QUOTE (KarmaInferno @ Mar 21 2010, 08:13 PM)
Well, in ANY game system where you have multiple discounts, modifiers, or adjusting elements to ANY statistic, it only makes good design sense that all such adjustments are to the BASE statistic, not to the modified statistic.
Allowing discounts on discounted prices, etc, ends up with mathematical madness.
-karma
On the other hand, allowing stacking discounts on the base also ends up with mathematical madness, but of another kind: there only need to be two more Qualities/ware/tricks that lower Essence cost by 10% each, and delta cyberware becomes
free. Worse, if you get
three of them, then I can
gain Essence by putting in ware.
To clarify:
Deltaware: -50% Essence cost, +900% Nuyen cost
Suite: -10% Essence cost, -10% Nuyen cost
Biocompatability: -10% Essence cost
Adapsin: -10% Essence cost
total: -80% Essence cost.
Now, let's say a new Quality comes out, "Expert Implantation", which reduces cyberware cost by 5% per 5 BP taken (15% max), because the Surgeon was perfectly awesome. Then another trick comes out in another book, "Holistic Essence Allignment", which is some kind of Awakened treatment you can get to reduce cyberware or bioware cost by another 10%.
Expert Implantation: -15%
Holistic Essence Alignment: -10%
total: -105% Essence cost
woo! Cyberware now
gains me Essence! I go out and have
a thousand datajacks implanted over every square inch of my body! Each one costs me 4,950Y, but
gains me +0.005 Essence. A thousand of them gives me a final Essence of
eleven. Well, 10.9, since I have to pay for the Adapsin. I am now a hole-filled freak, shooting lightning bolts and fireballs out of my thousand digital orifices!
FEAR ME!!!