QUOTE (Tymeaus Jalynsfein @ Jun 29 2012, 03:12 PM)

At my table, he would lose access to Adept powers until he gained a point he could allocate. What happens if you lose your Magic Attribute (to 0) and you have extra PP allocated through Initiation? HE LOSES HIS ADEPT ABILITIES, regardless of whether he has extra allocated PP or not. Why would a Mystic Adept be any different?
But in my scenario, he still
has a Magic Attribute of 5. He doesn't have a Magic Rating of 0 "for adept powers"; he has a Magic of 5,
period.
Do you remember when I asked:
So, let me ask you: A 4-2 split, with 4PP and 2 dice for sorcery. Does a F4 spell cause this character Stun drain, or Physical drain? Are they even able to cast a F5 spell?
Do you also remember your answer:
Per the RAW, You cast Spells at your Magic Attribute (for Force Purposes), not your allocation.
What you're doing here is, "trying to have your cake and eat it too." You're trying to go both ways with the rules.
EITHER your ability to cast spells (or use adept powers) is strictly limited to that portion of your Magic Rating assigned to that task,
or "
Per the RAW, You cast Spells at your Magic Attribute (for Force Purposes), not your allocation.". It can't be both. They're mutually exclusive.
The key thing here is, a Mystic Adept has
ONE, sole, singular Magic Attribute. Anything that the book assigns to Mystic Adepts as possible, and which requires a Magic attribute of 1+? The Mystic Adept can do.
You could build a 6/0 "split" Mystic adept, with ZERO dice allocated to Sorcery ...
and cast spells. F6 spells, even. The catch is
you won't be very good at it, because for you "Sorcery + Magic" is the same as "Sorcery + 0". Every PP of adept abilities a Mystic Adept takes at the start of the game, is one less die in their Conjuring and Spellcasting die pool.
That's all. That is the entire, whole, absolute, and only drawback of an X/0 split.
QUOTE (Tymeaus Jalynsfein @ Jun 29 2012, 04:08 PM)

You cannot use the skill if you have no Magic Point allocated to it.
The rules never say any such thing. They say you have to have a Magic
Attribute. Period. End of Rules.
QUOTE
Now, per your interpretation, allowing the use of skills without the attendant split makes the Mystic Adept more powerful.
No, not really, it doesn't do that at all.
Mystic Adept with Magic 4, Sorcery 4, and for the heck of it, a R4 Power Focus:
- 4-0 split: 4PP of Adept powers, sorcery die pool of 8 (0 from Magic, 4 from Sorcery, 4 from Focus).
- 3-1 split: 3PP of Adept powers, sorcery die pool of 9 (1 from Magic, 4 from Sorcery, 4 from Focus).
- 2-2 split: 2PP of Adept powers, sorcery die pool of 10 (2 from Magic, 4 from Sorcery, 4 from Focus).
- 1-3 split: 1PP of Adept powers, sorcery die pool of 11 (3 from Magic, 4 from Sorcery, 4 from Focus).
- 0-4 split: 0PP of Adept powers, sorcery die pool of 12 (4 from Magic, 4 from Sorcery, 4 from Focus).
Clearly, the more adept PP you start with, the
weaker your spellcasting. Conversely, the stronger your spellcasting, the
fewer Adept powers you will have. But neither end of the spectrum is "more powerful" than the other.
You, however, would have it be:
- 4-0 split: 4PP of Adept powers, spellcasting forbidden.
- 3-1 split: 3PP of Adept powers, sorcery die pool of 9 (1 from Magic, 4 from Sorcery, 4 from Focus).
- 2-2 split: 2PP of Adept powers, sorcery die pool of 10 (2 from Magic, 4 from Sorcery, 4 from Focus).
- 1-3 split: 1PP of Adept powers, sorcery die pool of 11 (3 from Magic, 4 from Sorcery, 4 from Focus).
- 0-4 split: Adept powers forbidden, sorcery die pool of 12 (4 from Magic, 4 from Sorcery, 4 from Focus).
IOW, exactly and precisely the same, except at either end the Mystic Adept suddenly gets
pushed off a cliff.
QUOTE
So much so in fact that you could never assign any Magic points to Sorcery Side Splits and still make summoning and spellcasting rolls.
Gimped rolls.
QUOTE
If an Adept has no Magic Attribute, he has no PP and therefore cannot perform as an Adept. How can you argue that that makes no difference for the Sorcery side of things?
Because you're not just arguing Apples and Oranges here, you're arguing apples and
Orangutans. The Mystic Adept in each case
never has a Magic Rating of 0. Therefor, trying to justify closing off entire swaths of their abilities by pointing at what happens to people who
do have Magic 0, is at the very least downright disingenuous.
QUOTE
You cannot use Magical Skills without the attendant Magical Attribute.
A Mystic Adept with a 5/0 split,
has a Magic Attribute. Which happens to be 5.
Any Mystic Adept with a Magic of 5, can cast F5 spells with Stun drain -
you yourself agreed to how Spell Force works vis-a-vis the Magic Attribute of a Mystic Adept. Be that magic split 0/5, 5/0, or anywhere in between.
QUOTE
They only receive Magic Attribute Dice for the purposes of using their skills. If you do not allocate them to the Sorcery Side, there are NO DICE to use the skills with, and therefore the skills are unuseable.
The rules do not say any such thing. The rules require you to have a Magic
attribute, not to have a certain number of
dice from that attribute.
QUOTE
Now, the same goes the other way. If you allocate your Attribute completley to the Sorcery Side of things, then you are a weakened Mage, WITH NO ADEPT ABILITIES.
Until you initiate, and decide to take +1PP instead of learning a Metamagic.