Panther Assault Cannon. And if you do try going the subtle approach, you really can't. The only synthetic limbs that could support the full Armor 4 are the arms and legs, and that takes up all but a total of 4 Capacity. The torso could only support 2 points and you can't get a synthetic skull, so that's right out.
Of course with my proposed house rule, that monstrosity is avoided, too. Much more succinctly and without being awkward to handle (even you can't get it right and I know you're a smartie; see below) and otherwise completely alien to the armor rules.
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Your right, because 300 nuyen a rating is going to break the bank.
I know I'm right when applied to the entire argument rather than a shifting argument that ignores the full impact of the rule when it wants to.
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Your problem is that you are looking at getting a cyberlimb as a means of getting the armor, instead of the armor being a cheap and handy addition when already having the limb.
It's one in the same. If you're getting a limb to get the armor, then you literally just got the limb as a means of getting the armor. It's also an option to just have some extra armor stuffed in a limb you already have if you have nothing else you want to put in there... but that's purely a matter of perspective. And you still lose out in all the other GoodThings you could have had installed in its place considering how much Capacity is wasted on it.
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Sure, if you go get all your limbs chopped off and replaced with cyberlimbs for the sole purpose of the armor they provide, they are fairly expensive. But if you are getting a cyberlimb because of the dozen other advantages to them, and you just happen to go "Hey, why not throw some armor on there?" then yeah, not dividing is absurdly overpowered. But dividing provides a nice little 1 bonus point of armor (Which is more or less equivalent to the penalty you get to orthoskin and such for having cyberlimbs, isn't it?)
Nope. By that logic, then you fully expect to gain
absolutely no benefit whatsoever from the armor. One cyberlimb with maxed out Armor is 4/4 (or 2/2 by default at creation). Guess what! Either way, that's +0/+0 with this stupid house rule. It
rounds down. Hooray for rules that gives you absolutely nothing in return.
<golfclap>