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budoka05
BIG EDIT

This thread is not the OOC for the African Righteousness game. If you interested in joining, I am recruiting on a rolling basis.


Lagos teems with the corrupt, the ruthless, and the helpless. Corporations and warlords trade blood tainted commodities on the backs of indentured labor. Scientists use the population as a petri dish for the most dangerous medical experiments. Thugs extort money from the downtrodden.

All that is about to frakked to hell.

Rumors begin swirling about people and spirits of incredible and unique magical powers enacting justice in the worst parts of the city. Spectral forms made of pure lightning running down professional enforcers. People who seeming teleport through walls, escaping from flesh traders.

These people are hiring. Realizing the nature of the Sixth world, they now pursue covert activities. Unfortunately, their few actions have received more notice than their naïve preconceptions predicted. They need people with experience. Although preferring the altruistic and idealistic, they need true professionals, even if they don’t share the same goals.

You’re welcome aboard, if you’ve got the skills.


I’m recruiting for an experimental game of SR4A. The main goals are to provide an experience of righteous bad-ass action. You’ll have the opportunity to gain and use abilities and equipment that dazzle, amaze, and overwhelm. Most of the new stuff will not be in the sourcebooks.

Of course, be prepared for an appropriate opposition smile.gif

Although I’m running the game with a lot of power, I do not tolerate munchkinning. I reserve the right to knock someone off for wantonly increasing their own power without regard to the other players, the plot, or me the GM. I like the cooperative and action-orientated uniqueness of role playing, and I will provide an environment for that. I will give fair warning and will suggest better behavior before resorting to booting anyone from the game.

Char-Gen:
  1. 600 BP
  2. Martial arts are not counted toward Qualities
  3. No initial active skill cap. (i.e. you are not isolated to having only one 6 level skills or two 5 level skill.)
  4. No restrictions on gear or equipment.
  5. Must provide 20 questions and some backstory.

20 Questions:
[ Spoiler ]


I will note that I am considering not allowing any possession magical traditions in the mix, but stay tuned for my decision.

Please let me know if you'd like to join!
Crank
I'm interested... I'll come up with a rough concept this weekend.
pbangarth
Alright! The A-team goes postal! Count me in! I'm writing my dissertation, but if play doesn't get off the ground for two or three weeks then I can give fair attention.

I've toyed with the concept of a Zoroastrian Tradition magician who believes himself to be an angel, fallen from the service of Ahura Mazda as a smiter of evil and desperate to win his way back into the heavenly fray. This would be right up his alley.
pbangarth
On the other hand, this is Lagos. Background count everywhere. Hmmm.... no limit on stuff. Delta grade Move-by-Wire?

EDIT: OK, OK! Move-by-Wire 3 with the Biocompatibility Quality.
budoka05
QUOTE (pbangarth @ Mar 19 2010, 04:23 PM) *
Alright! The A-team goes postal! Count me in! I'm writing my dissertation, but if play doesn't get off the ground for two or three weeks then I can give fair attention.

I've toyed with the concept of a Zoroastrian Tradition magician who believes himself to be an angel, fallen from the service of Ahura Mazda as a smiter of evil and desperate to win his way back into the heavenly fray. This would be right up his alley.


cool.gif That would fit incredibly well with the campaign.

While the background count could pose a challenge, there might be eventual rewards that would help with the background count...
ravensoracle
I can't start anything till after the weekend but I'll come up with something soon. I'll see what other positions get filled. Got a few characters on the back burner.

EDIT: Come to think of it, I've got a TM that might be fun to play in a game like this.
Darquewing
Sweetness! This looks like a game I would love to play in.

Not sure what type of character, but I was thinking of a weapons specialist/gunslinger type. I'll work on something tomorrow morning and post it.

Ohhh... I hope I get in, I hope I get in...
Digital Heroin
Back only a few days and already a brain crunching game comes along... do you allow initiation/emergence on build? (That could help deal with the background count, with Cleansing, neh?).

...dangit brain, seriously... stop coming up with ideas for freerunning martial arts nutjobs...
Faraday
Hmm, be a badass hired on as a "good guy"? I like it. Character concept will follow but consider me interested.

Quick question: What is your stance on infected and metatype variants?
budoka05
QUOTE (Digital Heroin @ Mar 19 2010, 09:37 PM) *
Back only a few days and already a brain crunching game comes along... do you allow initiation/emergence on build? (That could help deal with the background count, with Cleansing, neh?).


You bet

QUOTE (Faraday)
Quick question: What is your stance on infected and metatype variants?


Good to go, but there will be, shall we say, special considerations that will happen in game.

budoka05
Excellent, your posts sound good so far, and I look forward to the char concepts and builds. As long as the build is legal and meets my conditions, you will be in. I'm going to allow 3 more after this post.

Regarding Possession: They're in. After preponderance of the opinion and evidence, I will allow them.
crizh
Hey, this sounds like fun.

How would you adjudicate Initiation costs?

I think I have a bad habit of going a bit OTT so you might have to answer some questions about stuff like long term binding and stuff.


Afrika


[ Spoiler ]
Faraday
QUOTE (budoka05 @ Mar 20 2010, 12:29 AM) *
Good to go, but there will be, shall we say, special considerations that will happen in game.
Noted. What about attributes, what are the limitations on those?
budoka05
QUOTE (crizh @ Mar 20 2010, 08:42 AM) *
How would you adjudicate Initiation costs?

I think I have a bad habit of going a bit OTT so you might have to answer some questions about stuff like long term binding and stuff.


For Initation costs, I'm going with the RC conversion for BP to Kharma: roundup ( BP × 2 ) = Karma. Any Kharma Left over will be carried over.

Yeah, go ahead with the binding questions and stuff.

QUOTE (Faraday)
Noted. What about attributes, what are the limitations on those?


Standard Race limits and Augment limits.

For convenience, please use the spreadsheet the DamienKnight has provided. http://forums.dumpshock.com/index.php?s=&a...st&p=902567 Although there are a few bugs with it, it is for the most part alright. When you make the conversion of BP to Karma, make a note of it on the Karma log on the Spreadsheet. Once done with it, please post a link in which I can download the spreadsheet. Megaupload.com, rapidshare, sharebee.com are all good places to upload it to.
Faraday
QUOTE (budoka05 @ Mar 20 2010, 02:00 PM) *
Standard Race limits and Augment limits.
Actually, I was referring to the BP limits of two 5s or one 6. Kinda like the skill caps.

And I usually use Damien's spreadsheet, so that makes it pretty easy for me. biggrin.gif

Current idea: Fomori Bioadept. Deserted a mercenary outfit while on a campaign when they started killing civies (especially kids) and is hiding from the bounty on his head in Lagos.
Crank
Since this is my chance to go crazy with character builds, I've got a couple ideas that come to mind. The one I'm leaning towards most is a Ghoul(Orc) physical adept that used to be a member of tamanous. For reasons yet to be determined he had a falling out and now seeks to undermine the organization.

pbangarth
For a 400 BP character, the limit for BP for Core Attributes is 200. For this campaign is the limit up to 300, or are we still at 200 out of the box?
pbangarth
20 questions for Yazata:
[ Spoiler ]
budoka05
QUOTE (Faraday @ Mar 20 2010, 01:20 PM) *
Actually, I was referring to the BP limits of two 5s or one 6. Kinda like the skill caps.

QUOTE (pbangarth)
For a 400 BP character, the limit for BP for Core Attributes is 200. For this campaign is the limit up to 300, or are we still at 200 out of the box?


Answering both questions, 200BP BUT no limits of two 5's or one 6. If you really want extra BP limit for attributes, I encourage you to convince me based on the backstory. However, I am intentionally encouraging more skills, because there will be need for flexibility for a variety of mission types.

QUOTE (Faraday)
Current idea: Fomori Bioadept. Deserted a mercenary outfit while on a campaign when they started killing civies (especially kids) and is hiding from the bounty on his head in Lagos.


smile.gif It has my approval. You'll also have some unique opportunities in the campaign. When you get your background donw, please give me some concept about the merc outfit.

QUOTE (Crank)
Ghoul(Orc) physical adept that used to be a member of tamanous. For reasons yet to be determined he had a falling out and now seeks to undermine the organization


Excellent, go ahead with it. He/she is going to have satisfaction.
AzureusJake
I know I'm new to the board but I've been reading and playing Shadowrun for a little while now and I'd like to get in on this game. I have a character idea or two I'd like throw down.
budoka05
By all means, throw those ideas down!
Rasumichin
This sounds interesting.
Is there still a spot left?
crizh
Oh gods, I have just had a real good look at the build guide-lines and I think I may have had an evil-gasm.

On the subject of long-term binding (or linking for TM's) it is quite easy to use this to acquire, effectively, permanent buffs without the expense and complication of quickening or sustaining foci.

This often presents a problem because Mages have a great many fantastic buffs that are only really balanced by the system being designed to prevent their use. Once you start using them all at the same time without restriction things often get out of hand.

If you're concerned about abuse I might go with a phys-ad concept which isn't so bad, being more inherently balanced.

How do you feel about meta-types like Pixie or Shapeshifter?
pbangarth
Yeah, crizh, I saw some possibilities, too. But budoka05 did say he would veto anything that looked particularly egregious. So, he may take exception to a spirit of Man bound long-term maintaining something like an Increase Reflexes spell on your magician. On the other hand, he may just remind you that he would need just one successful counterspell to bring down that house of cards.

EDIT: Although I suppose the wording of the command could be helpful: "Keep me sped up with Increase Reflexes for the duration of your Binding." That might work.
budoka05
QUOTE (crizh @ Mar 21 2010, 01:08 PM) *
Oh gods, I have just had a real good look at the build guide-lines and I think I may have had an evil-gasm.

On the subject of long-term binding (or linking for TM's) it is quite easy to use this to acquire, effectively, permanent buffs without the expense and complication of quickening or sustaining foci.

This often presents a problem because Mages have a great many fantastic buffs that are only really balanced by the system being designed to prevent their use. Once you start using them all at the same time without restriction things often get out of hand.

If you're concerned about abuse I might go with a phys-ad concept which isn't so bad, being more inherently balanced.

How do you feel about meta-types like Pixie or Shapeshifter?

QUOTE (pbangarth)
Yeah, crizh, I saw some possibilities, too. But budoka05 did say he would veto anything that looked particularly egregious. So, he may take exception to a spirit of Man bound long-term maintaining something like an Increase Reflexes spell on your magician. On the other hand, he may just remind you that he would need just one successful counterspell to bring down that house of cards.

EDIT: Although I suppose the wording of the command could be helpful: "Keep me sped up with Increase Reflexes for the duration of your Binding." That might work.


Having binded spirits maintaining Increased Attributes or Reflexes are fine. That goes for quickened spells too. However, just as crizh says, there are means in which those may go away in situations. Since Lagos is a no-man's land of magical danger, keep that in mind.

Also, bear in mind there will be many different types of missions. While magical users will obviously be powerful, they won't be the best in all situations nor succeed in all situations.
budoka05
There are now 9 players with active interest, and they're all in! Any more are welcome to post their interest and be added to the wait list. If the game manages to be successful mid way, I will consider adding more players.
pbangarth
OK, I hope I'm doing this right. In the Excel worksheet, the only way I can figure to build in metamagics at chargen is to add a fake karma earning in the karma log. (I gave the 'reason' as BP-Karma at chargen for metamagic). Then I can actually buy the metamagic and the main sheet doesn't show me in the negative for Karma.

Is this OK, budoka05?
Crank
I have a couple questions, budoka05. What's your feeliing on purchasing metamagic abilities separately? Also how do you feel about the optional rule in the new version of Street Magic that allows adepts to take an additional power point in lieu of a metamagic ability at initiation?

Rasumichin
This looks like a perfect opportunity to try out the mad scientist concept i've been tinkering with for ages.
I'm going for an entirely mundane character this time (haven't played anything but casters recently), but with copious amounts of ware.
The full range of LOG-boosting stuff, with a matching skill set to cover everything from biotech, electronics and mechanics to chemistry and demolitions.
With the 600 BP, i even threw in Forgery...plus a heap of other skills and skill groups.
Looks pretty solid so far.
AzureusJake
Thinking about crafting a high class troll street sammie who as recently "separated" from his former employers and gone into business as a freelance "troubleshooter".

*EDIT* Is there anyway we could get a little more background information on Sixth world Lagos?
Faraday
QUOTE (AzureusJake @ Mar 21 2010, 10:33 PM) *
*EDIT* Is there anyway we could get a little more background information on Sixth world Lagos?
Seconded.

Also, I've been poking around with my character concept. I like the merc on the run idea, and I have a pretty good reason why his former employer would be unhappy enough to but a price on his head. However, I've decided to go with a cybered up ork busaw (West African Ghoul). Low essence means he's not dual natured (he can't astrally perceive, but also can't be harassed on the astral).

I understand another of the players here has a ghoul concept, so I thought I'd check to make sure it's cool. Heck, maybe they even have a shared past or some such. nyahnyah.gif
budoka05
Everyone, for information about Lagos, refer to Feral Cities. If you don't have Feral Cities, post a reply, and I'll PM you a copy-paste version of the text. Faraday and AzureusJake, the PM is on the way.

Onto specific questions.

QUOTE (pbangarth @ Mar 21 2010, 03:48 PM) *
OK, I hope I'm doing this right. In the Excel worksheet, the only way I can figure to build in metamagics at chargen is to add a fake karma earning in the karma log. (I gave the 'reason' as BP-Karma at chargen for metamagic). Then I can actually buy the metamagic and the main sheet doesn't show me in the negative for Karma.

Is this OK, budoka05?

Bingo, that's the way to do it. Also be sure to subtract the BP from the initial amount, and you're good to go.

QUOTE (Rasumichin)
This looks like a perfect opportunity to try out the mad scientist concept i've been tinkering with for ages.


The concept in the post looks good! Build it and submit it. Now everyone will have some added flavor and latitude for dealing with science run amok cool.gif

QUOTE (AzureusJake)
Thinking about crafting a high class troll street sammie who as recently "separated" from his former employers and gone into business as a freelance "troubleshooter".


I definitely think it is a good addition for the team, but I would like some more background to help fill him/her out. The 20 Questions I provided on the first post should be able to help.

QUOTE (Faraday)
Also, I've been poking around with my character concept. I like the merc on the run idea, and I have a pretty good reason why his former employer would be unhappy enough to but a price on his head. However, I've decided to go with a cybered up ork busaw (West African Ghoul). Low essence means he's not dual natured (he can't astrally perceive, but also can't be harassed on the astral).

I understand another of the players here has a ghoul concept, so I thought I'd check to make sure it's cool. Heck, maybe they even have a shared past or some such


Yep, another Ghoul would be fine. Combining the backstories would be fantastic; just let me know what you guys work out.


pbangarth
Dawn of the Artifacts: Dusk also has a good description of Lagos.

Oh dear... ghouls. Not exactly demons, but .... . So how narrow-minded is my Yazata?
Crank
QUOTE (Faraday @ Mar 22 2010, 03:02 AM) *
I understand another of the players here has a ghoul concept, so I thought I'd check to make sure it's cool. Heck, maybe they even have a shared past or some such. nyahnyah.gif

I have the other ghoul concept and I have no complaints.
AzureusJake
I'm working on the 20 questions now, unfortunately it has been a little slow going.
crizh
I'm not sure the concept is coming together ideally but the numbers are looking promising.

I'm thinking of using the gnomes of Terry Pratchett's Wee Free Men as a model of angry little men with enormous strength for a Pixie of a possession tradition.

I've used voodoo in the character generator because it's the best fit mechanically but I'm not sure I like the flavour, would you object to me altering the fluff to something more appropriate to a French character with North-African connections?
Rasumichin
Done with attributes, ware and active skills. Still pushing around numbers for qualities and gear, working on contacts, lifestyle and knowledge skills and fleshing out the background.
I hope i'll be able to upload a final version by wednesday, right now things are a little bit busy here...
Also reading up again on the Lagos chapter in Feral Cities.
The character will most likely be native to Lagos (though he spent a good deal of time studying chemistry in Europe) and have connections to the local elite and an associated trafficking operation (which raises the question whether the spreadsheet supports group connections).
This guy will be up to his neck in nepotism, cleptocracy, economised warfare and development of bioengineered awakened drugs, but judging from what i know about the games premise, it would be advisable to make him also fed up with this situation and interested in changing something about it.

Just out of curiosity, when will this game take place? Is it set after Ghost Cartels? I might throw in a link to Primeira Varga or a similar organization somewhere in the background and it would be helpful to know where we are in the SR timeline.

What i'm still unsure about are how mad this mad scientist is gonna be exactly and his weapons of choice.
No limits on gear and a location where AKs are considered a typical sidearm makes going for heavy weapons really interesting.
I mean, if i recall the Lagos chapter correctly, they openly sell military ordnance up to and including nerve gas on one of the markets there, right?
So a drum-fed grenade launcher wouldn't be over the top in at least some situations?
crizh
QUOTE (Rasumichin @ Mar 22 2010, 05:50 PM) *
(which raises the question whether the spreadsheet supports group connections).


I usually put the base ratings on one line and the group component in the connection box on the next line. The sheet doesn't force you fill in both boxes so it works out just fine....
budoka05
QUOTE (pbangarth @ Mar 22 2010, 06:02 AM) *
Oh dear... ghouls. Not exactly demons, but .... . So how narrow-minded is my Yazata?

I don't have my notes on me for your Yazata's religion, but perhaps there is room for spirits seeking redemption? Although Judaic Christian mythology that isn't the case. Generally speaking, Evil spirits are the manifestation of Sins. However, in other Asiatic religions, spirits are being who have taken on evil properties. They can seek redemption.

Perhaps that the Asiatic concept might help with reconciling ghouls on the team. Although not completely 'redeemed,' there might be just enough understanding to not kill them outright. Who wouldn't want some intra-team conflict to work out?

QUOTE
I'm working on the 20 questions now, unfortunately it has been a little slow going.

No worries, if you need some ideas to inspire you, let me know.

QUOTE (crizh)
I'm thinking of using the gnomes of Terry Pratchett's Wee Free Men as a model of angry little men with enormous strength for a Pixie of a possession tradition.

I've used voodoo in the character generator because it's the best fit mechanically but I'm not sure I like the flavour, would you object to me altering the fluff to something more appropriate to a French character with North-African connections?

An interesting idea for your concept, go with it. In some degree, a pixie is going to be met with a lot of confusion, suspicion, and rascism. In the backstory, be sure to explain how he/she has avoided it or how he/she has dealt with it.

As far as your religion is concerned, I agree the flavor doesn't sound spot on. My suggestion: instead of having him as a purely North African background, how does having a Costa Rican/African background? Many descendants of former African slaves come from the Caribbean, and it would explain your religion. Also, to really mix things up, you can potentially setup some way for him to have personal exposure to his African roots. Perhaps family trips? Got involved with a pro-African ethnic group in the Caribbean early in life? Some ideas.


QUOTE (Rasumichin)
Just out of curiosity, when will this game take place? Is it set after Ghost Cartels? I might throw in a link to Primeira Varga or a similar organization somewhere in the background and it would be helpful to know where we are in the SR timeline.

What i'm still unsure about are how mad this mad scientist is gonna be exactly and his weapons of choice.
No limits on gear and a location where AKs are considered a typical sidearm makes going for heavy weapons really interesting.
I mean, if i recall the Lagos chapter correctly, they openly sell military ordnance up to and including nerve gas on one of the markets there, right?
So a drum-fed grenade launcher wouldn't be over the top in at least some situations?

The events of this campaign will occur right after Ghost Cartels. In fact, there will be a mission or two involving the fallout of Ghost Cartels.

Yep, pretty much any military hardware will be available in Lagos. However, some will draw more attention then others. From my understanding, a lot of the serious hardware are for runners, pirates, or mercs. The last two the townies expect to leave port and do damage elsewhere. The runners they aren't so sure. While runners with the really dangerous gear won't get as harassed as in other Sixth world sprawls, there will be people who take notice. That's not a bad thing: it can lead to some very interesting missions.
crizh
I've done a fair amount of reading about the roots of Voodoo and came across Vodun which is one of the African Animistic religions it springs from. Somewhere in the region of 20% of modern day Benin's inhabitants practice Vodun and a great many of them are indeed repatriated slaves from the Caribbean so that is indeed a good place to start working from.

French connections to that region of Africa are long standing, going back to the 15th century but I'm not sure how to transplant a Pixie to that region. There isn't really any way I can use the mixed race card with a non-metahuman. Is there not an odd race of Elves native to the region going back to the ED period? Perhaps a similar subrace of Pixie related to that group.
Rasumichin
QUOTE (crizh @ Mar 22 2010, 08:43 PM) *
French connections to that region of Africa are long standing, going back to the 15th century but I'm not sure how to transplant a Pixie to that region. There isn't really any way I can use the mixed race card with a non-metahuman. Is there not an odd race of Elves native to the region going back to the ED period? Perhaps a similar subrace of Pixie related to that group.


The Wakyambi?

Feral Cities also describes a city populated by sapient critters somewhere in the Kongo.
These might be places to start if you want to introduce a race with 4th world connections.
Then there's Azania, which seems to be the place in Africa with the strongest link to ED, but it's half a continent away.
pbangarth
QUOTE (budoka05 @ Mar 22 2010, 12:28 PM) *
I don't have my notes on me for your Yazata's religion, but perhaps there is room for spirits seeking redemption? Although Judaic Christian mythology that isn't the case. Generally speaking, Evil spirits are the manifestation of Sins. However, in other Asiatic religions, spirits are being who have taken on evil properties. They can seek redemption.

Perhaps that the Asiatic concept might help with reconciling ghouls on the team. Although not completely 'redeemed,' there might be just enough understanding to not kill them outright. Who wouldn't want some intra-team conflict to work out?
Excellent idea. Thanks. Maybe a little Assensing might help Yazata figure out underlying ethics.

Hmmmm... fallout from Ghost Cartels? Maybe there will be some spirits very early on to shake out Yazata's cobwebs.
crizh
The Kobikela does indeed look like a good background for oddball meta-sapients.

I've got most of the numbers pinned down, I think, now it's just a case of crafting a good backstory and answering the 20 Q's.

Bit frightened though, this guy is a major bad-ass. Hate to think what sort of crazed madness is in store for us....
Darquewing
Okay my character has rather turned from a straight gunslinger to a gunslinger/smuggler type. He is New Zealander, though most would think him from Australia due to his accent. His cyberware is mainly from time in service as a helo/LAV pilot. After a falling out with Knight Errant during undercover operations to break up smuggling concerns in the South Pacific, he ended up an actual smuggler.

During a bad run for one of the cartels, he lost his Stallion, and a load of BTLs. Currently he is in debt for lost cargo, and working to pay it off. Due to his time in the Outback, he is much at home in Africa, and looks forward to smuggling runs across the wild. He is not against working with Mercs either.

He's an adept gunfighter beyond just an amazing pilot/driver. In more civilized areas he carries 4 pistols, but can just as easily pick up an AS-7 or Ares Alpha and get rough.

His personality is a mish-mash of Han Solo, Malcom Reynolds, and Crocodile Dundee.

He has no issue with ghouls, but if one gave him a hungry look, he'd likely double tap them in the head.
Rasumichin
Here's my 20 questions.

[ Spoiler ]
Darquewing
One question I did have for Solo's background.

Would it be okay if a Medium level dependent(spouse/girlfriend/... I think) is other than metahuman?
pbangarth
QUOTE (Darquewing @ Mar 23 2010, 02:50 PM) *
One question I did have for Solo's background.

Would it be okay if a Medium level dependent(spouse/girlfriend/... I think) is other than metahuman?


New Zealander? Would the girlfriend be a sheep? grinbig.gif
budoka05
I like everyone's character concepts so far. For those who have submitted the char sheets through the PM, I will review them and make suggestions soon.

QUOTE (pbangarth)
QUOTE (Darquewing)

One question I did have for Solo's background.

Would it be okay if a Medium level dependent(spouse/girlfriend/... I think) is other than metahuman?


New Zealander? Would the girlfriend be a sheep? grinbig.gif


Yeah, that idea could be so wrong in so many ways or really interesting. Before I grant approval, what did you have in mind?
Digital Heroin
{Something, something... midgets...}

Edit: Time constraint resolved... insanity indulged... I'm still in pending number crunching.
crizh
I'm still working on the 20 Q's. Not even sure about the name....

However, I'll post what I have so far to keep the ball rolling.

[ Spoiler ]
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