QUOTE (Wounded Ronin @ Dec 29 2009, 08:09 PM)

Well, hey, at least he'll have great material for Shadowrun, right?
Oh man. I bet he'd run a killer ShadowRun game. Did I mention that he made a non-euclidean maze?
No, I guess I didn't.
He made a
non-euclidean maze.
Of course, if he ran ShadowRun it wouldn't be ShadowRun. It'd probably be more like Mission Impossible meets The Italian Job meets
a real job meets High Fantasy* meets Sliders.
Like. Scoping out the target, coming up with ingenious solutions to complex problems** with a bit of magic, technomancy, and pan-dimensional dragon lairs full of phat loots.
*Two books I'm going to reference, and for different reasons.
1) Dragoncharm by Graham Edwards, for the ungodly cruel and yet wickedly awesome magical traps. You have no freaking idea how cruel some of them were. Lines of fire lacing a tunnel designed to clip a dragon's wings. Magical barrier that had a series of ~20 magical traps that needed to be disarmed consecutively without failure before the wall itself could even be touched (and failing to disarm the trap turned you into a corpse one way or another). The last trap was the most cruel of all. It did nothing...but in order to get past it and bring down the wall you had to sacrifice yourself, body mind and soul. Even
more cruel were the purple dragons.***
2) Dragon Champion by EE Knight for NooMoahk and his cave of awesome wondrous treasures, most of which serve no purpose except to be awesomely and wondrously hoarded (and like 400+ years old from the previous human empire, and some even older than that dating back to a Blighter empire which no one alive even realizes it existed--given that Blighters are more or less Neanderthals). Not to mention his unique take on elves, dwarves, and dragons (dragons being the main character species). Dwarves are very merchantile, industrial, and mercenary. Elves
turn into fucking trees when they "die" hence having this nature-loving attitude, but still having a vast diversity of personalities.
**styrofoam cooler beats heat sensor FTW.
***I want to create a magical group in SR based on these guys. They take Blood Magic to the next level. Their sacrifice victims
are voluntary members of the group who undergo ritual torture (different ever time) to the point of death, their soul is captured, bound, and used as part of a statue in the likeness of the individual, which fuels the group's magical strength (in SR terms it would act as 1 force of Magical Lodge materials as well as increasing the background count in the group's favor). They also made their own scales purple in color (all dragons could magically alter their looks as they saw fit) to denote their membership. Due to their practices they were shunned by everyone else, and traitors were "branded" by having their scales forcibly turned purple (which they themselves couldn't undo).