QUOTE (toturi @ Dec 2 2009, 02:00 AM)

There are various forms of min-maxing. You can min-max for greatest numerical efficiency. You can min-max for greatest dice pool. You can min-max for greatest versatility. There can be varying objectives to min-maxing, and while some of the objectives may overlap, I have found it difficult to make all(or even just 2) of them overlap completely. You will have to make some compromises and with the various min-max methods, it is difficult to apply all of them at once. The most efficient choice is not a constant: min-maxing a mage is different from min-maxing a technomancer who is different from a cyber/bio enhanced character.
But every min/maxed, say, manipulation mage will look the same on paper. Every specialist will have an optimal way of covering their base and an optimal way of acquiring a 2ndary skillset to go along with an optimal way of avoiding deficiencies. And so, you end up with your basic twinked out archetypes.
Still, even then, they only really look the same on paper. There are plenty of ways an imaginative person can get multiple characters out of the same stats/gear/skills.
But all of this is moot, since karmagen is better for people wanting to play games without having to resort to hyper-specialization..