QUOTE (StealthSigma @ Jan 29 2010, 08:19 AM)

For checks I would say....
1 = Glitch
3-7 = No result
8-10 = Success
2 can be a glitch if you want to up the risk a bit.
Yeah, that gets you fairly close. You have about a 3.3% lower chance of success on any given die, but you trade it off for a 6.7% lower chance of a glitch on any given die.... Actually given how rare glitches are, you may want to up it to 1-2 which only increases the chance on any given die by about 3.3%
Otherwise yeah, should work just fine if you confine the change exclusively to success tests and not any of the other times they tell you to use a d6.
Oh, you might want to consider reducing the threshold of extended tests by about... 1 per 6 or so of the original threshold. You
may consider dropping the extreme difficulty threshold down from 5 to 4 as well. In opposed tests it really doesn't matter much because both people are affected by the reduced odds. It does favor the person with a lower DP ever so slightly, but it is really fairly negligible.