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Cthulhudreams
oh yeah - fair point.
toturi
QUOTE (Jericho Alar @ Dec 2 2009, 10:42 AM) *
I'm pretty sure james bond is a 400BP concept anyway; I mean really the man just has average stealth, high pistols (with specialty), low automatics, and stellar charisma / social group skills. pretty much everything else is average or less.

his biggest sticking point is fitting the luxury lifestyle in.
wink.gif

I'm sure he is a lot more than 400BP. Runners take on those foes in teams. Bond takes them on alone or with a Bond girl in tow (usually as a handicap, because he is too awesome otherwise).
Mercer
Well, it really depends on the DPs of the people he's fighting.

Being a Magnificent Bastard doesn't have a BP requirement. smile.gif
Nifar
QUOTE (Cthulhudreams @ Dec 1 2009, 09:59 PM) *
Not quite sure I agree - that implies the organisation has loyalty to him - but it is willing to hang the 00s out to burn as soon as it is convient (see whichever bond movie had Sean Bean in it) He a contract worker - they pay him a salary and he does some jobs. They provide the gear.

Huh. I suppose that makes sense.

Also, I love how we still manage to stay tangentially on-topic while talking about James Bond as a Shadowrun character.
Tymeaus Jalynsfein
QUOTE (Ascalaphus @ Dec 1 2009, 03:39 AM) *
I gotta say.. sometimes people here tell you you're "wasting" BP if you buy something that's not as good as the min-maxed choice. If you're spending those BP on something you think is cool, then that accusation becomes annoying very quickly.

There's a balance between being good enough to have fun, and not having any BP left to buy stuff that flavors up your character.


You know, I have been trying to come up with a way to say that for a day or two now, and now I do not have to do so...Very Well Said

Thank You...

Keep the Faith
Jericho Alar
QUOTE (toturi @ Dec 1 2009, 10:10 PM) *
I'm sure he is a lot more than 400BP. Runners take on those foes in teams. Bond takes them on alone or with a Bond girl in tow (usually as a handicap, because he is too awesome otherwise).


Runners are just too chicken.

James Bond just has lots of edge and has somehow finagled the GM into letting it refresh whenever he sleeps with someone.
Saint Sithney
So to recap.

New GM with New Players who are making choices which he does not agree with.
Answer: Tell them no. Make them convince you otherwise.

Free contacts based on CHA (and maybe etiquette,) always a good look.

Min/maxing leads to stagnant character concepts since the most efficient choice is always constant.

Karmagen Uber Alles.

James Bond has a special VD/symbiote that gives him sick edge from bonin classy ladies.
toturi
QUOTE (Saint Sithney @ Dec 2 2009, 03:23 PM) *
Min/maxing leads to stagnant character concepts since the most efficient choice is always constant.

There are various forms of min-maxing. You can min-max for greatest numerical efficiency. You can min-max for greatest dice pool. You can min-max for greatest versatility. There can be varying objectives to min-maxing, and while some of the objectives may overlap, I have found it difficult to make all(or even just 2) of them overlap completely. You will have to make some compromises and with the various min-max methods, it is difficult to apply all of them at once. The most efficient choice is not a constant: min-maxing a mage is different from min-maxing a technomancer who is different from a cyber/bio enhanced character.
Saint Sithney
QUOTE (toturi @ Dec 2 2009, 02:00 AM) *
There are various forms of min-maxing. You can min-max for greatest numerical efficiency. You can min-max for greatest dice pool. You can min-max for greatest versatility. There can be varying objectives to min-maxing, and while some of the objectives may overlap, I have found it difficult to make all(or even just 2) of them overlap completely. You will have to make some compromises and with the various min-max methods, it is difficult to apply all of them at once. The most efficient choice is not a constant: min-maxing a mage is different from min-maxing a technomancer who is different from a cyber/bio enhanced character.



But every min/maxed, say, manipulation mage will look the same on paper. Every specialist will have an optimal way of covering their base and an optimal way of acquiring a 2ndary skillset to go along with an optimal way of avoiding deficiencies. And so, you end up with your basic twinked out archetypes.

Still, even then, they only really look the same on paper. There are plenty of ways an imaginative person can get multiple characters out of the same stats/gear/skills.

But all of this is moot, since karmagen is better for people wanting to play games without having to resort to hyper-specialization..
Cthulhudreams
Specialization is still superior in increasing cost systems. The reasons why specialization are better hold irrespective of how you do costs.
Ascalaphus
Let me clarify: I don't think min-maxing is somehow morally wrong. But I don't like it if I have to, in order to remain a useful part of the group, or to be able to gain spotlight.

I don't think spotlight is such an issue; that's mostly player personality and having any important skill others don't have. But the viability requirement - do you really need to optimise so much to remain viable?

As for specialization vs. generalization - that has a lot to do with the problems you face.

My new players mostly didn't take Unarmed Combat. Then they were in a bar with about thirty well-armed orcs; and they didn't want to turn a fistfight into a gunfight.

Stealth is another one; if a player can't be even a bit stealthy, they're locked out of a lot of options.

As a GM, you can set up challenges so generalism is also rewarded.
Saint Sithney
QUOTE (Cthulhudreams @ Dec 2 2009, 03:58 AM) *
Specialization is still superior in increasing cost systems. The reasons why specialization are better hold irrespective of how you do costs.


Specialization != Hyperspecialization.
Jericho Alar
QUOTE (Saint Sithney @ Dec 2 2009, 02:23 AM) *
So to recap.

Min/maxing leads to stagnant character concepts since the most efficient choice is always constant.

Karmagen Uber Alles.


that's pretty much the opposite of the point I was trying to make; saying 200 BP Attributes gives you thousands (order of magnitude) of ways to allocate your attribute score. that doesn't change the fact that a 'mechanically well built' character has 195-200BP in attributes. 250k in cash can be spent *even more* ways.


Karmagen actually has worse problems - it's just harder to make the comparisons since the 'buying power' of 1 point of karma is more fluid in terms of actual DP impact.


[edit]my proposed flaws demonstration is actually something of a generalist character: High attributes (through BP and augmentation), maxed edge, a large number of rank 4 skills in a wide variety of fields, and tons of cash to have the tools and toys to do those jobs; he's actually almost totally unspecialized.

Cthulhudreams
QUOTE (Saint Sithney @ Dec 2 2009, 11:22 PM) *
Specialization != Hyperspecialization.


The realistic DP caps are so low in SR that you can easily max out in a number of areas to start, karmagen or BP wise.
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