QUOTE (Tyro @ Jan 26 2010, 09:47 AM)

I disagree, at least in part. They got stuck on "Toxic ugh bad icky evil" and didn't seriously consider ways to CHANGE toxics to make them work as PC's. Toxics as written wouldn't work, but the OP specifically asked for ways to change them to be more party-friendly.
This is how I was perceiving it. I was getting worked up and stubborn because people kept telling me how Toxics were bad, why they were bad, and why playing the 'normal' or 'baseline' concept of a Toxic wouldn't work. That's not what I wanted. I wanted ideas on how it
could be
possible to
try and make a Toxic playable. My main thought process was changing the toxic mentality, because really.. that's what it seems to boil down to. Similar to what Glyph stated, I wanted a ''toxic theme'', but could be considered something like a ''half-Poisoner''. The part where one believes that pollutants are the new nature, the new elements, but he's not out to actively kill people and pollute areas that would cause direct harm to people, simply because it is not in that
character's nature. The character himself isn't that type of ''evil'', he just has an affinity for something that is ''evil'' to other people.
Critias' comment on the whole Porsche thing, would actually be (somewhat) similar to what I wanted to do. If this ''Half-Toxic'' I wanted to create shouldn't really be branded as a ''true Toxic''.. I couldn't care less. If I outfitted my car to look like a Porsche, but it really wasn't, that doesn't bother me. Maybe I like the design, or the appearance, maybe a few parts that the Porsche has might work well with the car I already have. I'm not explaining this very well, and this can easily be turned around on me.. but oh well.
The Jake is getting close too.

I would be the rapist. I would be the rapist who likes the concept and idea of rape, but is not out to actually rape people. Given though, rape is a bad analogy for this. I imagine there's a difference between someone who's forcing someone into an certain 'activity' than someone who simply enjoys the company of toxic spirits and environments. I still prefer the comparison to ghouls. Many ghouls are ''bad'' and rip people apart for dinner. Other ghouls aren't as ''bad'' and are actively attempting to find their place in a civil society, some are a little 'inbetween', by doing ''bad'' things while progressing a political side that can be perceived as a more ''good'' attempt to reason a possibility that ''Maybe, all Ghouls aren't bad?''. The idea is that it's not as ''black and white''
Regardless, after doing a little examination of the thread... I have been very stubborn about this, and these gentlemen have been trying to flash light into the eyes of a kid wearing sunglasses, if that makes any sense.

I apologize for that, I haven't been understanding. I'll go out and try to get some experience under my belt and (maybe) come back to this subject when I have a better grasp of how things work. Chances are I'll always try to figure out a way to do this... but that's just the way I am, and if I can't be done then maybe I'll have to do a little 'run of my own

On that note, I have one last question(s). How should I go about getting that ''experience''? What would be the most efficient way to squeeze myself into a group somehow? How many GMs would really be willing to help a kid like myself through his first game? I would definitely need some assistance, there's a lot of stuff to remember in these books.